• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Crytek UK staff not paid full wages since April and more

This really sucks for all the employees at Crytek. In Jason's article it was mentioned that the Yerli's were still driving around in their Ferraris while their company is going under. Talk about a complete utter lack of class and dignity on their parts. Hopefully the company can turn things around, as Homefront: The Revolution is the most interesting title I've seen from them since the first Far Cry. It would be a shame if Crytek died just as they started producing some more inspired titles.
 
This really sucks for all the employees at Crytek. In Jason's article it was mentioned that the Yerli's were still driving around in their Ferraris while their company is going under. Talk about a complete utter lack of class and dignity on their parts. Hopefully the company can turn things around, as Homefront: The Revolution is the most interesting title I've seen from them since the first Far Cry. It would be a shame if Crytek died just as they started producing some more inspired titles.

Dude I don't think Crytek is going to last long enough to finish Homefront.
 

RulkezX

Member
Are they part of that union. Is there a strong one in tech? If not well we have a discussion.

There doesn't have to be a strong one in tech. There are strong ones period. Unions in the UK are not always sector specific, all are versed in employment law and will ensure employees rights are maintained and deal with what comes in any redundancy/insolvency issues that arise.

If people are in the unions then it will be at their own choice and something they joined them self.
 

Marsyas

Banned
CryTek is been losing money for years now. Just look at the millions the Germany branch loses here https://www.bundesanzeiger.de/ebanzwww/wexsservlet search for CryTek

The financial results of Crytek GmbH* over the past few years (everything in million EUR):

Code:
          Revenue    Net income/loss 
2012	  48,938    -9,424
2011	  34,464    -8,215
2010	  21,554    -21,015
2009	  19,954    -2,933
2008	  14,732    -3,810
2007	  18,010     2,052
2006	  10,373     0,417
2005       6,341     0,200
2004       3,264     0,245
2003       3,143    -0,371

*Crytek GmbH has quite a lot of subsidiaries: one company for every studio except Frankfurt, RealTime Immersive Inc. (their “serious games and simulation studio” in Orlando), Crytek Lizenzverwaltung GmbH and Crytek Gface GmbH.
The numbers of 2003-07 are from 2007
 

JNT

Member
I'm not trying to defend the company's actions here, but people have to understand that Crytek is most likely doing their best to survive. They might not actually want to screw their employees over, but simply find that the alternative, i.e. a foreclosure, is less beneficial to everyone involved, employees included. Situations like these entail making some hard decisions that might not seem immediately obvious or beneficial.
 

Yoda

Member
I'm not trying to defend the company's actions here, but people have to understand that Crytek is most likely doing their best to survive. They might not actually want to screw their employees over, but simply find that the alternative, i.e. a foreclosure, is less beneficial to everyone involved, employees included. Situations like these entail making some hard decisions that might not seem immediately obvious or beneficial.

Well if the sources from Kotaku's article are to be believed the higher-ups aren't doing any kind of belt tightening to help the situation (flying to different studios for meetings which can be done via remote, only buying first class tickets on the company's dime, etc...). While I certainly won't claim to know what is going on there for certain, it sounds like executive mismanagement.
 
How many ex-RARE guys are still with Crytek UK?

He is a handsome man!

Neil Druckman is a hunk

Neil+Druckmann+q_Co_nprYdFm.jpg
 

Cidd

Member
Maybe if the spent time actually making good games instead of focusing on THE GRAPHICS! they would have money to pay their employees.

Can't say I'll miss them when they're gone, I just feel bad for all the workers their. I hope they find a company that actually appreciates them.
 
Microsoft would be better off without Ryse. The iP is terrible. People know that the first game wasn't quality by now. They would be better off getting an ip like 300, ceaser, or the immortals to develop a franchise from a better beginnings. Even Xena could make an interesting Ryse like game.

Even using their own age of empires ip might work.
 

Metallix87

Member
Wouldn't be surprised if they are already assembling a team or give it too one of their in house teams.

