Just the first game is by itself has a development cost around $200 million now. We know this from the leaked contract awhile ago(which was before the delays). It's not 50 million or anything that low. Marketing rule of thumb is double the development/production costs. So yea, the first game alone is at least in the 300 million range on up. Don't forget those DLC and expansion packs.
Was only able to see the last video. The environment was impressive enough, and the stab melee looked and sounded great, but enemies seemed like bullet-sponges and there was a real lack of personality or action.
Will be interesting to see exactly what is showcased at e3, because this still looks kindof like a Borderlands designed by committee to smooth out any and all edges.
"All they show is shooting in corridors, I want to see some more open areas and exploring"
*sees an open area with some wondering around*
"It looks so lifeless and boring, where are all the enemies?"
im kidding around
I'm late... I've just woken up but the videos have already been taken down
why would this guy do this when he works at another studio?
Surely the gameplay is the only aspect that matters? It looks somewhat uninspired in the videos so far. Gunplay looks good though and they've nailed the atmosphere, but general gameplay doesn't really inspire much confidence at this point.
Enemy encounters aren't interested, the AI is awful, the less said about the voice acting the better and the music isn't exactly great either. Not sure if that's because it's still place-holder with what happened with Marty, but it's not what I expected...
Refresh me on ADS, is that like Aim assist?
Thought that was pretty standard for controller based FPS since it can't keep up with the precision of a Mouse.
Peter Dinklage sounds not very motivated.
Is he new to voice acting?
Everything I've seen of the game so far has been extremely disappointing. The gameplay just looks so lifeless and uninspired. I hope my opinion will change if I actually get my hands on the game. As a former Halo fan it's hard to get excited knowing this is meant to be the big new Bungie project.
That might be a problem. People were right about Watch_Dogs.
Reading Destiny threads is very reminiscent of reading a Watchdogs thread.
Aim down sights
Shame the leaker did not mention if the game is 30 or 60 fps. Or did he?
? It turned out to actually be an alright game and the hate was really for nothing, at least not the levels it experienced.
What's wrong with using ADS? You can be way more accurate using it.
I see, and why would folks have a problem with this?
What's wrong with using ADS? You can be way more accurate using it.
Also, dafuq with people saying that FPS with ADS = bad FPS?!
I see, and why would folks have a problem with this?
I lost chance to see this video while I was watching Edge of tomorrow in theater!!!!
NOOOOOOOOOOOOO
At least it can be played like a standard FPS. It seems to suit both play styles. Albeit your way is better.This isn't a standard FPS ie: COD/BF.
This is a loot based FPSMMO with HP bar. Just run up and spray+throw explosion at everything.
Nobody got time for aiming like a scrub, and KILLING one enemy.
People have loots to collect.
I'm pretty damn sure that Bungie put messages in there not to use the share button.I have no idea. Want to say it was an accident,but who knows.
I see, and why would folks have a problem with this?
This isn't a standard FPS ie: COD/BF.
This is a loot based FPSMMO with HP bar. Just run up and spray+throw explosion at everything.
Nobody got time for aiming like a scrub, and KILLING one enemy.
People have loots to collect.
I'm pretty damn sure that Bungie put messages in there not to use the share button.
Some people seem to think that aiming down sights make for bad gameplay, which boggles the minds of any person who understands how aiming down sights work.
Traditional ADS slows the player down to increase the accuracy of shooting, which is wildly imprecise when hip-fired. So virtually every battle with a player is through sights at a decreased movement.
I personally don't find it interesting in PvP games.
Maybe that's why Bungie keep telling it's not an MMO. Also, there is ADS in Borderlands too, is it a big deal for it too?
I'm a console guy (sorry PC Master Race), so to me, ADS is kind of a standard for an FPS. It would be okay not having ADS with a TPS, for me at least.
Yeah, I totally get the tradeoff and why people would use it. It seems to try to mimic the cost/benefit of a real life situation. I prefer to use it myself in shooters. I guess I just don't see why people would be upset by it if it's completely optional.