EatChildren
Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Yes, the negative mipmap bias has done wonders for the finer foliage textures over distance.
Aight, found an old save and old screenshot and lined them up.
1.03 mipmap on left. 1.04 mipmap on right.
You realize the amount of work required to test and fit the text for all languages in a larger font?
Yes, the negative mipmap bias has done wonders for the finer foliage textures over distance.
Yes, the negative mipmap bias has done wonders for the finer foliage textures over distance.
Yes, the negative mipmap bias has done wonders for the finer foliage textures over distance.
Looks amazing, looks like by the time I get around to it, it'll be closer to what people were hoping for out of the PC version
The biggest problem with the loading is that stupid narration I have to listen to for each manual load. Still no option to turn them off?
Also, they really need to rebalance the fall damage - a 4 foot drop shouldn't take off half my health.
Loading times need to be fixed? Hell the game rarely even shows the "tip" screen for me. I didn't even know one existed until last night. Game's loading time is fantastic.
The biggest problem with the loading is that stupid narration I have to listen to for each manual load. Still no option to turn them off?
Also, they really need to rebalance the fall damage - a 4 foot drop shouldn't take off half my health.
Press Space while loading to skip.
Press Jump while falling to roll.
It's not that hard.
I do agree with ypu, im constantly worried about falling when im somewhere even slightly above ground levelEven with the saving roll, doesn't change the fact the damage you take when falling is ridiculous. Dying from jumping a bit higher than waist height ? C'mon son.
When you play, you just shouldn't have to worry about fall damage except in certain extreme conditions. You worry all the time, kinda breaks the whole Witcher ultimate bad ass immersion a bit. And it's just annoying.
As expected the negative mipmap bias improves texture clarity across the board. Detail on everything can be seen clearer, further.
As expected the negative mipmap bias improves texture clarity across the board. Detail on everything can be seen clearer, further.
fuck yeah1280 x 720 resolution is now properly displaying as valid resolution option.
Overall stability and performance improvements.
Enlarges the size of the loot pop-up window in the UI.
I do not think you meant to quote me....
Put it out in English first then worry about the rest later.You realize the amount of work required to test and fit the text for all languages in a larger font?
Playing on Death March on PS4 means that you see long loading times often, as dying is relatively common if you get surrounded by enemies.Even if the game had bad loading times, which it doesn't, you only load every 2+ hours or when you die, which is not often. How is this possibly an issue?
Yeah, I want hairworks on, but even with SLI 970's, during combat I get into the upper 40's. Its an incredibly taxing feature.
Will that texture update make it console-side?
You know you could skip that after its done loading, which takes like 3-4 seconds for me. Just mash on your controller's X button or Space I believe on the keyboard.The biggest problem with the loading is that stupid narration I have to listen to for each manual load. Still no option to turn them off?
Also, they really need to rebalance the fall damage - a 4 foot drop shouldn't take off half my health.
Yep, tried to give it a shot on PS4 and had to go back to PC. Will probably trade it in soon.I don't think CDPR gives a sh*t about consoles now, unfortunately. They made the game for PS4/XONE, got their money, and that's it.
The game is HORRIBLE in PS4, and there is no sign of an update, we're still on 1.01.
Patch 1.04 changelog:
Dat PC cert time.
Now they just need to throw tessellation back into the buildings and we're set.
I don't think CDPR gives a sh*t about consoles now, unfortunately. They made the game for PS4/XONE, got their money, and that's it.
The game is HORRIBLE in PS4, and there is no sign of an update, we're still on 1.01.
Yeah, I want hairworks on, but even with SLI 970's, during combat I get into the upper 40's. Its an incredibly taxing feature.
I don't think CDPR gives a sh*t about consoles now, unfortunately. They made the game for PS4/XONE, got their money, and that's it.
The game is HORRIBLE in PS4, and there is no sign of an update, we're still on 1.01.
Yes, the negative mipmap bias has done wonders for the finer foliage textures over distance.
Put it out in English first then worry about the rest later.
I don't think CDPR gives a sh*t about consoles now, unfortunately. They made the game for PS4/XONE, got their money, and that's it.
The game is HORRIBLE in PS4, and there is no sign of an update, we're still on 1.01.
Yep, tried to give it a shot on PS4 and had to go back to PC. Will probably trade it in soon.
The game has been out for a week. Patches for consoles need to go through the console maker (Sony, Microsoft) first. They need to check it and push it to their networks. That stuff always takes some days. And the certification team doesn't work in the weekend probably.I don't think CDPR gives a sh*t about consoles now, unfortunately. They made the game for PS4/XONE, got their money, and that's it.
The game is HORRIBLE in PS4, and there is no sign of an update, we're still on 1.01.
Really?
CDPR has been nothing but good to it's customers. Why would they care what they're gaming on?
You don't play on PS4, do you?
After you leave White Orchard, the game gets worse than AC Unity.
I don't think CDPR gives a sh*t about consoles now, unfortunately. They made the game for PS4/XONE, got their money, and that's it.
The game is HORRIBLE in PS4, and there is no sign of an update, we're still on 1.01.
Rebinding any key is now available after switching Unlock Bindings option in Options \ Key bindings submenu.
The tree height relative to the character is extremely jarring :l
You're joking, right? I've played well over 20 hours on PS4 and the only issues I've had woth performance are in the bog and during storms. We already know there's a patch in cert, it's probably just getting held up because of the the holiday weekend in the US.I don't think CDPR gives a sh*t about consoles now, unfortunately. They made the game for PS4/XONE, got their money, and that's it.
The game is HORRIBLE in PS4, and there is no sign of an update, we're still on 1.01.
The tree height relative to the character is extremely jarring :l