Unseen 64's Tamaki just released a video on Metroid Prime Hunters development. It also has new information on the elusive Metroid Dread!
https://www.youtube.com/watch?v=UFpLm3Dg7Yg
Tidibts:
-Metroid Prime Hunters was supposed to have a fully-featured singe player campaign, but time and budget constraints forced them to scrap their original vision and focus on multiplayer.
-The final game's SP campaign was based on the multiplayer design and according to one source, "made at the last minute".
-NST was initially considered to assist with Metroid Dread, but it didn't go further than that after Hunters was released.
-Metroid Dread was prototyped and shown to other Nintendo development teams, including NST.
-Dread used 2D graphics. One VIP described it as "looking like a port of Fusion".
-At that point of development, the game had dropped the "Dread" codename and was simply known as "Metroid".
... and more. Great video!
https://www.youtube.com/watch?v=UFpLm3Dg7Yg
Tidibts:
-Metroid Prime Hunters was supposed to have a fully-featured singe player campaign, but time and budget constraints forced them to scrap their original vision and focus on multiplayer.
-The final game's SP campaign was based on the multiplayer design and according to one source, "made at the last minute".
-NST was initially considered to assist with Metroid Dread, but it didn't go further than that after Hunters was released.
-Metroid Dread was prototyped and shown to other Nintendo development teams, including NST.
-Dread used 2D graphics. One VIP described it as "looking like a port of Fusion".
-At that point of development, the game had dropped the "Dread" codename and was simply known as "Metroid".
... and more. Great video!