Here are some facts:
- 30 fps and ok visuals are ok
- 60 fps and ok visuals are bad
PS Plus edition pre order cancelled.
Disappointing but not surprising. At least they're updated motion blur is of very high quality. PGR4 proves to me that you can still do a great racer at 30 fps. As long as your post-fx are up to snuff it can work.
Faster controller response.
This is a non controversy consider how great the game looks.
Told ya. it's much bigger than a demo, but people aren't going to settle for it if they like the game. Having more content would have been suicide from a business standpoint.
30fps racers feel like driving with slight lag. The more times/second your brain can sample the current state of the road, the more quickly it can respond. At 30fps your brain is having to interpolate events between refresh cycles. I would take reduced foliage any day over a fps downgrade.
But I also found his "after studying the hardware more" comment strange. Is he saying that the PS4 is not capable of those graphics @ 60fps? For an exclusive title I find that a little hard to believe.
Something tells me that Polyphony will show that it's possible to pick all three on current gen consoles, IQ, graphics and 60fps. Normally something has to go to reach 60fps but Polyphony are wizards, GT has been absolutely drool worthy visually for over a decade at a high framerate. GT7 probably won't be out for many years though. Hopefully they'll release GT6 Remastered in the meantime.When it comes to the current gen consoles developers can only pick 2
60fps
IQ (1080p AA AF options ect.)
Graphics
Personally i think IQ should always come first then the trade offs should be taken into account.
People are expecting good graphics for their new shiny consoles so it's obvious what they are going to chose.
Why the hell i burn out paradise even being mentioned that game looked bad, the environments looked extremely poor and it suffered from the open world design with overall mediocre 'tracks'.
ithisgame free on PS+ still?
ithisgame free on PS+ still?
lol.
I don't envy devs today. Expectations are so high, disappointment is almost guaranteed. This thread and Destiny are vivid reminders.
Sometimes I think people may forget that this stuff is just entertainment.
For an arcade racing game I will always prefer pretty graphics over 60 fps.
Something tells me that Polyphony will show that it's possible to pick all three on current gen consoles, IQ, graphics and 60fps. Normally something has to ge to reach 60fps but Polyphony are wizards, GT has been absolutely drool worthy visually for over a decade at a high framerate. GT7 probably won't be out for many years though. Hopefully they'll release GT6 Remastered in the meantime.
GT5 had its highs but it had incredible lows. I hope they aim for consistency above all else. I would rather have a 60fps game, but a 60 fps game with screen tearing and terrible shadows and smoke pixelation and dips when more cars are on screen isn't an enjoyable experience.
PS+ edition of driveclub is confirmed to be there at game's release
For an arcade racing game I will always prefer pretty graphics over 60 fps.
I've played Forza Horizon and the 30 fps with pretty graphics and good image quality were so much better than the 60 fps and poor graphics with terrible IQ in Forza 4.
I'm happy Rushy was brave against the 60 fps crowd and made the right choice.
Anyhow, my issue with Driveclub is two fold, 1) they got almost a full year extra to optimize the engine so it's incredibly disappointing to hear that they focused so much on making it look pretty in pics over gameplay
COME ON!
The least they could've done was TRIED to incorporate it in the single player portion of the game.
So lame!
All that hype and tantalizing of 60 FPS and they never even bothered to use it in any capacity?
COME ON!
The least they could've done was TRIED to incorporate it in the single player portion of the game.
the 90s are waiting outside holding a bat. i don't think it's for playing cricket.
Am i reading this right? What type of logic is this?
These consoles are disappointing.
I'm alright with 30fps when it comes to this game, because they seem to have nailed the sense of speed:
One of Rushy's responses in the comments was that they didn't want the game's framerate to fluctuate at all but either be at 30 or 60 all the time. It sounds like they didn't want to downgrade the visuals as much as it would take to hit 60fps all the time so they locked it at 30. The backlash for a substantial visual downgrade would be bigger than backlash over not being 60.
You'd think with all the time they spent making this game though, they could've maintained the graphical fidelity and increased the framerate.
I mean they're being given an extra year of time to make this game. I would like to think that time was utilized for something other than just finishing the game.
I'm alright with 30fps when it comes to this game, because they seem to have nailed the sense of speed:
Does anyone have a link to a high bitrate version of the trailer ? Gamersyde still doesn't have it.
Am i reading this right? What type of logic is this?
The game has real time global illumination. That's an absolute beast in terms of performance and has a dramatic impact on the look of the game. If any game mentions that feature and is running in 1080p, then chances of 60fps have probably gone out the window.