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Assassin's Creed Unity - Review Thread

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WTF i lol'd so hard at thiS
 

Amir0x

Banned
Look at this breakdown of the technical side from Hardcore Gamer:

Still, even with its labyrinthine streets and largely average narrative, it’s should still be gripping to lose oneself in this engrossing world, right? After all, the best part of Assassin’s Creed games isn’t necessarily the story or the gameplay, it’s existing in a world that you genuinely want to remain in. Sadly, any sense of immersion that Assassin’s Creed Unity could have created is destroyed by the unstoppable barrage of bugs, glitches, and overall lack of polish it features.

What’s the point of having thousands of character models on the screen at any given time if they pop-in out of nowhere every few seconds? Do incredibly gorgeous textures matter if your character constantly clips through them? Assassin’s Creed Unity features a collection of hundreds of bugs and glitches that, when added up, make the entire game feel like one big bug in it of itself. You might see French flags appear out of nowhere in those vaunted thousand-person crowds. The framerate seems to run sub-30 frames-per-second during panoramic synchronization animations. Framerate stutters and freezes are commonplace when the screen is loaded with assets. It’s not uncommon for Assassin’s Creed Unity to completely crash, leaving players staring at their home screens in utter confusion. There’s not a single cutscene where something isn’t randomly popping in in the background, and the character models themselves feature bizarre bugs (Arno and Elise have a strange case of the hair-vibrations). You’ll see non-player characters sink through the streets and get stuck inside wooden stands, and you’ll find yourself warping around walls while climbing. Oh, and let’s not forget the outrageous loading times that players see more often than not. Assassin’s Creed Unity feels like a game that should be released in three months rather than right now.

Two of the most memorable cutscenes are actually ruined by awkward bugs. At one point in the campaign, Arno and Elise proclaim their love for one another while looking down on Paris from above. What would be a beautiful exchange between lovers is sullied by half of Arno’s face clipping through his collar, creating some sort of bizarre shirt-goatee. What’s worse, he and Elise share a passionate kiss while clipping through the side of his shirt, turning a touching moment into a horror show. The final cutscene before the credits, which had the potential to be one of the most powerful endings in series history, is marred by Arno talking without making any sound. After a line or two is lost, he continues to move his mouth constantly until the credits roll. Needless to say, this takes the emotional peak of the story and transforms it into utter nonsense.

I mean, goddamn
 
Videogamer.com - 8/10


Worth bearing in mind that the reviewer is Jim Trinca and he is a self-confessed huge fan of the Ubisoft Open World format. I can't find a link right now, but he's said so much in their podcasts and videos on YouTube.

Also the site is plastered with AC ads. Coincidence? Absolutely. But still giving a game an 8 out of ten with the comment of "I wish my console could play it" pretty much makes the review score worthless. How objective are you if you are reviewing a game that you note you can barely play due to issues and still give it such a high score? Look if we want to review games on promises and potential then this is the best generation of gaming ever.
 

Ason

Member
Polygon - 6.5

"Assassin's Creed Unity buckles in other ways, making for the least stable, worst-performing major release I've played this year. Its moment-to-moment performance varies between acceptable and abysmal, falling toward the latter entirely too often with a framerate I'd ballpark in the teens somewhere or, rarely, the single digits."
- Arthur Gies
 

Armaros

Member
I played the game, 99% of the people gleefully shiting on it did not. Did I notice what you are mentioning? Of course I did. But I think considering how ambitious this title is, and how utterly amazing Paris look, I actually can forgive them for the most part (I can't forgive the loadings and the few game breaking bugs I encountered though).

Ambition gets to be an excuse for releasing a product that has this many problems?

This isn't 'indie ambtion' where they release a game for the first time.

This is a AAA development studio with thousands of people working on one game with millions and millions of dollars behind the project.

So a little Q/A is expected.
 

shield

Member
Guess it looks like I'll be cancelling my pre order, there are so many games out this November and I can't afford to pay full price for one that's racking up mediocre scores.


I do love the franchise though so I'll pick it up in a few months time after the inevitable price drop.
 

Nibel

Member
Read that Totilo review people; that is a critical review without being a dick or anything.

A really ballsy move compared to the others who hand out 7s like candies for a game with obvious technical flaws.
 

Celegus

Member
Looks like I'll continue to not care about the series. Only played AC2, supposedly one of the better ones... and I didn't like it at all.
 
I think I'm hovering around 7.8 myself. The game has technical issues but the world, story and even the gameplay are great.
 

Karak

Member
It is without any doubts the most buggy game I have experienced in 5 years. It is almost like they have a program running in the game just generating bugs
 

Heigic

Member
This has defiantly been there year where everyone finally realised Ubisoft have been producing the same game over and over again.
 

Fox_Mulder

Rockefellers. Skull and Bones. Microsoft. Al Qaeda. A Cabal of Bankers. The melting point of steel. What do these things have in common? Wake up sheeple, the landfill wasn't even REAL!
pre-order cancelled
 

Kiraly

Member
This is good to know, on a scale of AC3 to AC BF where'd you put it?

Have been playing Rogue for 5 hours now, and I'd say it's a great game if you loved Black Fag. The story is quite good, the returning characters left and right are awesome and every element has been finetuned just a (very) little to make it an overall enjoyable experience. The North Atlantic setting is really cool as well.

Don't get it if you just put in 50 hours of Black Flag last week, get it if you enjoy Assassin's Creed and its story overall and liked Black Flag.
 

vgamer1

Member
Polygon - 6.5

"Assassin's Creed Unity buckles in other ways, making for the least stable, worst-performing major release I've played this year. Its moment-to-moment performance varies between acceptable and abysmal, falling toward the latter entirely too often with a framerate I'd ballpark in the teens somewhere or, rarely, the single digits."

And somehow it still gets a fucking 6.5? A game on modern consoles that is running in SINGLE DIGIT FRAMERATES gets a 6.5. Unbelievable. That makes the game UNPLAYABLE in my eyes.
 

ascar

Neo Member
Another Joystiq editor, playing on PS4, encountered similar bugs. On Xbox One however, these issues were exacerbated by a framerate with less structural integrity than the crumbling roofs of Paris. Whether I ran through the crowded streets or shambled along the rooftops, noticeable drops in framerate almost constantly distracted from the experience.'

so no parity confirmed?

looking forward to the DF analysis...
 

Toki767

Member
I notice all the sites giving AC Unity something close to an 8 (IGN, VideoGamer, GameInformer) are plastered with AC Unity ads on their site.
 
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