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Kotaku: "Microtransactions Coming To Garden Warfare This Week. Thank Goodness."

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I dislike this.
The progression of full-priced games should not be crippled just to justify updating it with Mattrick's later on.
This is an example of "bad" Mattrick's that should never be supported.

Wait, are IAPs/micro-transactions referred to as 'Mattricks' now? As in Don Mattrick?
 
Long grind my ass. You get 2000 coins just for finishing a team vanquish match, another 500 if you win, and another 500-2000 depending on how you did during the match. And that takes about 5 minutes. You can easily get 15-20K credits in one 10-15 minute gardens and graveyards match as well.

This needs to be plastered all over the place before this thread/idea gets out of hand. PvZ GW is a GODSEND in today's demographic as far as gameplay is concerned.
 
Well...when they aren't egging game developers by saying that they shouldn't hire 13 year-olds to design characters...

Still a bit salty about how other writers ganged up on the developer when the writer isn't exactly the innocent party...

Wah? What's this all about?
 

soultron

Banned
This is Fahey's opinion. He qualifies his position right in the opening statement of the article.

Fahey said:
Were I a much younger man with tons of free time and no family to worry about, the fact that soon players will be able to purchase coins in Plants Vs. Zombies: Garden Warfare might annoy me. But alas, I am absolutely thrilled.

Posters have stated that it's very easy to gain credits in GW, which is fantastic. Maybe Fahey has less time than anyone here. If EA has implemented a microtransaction route that serves those without time and doesn't harm the habits of those who do have time, then I think that's fine, personally. I've not played the game myself, but this could be one of those rare situations where the proposed "choice" balances out as fair to all parties. Unless you're contrarian simply because the option exists to give "evil publishers" more money.
 

Goon Boon

Banned
This is so fucking dumb. Oh my god sometimes I forget they're a sister site to motherfucking Gawker and their horrendous clickbait articles.

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Well yeah.
 

rrs

Member
Considering the coin gain structure of the game, it seems like an easy fit for microtranction stuff to be added or as part of the plan. Did the game ever feel like a grind? Would EA ever raise prices on in game stuff or reduce coin gain rate?

How about Counter-Strike Global Offensive? That's a paid game with microtransactions just like PvZ Garden Warfare. In fact, Valve's implementation is worse than EA's because Valve keeps dropping you crates and tells you to pay $2 to open one or you will not actually get anything. EA just gives you the option of paying or playing to get points.

At least with CS:GO you can easily get the skins you want without gambling with crates and keys, and it's just cosmetic items (for now.)
 

Com_Raven

Member
I am not going to lie, this turned me off from the pc game but one can rationalized it by putting thier own figure on the map pack update's worth and spend that money on microtransactions.

Pretty much this- I don't have a problem with games that have you pay for more customization or individual variety, if they give more content that everyone can enjoy for free (PvZ GW, ME3, or also Killzone Shadow Fall). In those cases, everyone gets content that is needed to play together, and the fans can decide if they want to support the dev or not.
 

Marcel

Member
Oh, of course. But to call us "apologist" shows some serious ignorance about Kotaku, the games press, and the video game industry in general.

Pardon me if I once again roll my eyes at the company boy once again defending snack review, internet cafe crime, cosplay photo, okay feature story once a month sensationalist website Kotaku.com. You remember when your boss totally downplayed Robert Florence's legitimate criticisms of the relationship between PR and game journalists? I think that's a lot more ignorant than anything I come up with and reeks of, you guessed it, an apologist slant.

I guess I shouldn't single out Kotaku since many journalists in the games press are hacks but it's pretty easy to do when someone says as stupid and thoughtless as 'capitalism is not a dirty word'.
 

Skeleton

Banned
I don't get this kind of micro transaction "I completed the game by paying $60 more bucks"
Play the game in your spare time and at your own pace, it's about fun not a race to collect them all....

Also the danger here

KIDS + Xbox live + Micro transactions = Bitching parents claiming little timmy, whilst being baby sat by his xbox bought $900 worth of coins.

but that'll be a future kotaku post anyway.

KID BUYS $900 WORTH OF PvZ COINS......
 
Pardon me if I once again roll my eyes at the company boy once again defending snack review, internet cafe crime, cosplay photo, okay feature story once a month website Kotaku.com. You remember when your boss totally downplayed Robert Florence's legitimate criticisms of the relationship between PR and game journalists? I think that's a lot more ignorant than anything I come up with and reeks of, you guessed it, an apologist slant.

I guess I shouldn't single out Kotaku since many journalists and in the games press are hacks but it's pretty easy when someone says as stupid and thoughtless as 'capitalism is not a dirty word'.

When it comes to non-essential luxury goods like video games, capitalism isn't a dirty word. Don't like the game, don't play it.
 
Fahey is allowed to voice whatever opinions he'd like. And if you only knew half of what we've been through with video game publishers over the past few months, you'd know why I'm laughing out loud at the idea that someone would ever call us "apologist."

Interesting. Can you tell us a bit about what you guys have been through? You don't have to name names (if you don't want to!), but give I'd love to know more about what games journalists have to put up with.
 

