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Big intellectual properties with the greatest video game potential?

Barzul

Member
I've been thinking about it and so many properties with very good video game potential have been ruined by halfhearted efforts and/or movie tie in games. I'll give my example. Harry Potter. It has a rich world and setting that could make a really fantastic open world game but was held back by the need to have it tied to the movies.

I'd like to see an approach like Rocksteady did with the Arkham games or Bioware with KOTOR where they stray away from canon (while taking inspiration from it) and simply adapt the world for videogames, that approach always seems to work the best. It doesn't have to involve students or Hogwarts, but it could. Maybe the story of an Auror in the midst of the war against the Death Eaters, starting say in his or her final semester at Hogwarts and charting the journey into the wizarding world with all it's quirks.

The new generation would be an ideal time to take present such a world in videogames. It just sucks whenever I see a movie tie in game where with a little more planning they could flesh out the world and universe. Properties like Spiderman, Game of Thrones, Sherlock Holmes even, all have great potential if adapted properly and they'd have the push from being a well established property behind it when it comes to advertising. Is it weird to want this?
 
I really do have a hankering for a Godzilla game right now. I want to demolish buildings and shoot atomic breath everywhere with a great sense of scale. I'm not sure how you'd design a non-repetitive game around the character, but hey, it'd be fun for at least two hours.

edit: whoa^^
 
I feel like we just had this thread like 2 or 3 time because I remember writing Adventure Time more than once
 
I really do have a hankering for a Godzilla game right now. I want to demolish buildings and shoot atomic breath everywhere with a great sense of scale. I'm not sure how you'd design a non-repetitive game around the character, but hey, it'd be fun for at least two hours.

edit: whoa^^
Do it like King of the Monsters. Like the games on gamecube but make it actually good
 
For what I know and like, Stargate (all series and movie), and Firefly.

GoT isn't that easy to handle. I'm not sure it can translate well action-wise. Or you will loose the interest of many characters and locations.
 
The Brothers Karamazov by Fyodor Dostoevsky
Mulholland Drive, directed by David Lynch
Pieta by Michelangelo
Ulysses by James Joyce
The Rite of Spring by Stravinsky
 
Any summer blockbuster action movie.

They have fighting, a simple plot that usually has some side intricacy, different locations, multiple characters and villains. Problem is that whenever there's a movie made into a game it's usually horseshit. Last time an IP like that was thrown a AAA budget we got the Batman Arkham games.
 
The Crank movies are heavily inspired by videogames. I think a Crank videogame that pushes the boundaries between movies and games would be perfect.
 
I don't know how it'd be done, but a video game interpretation of the movie The Game could be damn cool.

At least once.
 
Some day, 30 years from now, there will be the most amazing open world do-anything Harry Potter game of all time (of all time!).
 
I think something like Edge of Tomorrow/Groundhog Day could work in game-form. Create a detailed world with lots of hidden stuff and different approaches to take and give the player a mystery or conspiracy to solve. No corridor-to-corridor or objective markers; let the player figure everything out themselves through interacting with the world and characters. Every time they die, they are reset to the beginning of the game with all of their knowledge and skills they gathered on their prior attempts.
 
There is a lot of games workshop ip that is yet to be plumbed. For example the 40k rpgs are excellent, as is warhammer fantasy roleplay. You could make some excellent rpg or action rpg from them.


Edit: also something starring Conan the barbarian. He is a great character and the setting is very rich and detailed. (mmo's don't count!)
 
Fwe1OGm.jpg


Ok, probably not a 'big' intellectual property, but god damn could some amazing games come out of that.

EDIT:

For those not familiar with Rifts. It's a post apocalyptic setting where a catastrophic Nuclear war reawakened magic on earth, opening Rifts to other dimensions all over the planet. It mixes fantasy, science fiction and mad maxish post apocalyptic stuff.

It's really the perfect license, you could make damn near anything. A swords and sorcery RPG, a mech game, a space opera, gothic horror (mexico for example is overrun with vampires), or any bizarre thing you dream up, just suck the player through a Rift to any crazy world you can dream up.

I still can't believe the only Rifts videogame we ever got was on the motherfucking NGage.
 
The one game I want more than any other is a fully licenced FIS World Cup Skiing game.

Somewhat more in depth than the old Namco Alpine Racer arcade franchise, but short of being too intimidating skill wise.

All events - downhill, Slalom, giant slalom and super G; a freeride off-piste 'extreme' mode, accurately modelled mountains based on the real World Cup tracks plus a few wild Alaskan or Patagonian free-ski zones.

Real choices of skis, wax choices pre-race, tuning - the works.

Sadly I think it would sell about 5 copies maximum, so it'll remain my pipe dream.
 
Dune.

Dune II was basically the first RTS, but today's tech could do more with it.

Feuding houses
intricate melee combat
Diplomacy mechanics
RPG leveling

Crusader Kings 2 plus Total War in SPACE
 
I'd go with the most obvious and cliché answer: Game of Thrones.


Some will probably not agree with me, but I'd let Bethesda do it. As buggy and glitchy their games might be, I'll be damned if there's a dev out there that can make a huge and beautiful land worthy of exploration. Hundreds and hundreds of hours without even seeing everything it has to offer. Story could be written by another dev though, since that's not their biggest asset (unfortunately).
 
