Kickstarter link: https://www.kickstarter.com/projects/659943965/human-resources-an-apocalyptic-rts-game
I think the concept is really cool, and their previous kickstarter game more or less matched the pitch video in terms of scope and visuals. But I still think it's too early for them to launch another campaign, seeing as PA still needs a bit of work (no offline mode yet?) Supposedly, the team working on this new game is entirely separate from PA
The robot apocalypse gets complicated when tentacle monsters crash the party. Humans are the resource in this epic strategy game.
Human Resources is a PC real-time strategy game that puts you in command of apocalyptic factions vying to conquer the drifting remains of a shattered Earth. Using humans as your resource, assemble giant armies to annihilate your foes, then feed the newly-cleansed Earthshards to your almighty leader.
Key Features of Human Resources include:
Dueling apocalypses! Play as giant killer robots or ancient tentacle monsters from another dimension.
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Fully Destructible Cities! Smash every building on every battlefield and summon god-sized leaders to obliterate the entire map.
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Breathtaking visuals! A comic-inspired art style means armageddon has never looked so gorgeous.
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Humans are the resource! Capture and use humans as the resource to fuel your apocalyptic armies.
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Blast from the past! Inspired by the quirky tone, unique character, and pacing of classic RTS games.
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I think the concept is really cool, and their previous kickstarter game more or less matched the pitch video in terms of scope and visuals. But I still think it's too early for them to launch another campaign, seeing as PA still needs a bit of work (no offline mode yet?) Supposedly, the team working on this new game is entirely separate from PA
A Note To Planetary Annihilation Fans About Human Resources
Posted by Uber Entertainment Inc
tl;dr: today, we announced a new Kickstarter for a strategy game. Plans for Planetary Annihilation’s development will be unaffected. Human Resources’ team is a separate team.
Today, we busted out a new Kickstarter for a new strategy game called Human Resources. Built on the same engine that you helped us create for Planetary Annihilation, Human Resources expands on the scale and destruction you’ve come to love in exciting and different ways. We realize that some of you might take this news as concerning, so we wanted to come out and say this: work on Planetary Annihilation will not stop if Human Resources funds; both games will have a team dedicated to these separate projects.
In other words, things will stay the same. A Planetary Annihilation team will continue its amazing work on the game, and you’ll keep receiving new updates with new features, fixes, and mechanics. Meanwhile, a separate team will roll into pre-production on Human Resources.
https://www.youtube.com/watch?v=oNZ7oto4z4A
What’s pre-production? It’s the first phase of game development. It’s the time where we sandbox and define features, game mechanics, and systems. Then, we begin to build any new technology that we need to support it. We’ll sketch out how we can accomplish our goals and when. It’s a pretty exciting phase where we create new worlds and possibilities.
Games are evolving. You don’t just “finish” them anymore. We see them as services, as active things that grow over a length of time. Planetary Annihilation’s vision has been achieved or else we wouldn’t have launched it, but that was just one journey. We embarked on a more adventurous one the second we updated it to 1.0.
This is a very, very exciting time for us. Words suck at expressing how much we love all you guys for your incredible passion and support. Planetary Annihilation wouldn’t exist without you — and we plan to keep it going. If you’d like to check out Human Resources and become one of humanity’s new overlords, please do so. We’d love your support.
Prepare to have your eyes melted.
Thanks,
Uber Entertainment <3
PS: Sorry for the eye melting.
PPS: But it was worth, right?