Either secure the Ryse ip or make another Ip i dunno im just talking.
If Microsoft moves in for the buy out, I bet they go for everything. Tech, IPs, and maybe even hiring key personnel. Microsoft will captain the ship better, and they'll get what they wanted all along.
 
Maybe if the spent time actually making good games instead of focusing on THE GRAPHICS! they would have money to pay their employers.

Can't say I'll miss them when they're gone, I just feel bad for all the worker their. I hope they find a company that actually appreciates them.

Actually their last few game which they did (Far Cry, Crysis 1 and Warhead) they sold incredibly well and put them on the gaming world map.

Ever since aiming for the mainstream console market, they ruined their game design (linear hallways on crappy hardware ... plus ryse) and basically gone from frontier developer to a middling bore fest.

I already miss Crytek because they went ages ago.
 

jschreier

Member
In the interest of making sure that information being spread is true, I think it's worth noting that this article appears to be entirely based on a single source, with none of the reported information corroborated outside of what outlets like GameStar and Kotaku have already reported.

The problem with reporting information from a single source is that it's all one person's perspective. How would one person know that every employee at the studio got payments of £700? Did this source ask all 90 employees about it? Was there a meeting where higher-ups said everyone would be paid £700? When this one source says there's low morale, is he/she really speaking for the entire company? How does the article's author know that everything this source said is true?

There are certainly issues at Crytek, as I've reported, but single-sourced anonymous reports can be misleading and harmful, which is why I didn't run anything about this story until I had a whole lot more than that.
 

JNT

Member
Well if the sources from Kotaku's article are to be believed the higher-ups aren't doing any kind of belt tightening to help the situation (flying to different studios for meetings which can be done via remote, only buying first class tickets on the company's dime, etc...). While I certainly won't claim to know what is going on there for certain, it sounds like executive mismanagement.

Sure, I'll admit that it doesn't sound very good. But are these costs predominant enough to warrant optimization ahead of more pressing unnecessary costs? I mean, sure they might be overspending tens of thousands of dollars on stupid things like travel arrangements every year, but what does that matter when they are bleeding millions?
 
How did management think they could expand so quickly while gambling on becoming F2P.

800 people and 8 studios is crazy for the company they are.
 
If Microsoft moves in for the buy out, I bet they go for everything. Tech, IPs, and maybe even hiring key personnel. Microsoft will captain the ship better, and they'll get what they wanted all along.

Im not even sure, I think crytek won't sell the tech but will probably shut down their game studio's after their games are released or finished.
 

GungHo

Single-handedly caused Exxon-Mobil to sue FOX, start World War 3
Crytek sounds like a terrible company to work for.

That issue will resolve itself in very short order if they can't even cover payroll. I feel bad for the families involved. I hope nothing has gone on that would taint perceptions and keep these guys from getting other jobs.
 

Metallix87

Member
Im not even sure, I think crytek won't sell the tech but will probably shut down their game studio's after their games are released or finished.
Everyone wants money in the end. Microsoft will pay big to get what they want, albeit not as much as you'd expect given the state of things.
 

Phades

Member
- Staff promoted to Senior roles without equivalent pay rise. Senior roles are required to hand in a three months notice if they chose to resign so this is believed to be a tactic to get staff to stay. i.e. scumbag move

A number of staff at Crytek UK have not been paid their full salary since April 21st, a source connected to the matter has told Develop.

The source, who has ties with the studio, said since April, employees had received small payments of around £700 last month. At the time they had been told a deal was being made to secure money from Deutsche Bank, but that was since delayed.

A further payment was paid on June 16th, with staff then told to expect payment on Friday, June 27th. Our source claims however “this now looks like it won't happen either”.


Wait... So, they can't quit for 3 months, but they also aren't being paid?

I thought slavery was illegal...
 

theWB27

Member
Sure, I'll admit that it doesn't sound very good. But are these costs predominant enough to warrant optimization ahead of more pressing unnecessary costs? I mean, sure they might be overspending tens of thousands of dollars on stupid things like travel arrangements every year, but what does that matter when they are bleeding millions?

