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Media Create Sales: Week 32, 2014 (Aug 04 - Aug 10)

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
If we include sales through eShop as well, up to June, Famitsu has it at 635,290.

364,710 to go before reaching the 1 million goal!
 

ZSaberLink

Media Create Maven
If we include sales through eShop as well, up to June, Famitsu has it at 635,290.

364,710 to go before reaching the 1 million goal!

Currently - Mario Kart LTDs so far via Famitsu
Super Mario Kart - 3,820,000
Mario Kart 64 - 1,711,661
Mario Kart Super Circuit - 938,175
Mario Kart Double Dash - 825,894
Mario Kart DS - 4,002,914
Mario Kart Wii - 3,701,492
Mario Kart 7 - 2,290,104
Mario Kart 8 - 635,290 (including downloads)

190,604 more sales needed to outsell Double Dash
302,885 more sales needed to outsell Super Circuit.

Hopefully we'll see the first Wii U title that's not the worst selling of the series later this year =).

Also for Wii U right now, the release schedule for 2014 in Japan is this?

Hyrule Warriors - 8/14
Zumba Fitness World Party - 9/4
Bayonetta 2 - 9/20
Fatal Frame V - 9/26
The LEGO Movie Videogame - 11/6
Fujiko F. Fujio Characters Daishuugou! SF Dotabata Party! - 11/20
Smash - Nov/Dec?
Captain Toad - Nov/Dec?
Kamen Rider Summon Riders - December
 

akashhhhh

Member
Wowza, that's a 40% bump for Wii U over the previous week and it's absolutely wrecking PS4. Sometimes I wonder if Nintendo execs just extrapolated the Japanese landscape to the rest of the world and thought they'd be just as successful (relative to the same-gen competition) in other markets.
 

Eolz

Member
Wowza, that's a 40% bump for Wii U over the previous week and it's absolutely wrecking PS4. Sometimes I wonder if Nintendo execs just extrapolated the Japanese landscape to the rest of the world and thought they'd be just as successful (relative to the same-gen competition) in other markets.

Pretty sure that's often, if not always, their starting point when they design a console. They would have took a different road after the N64 otherwise.
 

Mory Dunz

Member
Currently - Mario Kart LTDs so far via Famitsu
Super Mario Kart - 3,820,000
Mario Kart 64 - 1,711,661
Mario Kart Super Circuit - 938,175
Mario Kart Double Dash - 825,894
Mario Kart DS - 4,002,914
Mario Kart Wii - 3,701,492
Mario Kart 7 - 2,290,104
Mario Kart 8 - 635,290 (including downloads)

190,604 more sales needed to outsell Double Dash
302,885 more sales needed to outsell Super Circuit.

Hopefully we'll see the first Wii U title that's not the worst selling of the series later this year =).

Also for Wii U right now, the release schedule for 2014 in Japan is this?

Hyrule Warriors - 8/14
Zumba Fitness World Party - 9/4
Bayonetta 2 - 9/20
Fatal Frame V - 9/26
The LEGO Movie Videogame - 11/6
Fujiko F. Fujio Characters Daishuugou! SF Dotabata Party! - 11/20
Smash - Nov/Dec?
Captain Toad - Nov/Dec?
Kamen Rider Summon Riders - December

Hm, If MK8 outsells Double Dash and maybe others (especially worldwide), and the Wii U finishes behind the GC as it's trending to do, will that prove that the MK core audience actually did grow during the Wii/DS days? That's been a debate for a while.

Wowza, that's a 40% bump for Wii U over the previous week and it's absolutely wrecking PS4. Sometimes I wonder if Nintendo execs just extrapolated the Japanese landscape to the rest of the world and thought they'd be just as successful (relative to the same-gen competition) in other markets.

Wrecking? With numbers this low...I can't.
 

Oemenia

Banned
Sorry if this place isn't the best place to ask but can somebody explain how NSMB Wii and MK Wii did so well? I mean they are in the top-10 list of best selling games ever, with little to no bundling as well.
 

