entremet
Member
Every new generation there's always talk about greater power available for stuff like sophisticated AI, however, it never really pans out.
Most AI is pretty rudimentary, easily exploited, or just downright cheats to create challenge--see rubber banding in racers.
I'm not a programmer nor do I have a background in how AI works, but I do have theories.
-Really good AI is extremely computational taxing. Although it happened so long ago, Deep Blue beating the World Chess Champion at the time, while a landmark, took huge undertaking in both labor hours, ingenuity and hardware for the Deep Blue team.
-Creating competitive AI may not be worth it to game studios, especially since MP is more prominent and the return on investment is so low. So you can't create bullshots from AI.
-And similar to the point of above, limited resource in terms of labor and project priorities.
I've been playing games for over 20 years and I can't think of any game where I was impressed of the AI. It's usually rudimentary.
Is chasing AI something that is just too difficult to implement in an authentic way due to lack of computational power, resources, and return on investment?
Most AI is pretty rudimentary, easily exploited, or just downright cheats to create challenge--see rubber banding in racers.
I'm not a programmer nor do I have a background in how AI works, but I do have theories.
-Really good AI is extremely computational taxing. Although it happened so long ago, Deep Blue beating the World Chess Champion at the time, while a landmark, took huge undertaking in both labor hours, ingenuity and hardware for the Deep Blue team.
-Creating competitive AI may not be worth it to game studios, especially since MP is more prominent and the return on investment is so low. So you can't create bullshots from AI.
-And similar to the point of above, limited resource in terms of labor and project priorities.
I've been playing games for over 20 years and I can't think of any game where I was impressed of the AI. It's usually rudimentary.
Is chasing AI something that is just too difficult to implement in an authentic way due to lack of computational power, resources, and return on investment?