• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Rare "evaluating what they want to do next" says Phil Spencer

Yka

Member
I would like Jet Force Gemini HD port from 4J Studios (they did the Banjo-Kazooie and Perfect Dark HD ports for 360) and sequel from Rare.

Jet Force Gemini lead designer Martin Wakeley has left Rare but composer Robin Beanland is still there so the sequel could be awesome (JFG development team).

Just listen to this: Jet Force Gemini 2:39:40 SPEED RUN [N64]

The soundtrack and sound effects are so good. Those goo and body part splattering sounds and screams are so satisfying when the ants get blasted.

jet_force_gemini_cover.jpg
 

Karak

Member
Good news and another good decision by Spencer. Not sure who is there and what ideas they have but I am excited to see what they work up.
 

Hunter D

Member
PDZ was my very first online multiplayer game every, so I'm a bit partial.

Looking back, the game is total shit LOL. At least controls - wise

That's because the game had little to no auto aim. People saw how much the controls were hated and stuck to the Halo control formula.
 
Bizarrely, Donkey Kong Tropical Freeze felt like a Rare game to me, right down to David Wise doing the soundtrack. Don't know how they managed it, but it felt odd to say the least, because 'that' Rare has been dead for years.
 
I'd like to see any of the old Rare IPs, but I'd probably rather have Viva Pinata than anything.

Somehow based on their recent output I think "what they want to do next" might end up being map packs for halo or something.
 

Poona

Member
I would have really loved to see Urchin and Sabreman Stampede be released. Maybe they can now rise from the dead?

That or have Kameo return. It would be good if Banjo could come out from hibernation as well (but without the nuts & bolts this time please). Maybe more from Jet Force Gemini and Battletoads.

Alternatively I wonder if they could go third party with all their IP and release on whatever system?
 

Fox318

Member
What is Rare at this point?

They make avatarized games and kinect properties. They don't deserve to be called important in Microsoft's lineup.
 
I would like Jet Force Gemini HD port from 4J Studios (they did the Banjo-Kazooie and Perfect Dark HD ports for 360) and sequel from Rare.

Jet Force Gemini lead designer Martin Wakeley has left Rare but composer Robin Beanland is still there so the sequel could be awesome (JFG development team).

Just listen to this: Jet Force Gemini 2:39:40 SPEED RUN [N64]

The soundtrack and sound effects are so good. Those goo and body part splattering sounds and screams are so satisfying when the ants get blasted.

jet_force_gemini_cover.jpg

Jet force multiplayer, I was always the dog
(bring it back)
 

G0523

Member
Why doesn't Microsoft just continue to use Rare's IPs with different developers like they did with Killer Instinct? If Rare isn't gonna do anything with them let someone else do it.
 

Timu

Member
Why doesn't Microsoft just continue to use Rare's IPs with different developers like they did with Killer Instinct? If Rare isn't gonna do anything with them let someone else do it.
That would be a great idea as well.
 
Why doesn't Microsoft just continue to use Rare's IPs with different developers like they did with Killer Instinct? If Rare isn't gonna do anything with them let someone else do it.

They will do that.

I still think we'll get an announcement from rare at e3, although I'm less confident after this…
 

Spongebob

Banned
Haven't most of the original devs left the studio? The current Rare is a studio of Kinect devs sitting on golden IPs.

I have no confidence in these guys doing any of those IPs justice.
 

Hunter D

Member
I assume MS will disband the studio and they will be absorbed by others.

They sent half a billion dollars on them and the studio seems to do a lot for the game division. I would be surprised if they do.

Haven't most of the original devs left the studio? The current Rare is a studio of Kinect devs sitting on golden IPs.

I have no confidence in these guys doing any of those IPs justice.
A lot of people are still there.
 

Sponge

Banned
Everyone in this thread is so cynical. Yes, everyone misses old Rare, but why must everyone post the same old tired "Rare is dead and isn't the same Rare" when in reality, despite it being not what you want, Kinect Sports is decent and there's still some of the old Rare employees there. Ken Lobb, Gregg Mayles, Robin Beanland, and Leigh Loveday are just a few that come to mind.

Am I defending what Rare does now? Eh, not really. Kinect Sports isn't my cup of tea and Rare has let me down a lot in the past. I'm just sure I'm not the only one who's sick of hearing it. Maybe, just maybe now that Kinect isn't forced on Rare, can we at least hope they're bringing back an old IP?
 