Mory Dunz

Member
Sorry if this place isn't the best place to ask but can somebody explain how NSMB Wii and MK Wii did so well? I mean they are in the top-10 list of best selling games ever, with little to no bundling as well.

Mainline games of two of Nintendo's flagship franchises on Nintendo's most successful console.
 

Takao

Banned
MH Vita is still coming... any time now...

The wait is over!

nyYYJDg.jpg

Now available in all leading game stores!

it's probably not going to sell 15k
 

hongcha

Member
Wow, Shinovi Versus Vita sold 94k first week (120K if digital sales are included),and SK2 sells less than half that. I guess it wasn't the best idea to put SK2 on 3DS.
 

Eolz

Member
Thread for the release week of SK Versus

Wow, Shinovi Versus Vita sold 94k first week (120K if digital sales are included),and SK2 sells less than half that. I guess it wasn't the best idea to put SK2 on 3DS.

See all the previous posts on the matter. There has several things to consider about when Versus was released, even if yes, there's probably an audience more open to these games on vita (which doesn't means it couldn't achieve similar numbers on other platforms under different conditions):
Versus was released with/near the anime, there was more advertising and merchandising, and the Vita received a pricecut, colors, and a lot of games after some pretty boring weeks/months.
This doesn't really excuse 2's worse than expected numbers, but it's better to remember that Versus had also some help. It's a niche franchise.
 
Ok... The people who're saying that "it'll have a Senran Kagura 2 Burst" will have to back down.

http://www.inside-games.jp/article/2014/08/11/79373.html

高木氏:DLCで『閃乱カグラ2Burst』と銘打っているので、『2』を完全版として改めてパッケージで出す等は一切しません。僕がこの会社にいる限り、ありません(笑)

We put Senran Kagura 2 Burst name to the DLC, so a "complete version" will not come out at all. As long as I am in this company, that won't happen.

Three DLCs are prepared for SK2.

Burst
Waistdeep
Hipster

Or BWH, a naming scheme true to Takaki and his legacy!

These, BTW, seems to be rather "small" DLC. About 5 missions each, costumes, and DLC.





Well...

Here comes the bad news about the SK2 sales that people are saying to be "not THAT bad".

高木氏:ですが今回『2』を作るに当たっては、一作目や『Burst』の売れ行きやVita版の展開などありまして、予算を取るのに非常にいい空気でして(笑)。自分も『2』に全力を尽くしたい気持ちがあったので、思い切ってシリーズ最大の予算と期間をもらいました。だからこそ、徹底的にやり切ろうと詰め込みました。

SK2 had the most budget (and development time?) amongst all SK games. :/

If this doesn't pickup in the following weeks, that's a rather bad situation.
 

Tomohawk

Member
Mainline games of two of Nintendo's flagship franchises on Nintendo's most successful console.
Also they both leveraged the family playing together aspect really well at a time when that was what consumers were looking for.

edit:
Hm, If MK8 outsells Double Dash and maybe others (especially worldwide), and the Wii U finishes behind the GC as it's trending to do, will that prove that the MK core audience actually did grow during the Wii/DS days? That's been a debate for a while.
I think it would be safe to say it did. Theres not many other likely explanations.
 
fuck, I knew it.

disappointing on all accounts.

Anyone who didn't think those numbers were disappointing (to say the least) was just being delusional. WORST opening week for the series - which includes a Vita 'spinoff' and an expansion re-release, and really poor sell-through figures (all the other games had healthy sell-throughs). It's not a good look in any way.
 

ohlawd

Member
Anyone who didn't think those numbers were disappointing (to say the least) were just being delusional. WORST opening week for the series - which includes a Vita 'spinoff' and an expansion re-release, and really poor sell-through figures (all the other games had healthy sell-throughs). It's not a good look in any way.
longest dev time and highest budget... fuuuuuuck. I didn't know that but you could infer it since SK2 looks freaking amazing and it's a 3DS game.

I haven't cried myself to sleep in years.
 

koutoru

Member
Here comes the bad news about the SK2 sales that people are saying to be "not THAT bad".



