Well "let's work together to make it special" doesn't really sound like an awful requirement either.
Holy fucking shit.Really, what people's problems with this clause. Extra content doesn't mean devs have to put in some totally new mode or feature, it can be something small like Battletoads in Shovel Knight. I doubt that took much dev time, but was a nice bonus for Xbone users.
Execs and gamers who think this way are a bane on the industry. Good games are good games, period.It's going to be better for you, actually, because people don't want last year's game, they want something special and new.
has this turned into the obligatory its cool to hate Microsoft thread yet ?
Stop.
Execs and gamers who think this way are a bane on the industry. Good games are good games, period.
That IS exactly my point too
Doesn't mean I still want to pay $60 for the N64 version of OOT.
No one is hating on MS here, we are talking about some of their dumb ass policies. Conflating that into something it is not, is not needed.
That's a different issue that the "parity clause" doesn't address at all.Doesn't mean I still want to pay $60 for the N64 version of OOT.
No, he has been pretty straight forward it's just somw still just here what they want to here and spin it into a conspiracy/issue. The internet and Gaf do love their drama.
I really don't see what the big deal is...
Has this "clause" stopped any popular indie games from coming to the Xbox One?
Hmm, let's see...
Oddworld New & Tasty, Olli Olli, Velocity 2X, Thomas Was Alone, Rogue Legacy, Guacamelee, Binding of Isaac, The Swapper, Mousecraft, Steamworld Dig, Don't Starve
All of those have released or will release on Xbox One after releasing on PS4 first.
I really don't see what the big deal is...
Has this "clause" stopped any popular indie games from coming to the Xbox One?
Hmm, let's see...
Oddworld New & Tasty, Olli Olli, Velocity 2X, Thomas Was Alone, Rogue Legacy, Guacamelee, Binding of Isaac, The Swapper, Mousecraft, Steamworld Dig, Don't Starve
All of those have released or will release on Xbox One after releasing on PS4 first.
That's a different issue that the "parity clause" doesn't address at all.
So if a game is popular it's cool if it can skip the parity Clause? And you don't see a problem with this? If Microsoft is keeping games off its system, but letting the popular ones through, it still hurts the industry. Who knows when the next game will get big. And if Microsoft won't let out on its system because of this, their users suffer.I really don't see what the big deal is...
Has this "clause" stopped any popular indie games from coming to the Xbox One?
Hmm, let's see...
Oddworld New & Tasty, Olli Olli, Velocity 2X, Thomas Was Alone, Rogue Legacy, Guacamelee, Binding of Isaac, The Swapper, Mousecraft, Steamworld Dig, Don't Starve
All of those have released or will release on Xbox One after releasing on PS4 first.
So if a game is popular it's cool if it can skip the parity Clause? And you don't see a problem with this? If Microsoft is keeping games off its system, but letting the popular ones through, it still hurts the industry. Who knows when the next game will get big. And if Microsoft won't let out on its system because of this, their users suffer.
Sigh. I don't like to read through people's post histories. But when people make statements that are so blatantly defensive for no reason, maybe I should start reading them...
Anyone who says that this sort of behavior is anything other than a negative fits into two categories:
Ignorance - People who have no concept of dev process/time/costs, who are speculating without a leg to stand on. Speaking with any confidence from this position is laughable.
Shamelss Fandom - Choosing to go to the defense of a corporation for being a toxic force in the development scene because it reflects poorly on their favorite platform is bullshit.
If you can't separate yourself from your affection for a brand/system to recognize how this negatively impacts devs and gamers, and even the owner of that very platform, then you need to step back. And please don't join in the conversation if you're just throwing bullshit around to further obfuscate the conversation.
Yes it does. Just instead of it being cheaper MS just wants a value add for getting it a year later and trying to sell it as the same price as else where.
Except it wouldn't apply to AAA games from big name companies.
Unless you think MS somehow thing is able to tell Activision to give them something special since they are getting delayed CoD DLC.
Or with Bungie and Destiny and its PS4 only DLC.
