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NPD Sales Results for October 2014 [Up3: All of Nintendo's 3DS million sellers]

ZehDon

Member
... I don't see Sony treating Morpheus as a potential mass appeal device having seen how they handled the Move controller, where the 'non-core' titles were - frankly - low budget crap...
I didn't mean to imply that Sony would be treating Morpheus as a mass appeal device as a gateway to producing massive AAA "non-core" experiences. The very nature of Morpheus will mean it is a niche device within the PS4 ecosystem, unless it miraculously catches lightning in a bottle. However, the high performance demands of VR titles coupled with the fact that typical games like Killzone simply don't work, will mean less focus on expensive current-gen AAA quality presentation, and more focus on new and/or different experiences - whatever they may end up being. I just see it as where Sony put its "non-core" stock this time around, and its where I expect we'll see that legacy live on.
 

vinnygambini

Why are strippers at the U.N. bad when they're great at strip clubs???
In december 2013 was at 370k (excluding bundle and digital) I don't think is close to 1 million.

First and second month digital sales of Fire Emblem were 80k in total from Nintendo.

http://www.siliconera.com/2013/04/17/nintendo-discuss-digital-sales-on-3ds-fire-emblem-awakening-at-240000/

It surely reached 500k - which is quite amazing to be honest for such at first considered niche series.

Edit: On a side note, for those interested, Fire Emblem: Shadow Dragon, sold 250,000 copies total, following its release in 2009.

http://www.escapistmagazine.com/news/view/122726-Fire-Emblem-Awakening-Breaks-Franchise-Sales-Records
 

allan-bh

Member
However, I don't think its sequel, Destiny 2, will be as successful as its predecessor. I think one will see a severe drop (same could be said about Titanfall).

I think Destiny 2 will sell better, unless the level of disappointment with the first game is too high.

But maybe the IP will never be a new Call of Duty.
 

Amir0x

Banned
I think they need to reevaluate their priorities hard with Destiny 2, whatever the case. Their entire game structure was boring as fuck in Destiny. I was really gutted because I enjoyed the beta enough, but man that little vertical slice was clearly designed to not allow the cracks in the overall game design to become apparent.

It's just a grindwheel game with endless repetitious gameplay to pad shit out. Destiny 2 needs a complete redesign. The foundation for the gameplay is good - the gunplay feels right and whatnot - but the shit you engage in with the mechanics is just gross.
 
Yea of course it should, that's why the ps4 is dominating. You mind telling me how the Xbox is different hardware wise from the the reveal besides dropping kinect like a bad habit? It's still vastly inferior on a hardware spec level.

Hardware is not the most important factor. You could have a console with 5M T-flops, but if it doesn't have any worthwhile games, or it's network sucks, or whatever, it is still going to do poorly.
The PS4 is Dominating because their rival screwed up their reputation beyond belief with the reveal of the X1 & E3. And the timing was important as it was the one time that people were actually really paying attention...and then on top of that decided that they could come out with a console priced $100 more than their competitors and people would buy it because it was better?? (which it wasn't)

And so now they are paying for that because once the stone gets rolling, it is hard to stop.....1 person get a PS4, and then his friend gets one, and then his friend gets more friends to get one. ect.

Either way, the graphical advantage the PS4 has is very small. Microsoft's problem is that the 'GAP' is much bigger in the customer's mind than in actuality.
And so your average Joe hears that "PS4 has better graphics", and in his mind, the difference is going to be quite significant.

And so he will go out and get a PS4 even if it is a few dollars more because the perceived value difference is bigger in his mind than in actuality.
 
you mean you're talking to

ARTIST INTERPRETATION OF LONEDIGITALWOLF PT. 1

somewhereps4g0uud.png


ARTIST INTERPRETATION OF LONEDIGITALWOLF PT. 2

mspaintdaxter2f9uxz.png

Masterpieces i tell ya!!!
 

allan-bh

Member
Seems like word of mouth really hurt the game. I wonder if it will sell more or less in November.

I don't think is necessarily truth. Like I said earlier, Halo Reach had a huge drop. Is the same case with Halo 3. GTA V dropped from more than 7 million to less than 1.1 million.

A huge launch means a big percentage drop, unless the game is launched in november.
 
I don't think is necessarily truth. Like I said earlier, Halo Reach had a huge drop. Is the same case with Halo 3. GTA V dropped from more than 7 million to less than 1.1 million.