SK2 had the most budget (and development time?) amongst all SK games. :/

If this doesn't pickup in the following weeks, that's a rather bad situation.
Not only is this not good for SK2 it's also bad for Estival Versus, assuming they are developing the game now on a budget that was supposed to be justified by SK2's performance.

Basically, with SK2's low opening sales I wouldn't be surprised if Estival Versus's budget suffered as well.
 

StormKing

Member
longest dev time and highest budget... fuuuuuuck. I didn't know that but you could infer it since SK2 looks freaking amazing and it's a 3DS game.

I haven't cried myself to sleep in years.

Well it also cost 1000 more yen than the first senran kagura while selling 5000 less copies (first week). So even though sale numbers are disappointing, it is not a flop.
 
Well it also cost 1000 more yen than the first senran kagura while selling 5000 less copies (first week). So even though sale numbers are disappointing, it is not a flop.

LOL, another "1000 more yen" post.

Do you think it was given more budget to aim low just because it has "1000 more monies"?
 

StormKing

Member
LOL, another "1000 more yen" post.

Do you think it was given more budget to aim lower than their very first release just because it has "1000 more monies"?

First week revenue comparison

Senran Kagura
52,206 (sales) * 5980 (price) = 312,191,880 yen

Senran Kagura 2
46,494 (sales) * 6998 (price) = 325,365,012 yen


Sales are still disappointing though.
 

Man God

Non-Canon Member
longest dev time and highest budget... fuuuuuuck. I didn't know that but you could infer it since SK2 looks freaking amazing and it's a 3DS game.

I haven't cried myself to sleep in years.

It's by all accounts the best game in the series too. Can't wait for the Dekamori 2 and 3 future.
 

vinnygambini

Why are strippers at the U.N. bad when they're great at strip clubs???
LOL, another "1000 more yen" post.

Do you think it was given more budget to aim low just because it has "1000 more monies"?

Though not related, Marvelous AQL received full payment for their shipments (more or less 100k) of Senran Kagura 2 regardless - any discounts will be provided by retailers.
 

Busaiku

Member
The game is already getting pretty big discounts on Amazon.
The standard edition of Senran Kagura 2 is being sold for less than Shinovi Versus.
 

AdanVC

Member
Yay for that Wii U bump. MK8 is proving to have very strong legs even if it's in a console that is not selling that well on Japan. Well desserved tough, it's such an excellent racing game. Looking forward to see how those numbers improve next week with Hyrule Warriors.
 

extralite

Member
Currently - Mario Kart LTDs so far via Famitsu
Super Mario Kart - 3,820,000
Mario Kart 64 - 1,711,661
Mario Kart Super Circuit - 938,175
Mario Kart Double Dash - 825,894
Mario Kart DS - 4,002,914
Mario Kart Wii - 3,701,492
Mario Kart 7 - 2,290,104
Mario Kart 8 - 635,290 (including downloads)

People keep saying that the Wii _ audience and the DS casual audience, in other words the expanded audience, won't be back but what were seeing here is that MK in fact is bringing some of it back.

If we look at the transition from SNES to N64, the original game was so popular that even on a failing system its sequel could sell close to 2 million again, MK64 (and SM64) basically are the reason for the little success the N64 had in Japan.

After that the franchise declined. But on DS, surely thanks to the expanded audience, it reached new heights again and the Wii one is very close to the SNES one too. So even if people don't feel the need to buy another console for more Wii _ games, they do for a more content and graphics based game like MK8.

So since the casual friendly big core series of Nintendo benefitted from the expanded audience they have more brand recognition coming from the Wii than MKDD had on GC coming from N64. Which is why I still think that the Wii brand can lift the Wii U above the GC. Because it made Mario stronger as well.

And Mario (Kart) is still exclusive on Nintendo devices, not available on smartphones.
 
Lift the Wii U above the GCN in Japan, or globally? If the latter, then sorry but despite the success of MK8 and it's minor revival in the territory from awful to just bad, that's still coo coo for cocoa puffs.
 

hiska-kun

Member
Do you remember when last year I was doing the Donkey Kong Returns VS Luigis Mansion 2 Race for the Million?

