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Broforce skipping XBO due to Parity Clause, and "deal they couldn't refuse" w/ Sony

Bessy67

Member
You're allowed to make conclusions but I'm not going to rubber stamp it as a moneyhat until there's more information.
But you are going to rubber stamp it as the parity clause's fault when it's pretty obvious the developers never even talked to anyone at Xbox. Okay.
 
I think you're neglecting to remember that the mere idea of the parity clause precluded them from even considering a Microsoft deal, which speaks to how poor Microsoft's mindshare with indie developers is at the moment. Just read chubigans' posts on this subject for some fierce truths directly from an indie.

I'm not sure where you getting that from. Nothing there suggests they were driven to take the deal with Sony because of the parity clause.

If you were to say that Sony were quick to act and get the game on their platform by way of offering pub funding, which meant that the game fell foul of the ridiculous MS parity clause, that seems like it would be more accurate.
 

Marcel

Member
But you are going to rubber stamp it as the parity clause's fault when it's pretty obvious the developers never even talked to anyone at Xbox. Okay.

There have been countless threads detailing how indie developers hate the parity clause and are probably passively trying to starve Microsoft out to get them to change it. You're being totally obtuse.
 
They are also other reasons why Indie games are skipping Xbox if you forget the parity clause

Salt and Sanctuary by Ska Studios is skipping xbox due to the system not supporting .NET
 

Skii

Member
If it was Microsoft who offered them "a deal they couldn't reasonably refuse", what's the probability that the thread title would contain the word "moneyhat" instead and that the conversation would be focused on that?

It's not really a moneyhat, it's just smart business by Sony. They know that all they have to do is help a developer port an indie game onto the PS4 with a deal that gives them exclusivity for a month and that automatically gives them permanent exclusivity for that game on their console until Microsoft gets rid of their parity clause. This situation is completely Microsoft's fault and Sony is just exploiting it to their advantage.

That's what it seems like anyway.
 
Lol, it's not very "specific" at all, just the way he decided to word it because he probably wasn't thinking about how thousands of console warriors on the Internet were going to insta-parse it from the safety of their pre-existing biases.

Do we not have ample evidence by this point of previous Sony doing deals at this level (small devs) where they have *not* required exclusivity for it? Given that, how can you claim this is so clear cut?

Console warriors? Jog on what that shit.

He made the comment, I chose to dissect it using the meaning of the phrase 'reaching out' that we're most used to seeing. If it's wrong, I'll humbly accept I was wrong and make my apologies.


I'm glad we were able to clear that up.
 

Haunted

Member
Ok if dude was being sarcastic I apologies for taking jabs.

They are being sarcastic right?
My first reaction was similar to yours, but after looking at AbsintheGames and what they are, I kinda got that it was sarcasm. Shame on you, funkystudent. :p


That said, it's a testament to the fanaticism of the fanbase that it's almost impossible to make a sarcastic post without being confused for the real apologists. I remember the last parity clause thread had legitimate defenders.
 

BigDug13

Member
I'm not sure where you getting that from. Nothing there suggests they were driven to take the deal with Sony because of the parity clause.

If you were to say that Sony were quick to act and get the game on their platform by way of offering pub funding, which meant that the game fell foul of the ridiculous MS parity clause, that seems like it would be more accurate.

But doesn't that pose a problem for MS if Sony is more proactive about approaching indie devs and MS maintains a policy to where if Sony gets there first, they win full exclusivity of a game because of a parity clause?

It seems silly at this point. MS isn't curating. MS isn't being proactive to reach out. They're just putting mandates out there to try to discourage devs from going with Sony instead of putting out carrots to entice those devs. Beating indie devs with a stick seems like not the right approach for the company that basically brought indie devs to the console table many years ago. But I suppose they were using a stick back then as well, but since they were the only game in town, devs went for it.
 

Altima

Member
Sure, the parity clause sucks big time but everyone overlooks this:

“Mostly because Sony reached out to us with a deal we couldn’t reasonably refuse,”

Basically, Sony paid them a ton of cash to skip Xbox. This is just as bad IMO.

Sony allows developers release their game on any consoles but Microsoft does not allow a game that launch on other consoles to be on their console.

Indy developer that I cannot remember stated this last year.
 

Marcel

Member
That said, it's a testament to the fanaticism of the fanbase that it's almost impossible to make a sarcastic post without being confused for the real apologists. I remember the last parity clause thread had legitimate defenders.

Yep. Nobody in here holds a candle to BruiserBear.
 
