plasmawave
Banned
Someone has to say it...
Bayonetta.
Those gun heels...
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She kicks and fires guns at the same time.
It's like the most practical design ever.
Someone has to say it...
Bayonetta.
Those gun heels...
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This post killed me LOL.![]()
How did he put his shoes on?
It's like she accidentally wandered in from some dinner party.
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Much better. Don't know why they didn't just make this the default.
You're thinking of the Power Suit, the Varia Suit has had the shoulders ever since Metroid IIWe know some of the suits dont have the circle shoulder pad and still let her transform into morphball (like hte fusion suit) but the great fuck up here was Retro doing the humongously huge in MP1.
The original and posterior designs have smaller shoulders and puts her back curved making her head more advanced than her shoulders so her vision wouldnt be obstructed by them.
I never realised that not only did Sakurai just stick Samus in a T-pose, he stuck her in a T-pose that already existed. I almost like the Other M suit. The design is fine, but it's a bit too yellow in game and the gun looks a little weak... and they tossed out the traditional differentiations between the Power, Varia and Gravity suits*. Go back to the Prime-style gun and make the shoulders Varia-only and Other M has something good going.The Varia Suit always look badass and kind of make sense when you know that the Chozo trained and give her part of their genetic material so she can use it without problems... and my controversial opinion is that I prefer the look of the suit in Other M since they give her that shiny and sleek look that make her look like a robot ninja =P
Can't tell if you're referencing it or not, but that's her story in RE2. The she was at a dinner party when Zambambos came out.
That and her hair has magical length. There is no way she'd be able to manifest any of her demons with the amount of hair she has present on her body. She either hides most of her hair somehow or it grows when embed with magic. If she wanted a barrier of hair, she could have one any time and still be clothed.But she clearly has no hang-ups or hesitations about stripping down to that weird metal bikini thing to go all-out when she has to, so one could argue that she's not slowed down by it either way.
Can't wait to main her. The mines shall be open wide for the salt to flow.Every thread that has to do with anything negative about character design.... this fucking abomination shall be represented in every one:
They're carefully designed to cinematically knock over light poles in urban environments.The way the treads are arranged makes the tank too wide to work in cramped environments like cities.
I wouldn't be surprised if they work a bit similar like the one's from Starcraft. Meaning that they're part exoskeletonWarhammer 40k marines always amused me with their over-the-top, impossible suits.
IIRC in the original series, the explanation was so the player was able to locate Sam when he's hiding in the shadow portions![]()
Anyone would see those lights in the dark.
Nope. The Warhammer 40,000 Space Marines are just crazy swole 8-foot tall implant-loaded super soldiers.I wouldn't be surprised if they work a bit similar like the one's from Starcraft. Meaning that they're part exoskeleton
https://www.youtube.com/watch?v=aVtXac6if14
Never played a game in the Mass Effect series but is sword or lance damage a concern?![]()
Not character design but hot damn it makes me mad when females have "boob armor"
Its the most impractical shit and will get you killed, because the curves of the armor channel blades towards and into the chest
Never played a game in the Mass Effect series but is sword or lance damage a concern?
I'd be more worried about shrapnel.Never played a game in the Mass Effect series but is sword or lance damage a concern?
I wouldn't be surprised if they work a bit similar like the one's from Starcraft. Meaning that they're part exoskeleton
https://www.youtube.com/watch?v=aVtXac6if14
Warhammer 40k marines always amused me with their over-the-top, impossible suits.
Oh I see, jajajajaja, I would have loved that you said that you can use a sword in Mass Effect, Jedi style...It was the clearest picture i could find ok
Pls no hate
oh boy.![]()
40k accepts no substitutes.
Ike's horrible redesign from Fire Emblem Awakening
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Disguise maybe? Can't really think of any other logical need for it.
Never played a game in the Mass Effect series but is sword or lance damage a concern?
Something that bothers me with some character designs is that, while they look really cool, I couldn't even imagine someone walking around in an outfit/armor like that because of real impractical reasons. One example is Samus Aran.
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While her armor is real iconic and just awesome looking; how and why would anyone want to wear this? It's the Batman from the Nolan films all over. She can't look left or right without seeing those huge ass shoulder-pads so she has to basically move her entire upper body to look around. Another question is, why are the shoulder pads even so huge? Do they store some kind of battery for her suit or what? They don't make any sense whatsoever from a practical point of view.
What other examples do you have?
Pretty sure there are Omni-Blades in ME3 at leastOh I see, jajajajaja, I would have loved that you said that you can use a sword in Mass Effect, Jedi style...
bullets have a tendency to pierce, not unlike a lance without a dude and horse behind them.
It's the Batman from the Nolan films all over. She can't look left or right without seeing those huge ass shoulder-pads so she has to basically move her entire upper body to look around.
Not quite a character, but the Scorpion from Halo has a stupid-ass design.
The way the main cannon is raised up gives it an absurdly high profile to target. The driver's seat is barely protected, while the gunner seat has no protection whatsoever. There is no armor between the front treads. The way the treads are arranged makes the tank too wide to work in cramped environments like cities.