Code:
------------------------------------------------------------- 
|    |Donkey Kong Returns| Luigi’s Mansion 2 |  Difference  | 
|    | [WII] (2010/12/09)| [3DS] (2013/03/20)|              | 
|----|---------|---------|---------|---------|--------------| 
|Week|  Weekly |   LTD   |  Weekly |   LTD   | DKR – LM2    | 
|----|---------|---------|---------|---------|--------------| 
|  1 |  163.310|  163.310|  280.151|  280.151|       116.841| 
|  2 |  152.990|  316.300|  110.840|  390.991|        74.691| 
|  3 |  214.518|  530.818|   68.423|  459.413|       -71.405|  
|  4 |  107.487|  638.305|   56.562|  515.975|      -122.330| 
|  5 |   66.551|  704.856|   41.296|  557.271|      -147.585|  
|  6 |   29.412|  734.268|   38.884|  596.155|      -138.113|  
|  7 |   20.411|  754.679|   64.420|  660.575|       -94.104|  
|  8 |   19.214|  773.893|   31.345|  691.921|       -81.972|  
|  9 |   16.493|  790.386|   20.304|  712.225|       -78.161| 
| 10 |   15.971|  806.357|   19.079|  731.304|       -75.053| 
| 11 |   10.824|  817.181|   19.649|  750.953|       -66.228| 
| 12 |    9.913|  827.094|   15.759|  766.712|       -60.382| 
| 13 |    8.836|  835.930|   14.949|  781.660|       -54.270| 
| 14 |    7.919|  843.848|   11.859|  793.519|       -50.329| 
| 15 |    7.490|  851.339|   11.510|  805.029|       -46.310| 
| 16 |    8.526|  859.865|   10.813|  815.842|       -44.023| 
| 17 |    6.260|  866.125|    9.184|  825.026|       -41.099| 
| 18 |    5.120|  871.245|    9.366|  834.392|       -36.853| 
| 19 |        -|        -|    8.147|  842.538|              | 
| 20 |        -|        -|    7.595|  850.134|              | 
| 21 |        -|  884.002|    8.110|  858.243|       -25.759| 
| 22 |    8.944|  892.946|   12.501|  870.745|       -22.201| 
| 23 |    3.356|  896.302|    7.639|  878.384|       -17.918| 
|----|---------|---------|---------|---------|--------------| 
|Year|   YTD   |   LTD   |   YTD   |   LTD   |  Difference  | 
|----|---------|---------|---------|---------|--------------| 
|  1 |  638.305|  638.305|  878.384|  878.384|       240.079| 
|  2 |  314.399|  952.704|        -|        -|             -| 
|  3 |   17.517|  970.221|        -|        -|             -| 
|----|---------|---------|---------|---------|--------------| 
| LTD|        -|  970.221|        -|  878.384|       -91.837|      
-------------------------------------------------------------

At the end it won Luigi. According to Media Create it sold 1.003.188 units by the end of 2013.
Donkey Kong sold 981.817 by the end of 2013.

Now its time to start a new comparation. This time Luigi VS Mario Kart 8 and the race to reach the million copies. It will be fun to watch:

Code:
------------------------------------------------------------- 
|    |   Mario Kart 8    | Luigi’s Mansion 2|  Difference  | 
|    | [WIU] (2014/05/29)| [3DS] (2013/03/20)|              | 
|----|---------|---------|---------|---------|--------------| 
|Week|  Weekly |   LTD   |  Weekly |   LTD   | MK8 – LM2    | 
|----|---------|---------|---------|---------|--------------| 
|  1 |  325.892|  325.892|  280.151|  280.151|        45.741| 
|  2 |   73.051|  398.943|  110.840|  390.991|         7.952| 
|  3 |   42.261|  441.205|   68.423|  459.413|       -18.208|  
|  4 |   28.112|  469.316|   56.562|  515.975|       -46.659| 
|  5 |   23.520|  492.837|   41.296|  557.271|       -64.434|  
|  6 |   19.386|  512.223|   38.884|  596.155|       -83.932|  
|  7 |   15.143|  527.366|   64.420|  660.575|      -133.209|  
|  8 |   14.992|  542.358|   31.345|  691.921|      -149.563|  
|  9 |   18.129|  560.487|   20.304|  712.225|      -151.738| 
| 10 |   18.067|  578.554|   19.079|  731.304|      -152.750| 
| 11 |   20.860|  599.414|   19.649|  750.953|      -151.539| 
| 12 |         |         |   15.759|  766.712|              | 
| 13 |         |         |   14.949|  781.660|              | 
| 14 |         |         |   11.859|  793.519|              | 
| 15 |         |         |   11.510|  805.029|              | 
| 16 |         |         |   10.813|  815.842|              | 
| 17 |         |         |    9.184|  825.026|              | 
| 18 |         |         |    9.366|  834.392|              | 
| 19 |         |         |    8.147|  842.538|              | 
| 20 |         |         |    7.595|  850.134|              | 
| 21 |         |         |    8.110|  858.243|              | 
| 22 |         |         |   12.501|  870.745|              | 
| 23 |         |         |    7.639|  878.384|              |
| 24 |         |         |    6.854|  885.238|              |
| 25 |         |         |    6.010|  891.248|              |
| 26 |         |         |    5.352|  896.600|              |
| 27 |         |         |    4.940|  901.540|              |
| 28 |         |         |    5.007|  906.547|              |
| 29 |         |         |    4.442|  910.989|              |
| 30 |         |         |    3.882|  914.871|              |
| 31 |         |         |    3.896|  918.767|              |
| 32 |         |         |        -|        -|              |
| 33 |         |         |        -|        -|              |
| 34 |         |         |        -|        -|              |
| 35 |         |         |        -|        -|              |
| 36 |         |         |        -|        -|              |
| 37 |         |         |        -|        -|              |
| 38 |         |         |        -|  943.459|              |
| 39 |         |         |   15.051|  958.510|              |
| 40 |         |         |   26.931|  985.442|              |
| 41 |         |         |   17.746|1.003.188|              |
|----|---------|---------|---------|---------|--------------| 
|Year|   YTD   |   LTD   |   YTD   |   LTD   |  Difference  | 
|----|---------|---------|---------|---------|--------------|   
| LTD|        -|  599.414|        -|1.003.188|      -403.774|      
-------------------------------------------------------------

For the moment Luigi has the lead, but from now the gap should decrease. And Mario Kart will enjoy a good Christmas season.

All Media Create's numbers.
 

Nibel

Member
I can't imagine Hyrule Warriors to sell too many copies.. I know themed-Musou games can do good if the One Piece ones are any indication, but isn't Zelda not very popular in Japan? I must also say that I didn't inform myself about Comgnet charts or Amazon.co.jp bestsellers and yes I know those two don't ultimately determine sales.

Anybody with all data at his/her hand care to give a realistic prediction for this?
 

robjoh

Member
Lift the Wii U above the GCN in Japan, or globally? If the latter, then sorry but despite the success of MK8 and it's minor revival in the territory from awful to just bad, that's still coo coo for cocoa puffs.

How is the situation for WiiU compared to GCN at the same time point in Japan? I had got the impression that WiiU was behind Dreamcast.
 

Mory Dunz

Member
Do you remember when last year I was doing the Donkey Kong Returns VS Luigis Mansion 2 Race for the Million?


All Media Create's numbers.

Luigi Mansion's 2 performance is still a big surprise to me. Not many would've guessed that it'd be one of the 3DS's best selling games. It'll get knocked down a bit after Pokemon and Smash though.

If you would've asked me beforehand, I would've said games like Kirby, Paper Mario/Mario & Luigi, and ALBW would outsell it, and none of them have (I think).
 

SmokyDave

Member
Luigi Mansion's 2 performance is still a big surprise to me. Not many would've guessed that it'd be one of the 3DS's best selling games. It'll get knocked down a bit after Pokemon and Smash though.