Don't apologize. I don't get flustered if someone slings stuff our way. I made a tired joke and probably deserve a lashing for my unoriginality ha!

Do you mind sharing your experiences with ID@Xbox? It is okay if you can't

How long did it take to get signed up ?

What?!! The X1 SDK doesnt run VS?

Looks like it. They wrote that on their official blog

We never said that. We said launching on PS4 and Vita. It’ll be up to MS to support .NET before we can release for X1. No need to be mean.
 
I'm going to guess that the deal could be a combo of ps+ and given what broforce is.... They probably said here's all our playstation characters, bro force whatever ones you want.

Looking forward to seeing the Bro of war, Nathan broke and a broghast
 

twobear

sputum-flecked apoplexy
You're allowed to make conclusions but I'm personally not going to rubber stamp it as a moneyhat until there's more information out in the wild.

you're happy to all-but stamp it as being because of the parity clause though, despite the fact that he says

“Mostly because Sony reached out to us with a deal we couldn’t reasonably refuse,”

and doesn't even seem to have any knowledge about the specifics of the parity clause
 
Delsuional aren't we? Sony put some money on the table, only a naive person would think otherwise.

Why are you quoting me, that's exactly what I said.

People wouldn't call it a moneyhat because it doesn't prevent the game to release on other platform like with Guacamele, Ollieollie etc. That doesn't mean that Sony didn't put money on the table.
 

TheStruggler

Report me for trolling ND/TLoU2 threads
Sony should market this, turn your enemies weaknesses against them, have sony offer incentive to play on their console relating it to "this is the only place to game"
 
They are also other reasons why Indie games are skipping Xbox if you forget the parity clause

Salt and Sanctuary by Ska Studios is skipping xbox due to the system not supporting .NET

That MS neglected to offer .NET support is just baffling. Speaks volumes about their original direction before it all blew up in their face...

SKA were one of their best 'indie' developers last gen. They royally screwed up...

But doesn't that pose a problem for MS if Sony is more proactive about approaching indie devs and MS maintains a policy to where if Sony gets there first, they win full exclusivity of a game because of a parity clause?

It seems silly at this point. MS isn't curating. MS isn't being proactive to reach out. They're just putting mandates out there to try to discourage devs from going with Sony instead of putting out carrots to entice those devs. Beating indie devs with a stick seems like not the right approach for the company that basically brought indie devs to the console table many years ago. But I suppose they were using a stick back then as well, but since they were the only game in town, devs went for it.

I absolutely agree with the second paragraph, but it's worth pointing out that they don't win full exclusivity. They have the option to go to MS on their knees and beg for an exception and it seems more and more developers are happy to do it.

Disappointing and while I'm not happy about it, I can't really blame them either. They can't realistically ignore a platform of nearly 10m and the larger that number gets, the less reason MS has to drop the clause...

Although Ami did talk about something happening with regards to the parity clause, so let's see what comes of that.
 

twobear

sputum-flecked apoplexy
The developer himself goes out of his way to throw shade on the parity clause. I'm not sure what drastic leap of logic I'm making here.

the leap where you ignore 'mostly because of a deal with sony', insist there isn't enough information, and then say it's because of the parity clause?
 
"Sony made us a great offer"

"as far as I know"

So... Basically they didn't really look in to it. Title misleading. Parity clause still wrong.
 
The developer himself goes out of his way to throw shade on the parity clause. I'm not sure what drastic leap of logic I'm making here.

That they were driven to accept a deal with Sony because of it. There's nothing to suggest that's what happened.

An X1 release seems like an afterthought, we'd like to release there, but we won't be able to because it's coming to PS4 first.
 

Bessy67

Member
The developer himself goes out of his way to throw shade on the parity clause. I'm not sure what drastic leap of logic I'm making here.
But the developer also goes out of his way to talk about the "deal they couldn't refuse" from Sony...
 

Marcel

Member
But the developer also goes out of his way to talk about the "deal they couldn't refuse" from Sony...

That we don't know the actual terms of. Could be an outright moneyhat, could be PS+ payout, could be platform and devkit support, could be a prominent marketing campaign on the store. Maybe all of the above somehow.

I don't know and you don't either.
 

twobear

sputum-flecked apoplexy
Which, if you've been following, makes it a de-facto exclusive mostly because Microsoft has shitty policies. This is not the first time this type of situation has occurred.

Okay, I see what you're saying. If they have any kind of deal with Sony it awards them de facto exclusivity rights to Sony because of the parity clause.

