WanderingWind
Mecklemore Is My Favorite Wrapper
No it's not. Someone might like the story in Bioware's games, but (rightfully) hate going through boring gunfights in, say, Mass Effect and would just rather get to the interactions with characters & cutscenes (or at least have the game give some options how to handle situations, let players go through the game without firing a single shot through dialogue options or stealth).
And this is the smart, non-lazy way of implementing a no-combat system. Make it part of a gameplay feature and not a fast forward button. BioWare needs to relearn the lessons of the past, not try to shape a future where video games are indistinguishable from one another or from cinema.