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Witcher 3 downgrade arguments in here and nowhere else

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Majanew

Banned
That lighting :|

As far as I'm concerned the debate is over. The only thing left for me is to see if CDprojekt can man up and admit they did PC gamers dirty.

Why should they? The game is still going to sell, so why the hell should CDPR care? Watch_Dogs sold. AC Unity sold. Etc, etc, etc. This will continue to happen.
 

Sanctuary

Member
This was discussed early in the thread.

In an interview with a magazine they stated they have one build that they then apply to each platform.

So then what's all this shit about? I've seen what you're talking about, and their reasons for scaling things back etc., but why would they have said all of this contradictory stuff right after?

PCGH: Be honest: Aren't you sick to hear about the graphics downgrade?

Fabian (CD project): It's part of my job. I understand the discussion. There are positive sites to my job like reading positive tests or positive user feedback . But there are also negative sides, especially when a game is really big.

PCGH: Do you have understanding for players compareing current and previous trailer to uncover any kind downgrade?

Fabian (CD project): Personaly no, but I understand their motivations. Not everybody knows how a game is created. And in the past, there were a few games where the discrepancy between gameplay trailers and final graphics was gigantic. That's why I understand when players start to worry due to this negative experiences, even for the Witcher 3. Although the concerns are unnecessary.

PCGH: Why do you think that the issue escalated with The Witcher3?

Fabian (CD project): The Witcher 3 has become very large over the years as a game. That is why the fans started to expect a daily news update, but we are not able to deliver that. That is why suddenly issues started to appear larger then they are in real life. Such "non-news" - and I am not talking about the current debata - are everywhere. Brad Pitt is disadvantageous photographed while shopping leads to people assuming that he gained weight. Does he has a crisis at home? Maybe emotional eating? Such topics are then inflated out of the ordinary. Topics frow larger then they deserve to be.

PCGH: Are the consoles really "to blame" for the fact that the PC version of The Witcher 3 looks worse than it might look like?

Fabian (CD project): No. We made quite early clear that we are developing 'both' versions independently. We started on PC and have a sepperate team and an own development for PC. Effects that does not work on consoles,are still being kept on PC. There are features on the PC, which does not exist on consoles. These include the 60 fps, Hairworks, the draw distance, the resolution. On a good PC you have the best version of The Witcher 3. The PC version looks better on such a PC as on consoles.

PCGH: How important are the gameplay trailer for the marketing of games these days?

Fabian (CD project): Very important. The Witcher 3 was postponed multiple times, so the game was accompanied through a very long period of time with videos. First we had teasers, then gameplay trailers. But you have to differentiate between so-called Work in Progress and gameplay footage. Nothing has been concealed in our videos and they were marked as work in progress,

PCGH: Who decides at the Witcher 3 (aka CDPR) at which time you are realising what kind of trailer?

Fabian (CD project): This is marketing driven, coordinated with partners. Of course there are milestones like E3 or Gamescomand and the release date. In between, there are videos for fans to communicate important features.

PCGH: Users want early gameplay videos, best for all platforms simultaneously. At the same time games are developed over years and the published videos are from different development stages. A conflict seems inevitable.

Fabian (CD project): Yes, absolutely. We have for very, very long shown PC footage only. Then there was pressure to show console footage because people started to think that the console version weren't being shown because,they looked poorley or weren't even inexistence. Of course the console versions were behind in development because we started development at a later point for them. In that kind of situation you appear to be implausible as a developer, regardless of whether you show all or nothing. You can only lose. Then came the first console video that really looked good, and because of that the whole downgrade debate started. I just wanted to go out and start screaming at that moment.

PCGH: Why don't you make your own comparison videos to make sure that everything is compared fair?

Fabian (CD project): Yes, you can do that, theoretically, but the result would be the same anyway. Because there are just too many variables. People are watching that kind of videos on mobile phones in 240p or on UHD display, then there is Youtube compression, and of course each user has different ideas. An example: We have added dynamic weather in the course of development. Suddenly the scenes look different. Everything was rather dark, today there are also brighter scenes. On the Internet, there are always people who are quibbling over details.
Console People who are already able to play The Witcher 3 are likeing the graphics - we see that based on feedback. Then there are people who believe that the crack in the wall suddenly looks much worse than before. Does it really matter?

PCGH: What would your say to PC fans, who are unsure of how well the PC version is going to look compared to the consoles?

Fabian (CD project): I would view current PC footage (eg the ultra / 4K videos on PCGH.) Anyone who has doubts should wait for tests or benchmarks. We keep on saying: Wait and do not buy the game immediatly. Ask other people who already own the game how it runs for them. I am pretty sure that those people will recommend the witcher 3. I know how people react the moment they see the witcher 3 for the first time: They are very pleasantly surprised and ask: "how is it possible for the game to look that good?". Nobody has to worry about the Witcher 3.

It's all about the big picture, and people forgot about that in the current debate. You can not compare screenshots from 2013 with a YouTube-Video from 2015. The game has changed. Direct X has changed. In 2013 we had issues with the lightning system everything was over-sharpened. The game looks different today than in 2013. The game has been developed further.