It means they could save money and pay their employees.
 

system11

Member
Is this even legal? I'm not familiar with the UK legal system.

Role changes without pay grade changes?

All the time I'm afraid. And as ever, the devil is in the detail. It's a cynical way to put more responsibility on someone's shoulders for the same money, or indeed change their employment contract.

I'd be more surprised if anyone below senior management who works for a UK corporate hasn't seen this in the workplace. Happened to me. Twice. Once while employed by a major high street bank.
 
In the interest of making sure that information being spread is true, I think it's worth noting that this article appears to be entirely based on a single source, with none of the reported information corroborated outside of what outlets like GameStar and Kotaku have already reported.

The problem with reporting information from a single source is that it's all one person's perspective. How would one person know that every employee at the studio got payments of £700? Did this source ask all 90 employees about it? Was there a meeting where higher-ups said everyone would be paid £700? When this one source says there's low morale, is he/she really speaking for the entire company? How does the article's author know that everything this source said is true?

There are certainly issues at Crytek, as I've reported, but single-sourced anonymous reports can be misleading and harmful, which is why I didn't run anything about this story until I had a whole lot more than that.

Is this more reliable? http://www.eurogamer.net/articles/2014-06-26-cryteks-ryse-2-canned-as-financial-struggle-spreads-to-shanghai

Eurogamer is a bigger name, but they use "most people connected with the company Eurogamer spoke with" and "two people close with the studio" so I'm not sure.
 

JohnGrimm

Member
Everyone wants money in the end. Microsoft will pay big to get what they want, albeit not as much as you'd expect given the state of things.
They might not have to. If Crytek is borrowing heavily from the bank, what happens when they default on the loans? The publishers are going to start circling soon if things don't improve.

It's looking like 38 studios all over again :(.
 

Metallix87

Member
They might not have to. If Crytek is borrowing heavily from the bank, what happens when they default on the loans? It looking like 38 studios all over again.
Yeah, exactly. Microsoft likely gets the IPs and the tech dirt cheap, but I could see them paying big for a total buyout.
 

system11

Member
Wait... So, they can't quit for 3 months, but they also aren't being paid?

I thought slavery was illegal...

Totally unenforceable since the company already breached employment terms by not paying in full. Trouble is it's an employers market which puts pressure on people to put up with this kind of abuse.
 
What happened to all that revenue they were getting from "military contracts" and stuff outside of their gaming projects? I knew there was something fishy about that. How much could they really get from those contracts?

It's a shame in the end. So much seems to be relying on a sequel to Homefront, which is about as dire as it gets. I liked Homefront's campaign and the fact that the sequel is open world has me interested but damn I don't see it doing incredibly well. I hope it does. Crysis 1 and 2 were both great games. Crysis 3 was too short with a poor story that I don't even remember anymore. At least with Crysis 2 I remember the story and characters, despite it being kinda out there. I'm guessing Ryse needed to sell millions to really help them out.
 

JohnGrimm

Member
What happened to all that revenue they were getting from "military contracts" and stuff outside of their gaming projects? I knew there was something fishy about that. How much could they really get from those contracts?
Quite a bit I'd imagine. Simulations for vehicles/weapons/prototypes are in high demand as technology becomes increasingly important for the military.
 

NeoRausch

Member
The financial results of Crytek GmbH* over the past few years (everything in million EUR):

Code:
          Revenue    Net income/loss 
2012	  48,938    -9,424
2011	  34,464    -8,215
2010	  21,554    -21,015
2009	  19,954    -2,933
2008	  14,732    -3,810
2007	  18,010     2,052
2006	  10,373     0,417
2005       6,341     0,200
2004       3,264     0,245
2003       3,143    -0,371

*Crytek GmbH has quite a lot of subsidiaries: one company for every studio except Frankfurt, RealTime Immersive Inc. (their “serious games and simulation studio” in Orlando), Crytek Lizenzverwaltung GmbH and Crytek Gface GmbH.
The numbers of 2003-07 are from 2007

The hell happened in 2010?
 

