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Phil Spencer: Parity is a hell of a Clause

ShamePain

Banned
Really, what people's problems with this clause. Extra content doesn't mean devs have to put in some totally new mode or feature, it can be something small like Battletoads in Shovel Knight. I doubt that took much dev time, but was a nice bonus for Xbone users.
 

xxracerxx

Don't worry, I'll vouch for them.
Well "let's work together to make it special" doesn't really sound like an awful requirement either.

Those words mean nothing, though. You talk with us, we will set what you have to do for us to allow you to release the game on our system is what it sounds like to me. It hardly sounds like MS will be footing the bill for the extra content or the man-power from Redmond. But hey, I could be wrong.

Really, what people's problems with this clause. Extra content doesn't mean devs have to put in some totally new mode or feature, it can be something small like Battletoads in Shovel Knight. I doubt that took much dev time, but was a nice bonus for Xbone users.
Holy fucking shit.
 

Dan

No longer boycotting the Wolfenstein franchise
It's going to be better for you, actually, because people don't want last year's game, they want something special and new.
Execs and gamers who think this way are a bane on the industry. Good games are good games, period.
 

VanWinkle

Member
I honestly don't see a problem with his explanation. I was always against the whole "parity clause," but I think their own lack of opening up publicly on it hurt the situation much more than the clause itself did.
 

graywolf323

Member
yesminsirhum1uoyj.jpg

this is the best thing I've seen in a while

I even read it in his voice
 

whippyice

Banned
No one is hating on MS here, we are talking about some of their dumb ass policies. Conflating that into something it is not, is not needed.

Good. i think you may have been mistaking my tone for looking for a fight,
were as it was more of a suspending disbelief
 
No, he has been pretty straight forward it's just somw still just here what they want to here and spin it into a conspiracy/issue. The internet and Gaf do love their drama.

This isn't an issue?

Here's the problem - they are being sly with the clause. Developers here have repeatedly discussed disinterest in this policy. Less indie games are showing up on the Xbox One.

But lolshrugconspiracy
 
I really don't see what the big deal is...
Has this "clause" stopped any popular indie games from coming to the Xbox One?

Hmm, let's see...
Oddworld New & Tasty, Olli Olli, Velocity 2X, Thomas Was Alone, Rogue Legacy, Guacamelee, Binding of Isaac, The Swapper, Mousecraft, Steamworld Dig, Don't Starve

All of those have released or will release on Xbox One after releasing on PS4 first.
 
I really don't see what the big deal is...
Has this "clause" stopped any popular indie games from coming to the Xbox One?

Hmm, let's see...
Oddworld New & Tasty, Olli Olli, Velocity 2X, Thomas Was Alone, Rogue Legacy, Guacamelee, Binding of Isaac, The Swapper, Mousecraft, Steamworld Dig, Don't Starve

All of those have released or will release on Xbox One after releasing on PS4 first.

Guacamelee has been out for months
 

twobear

sputum-flecked apoplexy
I really don't see what the big deal is...
Has this "clause" stopped any popular indie games from coming to the Xbox One?

Hmm, let's see...
Oddworld New & Tasty, Olli Olli, Velocity 2X, Thomas Was Alone, Rogue Legacy, Guacamelee, Binding of Isaac, The Swapper, Mousecraft, Steamworld Dig, Don't Starve

All of those have released or will release on Xbox One after releasing on PS4 first.

the issue isn't big releases, it's small releases that don't have the resources for simultaneous release or bargaining power to arrange exceptions
 

Vanillalite

Ask me about the GAF Notebook
That's a different issue that the "parity clause" doesn't address at all.

Yes it does. Just instead of it being cheaper MS just wants a value add for getting it a year later and trying to sell it as the same price as else where.
 

Stanng243

Member
I really don't see what the big deal is...
Has this "clause" stopped any popular indie games from coming to the Xbox One?

Hmm, let's see...
Oddworld New & Tasty, Olli Olli, Velocity 2X, Thomas Was Alone, Rogue Legacy, Guacamelee, Binding of Isaac, The Swapper, Mousecraft, Steamworld Dig, Don't Starve

All of those have released or will release on Xbox One after releasing on PS4 first.
So if a game is popular it's cool if it can skip the parity Clause? And you don't see a problem with this? If Microsoft is keeping games off its system, but letting the popular ones through, it still hurts the industry. Who knows when the next game will get big. And if Microsoft won't let out on its system because of this, their users suffer.
 