It's actually only just occurred to me that this clause is kind of doubly stupid on MS's behalf because they're giving Sony defacto exclusivity rights for any games that they offer to help developers with.

I wonder if Sony's business plan takes account of that too.
 

_machine

Member
I thought it was common knowledge (hope I'm not breaking anyone's trust), but Sony is willing to fund (and I do mean fund part of the whole development and no extra strings attached) and help some titles as long as there is small exclusivity period. Now, you're free to self-publish the game on other platforms after that and get all the revenue from those platforms as well as from PS platforms. Now that doesn't work with ID@Xbox as the launch is on PS platforms so if it was other way around you could publish the game on PS platforms, but Microsoft doesn't allow it to be this way.
 

PhatSaqs

Banned
Or they have bigger plans, which will be revealed on Jan 21st that made early .net support irrelevant... Who knows? (wish I did)
oboy.gif
 
Parallel universe thread whining? What the hell? I'm just pointing out that, by Greenwood's own admission, the game is not coming to Xbox One primarily because they have a deal with Sony. The parity clause was practically only mentioned in passing.

You said something stupid, CAPS MAN, and I made a joke at your expense.
 

Marcel

Member
Okay, I see what you're saying. If they have any kind of deal with Sony it awards them de facto exclusivity rights to Sony because of the parity clause.

It's actually only just occurred to me that this clause is kind of doubly stupid on MS's behalf because they're giving Sony defacto exclusivity rights for any games that they offer to help developers with.

I wonder if Sony's business plan takes account of that too.

Sony's indie strategy is quite savvy. I bet it does.
 

BigDug13

Member
Might have been a good idea to reveal those bigger plans a year ago, but that's just my take on it.

Will be interesting what happens next week though.

I have a feeling the new CEO has put his rudder in the water and has changed the company's direction over the past several months. Not so sure these kinds of announcements could have been made a year ago because I think this is a direction they weren't headed in Jan 2014.

Shit, calling it Windows 10 might be because Windows 9 was Ballmer's baby and Nadella's tossed it.
 

Montresor

Member
Am I the only one who thinks that having "exceptions" is more fucked up then when the parity clause is enforced for everybody equally. At least when it's enforced for everybody it's fair game for all. I mean you know what happens if you don't release it on the XBO at the same time. But now some can get exceptions, but based on what? The whole situation is just iffy imo.

Exceptions are way better for Xbox owners than no exceptions. Obviously it would be better to have no parity clause at all. But MS should be willing to give exceptions left and right. As long as some dick in charge is forcing the parity clause to stay, some other person in charge should be leveraging the ability to offer exceptions as much as possible.
 
Okay, I see what you're saying. If they have any kind of deal with Sony it awards them de facto exclusivity rights to Sony because of the parity clause.

It's actually only just occurred to me that this clause is kind of doubly stupid on MS's behalf because they're giving Sony defacto exclusivity rights for any games that they offer to help developers with.

I wonder if Sony's business plan takes account of that too.
The clause basically makes it cheaper for Sony to get exclusive games whithout being assholes, I have no doubt they're using that to their advantage as hard as they can.
 

Marcel

Member
Exceptions are way better for Xbox owners than no exceptions. Obviously it would be better to have no parity clause at all. But MS should be willing to give exceptions left and right. As long as some dick in charge is forcing the parity clause to stay, some other person in charge should be leveraging the ability to offer exceptions as much as possible.

As stated earlier, if they're just going to give exceptions anyway, why not just drop the policy? This is not the time for MS to try to make deals and win indie developers with two different brains.
 
Okay, I see what you're saying. If they have any kind of deal with Sony it awards them de facto exclusivity rights to Sony because of the parity clause.

It's actually only just occurred to me that this clause is kind of doubly stupid on MS's behalf because they're giving Sony defacto exclusivity rights for any games that they offer to help developers with.

I wonder if Sony's business plan takes account of that too.

Unless they ask MS for an exception, which developers shouldn't be doing. Better to boycott before the install base is high enough to where the pressure shifts from MS to developers...

I have a feeling the new CEO has put his rudder in the water and has changed the company's direction over the past several months. Not so sure these kinds of announcements could have been made a year ago because I think this is a direction they weren't headed in Jan 2014.

Shit, calling it Windows 10 might be because Windows 9 was Ballmer's baby and Nadella's tossed it.

That's actually a very good point about the new CEO. I guess we'll see just how much of a different direction they intend to go in from next week...

I'm not expecting much, but dropping the parity clause should be the least they do...
 
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