Mooreberg

Member
The headcount sounds completely insane. Studios that sell far more games don't have 800 employees. Even Valve the perpetual cash hose has less than half of that.
 

JNT

Member
It means they could save money and pay their employees.

Not necessarily. Paying their staff would require much more than traveling coach, and cutting face-to-face meetings out altogether might come at a much greater cost in the long-run.
 
Quite a bit I'd imagine. Simulations for vehicles/weapons/prototypes are in high demand as technology becomes increasingly important for the military.
Certainly not enough to offset their expansion and the bombing of these games.


Sounds like expanding too fast is their biggest problem:
So, why is Crytek in trouble?

Most people connected with the company Eurogamer spoke with said it had expanded too fast and in the wrong areas.

...

One source said Crytek had simply become too big, with between 900 and 950 staff spread across multiple studios around the world. The huge overhead generated by such expansion meant that the collapsed Ryse 2 deal had an immediate and wide-ranging effect.
eurogamer
 

GC|Simon

Member
If Crytek end up being broken apart I hope Nintendo picks up Crytek UK aka Free Radical. Then employ old guys like David Wise and Martin Hollis and bring back the golden age of gaming.

Too bad that this will forever stay a dream *sigh*
 
Schreier's completely right. Putting together a piece like this based upon a single, uncorroborated source is very, very irresponsible.

And wow at that revenue growth.
 
If they even want them. I guess the crysis brand has pull but what else is there really to buy off Crytek's corpse? I suppose MS could buy Ryse if they really care that much, seems like a lost cause for them though without a dev team to make it. I write that as a fan of Crytek btw, I like the Crysis series and Ryse, looking forward to homefront but it seems they're going uot of business because people don't want their stuff so the IP can't have much worth.

I dunno man:

Crysis - a clever publisher would buy this and make another in the vein of the first game, and they'd have a pretty strong 3-5 million seller on their hands.
Ryse - I'm sure MS would pick this up to bolster their catalogue. I'm sure there are plenty of developers out there who could make a cheaper sequel than Crytek, like Ninja Theory or Platinum.
TimeSplitters - again, I think this could be good but the publisher needs to understand its limits. Make it a fun, fast $20 digital game like Call of Juarez Gunslinger or FC3 Blood Dragon and it would find its place in the market.
Homefront - I don't think the brand has any mindshare or relevance, but the footage shown so far has looked pretty impressive. I'm sure there are a few publishers who would happily pick this up along with Crytek UK.
Warface - I honestly know nothing about this, so can't comment either way. Doesn't seem to have been much of a success.
Lastly and, of course, most importantly, Flibble: Flick and Roll. I'm sure publishers would be scrambling to pick this one up.
 

jschreier

Member
I dunno man:

Yea, maybe man! To be fair, I forgot about Timesplitters.

I guess maybe it's too far gone, but perhaps it would be wise to let MS have the Rpse IP and live to see another day, rather than see the company go down in flames? Although, from the reports, it maybe seems like things would have reached this point anyway.
 
Bummer if they get bought by any first-party console holder. I want CryEngine to compete with UE4 on the third-party engine market so we get better- and more-varied-looking games.
 

theWB27

Member
Not necessarily. Paying their staff would require much more than traveling coach, and cutting face-to-face meetings out altogether might come at a much greater cost in the long-run.

I'm sorry, if you aren't able to pay your employees any extra expenses should be terminated in order to do so. The ship seems to be sinking.

Whatever money that is coming in is going towards the bosses paychecks still.
It's going towards flights and other expenditures.

The people who aren't getting paid are the actual workers and some positions it seems they are being forced to stay if they want to quit.

On top of that, they've seemed to have had avenues to bring in needed money by selling IP's which they refuse to do.

They are doing everything they can to NOT pay their employees. Also their long run looks pretty moot....face to face meetings aren't turning the tide either way.
 

Stimpack

Member
I don't think Crytek is a great company, but they certainly aren't the worst. I'm speaking strictly from a games standpoint here. Anything that is mismanaged this poorly is not long for this world, though. It never ceases to amaze me how people can run companies into the ground like this.
 
Top Bottom