If you would've asked me beforehand, I would've said games like Kirby, Paper Mario/Mario & Luigi, and ALBW would outsell it, and none of them have (I think).
I'm surprised that so many were surprised by the success. The first game was great and they left a huge gap between installments. I don't think the game lives up to the first one ultimately, but then I had to buy it to find that out.
 
oh man so many copies of Zelda Musou

wonder if it will sell

I wish I could play Senran Kagura on the big screen looks like the series is taking a down turn but people also have to look at the more expensive price points for games in Japan right now not sure why we are comparing old sale numbers when the market has changed this much
 

Mory Dunz

Member
I'm surprised that so many were surprised by the success. The first game was great and they left a huge gap between installments. I don't think the game lives up to the first one ultimately, but then I had to buy it to find that out.

Oh I had no doubt about the quality of the game. Well, I knew it'd be better than mediocre at least.

It's just that I saw Yoshi ads, Kirby ads, Sticker Star ads, (not really ALBW ads tbh), but I don't remember any Luigi ads. So it's sales surprised me. Maybe I was just in the wrong places.
 
When the 'winning' console is storming away selling faster than anything before and we see these numbers in this territory?

Yeah, I'm thinking Japan is about as relevant as a hamlet in Luxembourg.

i'm always paying attention to japan since it seems that at least for the last couple of decades, the major happenings there dictate what wind up happening in the rest of the world. this has been the only time there's been such a clear difference between first and not-first (3ds and ps4) between japan and us/europe.

i don't think it's a precursor to us and european gamers accepting mobile games as our lord and savior, but i do believe it's a sign that the traditional console market is on its way out. whatever steals attention away next time will be a killing blow.

Aye, I always used to think of Japan as something of a miners canary. I reckon all that changed when MS put out a Direct X box and let Western PC devs run rampant. The territories drifted apart as the west emulated PCs and the east retreated to handhelds.

I honestly don't know what I think about the dedicated console market. I knew dedicated handhelds would take a pasting, but I figured consoles were sufficiently differentiated. The way mobile tech is steaming on and gaining audiences though, I don't think anything is certain any more.
I like this convo so I'm gonna chime in a little late.

I see Japan even in this instance as a bellweather. It may take the west longer to catch up, but the muted successes of both PS4 and One since their launches might point to just such a situation. Maybe there is just a much larger pool of dedicated game system owners? Not enough to slow the bleed to mobile environs (need to see holiday sales to see just how much interest actually exists) but One has already slowed to a crawl and PS4 has been or soon will be outpaced by Wii LTD by next summer outpaced by PS2.

Sony could sell 100 million PS4's and we'd still be looking at a hugely depressed market. If it's significantly under that you could still end up with healthy software sales for specific titles and a market viewed as unsustainable, unsupportable.

Change is definitely in the air. Very glad I don't have inputlock. I can play with a variety of disparate control methods and have a good time.
 

mao2

Member
oh man so many copies of Zelda Musou

wonder if it will sell

I wish I could play Senran Kagura on the big screen looks like the series is taking a down turn but people also have to look at the more expensive price points for games in Japan right now not sure why we are comparing old sale numbers when the market has changed this much
I think those are just empty display cases? Also, it looks like the Premium Box is already sold out. Hopefully it'll do well.

You can play Senran Kagura Shinovi Versus on a big screen with Vita TV.
 

iMerc

Member
Domination, hah.. in the land of the blind the one eyed man is king...

The problem is games like RE7, FF15, and KH3 have always done significant numbers in the west. If PS4's absolute thrashing of the Wii U in the west continues, I doubt PS4's Japanese malaise will be enough for these games to bother making Wii U versions.

fair point.
that's very likely why no such wiiU versions are announced or planned.
however, considering how many titles don't actually leave the shores of japan to begin with, it' still rather curious that such japan-only games aren't having version announced for the wiiU…


ah well.that's nintendo's question to ask, anyway.
 
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