Dune.

Dune II was basically the first RTS, but today's tech could do more with it.

Feuding houses
intricate melee combat
Diplomacy mechanics
RPG leveling

Crusader Kings 2 plus Total War in SPACE

Good shout, there is a lot of potential for awesomeness in that universe.
 
I agree that Harry Potter probably has the most potential, as it transcends pretty much every demographic. I don't think we'll ever see it reach its potential though; the people in charge of that franchise aren't really into video games to ensure that the games are anything more than mediocre tie-ins.
 
Gravity's Rainbow by Thomas Pynchon
Hamlet by Shakespeare
Annihilation/Authority/Acceptance by Jeff VanderMeer
Perdido Street Station/Bas-Lag by China Mieville
Wise Blood by Flannery O'Connor
Bat Out of Hell by Meatloaf
 
Sin City

Final Fantasy The Spirits Within (sue me lol, I think that world would be great for a number of genres)

The Magic School Bus

Bots Masters

The Fifth Element
 
World War Hulk

1.) Open-world game, a lot of destructible elements

2.) Foes include Black Bolt, Iron Man, X-Men, Avengers, Fantastic Four, Doctor Strange. These boss battles involve tearing up the city.
 
A good open-world Spider-Man game.

Yep, this. Inspired by the classic comics but an open book, realistic take on him like Arkham games.

Having things like random huge events occur around you, being able to go in Peter's apartment. Look out the window and see Galactus walking past. Hearing that cackle in the distance, jet engines around you and Green Goblin terrorizing the city. Lots of potential and nearly all of it squandered so far. They could make a huge amount of money off it as well yet never seem all that bothered, shipping it out to the dregs of gaming development.
 
I'd go with the most obvious and cliché answer: Game of Thrones.


Some will probably not agree with me, but I'd let Bethesda do it. As buggy and glitchy their games might be, I'll be damned if there's a dev out there that can make a huge and beautiful land worthy of exploration. Hundreds and hundreds of hours without even seeing everything it has to offer. Story could be written by another dev though, since that's not their biggest asset (unfortunately).

Wait, wasn't Bethesda offered a chance to make a Game of Thrones game and they turned it down to work on Skyrim... or is that just a video game myth?
 
I agree that Harry Potter probably has the most potential, as it transcends pretty much every demographic. I don't think we'll ever see it reach its potential though; the people in charge of that franchise aren't really into video games to ensure that the games are anything more than mediocre tie-ins.

I'm just hoping WB sees the success of the Arkham games and decides to give HP similar treatment. If they do it right, they could have an Assassin's Creed style moneymaker on their hands.
 
The Brothers Karamazov by Fyodor Dostoevsky
Mulholland Drive, directed by David Lynch
Pieta by Michelangelo
Ulysses by James Joyce
The Rite of Spring by Stravinsky
oh for sure man

The Raid: Redemption and the shitloads of awesome Hong Kong martial arts movies. Maybe Zatoichi as well.
I'd also like to see a good Dr. Strange game. But first a good movie. Del Toro would be good for it.
And that reminds me of Hellboy. In the style of Mignolia or capturing Perlman either way it would be cool.
 
Just watched "The edge of Tomorrow" and the female lead in that movie has a back-story that would make for a perfect prequel video game.

edge-of-tomorrow-emily-blunt-636-380-602x360.jpg


The book series A Song of Ice and Fire also has a great potential for strategy games and a RPG series.
 
A game for Mistborn, the book series by Brandon Sanderson, would be the coolest thing. Big open world with awesome magic powers where you get to traverse a big vertical city by pushing and pulling on pieces of metal in the environment. It'd be the best Assassin's Creed ever. (It looks like I might get a bit of this from that Shadow of Mordor game.)

A developer theoretically is currently making a Mistborn game, but from the sounds of it the development has been quite... troubled.
 
a "24" game, with a timer would be awesome, fps or tps, puzzles, action, shooting, drama... Could be an awesome series of games.
 
I want to see a Dynasty Warriors style Game of Thrones game.

It's kind of contrary to the themes of the books, though. It's sort of a running theme in Game of Thrones that awesome badass dudes die in really humiliating ways due to bad luck or just the harshness of reality catching up with them. The survivors are the ones with dumb luck, not the great generals and legendary warriors of the world.
 
It's kind of contrary to the themes of the books, though. It's sort of a running theme in Game of Thrones that awesome badass dudes die in really humiliating ways due to bad luck or just the harshness of reality catching up with them. The survivors are the ones with dumb luck, not the great generals and legendary warriors of the world.

Yes, but the books are filled with references to great battles and it has a lot of really strong characters.

I'm not looking for a real take on it. I just want to see robert baratheon swining around a comically large hammer raking up 4 digit killcounts.
 
I've always felt that with Survival being so big right now an online "Hunger Games" game could work. You have 24 player rooms and follow the way the series goes: Start running towards supplies or run away with what you have then you must survive for 3 days (hours) and, if the number of dead tributes is not at a certain amount, then the game throws random things at you (harsh weather, enemies, what have you).


Edit: To add to this, you can do certain challenges to get "sponsored" for supplies you need.
 
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