That's a great question. Since they require NDAs to even talk to them we'll never know.What games have they blocked?
Except it wouldn't apply to AAA games from big name companies.
Unless you think MS somehow thing is able to tell Activision to give them something special since they are getting delayed CoD DLC.
Or with Bungie and Destiny and its PS4 only DLC.
It would only be comparable if Microsoft gave devs a choice. They don't, and new features require more significant upfront investments.Yes it does. Just instead of it being cheaper MS just wants a value add for getting it a year later and trying to sell it as the same price as else where.
If you think devs and publishers should do this, by all means speak with your wallet. But why should any gamer be okay with the platform owner making this decision for both gamers and creators?It should cause fuck getting shit later. It's the same shit with Tomb Raider on the PS4. I wouldn't want to buy that shit for $60 on the PS4 a year after the Bone version.
Some AAA companies get this though. Like when Hearthstone released on Android they gave everyone who tried out the Android version a free pack of cards. The Blizzard arm of the company got this.
I like Phil, I really do. But he is the king of telling you what you want to hear.
No, he has been pretty straight forward it's just some still just here what they want to here and spin it into a conspiracy/issue. The internet and Gaf do love their drama.
That's a great question. Since they require NDAs to even talk to them we'll never know.
So, according to Phil's statement, nothing changed?
Wouldn't any developer (PS4/VITA too) have to sign an NDA before they begin discussing the inner workings of their business?
I am about 99% sure devs don't have to sign an NDA just to discuss whether they can publish their own games on a Sony platform. If I am wrong I am sure a dev will come along and correct me shortly.Wouldn't any developer (PS4/VITA too) have to sign an NDA before they begin discussing the inner workings of their business?
Phil Spencere : It's going to be better for you, actually, because people don't want last year's game, they want something special and new.
No, you cannot enjoy Elite unless the developers add a PS exclusive skinned ship.Isn't a game that appeared for the first time on the platform something new at all even after 6 months since originally release?
Hey, Elite Dangerous will be something new and fresh when the game came out for the first time on PS4.
Sounds like it's still a thing.
Source: interview with Edge magazine, #282.
Spencer: I think so. There's this idea that's been named 'parity clause', but there is no clause. We've come out and been very transparent in the last four or five months about exactly what we want.
If there's a developer who's building a game and they just can't get the game done for both platforms - cool. We'll take a staggered release. We've done it before, and we work with them on that.
If another platform does a deal with you as a developer to build an exclusive version of your game for them, and you can't ship on my platform for a year, when the game comes out in a year let's just work together to make it special in some way.
So basically the platform leader gets the game first and the secondary platforms want a little extra to sell the game. I see can understand the frustration, but when Sony did it for PS3 games, where was the outrage? They are leading this generation and all of sudden this practice is now seen as a bad one.
This sounds like certain indie titles that see a release on another platform first, which we've all seen before. Simple enough, they don't have the resources to do all platforms. XCOM 2 for example.
This sounds like the Tomb Raider (Xbox first) or Hellblade (PS4 first) deal to me.
There's nothing about Parity here at all, it's mostly addressing these 'first on XXX platform deals' and exclusivity arrangements like DLC. Isn't parity about the polish of a game? Sorry guys I'm not seeing it here.
You believe, 'this clause is dead, but it also never existed; here are all the things we make developers do so they can self publish on our platform?' When you have the head of id@xbox admitting the clause exists two months ago?No it doesn't.
Seems clear to me.
http://www.gamesindustry.biz/articles/2015-04-29-chris-charlaChris Charla: I actually think we're pretty flexible. What we've always said is that we can't talk about the clause, developers should get in touch
This sounds like the Tomb Raider (Xbox first) or Hellblade (PS4 first) deal to me.
There's nothing about Parity here at all, it's mostly addressing these 'first on XXX platform deals' and exclusivity arrangements like DLC. Isn't parity about the polish of a game? Sorry guys I'm not seeing it here.
That's how I read it, too. If resource is an issue, that's no issue. If an exclusivity deal has been made, then that's when he feels Xbox owners should have something a little different.