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Bloodborne: Impressions After 40 Hours (EDGE)

geordiemp

Member
B_4cEWiUcAA6G8w.jpg

Not usually into trinkets and cover plates etc, but that Ps4 does look classy.
 

klaynexas3

Neo Member
Nope. I must be one of those weird ones who enjoyed farming weapons/armor from enemies in the past games.
You aren't weird, many people enjoyed that sort of dungeon crawler aspect of the Souls games. My thoughts are they are trying to differentiate more from the Souls games with this, so you don't end up in a fight that you find impossible, only to switch to a different weapon and find it to be a cake walk. Also, they might be trying to go with a base weapon sort of idea that majorly defines the character, and then you upgrade the weapon differently to have different feels and effects. I'm cautiously optimistic.
 

16BitNova

Member
I have never played any "souls" game or anything like it. I will be picking up Bloodborne though. I'm quite excited to play what everyone is so hype for.
 
Spoilers from Chalice Dungeon demo write up on Famitsu:

Three minutes in, player is crossing a bridge while getting pelted by poison daggers and gets hit by a swinging blade. He falls into a pit of enemies and dies immediately. The flaming weapon is from a buff. Boss is called Corpse Giant.(like The Rotten, maybe?)
 

ANDS

King of Gaslighting
Spoilers from Chalice Dungeon demo write up on Famitsu:

Three minutes in, player is crossing a bridge while getting pelted by poison daggers and gets hit by a swinging blade. He falls into a pit of enemies and dies immediately. The flaming weapon is from a buff. Boss is called Corpse Giant.(like The Rotten, maybe?)

As far as spoilers go, that's pretty minor - though it does confirm every "boss" isn't a "beast". . .as we have seen so far.
 

Shengar

Member
Spoilers from Chalice Dungeon demo write up on Famitsu:

Three minutes in, player is crossing a bridge while getting pelted by poison daggers and gets hit by a swinging blade. He falls into a pit of enemies and dies immediately. The flaming weapon is from a buff. Boss is called Corpse Giant.(like The Rotten, maybe?)

lol that sounds great for welcoming someone into the dungeon.
 

Handy Fake

Member
From now on, anyone who expresses concern over "only six weapons in the game" should have a collage of genitalia tattooed across their foreheads and their hands superglued to their face.
 
I have never played any "souls" game or anything like it. I will be picking up Bloodborne though. I'm quite excited to play what everyone is so hype for.

meat-is-back-on-the-menu.gif


Jk. I've never invaded a soul

Hope you really enjoy it. Takes some time getting into, so don't get discouraged if things seem janky at first.
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Should we have our GAF summon words be hidden through code (like codes in giveaway threads) or just have it out in the open like with any clan name?
 
Dat teleport behind at 2:08. I remember reading something like if you dodge right as the enemy's about to hit you, you'll teleport behind them but I think this is the first time seeing it? Also some footage of the greatsword at 2:10.
 
Dat teleport behind at 2:08. I remember reading something like if you dodge right as the enemy's about to hit you, you'll teleport behind them but I think this is the first time seeing it? Also some footage of the greatsword at 2:10.

At 2:02 the character is fighting
Old Hunter Gyula
. His opponent is also using a new type of weapon we havent seen before!
 

Nabbis

Member
I don't usually join the console wars, but could someone photoshop a Microsoft logo being split by the sword in the Yoshida pick?
 

Clear

CliffyB's Cock Holster
Omfg, some seriously TWISTED looking shit in that trailer... that thing around 1:20 minutes in... nightmare fuel!
 

ANDS

King of Gaslighting
I don't think that's the Kirkhammer at 2:06. Its moveset is much faster and the hilt is longer. Could be wrong though.

It's also on fire. Entirely possible that Bloodgems are responsible for the differences you're seeing in the base Kirkhammer.
 
Using the co-op bell also opens you up for invasions.

That was my understanding as well from what I've read of the Japanese Bloodborne site.

Thing is, it sounded like there would be several "bells" available. I wouldn't be surprised if one of the enemies that rings a bell forces you into PvP until you kill said enemy.
 

impact

Banned
Never played the Soul series. How hard do you think this game is? Need new games for my PS4.

Judging from the alpha I'm gonna say if you're not good at games, this probably isn't gonna be a good buy for you.

There's gonna be a lot of pre-owned copies at Gamestop a week after release from people buying the game on hype and getting demolished.
 

ANDS

King of Gaslighting
Ok. Is that the resonant bell or lulling bell? I'm still trying to wrap me head around the whole invasion/co-op mechanics.

No one knows. All that is know is that - in a welcome change - players can kill their invader OR the woman bringing them in.

Judging from the alpha I'm gonna say if you're not good at games, this probably isn't gonna be a good buy for you.

There's gonna be a lot of pre-owned copies at Gamestop a week after release from people buying the game on hype and getting demolished.


I. . .really don't see that happening.
 

Ridill

Member
Man I'm so hyped for this game. I absolutely cannot wait to have this in my hands! And these impressions are making the wait harder. It's ok though, 12 more days...12 more days....almost there!
 

WITHE1982

Member
No one knows. All that is know is that - in a welcome change - players can kill their invader OR the woman bringing them in.

I read this but it's still a bit confusing:

Bloodborne will support up to three players in co-op, including the host of the game and two summoned guests. To summon them to a game, the host player must use an item called a "Lulling Bell". On the other hand, guest players that use a "Small Resonant Bell" may enter a host's game at any time. Both of these options can be circumvented if players use a "Watchword" to set a password up for their session. While this only works for co-op, it allows anyone who knows the password to join them at anytime. One other action players are able to perform is a mysterious featured called a "Parting Shot", which causing the game session to end (works in PvP as well).

PvP will function almost exactly like how it does in the Dark Souls series, allowing up to two invading players to enter into a host's game. In return, the host can use the "Ominous Resonant Bell" to give players the ability to invade other games. Players should also be aware that a character in the game called the "Bell Maiden" may or may not cause players to invade your game at any time.
 
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