So if a game is popular it's cool if it can skip the parity Clause? And you don't see a problem with this? If Microsoft is keeping games off its system, but letting the popular ones through, it still hurts the industry. Who knows when the next game will get big. And if Microsoft won't let out on its system because of this, their users suffer.

What games have they blocked?

Edit: Seriously, I'd like to know.
The Xbox One has been out for almost 2 years and I've never read anything about Microsoft actually blocking a game because of this.
 

Biker19

Banned
Sigh. I don't like to read through people's post histories. But when people make statements that are so blatantly defensive for no reason, maybe I should start reading them...

I would just ignore them. They would always pull that "post history card" if you don't say anything nice about the company when it's about the company making bad decisions & bad judgments. They've almost always done that to me in Xbox related threads, which is ridiculous, stupid, & childish. And it's downright pathetic.

Anyone who says that this sort of behavior is anything other than a negative fits into two categories:

Ignorance - People who have no concept of dev process/time/costs, who are speculating without a leg to stand on. Speaking with any confidence from this position is laughable.

Shamelss Fandom - Choosing to go to the defense of a corporation for being a toxic force in the development scene because it reflects poorly on their favorite platform is bullshit.

If you can't separate yourself from your affection for a brand/system to recognize how this negatively impacts devs and gamers, and even the owner of that very platform, then you need to step back. And please don't join in the conversation if you're just throwing bullshit around to further obfuscate the conversation.

I agree.
 

Armaros

Member
Yes it does. Just instead of it being cheaper MS just wants a value add for getting it a year later and trying to sell it as the same price as else where.

Except it wouldn't apply to AAA games from big name companies.

Unless you think MS somehow thing is able to tell Activision to give them something special since they are getting delayed CoD DLC.

Or with Bungie and Destiny and its PS4 only DLC.
 

Vanillalite

Ask me about the GAF Notebook
Except it wouldn't apply to AAA games from big name companies.

Unless you think MS somehow thing is able to tell Activision to give them something special since they are getting delayed CoD DLC.

Or with Bungie and Destiny and its PS4 only DLC.

It should cause fuck getting shit later. It's the same shit with Tomb Raider on the PS4. I wouldn't want to buy that shit for $60 on the PS4 a year after the Bone version.

Some AAA companies get this though. Like when Hearthstone released on Android they gave everyone who tried out the Android version a free pack of cards. The Blizzard arm of the company got this.
 

sangreal

Member
Except it wouldn't apply to AAA games from big name companies.

Unless you think MS somehow thing is able to tell Activision to give them something special since they are getting delayed CoD DLC.

Or with Bungie and Destiny and its PS4 only DLC.

They have the same clause for AAA publishers. I already linked to their contrast with Take Two which spells it out. The thing you're missing is there is nothing concrete about this policy. The fact that they put it in writing means nothing because the platform holder always had the final say in what games release on the system. It's a guideline
 

Dan

No longer boycotting the Wolfenstein franchise
Yes it does. Just instead of it being cheaper MS just wants a value add for getting it a year later and trying to sell it as the same price as else where.
It would only be comparable if Microsoft gave devs a choice. They don't, and new features require more significant upfront investments.

This is just stupid. Microsoft needs to stop treating its own customers like babies who can't be allowed to make their own value judgments. If the customers end up so petty as to avoid year-old games simply because Xbox One got them later, then devs will respond accordingly. But quit forcing this shit and pretending they're doing some indisputably positive service.

It should cause fuck getting shit later. It's the same shit with Tomb Raider on the PS4. I wouldn't want to buy that shit for $60 on the PS4 a year after the Bone version.

Some AAA companies get this though. Like when Hearthstone released on Android they gave everyone who tried out the Android version a free pack of cards. The Blizzard arm of the company got this.
If you think devs and publishers should do this, by all means speak with your wallet. But why should any gamer be okay with the platform owner making this decision for both gamers and creators?
 

