Yeah, I meant monster/enemy designs. Didn't realise 'character' meant human designs only.
Not technically, but I think most of us tend to use the term "character" to refer to human or other human-like characters in games, and use terms like "monsters" or "enemies" to refer to the non-human ones. At least that's my impression from what I've always seen. Either way, I do agree Bloodborne has some great monster designs.