DarkLordMalik
Member
We were suspicious when Project CARS on Wii U was repeatedly sidelined, and it would appear that fear was warranted.
In successive, honest posts on the Project CARS forum, studio head Ian Bell has revealed that Slightly Mad Studios are struggling to realise their vision for the motorsport racing simulator on Wii U.
Ian Bell said:“I can’t say too much but we’re awaiting E3 with baited breath. Don’t read wrongly into that… OK I’ll come clean. At the moment we’re running at about 23FPS on the WiiU. We’re awaiting/hoping for more of a hardware announcement at E3…
“Honestly, unless we really cut the looks back I think we’re looking to Nintendo’s next console. 720p yes. I suppose if they don’t announce something at E3 or soon after we will have a go at it.
“We could reach a fairly solid 30FPS but it might take a hell of a lot of work. On the other hand, about halfway through us finishing, Nintendo might announce a new console (I have zero knowledge on this BTW but I’ve heard ‘rumours’. Our work might just be the best thing that ever hit that new console in the driving sim genre.
“So we’re playing a waiting game at the moment and yes, economics do come in to it.”
Update: More quotes
Ian Bell said:Regardless, we still haven't given up on the WiiU version, we are though looking to see if it makes more sense to move it to new Nintendo hardware, just as we did with Xbox and Playstation, to get the framerates up.
To move above 23 or so FPS we would need to cut the graphics back substantially, remove weather and dynamic time of day and use an earlier tyre model (not Seta). This is a simple hardware reality we can not avoid.
And yes, I remember the survey, that's the only reason we haven't given up yet. Having said that, I don't want a sub par version of pCARS out there.
http://www.nintendo-insider.com/201...struggling-to-maintain-consistent-720p-30fps/