Biker19

Banned
I like Phil, I really do. But he is the king of telling you what you want to hear.

This is the same guy who was the general manager of Microsoft Game Studios worldwide since 2008. The same guy who was also a part of Microsoft's E3 conferences since E3 2010 with the constant "Halo, Forza, Gears, Kinect, & Media" debacle. The same guy who led the development of "TV, TV, TV, Sports, NFL," etc.

Link 1.

Link 2.

I'm just amazed that people were blindly praising him for everything that he says.

No, he has been pretty straight forward it's just some still just here what they want to here and spin it into a conspiracy/issue. The internet and Gaf do love their drama.

You need to wake up & smell the coffee, dude.
 

Head.spawn

Junior Member
That's a great question. Since they require NDAs to even talk to them we'll never know.

Wouldn't any developer (PS4/VITA too) have to sign an NDA before they begin discussing the inner workings of their business?

So, according to Phil's statement, nothing changed?

Well, considering this is nothing like the "Parity-Clause" that was described at XBO launch... before the hard rule was apparently, release date parity or no release at all. Some how that has morphed into a catch-all phrase to explain anything MS does.
 

krang

Member
I think it's fair enough, to be honest. And as the man says, a game getting released on Xbox after a period of exclusivity elsewhere is going to be old news and unlikely to do huge numbers, so bringing something new to the table is better.
 

harSon

Banned
This is the same guy who was also part of the Kinect craze during the 2010+ years pf the Xbox 360 & the same guy who was also part of NFL, DRM, etc. scandals for Xbox One:

Link 1.

Link 2.

I'm just amazed that people were blindly praising him for everything that he says.

The whole "Phil Spencer is just empty statements" narrative is beyond annoying at this point. And it's as if people have never worked a day in their life before. With headstrong people like Balmer and Mattrick calling the shots, you really think Phil Spencer was a crucial component of all things bad with Xbox? It's a top down business bruh. There's a reason Xbox changed significantly once Balmer and Mattrick were pushed.
 
Wouldn't any developer (PS4/VITA too) have to sign an NDA before they begin discussing the inner workings of their business?
I am about 99% sure devs don't have to sign an NDA just to discuss whether they can publish their own games on a Sony platform. If I am wrong I am sure a dev will come along and correct me shortly.
 

Conduit

Banned
Phil Spencere : It's going to be better for you, actually, because people don't want last year's game, they want something special and new.

Isn't a game that appeared for the first time on the platform something new at all even after 6 months since originally release?

Hey, Elite Dangerous will be something new and fresh when the game came out for the first time on PS4.
 

ClearData

Member
Where are these Xbox owners just screaming at a developer for porting over a game that released first on another platform? They act like doors are getting kicked in and shots are being fired over games coming to Xbox a little later. I have no idea why Microsoft believes this.
 

xxracerxx

Don't worry, I'll vouch for them.
Isn't a game that appeared for the first time on the platform something new at all even after 6 months since originally release?

Hey, Elite Dangerous will be something new and fresh when the game came out for the first time on PS4.
No, you cannot enjoy Elite unless the developers add a PS exclusive skinned ship.
 

Ushay

Member
Sounds like it's still a thing.

Source: interview with Edge magazine, #282.

No it doesn't.

Spencer: I think so. There's this idea that's been named 'parity clause', but there is no clause. We've come out and been very transparent in the last four or five months about exactly what we want.

Seems clear to me.

If there's a developer who's building a game and they just can't get the game done for both platforms - cool. We'll take a staggered release. We've done it before, and we work with them on that.

This sounds like certain indie titles that see a release on another platform first, which we've all seen before. Simple enough, they don't have the resources to do all platforms. XCOM 2 for example.

If another platform does a deal with you as a developer to build an exclusive version of your game for them, and you can't ship on my platform for a year, when the game comes out in a year let's just work together to make it special in some way.

This sounds like the Tomb Raider (Xbox first) or Hellblade (PS4 first) deal to me.

There's nothing about Parity here at all, it's mostly addressing these 'first on XXX platform deals' and exclusivity arrangements like DLC. Isn't parity about the polish of a game? Sorry guys I'm not seeing it here.
 