I would really love to see an upgrade discussion. So many things have changed since 2013. We have more monsters, better animations, new content, the dynamic weather. And one thing makes me really sad: Nobody talks abouthe story and the incredibly dense atmosphere. :(

Guess what guys? They don't do comparison shots or videos because of how different it would look on a smartphone compared to a TV or monitor.
 

tuxfool

Banned
I will be very surprised if it only offers FXAA.

Apparently it does.

The AA option right now is literally just off/on

rockstar delivers a second stellar PC release with a slew of graphical options that make clear differences, while CDPR has reportedly resorted to AA on/off with FXAA.

the fuck is happening

Why is everyone assuming that it is FXAA? What is leading people to think that it is FXAA specifically?

The toggle in the ini file does not mention FXAA, it mentions Temporal AA.
 

Sid

Member
Why should they? The game is still going to sell, so why the hell should CDPR care? Watch_Dogs sold. AC Unity sold. Etc, etc, etc. This will continue to happen.
Because they care about their reputation? or do you think they don't give a fuck as long as their games continue to sell?
 

Sanctuary

Member
The instant RedKit is released, this will be fixed so don't worry.

Extremely doubtful. There were barely any meaningful mods for either game. For the previous two games, the best thing we got was two texture packs, and the one for TW2 hasn't been updated since 2011 and has a few bugs in it. SweetFX and ENB will probably do more for the game than any mod you can expect.
 

Derp

Member
Extremely doubtful. There were barely any meaningful mods for either game. For the previous two games, the best thing we got was two texture packs, and the one for TW2 hasn't been updated since 2011 and has a few bugs in it. SweetFX and ENB will probably do more for the game than any mod you can expect.
Aaaaaand my hopes were crushed within minutes.
 

Chariot

Member
The german stream was shortly back up, but some encoder make trouble and they have no idea what happens. They restart quickly to test something. They also noticed the arrival of some english writing people in the chat and thought about streaming the game in english (and if they manage to get the stream to work properly, of course). Make yourself heard in the chat, buddies.
 

Älg

Member
Extremely doubtful. There were barely any meaningful mods for either game. For the previous two games, the best thing we got was two texture packs, and the one for TW2 hasn't been updated since 2011 and has a few bugs in it. SweetFX and ENB will probably do more for the game than any mod you can expect.

The previous two games were also fucking tiny in comparison to this one.
 

Valient

Member
Extremely doubtful. There were barely any meaningful mods for either game. For the previous two games, the best thing we got was two texture packs, and the one for TW2 hasn't been updated since 2011 and has a few bugs in it. SweetFX and ENB will probably do more for the game than any mod you can expect.

The other games were not like the Witcher 3, they were very linear and modding would not add much, why do you think Elder Scroll games always have tons of mods? because of the openness of the world and freedom to do what you like.
 

artsi

Member
Extremely doubtful. There were barely any meaningful mods for either game. For the previous two games, the best thing we got was two texture packs, and the one for TW2 hasn't been updated since 2011 and has a few bugs in it. SweetFX and ENB will probably do more for the game than any mod you can expect.

ENB's not compatible though, since Boris can't do shit with anything newer than DX9.
 

UnrealEck

Member
The german stream was shortly back up, but some encoder make trouble and they have no idea what happens. They restart quickly to test something. They also noticed the arrival of some english writing people in the chat and thought about streaming the game in english (and if they manage to get the stream to work properly, of course). Make yourself heard in the chat, buddies.

Eh, I'd prefer English obviously but the people in the chat are being disrespectful and demanding it.
 

Sanctuary

Member
Älg;164261564 said:
The previous two games were also fucking tiny in comparison to this one.

The game was large enough to add more than what was seen; which was practially nothing of note. People citing the TES games are silly too. They have a much larger following in general. Maybe this game will magically pull as many modders, and maybe you'll see all kinds of graphical mods like with Oblivion and Skyrim, but I highly doubt it.

With how much nothing TW2 had in terms of mods, it makes me think it has more to do with the RED engine being more difficult to mod than anything else.

ENB's not compatible though, since Boris can't do shit with anything newer than DX9.

Well there's always ReShade I guess.
 

H4r4kiri

Member
The german stream was shortly back up, but some encoder make trouble and they have no idea what happens. They restart quickly to test something. They also noticed the arrival of some english writing people in the chat and thought about streaming the game in english (and if they manage to get the stream to work properly, of course). Make yourself heard in the chat, buddies.

Eh, I'd prefer English obviously but the people in the chat are being disrespectful and demanding it.

Actually they said it very very ironically. They even made a little joke that this would not be a very good idea, because of their English skills ;)
Plus they will upload this to youtube and their audience is pretty much just german speaking people ;)

EDIT: Stream is running well now and everything is Ultra+Hairworks ;)
 
:)

You are candidate number 2 as well. Congrats, once again! :p

feel free to use me too, ill gladly own up to being wrong if that turns out to be the case

Looks like here is the first example I have seen of near final code, HBAO+ On, Off. Or at least SSAO.


