More_Badass
Member
I was ready to buy HnS, but then saw there was been a ton of criticism on how the last act is so hard and complex, without enough explanations or adequate tutorials that even an actual programmer was having troubleReally good, apparently. I'm watching the GB QL right now and the game looks kinda amazing.
Yeah, once the game opens up the coding side of it, it goes full hog. I’m a programmer and even then I have trouble interpreting all the code. It does not help that soon you’re cross-referencing multiple scripts in search of variables you can change to achieve the intended result.
The other problem is that often it’s not clear what you’re supposed to do. I took an inordinate amount of time in the “hack the planet” puzzle because I couldn’t figure out what the output was supposed to be, since as far as the debug tool told me, it wasn’t connected to anything.
So, this room has a. In order to solve this room you need toclock that, once triggered, crashes the game within 5 seconds, look up the code for this particular room, pick it up, access it, and then search 10 different scripts, many of which reference others, for a way to solve it.hack a door that gives gives you access to the game’s file system
The solution itself is fairly simple, but finding it can be a small nightmare if you start looking on the wrong scripts
And then, four acts in, it lives up to my initial fear, and suddenly splurges a whole new set of rules on you with impenetrable explanation. The wonderful world of programming. Firstly, the explanations only appear once, and secondly, they’re so packed with irrelevant jokes that noticing what you actually need to fathom is a real pain. Thirdly, they’re terrible explanations. You’re trying to program the code behind the ports you’ve previously been hacking, following various logic gates and so forth, but it’s so esoteric, and so poorly elucidated, that I was immediately frustrated.