Steroyd

Member
So basically the platform leader gets the game first and the secondary platforms want a little extra to sell the game. I see can understand the frustration, but when Sony did it for PS3 games, where was the outrage? They are leading this generation and all of sudden this practice is now seen as a bad one.

Sony ditching that clause mid PS3 gen, should tell all you need to know on how detrimental it was overall, hell Sony had that clause reach as far as full retail releases.
 

krang

Member
This sounds like certain indie titles that see a release on another platform first, which we've all seen before. Simple enough, they don't have the resources to do all platforms. XCOM 2 for example.

This sounds like the Tomb Raider (Xbox first) or Hellblade (PS4 first) deal to me.

There's nothing about Parity here at all, it's mostly addressing these 'first on XXX platform deals' and exclusivity arrangements like DLC. Isn't parity about the polish of a game? Sorry guys I'm not seeing it here.

That's how I read it, too. If resource is an issue, that's no issue. If an exclusivity deal has been made, then that's when he feels Xbox owners should have something a little different.
 

harSon

Banned
There is a lot of truth to timed exclusives doing significantly worst on the platform they release after the fact on. If that weren't the case, platform holders wouldn't break the bank to obtain them. Having said that, I don't think it's worth pissing a lot of people off in an attempt to curb the phenomenon.
 

Chris1

Member
I'm kinda on the fence with this whole parity clause dealio. I agree it's shitty the way they've treated it, I mean just come straight out and say what the deal is not the whole "come and talk to us, but when you talk to us sign this NDA".. like wtf.

Then there's the actual parity clause, if your game is coming late then I think Phil should push for extra content for Xbox users, but I don't think it should be an do this or you're game won't be released thing. A simple "you know, since your game was released on other platforms a year ago, I really think you should add something special like a battletoads skin for xbox users, it'd go down well with them", but if they so no then they should just allow them to release it, a game with no extra content is better than no game at all.

On the other hand.. has this parity clause actually blocked any game from coming to xbox?
 
Why are people surprised? Microsoft have spent more time in anti-trust lawsuits than probably any other company on earth lol. This is their bread and butter, half of the reason they even still exist is due to business practices like this.
 
No it doesn't.



Seems clear to me.
You believe, 'this clause is dead, but it also never existed; here are all the things we make developers do so they can self publish on our platform?' When you have the head of id@xbox admitting the clause exists two months ago?

Chris Charla: I actually think we're pretty flexible. What we've always said is that we can't talk about the clause, developers should get in touch
http://www.gamesindustry.biz/articles/2015-04-29-chris-charla

And you also don't believe the devs who post here on GAF who says this clause exists and that their business is negatively affected by it?
 

RiverKwai

Member
If you just look at the amount of games PS4 users have access to, over and above what Xbox One users have access to, it becomes pretty clear that for a variety of reasons, the PS4 is the more attractive console to publish on for devs in general, but especially indie devs.

Devs have said that the perception in the industry is that MS makes you jump through hoops nobody else does in order to publish on the XBO.
Whether you believe in the parity clause or not, MS clearly has an issue attracting some developers and THAT is a problem.
 

autoduelist

Member
"Parity Clause? We don't have no stinkin' parity clause! Just a... equality clause. Yeah, equality clause, that's the ticket! Ha cha cha cha."
 
This sounds like the Tomb Raider (Xbox first) or Hellblade (PS4 first) deal to me.

There's nothing about Parity here at all, it's mostly addressing these 'first on XXX platform deals' and exclusivity arrangements like DLC. Isn't parity about the polish of a game? Sorry guys I'm not seeing it here.

That's how I read it, too. If resource is an issue, that's no issue. If an exclusivity deal has been made, then that's when he feels Xbox owners should have something a little different.

These timed exclusivity deals are made by indie developers because they wouldn't be able to afford or otherwise finish development.

The technical, financial and/or marketing assistance Sony provides in these deals makes it possible to play the final product.

Since Microsoft requires developers to sign an NDA before "coming to the table," we don't have much knowledge about what unfolds in these discussions. If Microsoft is helping developers offset the cost of porting a game to the Xbox One or adding extra content, then it's their responsibility to be transparent. A developer under an NDA can't spread the word for them.
 
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