I'd be among the 5 or so people who'd buy an Xbone for a "N64-like" HD Banjo-Kazooie game, but I don't think that's gonna happen anytime soon.
:/
 

EBE

Member
im always excited for anything Rare. Kameo and PDZ felt rushed and unpolished (PDZ more so than Kameo), but everything else has been gold imo.

id like to see Jet Force Gemini be rebooted.
 

Baci

Banned
The important question is can they important an important game using important kinect to important their important importants?
 

Ninjimbo

Member
I want a new, well-made Perfect Dark. It wouldn't make sense to fund yet another shooter franchise when MS has Halo and Gears in their portfolio, but Perfect Dark doesn't have to be a shooter. It could be a spy game.

Fuck it. I don't care what it is. If it was a good game, I'd sell my blood to play it.
 
Go back to Nintendo and make Banjo Threeie plz

It wouldn't be the same. If I'm correct, a lot of the old talented Rare developers who made games on Nintendo consoles are gone.
I'm not sure Nintendo would want them back. :/

The soundtrack and sound effects are so good. Those goo and body part splattering sounds and screams are so satisfying when the ants get blasted.

jet_force_gemini_cover.jpg

Jet Force was pretty damn amazing, if I do say so myself.
 

Kieli

Member
A previous post here implied that the driving forces and creative leads behind the hit titles of the old-Rare have long left.

This raises the question: can you really consider Rare to be... Rare when the pillars have left?

For example, I can not bring myself to view the development team behind Diablo 3 as Blizzard as the talent behind 2 of my favourite games have left. All I see are unknown (albeit talented) devs assembling under a vaunted and storied name built by their predecessors.
 
Haven't most of the original devs left the studio? The current Rare is a studio of Kinect devs sitting on golden IPs.

I have no confidence in these guys doing any of those IPs justice.

maybe Phil was telling the truth when he said he doesn't force Rare to make Kinect games. I think your right, the studio might simply be unwilling or unable to produce a classic platformer/adventure/legacyRare title.
 
While I'd love for them to go back to their old IPs, at the same time I kind of hope they don't since I feel Rare has zero talent left and as such I have no faith in them. I'd rather MS farm them out to second party devs like they did with KI
false,greg mayels is still there among some other rare vets.
 

Summoner

Member
Xbox boss man Phil Spencer has told OXM that Microsoft is "working closely" with "important" UK developer Rare, who he describes as being an "important studio". Rare reformed as the flagship Kinect studio for Microsoft, so questions are raised over what the studio will do next.

The short answer is they're still part of Microsoft, and that both Rare and Microsoft are figuring out what the studio will do in the future now that Xbox One is being sold without Kinect. Speaking to OXM UK editor Jon Hicks, Spencer had praised Rare as being an "important studio", and that they're free to do what they please.

271.gif
 

Clownboat

Banned
Who the heck owns Wizards and Warriors?

I'm pretty sure the rights to Wizards & Warriors are in an old lady's attic somewhere, and will be discovered in a random estate sale ten years from now.

As for Rare, I'm sure most of them are "evaluating" their resumes right now.
 

Hubble

Member
It wont be Perfect Dark. The market has enough shooters.

We need platformers. Conker, Kameo, or Banjo will be it with the latter as the favorite.
 

Silky

Banned
If this can even get through the cynicism flooding the thread, I'd like to see a new Battletoads.

I understand that a lot of the core Rare team is gone. Does this mean they are incapable of making a good game? No.

They're a big team.

Unless Microsft intends to abandon their traditional audience, this will never happen.
No matter how good the game is, young western men don't want to play cartoony platformers.

You're saying this as if Microsoft is incapable of doing this because they have to appeal to a 'demographic.'

We're in an industry where MS produced a Killer Instinct sequel in the year 2013. At this point /anything/ is fucking possible.
 

Tevious

Member
Any bets on "what they want to do next" will be "everyone gets fired"?

MS is crazy enough to do it. They did it to Ensemble Studios when they pulled out of the PC gaming market, they could do it to Rare as they pull out of the motion control market.
 

Toad.T

Banned
It'd be great if MS had a kid friendly franchise that was actually theirs (Instead of being popular on their platforms, like Minecraft and CoD). Banjo could fit that void quite nicely, methinks. (But add in cross platform advertising to make sure they get hooked. Stuff like Jiggy Crush Saga, Angry Jinjos or similar for IOS/Android.)

It's really the only one that could have any sort of impact. Perfect Dark would get lost in the sea of FPS's, Conker's brand of humor is passé nowadays, Battletoads would flop with anyone not born in the 80's and Viva Piñata's boat has already sailed.
 
Top Bottom