I am getting both games but seeing as you brought it up.
In that 16 minute trailer there was exactly 3 and a half minutes of combat all of which was take cover pop and shoot then move or use a scripted set piece as a weapon. The rest of the video was a very long walking set piece with scripted events everywhere and six cut scenes. I would like to go out on a limb and say this game is also very cinematic.
Absolutely nothing about the Order looks awkward and all of the action in this video was popping in and out of cover. The enemies in the Order can lose limbs, get thrown violently around and slam into walls or catch on fire. This is all common knowledge.
As for the studios pedigree Remedy's average metacritic score is a 78 while Ready at Dawns is an 87. Playing that card won't do your argument any favors.
They have shown (albeit a very small sample) Stealth and also Melee combat in the Order to break up the monotony of pop and shoot. They have also stated there will be puzzles in the game. The AAA space yes but both companies have proven track records. Neither has been shown in the best of lights and this latest QB videos scripted platforming segment was a huge turn off for me hopefully it will not be as invasive as it seems.One gets negative differential treatment because of "reasons".
That scripted linear platforming sequence was plenty offensive. Every piece of action in the video was stop and pop run to the next piece of cover and stop and pop again. The time powers do look nice but its nothing really different from what the Order is doing with BlackSight which also
. There are also Puzzles and Stealth to further cement the comparison.
I have been trying to figure you out ever since your comments in the Gamescom the Order and Driveclub threads, I get it now.
Shit sorry man.