As I pointed out here, it seems to be disabled or glitched in many screens and footage....Including the comparison video we are now looking at.


http://www.neogaf.com/forum/showpost.php?p=164165602&postcount=803

ummm, the top screen is how its looke din all the pc footage leaking out. thats horrid AO. the bottom screen just looks like the minimum settings from that pcgh min/max comparison
 

Sanctuary

Member
EDIT: Stream is running well now and everything is Ultra+Hairworks ;)

I don't know much German, but they clearly said "downgrade" a few times. Although I can't tell if they were saying it in jest. Game isn't really "ugly", but god that color palette and much of the geometry just looks too much like DA:I. Which wasn't terrible either, but it looked too fake/manufactured.
 

Fuz

Banned
So then what's all this shit about? I've seen what you're talking about, and their reasons for scaling things back etc., but why would they have said all of this contradictory stuff right after?


PCGH: Why don't you make your own comparison videos to make sure that everything is compared fair?

Fabian (CD project): Yes, you can do that, theoretically, but the result would be the same anyway. Because there are just too many variables. People are watching that kind of videos on mobile phones in 240p or on UHD display, then there is Youtube compression, and of course each user has different ideas.

What a load of bullshit.
 

H4r4kiri

Member
I don't know much German, but they clearly said "downgrade" a few times. Although I can't tell if they were saying it in jest.

They said they do not care, because it looks great and are making fun because something was off about their quality while recording. Then they said we downgrade are downgraded game even more with our quality :D
 

UnrealEck

Member
Shame they don't seem to be using HBAO. That has a pretty big impact on the soft shadowing and general sense of depth games have.
 

CryptiK

Member
So have the blind idiots in the start of the thread been proven wrong enough yet? Anybody saying this hasn't been downgraded is a joke.
 
Alright so....

Dec 2014 Build
witcher1.jpg


PS4
zGBJGpo.jpg


PC at Ultra (Twitch Stream)
y4oCZkZ.jpg

Hmnmmmmm
 

Jonm1010

Banned
So then what's all this shit about? I've seen what you're talking about, and their reasons for scaling things back etc., but why would they have said all of this contradictory stuff right after?



Guess what guys? They don't do comparison shots or videos because of how different it would look on a smartphone compared to a TV or monitor.

Man that interview boils my blood.

Fuck you CDPR! Essentially calling people asserting a downgrade as being incompetent in their analysis and once again talking around the issue. How about it is a big deal because your company straight up fucking lied? How about that. Don't tell people that your early gameplay footage would not only be as good as the final release but likely better and you probably don't string people along for years with false hope.

The fact they are STILL pretending that nothing has really changed is blowing my mind.
We don't know yet, different weather and Youtube compression present on every comparison makes it very difficult to decide is theres one or not.
You are joking right? I thought you people died out around 25 pages ok.

The downgrade is real. It is undeniable.
 

Kintaro

Worships the porcelain goddess
Man that interview boils my blood.

Fuck you CDPR! Essentially calling people asserting a downgrade as being incompetent in their analysis and once again talking around the issue. How about it is a big deal because your company straight up fucking lied? How about that. Don't tell people that your early gameplay footage would not only be as good as the final release but likely better and you probably don't string people along for years with false hope.

The fact they are STILL pretending that nothing has really changed is blowing my mind.

Don't let it bother you much. Companies like this don't work on common sense. Admit to nothing that may hurt the bottom line. Deny, deny, deny until its shipped. Then keep denying.

They big time now!
 

Derp

Member
Maybe that oh so important day one patch is going to be several GB in size...

<_<

>_>
The moderator in the twitch stream said that the footage is with the day one patch. Which confused me. Because it's not day one yet.

Edit: Unless the patch is already out. In which case we can confirm does nothing for visuals (which shouldn't be a surprise).
 

Jonm1010

Banned
Don't let it bother you much. Companies like this don't work on common sense. Admit to nothing that may hurt the bottom line. Deny, deny, deny until its shipped. Then keep denying.

They big time now!
I get the monetary concerns but not even ubisoft or EA was this blatantly dickish. They just kept their mouth shut from what I remember. I would actually just prefer that route instead of continually lying to people's faces over and over.
 

Doc Evils

Member
So then what's all this shit about? I've seen what you're talking about, and their reasons for scaling things back etc., but why would they have said all of this contradictory stuff right after?



Guess what guys? They don't do comparison shots or videos because of how different it would look on a smartphone compared to a TV or monitor.

Actually if you read it carefully they pretty much skirt around it in this part:

Fabian (CD project): No. We made quite early clear that we are developing 'both' versions independently. We started on PC and have a sepperate team and an own development for PC. Effects that does not work on consoles,are still being kept on PC. There are features on the PC, which does not exist on consoles. These include the 60 fps, Hairworks, the draw distance, the resolution. On a good PC you have the best version of The Witcher 3. The PC version looks better on such a PC as on consoles.

It's truly lulz worthy because it's clear what they mean is that the PC version is in fact console grade assets with some improved resolution and framerate, with hairworks thrown in.

CDPR has dug a very big hole, and at this point it would be difficult to fess up and admit the truth.
 
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