Amentallica
Unconfirmed Member
Just completed the game about five minutes ago. What a ride. I really, really enjoyed this game, more so than I originally thought I would. Loved so many things about it. But that ending... boy, that ending really doesn't sit well with me. It just felt so poorly implemented. It was pretty rough. There was no transition from her releasing the air lock to her floating in space. I don't think the flashing of lights on her helmet was necessary to indicate a possible sequel that was dependent on the success of this game.
They certainly could have ended it more cleverly. I mean, she was already calling for the ship's captain, and she wasn't answering, so you knew there was a problem. We just saw several aliens sabotage her outside the Sevastapol. They could have built it up so much better had Amanda just approached the main deck and found it in chaos. In any case, what I do like about the ending is that it fits Marlow's narrative of the alien always being a threat so long as it comes in contact with humans.
Overall, awesome game!
They certainly could have ended it more cleverly. I mean, she was already calling for the ship's captain, and she wasn't answering, so you knew there was a problem. We just saw several aliens sabotage her outside the Sevastapol. They could have built it up so much better had Amanda just approached the main deck and found it in chaos. In any case, what I do like about the ending is that it fits Marlow's narrative of the alien always being a threat so long as it comes in contact with humans.
Overall, awesome game!