A huge launch means a big percentage drop, unless the game is launched in november.

or even Brawl, which most importantly had a similar amount of time the first month:

Super Smash Bros. Brawl

March, 2008 (28 days of tracking) - 2,700,000 / NEW
April, 2008 - 326,000 / 3,026,000
 

ZSaberLink

Media Create Maven
First and second month digital sales of Fire Emblem were 80k in total from Nintendo.

http://www.siliconera.com/2013/04/17/nintendo-discuss-digital-sales-on-3ds-fire-emblem-awakening-at-240000/

It surely reached 500k - which is quite amazing to be honest for such at first considered niche series.

Edit: On a side note, for those interested, Fire Emblem: Shadow Dragon, sold 250,000 copies total, following its release in 2009.

http://www.escapistmagazine.com/news/view/122726-Fire-Emblem-Awakening-Breaks-Franchise-Sales-Records

You forgot a 1, it's 180K, not 80K.

Wouldn't the massive drop indicate just that though?
From 2.5 million (with bundle I think) to less than 350k (?) is pretty concerning.

Halo 3 went from 3.3M to 300K or so a poster was saying earlier and I'm pretty sure folks liked Halo 3.
 

Piggus

Member
Hmm? Shouldn't the company with the better product deserve success?

Why do you think the PS4 is doing so well?

Because it's the better product in most people's eyes. It offers better looking games for the money in a less bulky package and it has more first party and indie support. The Xbox One is still the same product. The only difference is they removed a key differentiating peripheral in order to bring the price down to the same level as the PS4. Now people get to buy a weaker system for the same price with no major feature to set it apart. How is that progress? It's still being shithoused overall in sales.

The $349 price is nice, but Microsoft's investors can't be too happy about that since it's it probably not making much (if any) profit per sale compared to $399. It's a desperation move and it will be interesting™ to see how it turns out.
 

allan-bh

Member
Halo went from 3.3M to 300K or so a poster was saying earlier and I'm pretty sure folks liked Halo 3.

Halo 3 went to 434k. Reach dropped to 315k.

Aqua said that Call of Duty is the metric and I agree, but if a Call of Duty launches in september, probably october sales will go down 80% too.

The coming months will be decisive to know what kind of legs Destiny will have.
 
But those efforts bombing says nothing about the efforts themselves (except that they didn't sell well). There was nothing really wrong with the quality of the titles they produced for "all audiences" across all platforms.

EyeToy and Singstar, for the record, are (were?) way bigger in Europe than in the US.

My point is that they tried and failed, so they're probably not going to do much trying again. I suspect some of their issue is of their own doing (product design, entry price, etc) and some is just a general shift in how young people play games since 2001.

I still feel Puppeteer should have been a launch PS4 title instead of (or in addition) to Knack. Sony's biggest problem was they were creating too many of these projects (I think they said as much in an interview about the PS4 lineup), releasing most at random times to little fanfare.
 

allan-bh

Member
I still feel Puppeteer should have been a launch PS4 title instead of (or in addition) to Knack. Sony's biggest problem was they were creating too many of these projects (I think they said as much in an interview about the PS4 lineup), releasing most at random times to little fanfare.

Knack sounds like a Wild Card that Sony gave to Mark Cerny.
 

Piggus

Member
Hardware is not the most important factor. You could have a console with 5M T-flops, but if it doesn't have any worthwhile games, or it's network sucks, or whatever, it is still going to do poorly.

The PS4 has worthwhile games. And the third party games that most people actually care about generally run better on it.

The PS4 is Dominating because their rival screwed up their reputation beyond belief with the reveal of the X1 & E3. And the timing was important as it was the one time that people were actually really paying attention...and then on top of that decided that they could come out with a console priced $100 more than their competitors and people would buy it because it was better?? (which it wasn't)

You're really overestimating brand loyalty. The PS4 is dominating because it's a better console for the money (hardware wise) and the first party games that MS offers are a non-factor for most people. People want CoD, etc. and those games run better on PS4.

And so now they are paying for that because once the stone gets rolling, it is hard to stop.....1 person get a PS4, and then his friend gets one, and then his friend gets more friends to get one. ect.

True, momentum is very important.

Either way, the graphical advantage the PS4 has is very small.

No it isn't.

Microsoft's problem is that the 'GAP' is much bigger in the customer's mind than in actuality.
And so your average Joe hears that "PS4 has better graphics", and in his mind, the difference is going to be quite significant.

Regardless of how big or small the gap is, why would the average joe buy the weaker console anyway when they both cost the same?

And so he will go out and get a PS4 even if it is a few dollars more because the perceived value difference is bigger in his mind than in actuality.

Again, the gap isn't small, though that depends on your experience with games. I've been PC gaming for 10 years and I can tell you that the difference between 900p and 1080p is NOT small. 40% more pixels on screen makes a stark difference to people who have properly functioning eyes, a native 1080p display, and aren't sitting 20 feet from the screen.
 