MSMrRound

Member
Wah? What's this all about?

In short, Jason attacked George Kamitani (president of Vanillaware and creator of Dragon's Crown) with that article someone posted up there, Kamitani snarked back at Jason, Jason took offense to Kamitani's reply, which sort of implies a homo agenda, writes about it, other writers from sites like Gamasutra took offense to the gay joke, barrage down on Kamitani.

Both sides are wrong, but it wouldn't have happened if not for that original clickbait line, would it?

Takes two hands to clap and whatever.

I love Jason's view on JRPGs. I really do, or even when he get some of the scoops on Fallout 4 and what's not. Those kind of articles though? Naaah.
 

Arkage

Banned
His title was obviously written in such a way as to provoke controversy, which is the biggest problem. Classic click-bate.

Beyond that, let the company take his money like the whale he is. People happily spend money on stupid shit all the time, this is no different. I do find it concerning that they're now trying to justify MTs by saying they help for for free maps. Are we to assume if the MTs don't sell we don't get maps? Doubtful.
 

VaizardNL

Banned
I don't see the problem? If you can get those items by just playing the game, what's the big deal? They are giving you options.

Yes you can say: "They made it extra difficult to get those items, so you will have to use money". But imo this is bullshit. People love challenges, but when it is also linked to money challenges are suddenly no longer challenges but stupid?

Am I misunderstanding the whole situation or are people hypocrites?
 

Goon Boon

Banned
Interesting. Can you tell us a bit about what you guys have been through? You don't have to name names (if you don't want to!), but give I'd love to know more about what games journalists have to put up with.

Actually I want names. If you're going to use it as a defense against being called apologists, then either put up or shut up.
 

Kurod

Banned
Man, I cannot wait for the day I can buy cheevos and not have to worry about taking time out of my busy schedule to game for them.
 

SeanTSC

Member
Oh, of course. But to call us "apologist" shows some serious ignorance about Kotaku, the games press, and the video game industry in general.

I definitely don't view Kotaku on the whole as "apologist." You do have writers that strongly lean the other way (often you, especially). However, that is a really questionably worded piece from Mr. Fahey, I think. He does come off as a whale that is begging for his money to be taken. It's a bit off-putting with all the reports contradicting him in how fast credits can be earned in the game.
 
In short, Jason attacked George Kamitani (president of Vanillaware and creator of Dragon's Crown) with that article someone posted up there, Kamitani snarked back at Jason, Jason took offense to Kamitani's reply, which sort of implies a homo agenda, writes about it, other writers from sites like Gamasutra took offense to the gay joke, barrage down on Kamitani.

Both sides are wrong, but it wouldn't have happened if not for that original clickbait line, would it?

Takes two hands to clap and whatever.

I love Jason's view on JRPGs. I really do, or even when he get some of the scoops on Fallout 4 and what's not. Those kind of articles though? Naaah.

Ahhhh, I remember that one. Yeah, that was a garbage tier article from kotaku.
 

Archaix

Drunky McMurder
Scheier is here to make some dismissive comment while ignoring the indefensible shit his site does yet again. It sure is a Kotaku thread.
 

Marcel

Member
Actually I want names. If you're going to use it as a defense against being called apologists, then either put up or shut up.

He's not going to do anything. Jason just blows a lot of smoke and leaves until the next time someone takes a rightful dump on some sensationalist Kotaku dross.
 

Roland1979

Junior Member
Fahey is allowed to voice whatever opinions he'd like. And if you only knew half of what we've been through with video game publishers over the past few months, you'd know why I'm laughing out loud at the idea that someone would ever call us "apologist."

What have you been through with video game publishers over the past few months?
 

Exile20

Member
I don't see the problem? If you can get those items by just playing the game, what's the big deal? They are giving you options.

Yes you can say: "They made it extra difficult to get those items, so you will have to use money". But imo this is bullshit. People love challenges, but when it is also linked to money challenges are suddenly no longer challenges but stupid?

Am I misunderstanding the whole situation or are people hypocrites?

It is not the challenge, It is the grinding to get the coins that people are complaining about. No one likes grinding.
 

Camjo-Z

Member
If I focused on the game for a couple of hours, I could probably earn 40,000 or so.

I played a roughly 20-minute round of Gardens and Graveyards last night and earned ~13,000 coins.You have to really suck to only be earning 40,000 in a couple of hours.
 
Out of fairness, can we have a link to where you're cherrypicking that quote from? Context is key.

This is the quote he replied to

i read this argument a lot, but is it actually fair, if you can just spend money while other people (who can't afford buying that stuff) have to invest a lot of time? that's capitalism in it's purest form and i don't want that in a video game... fair circumstances for everyone. you just buy an advantage because you can and other people don't have that chance/money... so they have to work hard to be on the same level. (related to equipment upgrades and gameplay essential aspects)

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Good ole apologist Kotaku. Countdown to Jason linking me to something where they are 'tough' on game companies.

So long the day we all need to invest times in video game to unlock things.
 
