Do Conker you fuckers.
PDZ was my very first online multiplayer game every, so I'm a bit partial.
Looking back, the game is total shit LOL. At least controls - wise
How... old are you.I don't care anymore.
They just aren't the same Rare.
Yes, I'm jaded...
I would like Jet Force Gemini HD port from 4J Studios (they did the Banjo-Kazooie and Perfect Dark HD ports for 360) and sequel from Rare.
Jet Force Gemini lead designer Martin Wakeley has left Rare but composer Robin Beanland is still there so the sequel could be awesome (JFG development team).
Just listen to this: Jet Force Gemini 2:39:40 SPEED RUN [N64]
The soundtrack and sound effects are so good. Those goo and body part splattering sounds and screams are so satisfying when the ants get blasted.
That would be a great idea as well.Why doesn't Microsoft just continue to use Rare's IPs with different developers like they did with Killer Instinct? If Rare isn't gonna do anything with them let someone else do it.
That soundtrack though.
That's because the game had little to no auto aim. People saw how much the controls were hated and stuck to the Halo control formula.
How... old are you.
Why doesn't Microsoft just continue to use Rare's IPs with different developers like they did with Killer Instinct? If Rare isn't gonna do anything with them let someone else do it.
Do Conker you fuckers.
I assume MS will disband the studio and they will be absorbed by others.
A lot of people are still there.Haven't most of the original devs left the studio? The current Rare is a studio of Kinect devs sitting on golden IPs.
I have no confidence in these guys doing any of those IPs justice.
The important question is can they important an important game using important kinect to important their important importants?
Go back to Nintendo and make Banjo Threeie plz
The soundtrack and sound effects are so good. Those goo and body part splattering sounds and screams are so satisfying when the ants get blasted.
Haven't most of the original devs left the studio? The current Rare is a studio of Kinect devs sitting on golden IPs.
I have no confidence in these guys doing any of those IPs justice.
false,greg mayels is still there among some other rare vets.While I'd love for them to go back to their old IPs, at the same time I kind of hope they don't since I feel Rare has zero talent left and as such I have no faith in them. I'd rather MS farm them out to second party devs like they did with KI
Xbox boss man Phil Spencer has told OXM that Microsoft is "working closely" with "important" UK developer Rare, who he describes as being an "important studio". Rare reformed as the flagship Kinect studio for Microsoft, so questions are raised over what the studio will do next.
The short answer is they're still part of Microsoft, and that both Rare and Microsoft are figuring out what the studio will do in the future now that Xbox One is being sold without Kinect. Speaking to OXM UK editor Jon Hicks, Spencer had praised Rare as being an "important studio", and that they're free to do what they please.
Who the heck owns Wizards and Warriors?
VIVA PINATA PLEASE!
Huh, so even Rare might not make Kinect games any more? That's not just removing Kinect from the box, that's removing it from the ecosystem. Odd.
Bring back the bread and butter N64 era Rare, please.
Traditional open world platformers. Not enough of them.
Unless Microsft intends to abandon their traditional audience, this will never happen.
No matter how good the game is, young western men don't want to play cartoony platformers.
Any bets on "what they want to do next" will be "everyone gets fired"?