Probably because we know the reason sales dropped off on the Xbox One for at least the last week was because of the price drop announcement.

We don't know where sales of the PS4 went.

Nah Sony is still dominating worldwide even if there was a drop in the U.S. November will be great for PS4 in the U.S. worldwide. Xbox just has the U.S. Some of you are over-analyzing, especially when you have no concrete numbers.
 

donny2112

Member
I'm confused how people are determining PS4 and Xbone sales. Harker's 45% comment could be interrupted differently.
Notes:
-“October 2014 marks the first 12 months of sales for the Xbox One and PS4,” said Callahan. “After the first year, these consoles have had a great start as cumulative sales are currently over 70 percent higher than the combined first year totals of Xbox 360 and PS3.”

Put PS4+XB1 between 300 and 550K total for October. If they're combined 45% down from September, that puts them at a combined ~450K, which fits with the OP statement. If "handful better" meant that XB1 was actually -40% in October, that'd put PS4 -48%.

Hmm.
 
sörine;138888466 said:
Alien Isolation in no way had more exposure. Not even close.

The only games this year that saw heavier ad rotation than TEW were Titianfall, Destiny and CODAW. Titles like SO or MK8 are quite comparable too. I don't think people are putting TEW's performance in the right context, it was pretty much a AAA rollout met with B sales. It's not really that great for the push it's had, no matter it's genre or developer pedigree. It'll be fun to watch how fast the price point plummets.

I saw plenty of Alien Isolation ads and it was all over the most popular videogames sites. Don't try to diminish how well it did. I guess Sunset Overdrive had D tier sales then?
 
Because one the estimates for both top out out at 375k. Now unless the Xbox one cratered last month, that shows a slowdown in PS4 purchases. If we then consider regardless of the dodgy PR, the Xbox one is picking up, without the PS4 ramping up at a similar pace (which seems unlikely based on what we have seen in amazon rankings) it might show that the PS4 slowing down in pace at one of the most crucial times of the year.

I have no doubt that the gap between the two will not close this year, but if Microsoft have done enough to keep things within 500k by the years end, then that is worrying for Sony in the US.

On a personal level, I do feel of all the SCE branches, SCEA seems the most inept and I wouldnt be surprised of they allow Microsoft to take North america from them in the long run. Worldwide, The Xbox one doesnt have a chance, but in the US, the fight is just starting when honestly, it was Sonys battle to lose.

Worldwide is all that matters. I see nothing to show me Microsoft is taking back the U.S. If Xbox had won 9 months in a row under the same circumstances this talk wouldn't exist. People just believe America belongs to Xbox after one generation for some reason.
 
Put PS4+XB1 between 300 and 550K total for October. If they're combined 45% down from September, that puts them at a combined ~450K, which fits with the OP statement. If "handful better" meant that XB1 was actually -40% in October, that'd put PS4 -48%.

Hmm.

That would be beneficial to my NPD guess, but I was a little too optimistic a second time...
 
Put PS4+XB1 between 300 and 550K total for October. If they're combined 45% down from September, that puts them at a combined ~450K, which fits with the OP statement. If "handful better" meant that XB1 was actually -40% in October, that'd put PS4 -48%.

Hmm.

Hmm, I wonder if it's possible that even at 3x sales rate in the past two weeks, the XB1 may be on pace for less than PS4 in sept. BF would wipe that away, but the sales pace would still be concerning.
 

John Harker

Definitely doesn't make things up as he goes along.
I'm sad Final Fantasy Curtain Call isn't at least in the top 5 3ds games last month :(

What a moving tribute of a game that is. A pleasure really. Why you no buy third party games, 3ds owners?
 

allan-bh

Member
Hmm, I wonder if it's possible that even at 3x sales rate in the past two weeks, the XB1 may be on pace for less than PS4 in sept. BF would wipe that away, but the sales pace would still be concerning.

If Xbox One sold ~170k in october (40% drop), weekly average is ~42.5k

42.5k * 3= 127.5k weekly average. In four weeks is 510k (less than PS4 september).

But this is just a speculation, we don't know how much Xbox One was selling in the week before price drop.
 
Put PS4+XB1 between 300 and 550K total for October. If they're combined 45% down from September, that puts them at a combined ~450K, which fits with the OP statement. If "handful better" meant that XB1 was actually -40% in October, that'd put PS4 -48%.

Hmm.
I read it as referring to the systems being down [singularly] as much as -45% M/M (i.e. the worse of the two -PS4), with the XBO being a handful i.e. 5, percent. I.e. 45% and 40% respectively since it was in response to jcm's post with them all separated out and mainly referring to the 360 Halo drop.