Impractical? Yes, but it's still the only good "belts and zippers!" design he's even done.
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Luso is... ugh.
Well, at least she's better than Cia. At least Lana is dressed comfortably, and she's a sorceress so you could argue she's protecting herself via magic, so might as well be comfortable. Cia, though, looks like she's gonna get sharp spikes in her boobs, not to mention why is she wearing that ridiculous helmet that hides her eyes? >_< I don't expect practicality in Hyrule Warriors or anything, obviously, but Cia's design is just so... obnoxious. Not to mention horribly cliché and overdone.So we're sending Link off to war, tons of moblins n stalfos wielding swords n spears n bows n shit, and we should give him a warrior priestess as an ally. We'll introduce her rallying a regiment of soldiers at a time when the Kingdom is on the brink of collapse.
Also lets expose her entire stomach because its not like there are about a million weapons being pointed right at it at any given point in time.
Or, you know, not.Honestly, I am glad that video games do sometimes abandon practicality for awesome designs. It would be so boring if all games and characters featured realistic outfits and clothes that made sense.
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Not character design but hot damn it makes me mad when females have "boob armor"
Its the most impractical shit and will get you killed, because the curves of the armor channel blades towards and into the chest
Lorewise, the shape of Femshep's breastplate isn't going to matter much. The guns are a bunch of sci-fi mumbo jumbo that are mass accelerators that shoot particles that move at insane speeds that would make modern anti-tank rifle look tame. The guns in the universe really small amount of mass and using some element zero and space magic, accelerate to rip a man into shreds. This generates a lot of heat that needs to be dispersed. That's why they technically never run out of ammo in ME2 and 3, they just don't have the thermal clips to disperse the heat (even though gameplay wise they just wanted some form of ammo). What's keeping them alive in Mass Effect is the shielding and biotic barriers, if the character is a biotic, who are enhanced by the biotic amps. Also the characters aren't really "naturally" human anymore, since Shepard is basically a cyborg with all the augmentations. A lot of the upgrades you can buy and what not are like enhanced skin weaves, stronger bone materials, and other stuff like that. Basically, boob armor probably doesn't mean squat and is just for style. In ME1 though, not all armors had that armor like look, some looked like formfitting space suits, so it would make sense if it showed the curves of a woman's breast, though in the later games, the space armor looks more armored and solid.
edit: and oh yeah, katanas still seem to cut through everything. Goddamn Phantoms can one shot the player with that damn sword no matter what they have on. Pretty damn weird how in a universe where guns are hand held rail cannons, and the thing that you would be most worried about is a katana. The explanation is that shielding automatically turns on for objects moving a certain speed, but against slower objects, the shield won't protect against. Seems like a pretty bootleg shielding and weird justification to be honest.
The outfit is stylish, but I could see why someone might find it boring compared to something like Lulu from FFX.
Lulu looks insanely stupid with all those belts, though. Anyway it's just an example but my point was more general, that you can be stylish without being "boring". Titania posted earlier looks very stylish without wearing a skirt made of belts or sharp metal spikes around otherwise naked breasts (now the latter, THAT is boring, especially since it's fucking everywhere). No one, I hope, would call Titania "boring"...The outfit is stylish, but I could see why someone might find it boring compared to something like Lulu from FFX.
You're thinking of the Power Suit, the Varia Suit has had the shoulders ever since Metroid II
I never realised that not only did Sakurai just stick Samus in a T-pose, he stuck her in a T-pose that already existed. I almost like the Other M suit. The design is fine, but it's a bit too yellow in game and the gun looks a little weak... and they tossed out the traditional differentiations between the Power, Varia and Gravity suits*. Go back to the Prime-style gun and make the shoulders Varia-only and Other M has something good going.
*This is all on Sakamoto too
A conversation that actually happened. Ugh.S: Why is Samus' armor purple?
Designer: That's the way it was back in Super Metroid.
S: That's stupid, change it back.
Ike's horrible redesign from Fire Emblem Awakening
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The best thing is as much as Nomura loves zippers the dress doesn't have one so it is impossible for her to take it off (if it is please enlighten me because I can't imagine how).
I don't really mind if the design of the character in a work of fiction is practical BUT sometimes the most random things caught my attention like this one:
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That connected sleeve in between her legs bother me so much =/
Clipping between articulations helps a lot, doesn't it?
Hilde from Soul Calibur IV
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Even if i like her design a lot, i always thought how impractical would be fighting with BOTH a sword and a pole arm ("usually" two-handed).
Not the most impractical out there, but it always itched me...
It's all one flat texture, Nomura apparently designed it that way to challenge his team but didn't take into account that no game had good physics at the time.I've been playing through FFX HD and somehow never noticed all the straps. Thought it was a gown.
Is the perspective on this picture just a bit funny, or does Ike actually have a sword arm in Fire Emblem Awakening?
You do realize there are real tops like that, right? Strapless dresses...