Ah, perhaps the finest slice of games_journalism.txt I've come across in a while. Next time a games journalist ponders out loud why everyone assumes he/she is a shill by default, link them to that Kotaku article.
 

Fantastapotamus

Wrong about commas, wrong about everything
This is Fahey's opinion. He qualifies his position right in the opening statement of the article.
Nobody questioned that.

Posters have stated that it's very easy to gain credits in GW, which is fantastic. Maybe Fahey has less time than anyone here. If EA has implemented a microtransaction route that serves those without time and doesn't harm the habits of those who do have time, then I think that's fine, personally. I've not played the game myself, but this could be one of those rare situations where the proposed "choice" balances out as fair to all parties. Unless you're contrarian simply because the option exists to give "evil publishers" more money.

That can literally be said about anything. Don't like the grind in Final Fantasy? Pay us 1,99 for the double XP Pack! Don't like this part of the game? You can skip it, for just 99 Cents! Out of ammo? Don't worry, with our super special 1,50 offer, you'll never run out again. It's the best deal!

How about instead of thanking publishers for that and begging them to implement it, you fucking critize the grind, the shortage of munition or the shitty part of the level and ask them to change it? You know, for free? That's my problem here, not the MTAs itself. To me this is less about EA implementing them and more about thanking them for it.

Would it be fine if Konami offered a "skip the stealth sections" pack for Castlevania 2? Yo can do them, they are just boring and awefull! But totally doable, if you just spend enough time! No, because they created the fucking broken stealth sections. If I already bought the game I shouldn't pay the publisher again to have fun with it.
 
Man, I cannot wait for the day I can buy cheevos and not have to worry about taking time out of my busy schedule to game for them.
I wish I just had the time for video games at all. Can I pay someone to complete them for me and then I won't have to bother anymore!
 

soultron

Banned
TF2 was not free to play when they introduced the item shop. The F2P part came later.

How about Counter-Strike Global Offensive? That's a paid game with microtransactions just like PvZ Garden Warfare. In fact, Valve's implementation is worse than EA's because Valve keeps dropping you crates and tells you to pay $2 to open one or you will not actually get anything. EA just gives you the option of paying or playing to get points.

You're only telling half the story in regards to CSGO. You get both crates and weapon skins from playing or spectating certain matches. The weapon skins you get as straight drops are often of a lesser rarity or quality than the ones contained in the crates, but there's 0 risk involved with these.

Also, you can sell anything you get (crates, sticker capsules, weapon skins, etc.) on the Steam Marketplace to earn money to buy keys to open crates, or even to buy any skin you want as long as it's listed on the Marketplace by another player. Also add to this that you can find other players to do trades (one player can give another their items in exchange for nothing.)

Also, you can use betting services like CSGO Lounge to reap hilarious sums of skins and items from betting on professional tournament matches that result in victories for you.
 

Alienous

Member
I just tend to get angry at that level of stupidity, now.

Microtransactions are never a net positive thing for consumers.
 
Jim Sterling · 3h
"Kotaku's attitude toward the PvZ:GW microtransactions is sad. Relief about the solving of a problem EA *made* to sell us a solution. Ugh."
 
How about instead of thanking publishers for that and begging them to implement it, you fucking critize the grind, the shortage of munition or the shitty part of the level and ask them to change it? You know, for free? That's my problem here, not the MTAs itself. To me this is less about EA implementing them and more about thanking them for it.

Have you played the game? If so, for how long?
 

The Cowboy

Member
It is not the challenge, It is the grinding to get the coins that people are complaining about. No one likes grinding.
Which is weird because anyone I've spoken to (or read posts on) about the game state the coins aren't a grind at all, in fact - they state the coins are super easy to get and you can build up a lot in a very short time.
 
Fahey is allowed to voice whatever opinions he'd like. And if you only knew half of what we've been through with video game publishers over the past few months, you'd know why I'm laughing out loud at the idea that someone would ever call us "apologist."

Isn't Kotaku a gaming "blog"? What could you possibly have been through outside of advertizing deals that warrants sympathy?
 

VaizardNL

Banned
It is not the challenge, It is the grinding to get the coins that people are complaining about. No one likes grinding.

I understand your point, but I'm not sure if playing and enjoying the game should be seen as grinding. It is not like in MMO's where you go and fight the same NPC's over and over again to get certain items to craft what you want. If you think getting those Items is a real grind, you are simply not enjoying the game and a skin will not change that (maybe 1-2 games at best). If that is the case, you are playing the game for the wrong reasons and only you as a player are the issue then.

Hope you understand what I mean. Mostly comes down to; people bitch to much nowadays.

Edit: Agree with Gestault.
 

Gestault

Member
My opinion is that unless the core design of the game progression was criticized by a particular person, a subsequent layer of monetization after-the-fact really is a player choice. My impression from a wide range of players was that the game, as delivered, stood perfectly well as a stand-alone experience. I think it's pointless for the media to celebrate micro-transactions (since it's a deliberately constructed "problem" being solved), but I think some of the criticism directed toward the game and monetization in general is misplaced.
 
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