There's a combined figure in jcm's post, but it's like 13% and includes the Wii, PS2 and PS3 whose change is unrelated to Bungie's games, and calling the difference between 13% and 45% more pronounced is super euphemistic.

The range of Callahan's statement is pretty broad so it still fits with his statement, and even these percentage changes give a range for each system anyway. So it's probably just best to wait and see if we get anything more concrete.
If Xbox One sold ~170k in october (40% drop), weekly average is ~42.5k

42.5k * 3= 127,5k weekly average. In four weeks is 510k (less than PS4 september).

But this is just a speculation, we don't know how much Xbox One was selling in the week before price drop.
BF will be like 60% or something of HW sales for the month anyway, so whatever weekly sales are being pulled now probably won't give a good read.
 

A_Gorilla

Banned
I have to hand it to Activision; their marketing team is top-notch - they know their market and how to cater to their audience.

However, I don't think its sequel, Destiny 2, will be as successful as its predecessor. I think one will see a severe drop (same could be said about Titanfall).

It seems most publishers have followed the Hollywood model - condense, lesser releases, bigger budgets, more marketing $ towards them.

Destiny 2's success depends on 2 things:

The Staying power of Destiny 1, based on how well received the DLCs are.

And of course, if Bungie works to rectify its criticisms.

Done right I can easily see Destiny 2 working like Assassin's Creed 2, being better received and better selling than its predecessor in every way.
 

vinnygambini

Why are strippers at the U.N. bad when they're great at strip clubs???
I'm sad Final Fantasy Curtain Call isn't at least in the top 5 3ds games last month :(

What a moving tribute of a game that is. A pleasure really. Why you no buy third party games, 3ds owners?

I bought it!

In Canada

Destiny 2's success depends on 2 things:

The Staying power of Destiny 1, based on how well received the DLCs are.

And of course, if Bungie works to rectify its criticisms.


Done right I can easily see Destiny 2 working like Assassin's Creed 2, being better received and better selling than its predecessor in every way.

Agree with you 100% - I just hope they work on that!
 

Fdkn

Member
I love how even with some posters pointing out that successful games like Halo and Smash got similar drops as Destiny in the past, some posters still want to push their wishful thinking of the game being a total failure that killed any future of the franchise.

I can't wait for the sequel just to read the meltdowns.

Edit: just checked aqua's twitter about it being compared to CoD and I think Rome wasn't built on a single day. The First CoD didn't sell 20 millions
 

iamvin22

Industry Verified
i wouldn't mind starting a GAF fund for lonedigitalwolf so that he/ she has a PS4 and some games. if he/ she really has a medical issue and cant afford the console of their choice then lets help.

mods/ GAF is there a way we can set this up?
 

vinnygambini

Why are strippers at the U.N. bad when they're great at strip clubs???
I love how even with some posters pointing out that successful games like Halo and Smash got similar drops as Destiny in the past, some posters still want to push their wishful thinking of the game being a total failure that killed any future of the franchise.

I can't wait for the sequel just to read the meltdowns.

Edit: just checked aqua's twitter about it being compared to CoD and I think Rome wasn't built on a single day. The First CoD didn't sell 20 millions

The point she is making is that Destiny was billed by their CEO to investors as the next COD (15-20 million selling property).

I did not achieve that; hence, their reluctancy on sharing their sales.

Destiny is still one hell of a success nonetheless, expensive, but profitable; very important in today's market conditions - but it is not what was promised.
 

allan-bh

Member
Edit: just checked aqua's twitter about it being compared to CoD and I think Rome wasn't built on a single day. The First CoD didn't sell 20 millions

Yeah, CoD sold more because is a stronger franchise, but the 80%+ drop for Destiny is not uncommon. But if not sell well on holidays, is reason of concern.
 
If Xbox One sold ~170k in october (40% drop), weekly average is ~42.5k

42.5k * 3= 127.5k weekly average. In four weeks is 510k (less than PS4 september).

But this is just a speculation, we don't know how much Xbox One was selling in the week before price drop.

Yes. Given the price drop was announced about a week ahead of time, assuming the average rate for that week is probably very generous.
 

allan-bh

Member
Yes. Given the price drop was announced about a week ahead of time, assuming the average rate for that week is probably very generous.

True, but In the other hand, Sunset Overdrive bundle was launched and I think some stores dropped the price before november 2.
 
shame about the bayonetta 2 numbers was hoping it would do over 100k atleast in the USA heres hoping digital and sales from places like amazon pushed it over 100k.
 
True, but In the other hand, Sunset Overdrive bundle was launched and I think some stores dropped the price before november 2.

I brought that up earlier in the thread and someone pointed out that retailers started taking pre-orders, but those wouldn't have counted toward NPD. Fair point about SO though.
 
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