This 10000x.
Nintendo has practically spoiled all Wii U owners this year with some of the best games in their respective genres, and Bayonetta 2 is one of those.
I'm having a hard time picking time to play between Smash and Bayonetta 2.
...you're really making it hard for me to not own a Wii U right now.
Definitely a 2014 GotY contender. Several friends who didn't like Bayonetta (wtf, right?!) bought Bayonetta 2 after playing the demo & they have loved every moment of the game. They are even starting to replay it to buy the accessories and everything. An absolute amazing game.
I had to make a list of 5 GotY nominees last week & Bayonetta 2 was my #1 vote. Deserves to be recognized for the gem that it is.
Oh?
I thought the first one was a decent rental at best but this is interesting. It's that much better?
Having played Bayonetta 1 and 2 back-to-back, I hated some parts of the first game that didn't even revolve around the sudden quick-time events. Those you eventually get used to once you're aware of their existence, however cheap their appearance may have been. The campaign's final quarter in particular was terrible on a general level: framerate constantly turning to shit, bland and cramped-up areas to make the already-finnicky camera totally unreliable, that awfully executed on-rails section and the final boss for all its spectacle simply not containing any fun patterns. The general combat flaw in 1 was great when the game focused on small-scale encounters, but there were too many things getting in the way of it all for me to truly enjoy Bayonetta 1 and I told myself that I'd never replay it again after having beaten it on Hard difficulty.It's better but I simply can't see how someone who didn't really like the first one could fall in love with the second. Unless they *really* hated the instakill QTEs in the first game, maybe.
I literally played both for the first time one after another over the past 3 days, no break between games. Just do it. It's literally night and day how much of an improvement it is and it is immediately noticeable and awesome when you switch the disks.I finally put away Bayonetta today and I want to get into Bayonetta 2 -- I loved the demo -- but I feel like I should give it some time to cleanse the palate a bit. I'm not sure how long I want to wait, though.
Now imagine my surprise when I concluded that Bayonetta 2 became my GOTY by a wide margin, no contest. The sequel cuts out all of the above fat while eliminating the majority of the aforementioned problems, while also offering higher enemy diversity and just being an all-around better designed game that (comparatively speaking) doesn't pre-occupy itself with pointless distractions.
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Not to say Bayonetta 2 is flawless, but for me the difference was like night and day.
Pikmin 3, Super Mario 3D World and Wonderful 101 are also spectacular! I didn't play Tropical Freeze but if you like DKC games I hear it's basically the best.
Lots of good indies too. It's totally worth it man!
Sounds pretty cool. Wish I could give it a bash. I don't believe the combat can be better than Ninja Gaiden though.
It's not "better" because it's different. NG focuses on efficiency, Bayonetta (and DMC) focuses on style. The enemies are not nearly as aggressive and dangerous as in NG because the difficulty comes from high scores, not just surviving.
Easily the best game I've played all year, my thoughts from the last thread:
I haven't started Bayonetta 2 yet as I'm still doing my second play through of Bayonetta on Wii U.
But tell me one thing please.
Are the instant death QTE's still in this?
It's better but I simply can't see how someone who didn't really like the first one could fall in love with the second. Unless they *really* hated the instakill QTEs in the first game, maybe.
How could you have not played Tropical Freeze
Bought it twice, so I did my part, but I still prefer the first game hugely.
Because Bayo 2 didn't add as many new mechanics to the genre as Bayo 1 did. When Bayo 1 came out it was shocking both mechanically and in it's presentation. That type of action gaming shock wasn't had since DMC3. Bayo 2 by comparison is just a sublime sequel and when you do a direct comparison it is a better game than Bayo 1... but again it's due to the ground work laid out by Bayo 1.
This is actually a common sentiment from people in the OT. I'm pretty sure it mostly comes from bayonettas change in attitude, and the lack of huge bosses where your forced to play a certain way (prefer human size bosses myself). And maybe people just thought bayo 1 was more of a fresh experience.now this is something I really have trouble understanding
the sequel has way better enemy variety and depth, way better bosses, way better levels. Way better combat depth
I have trouble imagining how one could arrive at Bayo 1 being better, especially if you liked both :<
It's an indication of ambition which allows a game to step from excellent to benchmark setter.the number of new mechanics added into a game is not in of itself an indication of some special quality. Refinement is more important, because half of those new features might be crap, or they might be good.
now this is something I really have trouble understanding
the sequel has way better enemy variety and depth, way better bosses, way better levels. Way better combat depth
I have trouble imagining how one could arrive at Bayo 1 being better, especially if you liked both :<
neff said:Dislike might not be the right word for my view of Bayonetta 2, it's a solid action title and I enjoyed it a lot. My issue with it is that it's basically the same game, only with less content, fewer surprises, less variety, fewer secrets and less spectacle. It's like they took too many steps back when 'refining' the game, and lost some of its heart and impact. I also dislike the fact that Bayonetta's attacks do so little damage in comparison to the first game (and nerfing Moon of Mahaa-Kalaa is a crime), meaning that some batttles -particularly against the big guys and bosses- tend to get repetitive. MGR felt fresh and new. DMC4, despite obviously sharing its DNA with DMC3, felt fresh and new. Bayonetta 2 feels stale, at least when stacked against its prequel. Its very reason to exist seems to be simply to spend more time with Bayonetta again. That's not a bad thing, because I dig her a lot, but I was expecting B2 to at least be an equal of the first, and maybe even better given the potential technical refinements and ideas PG would have had since the first game. I had very high expectations, and I don't feel Bayonetta 2 lived up to them.
neff said:Within the space of a few chapters in Bayo 1, in addition to the core combat, there's things like fighting foes while having to stay above the waterline in a sinking plane (and protecting Cereza at the same time), collecting pieces of keys while attempting to avoid being flattened by a giant ball, throwing cars to slow down a pursuing love-smitten Beloved, running down a long slide while triggering Witch Times to avoid being flattened by the same giant ball, killing water enemies to fill a lake high enough to walk across- there really isn't much of this kind of thing in the sequel. We got to fight underwater, fly, and that was pretty much it. Surprise events and twists on the regular environment/conditions was something I missed a lot in 2.
Currently replaying Bayo on PS3, wishing I had a WiiU...
So glad that it's meeting/exceeding peoples' expectations. Maybe sometime next year I'll join club Nintendo once more
It's closer to DMC. Even if you usually don't like them you really should give this a chance. What didn't you like about DMC/NG?
Never say never. Though it does seem unlikely for some years just because most devs who could outdo them won't have a chance to do so because most pubs are unwilling to fund stylish action games now.
Just don't like the button mashing/combo scene, but I'll definitely pick up the title when I get a wii u. Too much praise >.<
It's an indication of ambition which allows a game to step from excellent to benchmark setter.
Bayo 1 set a new benchmark for the genre, Bayo 2 polished that bench. There is no new mechanic in Bayo 2 that is as ground breaking as Dodge Offset and that is only one of the big mechanics that Bayo 1 added to the genre. If Capcom makes a DMC5 game that surpasses Bayo 1 mechanically then by default it will have surpassed Bayo 2 as well.
If all a game series did was refine over and over again then you get games like TTT2 and franchise fatigue.