and they still know the beat parts of halo as they're provided split screen multi.
I'm sure that's true.Are we really going down the "mode few people use" route now? They may as well cut campaign as a whole because more people buy Halo for multiplayer by that logic.
Although it's probably true that split-screen coop doesn't get used very often by that many players, this isn't really a good argument for it. Of course people don't talk about it much; it's always been taken for granted.
I'm sure there are plenty of people who don't regularly praise their local grocery store for carrying sliced bread, but who would have a good reason to be disappointed if the store suddenly got rid of the bread isle.
This news is the death of the Halo series for me. Played all games in splitscreen. =(
After eight games that feature local Campaign co-op the mode has apparently been scrapped for Halo 5.
http://uk.ign.com/articles/2015/06/09/xbox-live-gold-not-needed-for-halo-5-online-co-op
Poor comparison, for a couple reasons.I get your point but you appear to have missed mine. In the second paragraph I said that people DO talk about the online multiplayer, that's constant with Halo. Everyone has stories about Halo2/3/Reach/4/firefight online and they get talked about all the time.
Versus the number of mentions that split screen co op gets? Not so many there.
I don't wanna post to feed this thread, however I'm genuinely curious why they couldn't reduce the resolution to 720p for splitscreen at least. My wife and I have played every Halo together and it was a massive bummer to her when I relayed the fact we can't play this one. She hates MP, so splitscreen MP is a no go.
They'd have to do 30fps, and people would complain about it I guess.
If they avoided 720p and did 960 x 540 each split instead they might be able to get it to work but I'm guessing they don't have the skill to pull it off at a stable 60fps; remember the console is bottlenecking them as well. So they took the easiest route they could. And there would be less load in MP than in the Campaign hence why they kept it in for MP.
If there was a PC version this wouldn't be a problem, but then who plays local co-op for PC bar a few people who'd be willing to go the extra mile and get the controllers setup and stuff? Modders would handle it in that case.
Well, for starters, we don't even know if 720p would be a reduction, considering that's what the game was running at last time we saw it.I don't wanna post to feed this thread, however I'm genuinely curious why they couldn't reduce the resolution to 720p for splitscreen at least. My wife and I have played every Halo together and it was a massive bummer to her when I relayed the fact we can't play this one. She hates MP, so splitscreen MP is a no go.
960x540 for each of two cameras is more pixels than a split 720p.If they avoided 720p and did 960 x 540 each split instead they might be able to get it to work but I'm guessing they don't have the skill to pull it off at a stable 60fps
They'd have to do 30fps, and people would complain about it I guess.
If they avoided 720p and did 960 x 540 each split instead they might be able to get it to work but I'm guessing they don't have the skill to pull it off at a stable 60fps; remember the console is bottlenecking them as well. So they took the easiest route they could. And there would be less load in MP than in the Campaign hence why they kept it in for MP.
If there was a PC version this wouldn't be a problem, but then who plays local co-op for PC bar a few people who'd be willing to go the extra mile and get the controllers setup and stuff? Modders would handle it in that case.
Are we really going down the "mode few people use" route now? They may as well cut campaign as a whole because more people buy Halo for multiplayer by that logic.
Clearly I don't. Explain how.Not really a comparably point at all. And I think you know that.
This is the only piece of news that gained traction from yesterday?
I mean I know people love to complain, but really?
Clearly I don't. Explain how.
Clearly I don't. Explain how.
There's a difference in degree. Single-screen campaign is something lots of players do frequently, and the campaign is a major draw for initial sale.Clearly I don't. Explain how.
Dat more-than-two-player glitch.I played Halo 3 with 3-player co-op with my roommates just a few weeks ago.
The number of people who play competitive multiplayer is greater than the number of people who play campaign.The number of people who play the Campaign is greater than the number of people who play Campaign + splitscreen.
And that's just the quantitative reason. Halo is still a story orientated game.
To what degree?The number of people who play competitive multiplayer is greater than the number of people who play campaign.
The number of people who play competitive multiplayer is greater than the number of people who play campaign.
There's a difference in degree. Single-screen campaign is something lots of players do frequently, and the campaign is a major draw for initial sale.
Dat more-than-two-player glitch.
Fuck Off 343i.
Fuck Off and Die, along with the travesty you've turned Halo into.
Please tell me this is a joke post, nobody can be this fucking stupidWow bullshit. Scale back the graphics. Or resolution. Hell tank the frame rate in split screen if you have to.
Typical 343, they still dont get the best parts of Halo.