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So besides the mysterious possible Zygarde forme, there's a new Pokemon too?

Macka

Member
Aside from them being temporary in battle and no number, there's no difference. They have level up lists, they have stats, they had design work, they had balance work etc.

Why are you making out Mega Evolutions to be a bad thing? We can't just keep doing the same stuff over and over, we need new concepts like this for the series to stay fresh
I...I don't know how it has to be said for you to acknowledge that there is a clear difference here.

We both agree that they are new designs that take effort to be created, so there's no need to keep restating that. I actually do like Mega Evolutions too; I think it's a cool mechanic in competitive battles (they are game breaking during the story though), and there are a few designs I like. What I don't like - and what is the obvious and undeniable difference you keep ignoring - is that they are coming at the expense of new Pokemon lines. Only 27 new species being introduced in XY was far too low and severely limited my options when building a team, considering I like to use the new Pokemon each gen. I'm not happy about it, and I'm not misguided for feeling that way. Don't be obtuse.

Edit: In comparison, there were at least 50 new evolutionary lines introduced in Gold/Silver. That's not including baby Pokemon or evolutions of previously existing Pokemon (which you really could count since they can be all be used together in your team, unlike Mega Evolutions), and this was the gen that gave us the smallest amount of new Pokemon (prior to XY anyway).
 

Mr-Joker

Banned
But Megas took the design and development away from New Pokéon. They were essentially treated as new ones in development.

Then maybe in future they should prioritise making new Pokémon and traditional new evolution for past gen Pokémon before doing mega, because Game Freak clearly made a mistake in treating them as "new" Pokémon.

I honestly don't mind mega but not at the cost of new Pokémon and traditional new Evolution of past Pokémon, two of the key features that I enjoy from the Pokémon series and was sorely lacking in gen 6.

That's only a problem for pedantic and narrow-minded people who can't think of them as other evolutions. Consider the following:

Elekid --> Electabuzz --> Electivire (gen IV)
Buneary --> Lopunny --> Mega Lopunny (gen VI)

The end result is virtually the same, with the only difference that Buneary's third stage can't use hold items and Elekid's can. And Elekid's third stage has its own Pokédex number, which is apparently important to some fans and the Megas probably also should have gotten, especially from a Pokédex entry/lore perspective. As a trade-off for losing hold items, Mega Evos get the benefit of playing mind games in battle. Useful and fun examples include holding out on Mega Evolving Gengar if the player predicts an incoming Earthquake and thusly keep its immunity to it for a turn longer. Or keeping Gyarados's neutrality to Fairy attacks before Mega Evolving it, until any Fairy threats have been taken out.

Not the same thing.

When Electrabuzz evolves into Electivire it's permanent and Electivire gains a whole new Pokédex entry and numbering.

Electivire is treated as a new species

Mega Lopunny however is not permanent, does not gain whole new Pokédex entry and numbering, in fact the only dex data is in the Form and appearances section of the Pokédex. Heck Mega Lopunny doesn't even change name upon evolving.

Mega Lopunny is not treated as new species.

And to top it off Elekid and Electrabuzz gains the benefit of the Eviolite because they are unevolved Pokémon. Now only Buneary can benefit from it but not Lopunny because she's fully evolved.

This is what meant by form change because they also change Pokémon appearances, type, ability and stats and are not counted as New Pokémon. The only different is that Mega require an item and can only be activated in battle.

Mega are in my eye a Pokémon version of burst mode.
 
Sorry but you know exactly what people mean when they complain about Gen 6 having few new Pokemon. Arguing that Megas are the same thing is kind of pendantic.

I'd imagine that the vast majority of complaints toward Gen 6's low new Pokemon count come from people who have played each game since at least the GBA iterations. Fresh off the heels of a generation that was stocked entirely with new Pokemon, you might scoff at the idea of only 70 new Pokemon, but I feel that the low count was mitigated well by the intelligent placement of these new (and almost universally well designed) Pokemon throughout the map, alongside the profoundly improved variety of Pokemon available for capture across the board. I wasn't complaining about the low count when I got the game because of the sheer variety of teams I could put together, and old favorites I could capture and train (alongside typically underused Pokemon from old gens brought to the forefront as common captures in several areas). And somehow, I'd imagine lapsed players, people new to the series, or people who haven't played every single Pokemon game like some of us, probably don't echo these disappointments, because they're too busy enjoying not running into the exact same mons with little variation in every particular instance of an ecosystem.

Megas are weird and I understand that some people fear for the implications they have for the future of the series, the metagame, Pokemon design, etc. but I don't understand focusing on Megas and their impact on the series while ignoring the huge forward steps X/Y took to increase the biodiversity of a mainline Pokemon region in general.
 

Macka

Member
I'd imagine that the vast majority of complaints toward Gen 6's low new Pokemon count come from people who have played each game since at least the GBA iterations. Fresh off the heels of a generation that was stocked entirely with new Pokemon, you might scoff at the idea of only 70 new Pokemon, but I feel that the low count was mitigated well by the intelligent placement of these new (and almost universally well designed) Pokemon throughout the map, alongside the profoundly improved variety of Pokemon available for capture across the board. I wasn't complaining about the low count when I got the game because of the sheer variety of teams I could put together, and old favorites I could capture and train (alongside typically underused Pokemon from old gens brought to the forefront as common captures in several areas). And somehow, I'd imagine lapsed players, people new to the series, or people who haven't played every single Pokemon game like some of us, probably don't echo these disappointments, because they're too busy enjoying not running into the exact same mons with little variation in every particular instance of an ecosystem.

Megas are weird and I understand that some people fear for the implications they have for the future of the series, the metagame, Pokemon design, etc. but I don't understand focusing on Megas and their impact on the series while ignoring the huge forward steps X/Y took to increase the biodiversity of a mainline Pokemon region in general.
This is a great post. I do agree that XY has an amazing variety of Pokemon to choose from throughout the adventure, and I really hope that this becomes the norm going forward. It was sorely missing in ORAS, but I suppose they wanted to remain true to the originals. Anyway, you're right on the money in that I've played (and replayed) each game in the series to the point where forming a team of brand new Pokemon is the main draw for me at the start of every generation, and I didn't get that with XY. I'm not ignoring the positives; but this is a particularly disappointing downside of Mega Evolutions for me.
 

JoeM86

Member
What if it's the new GF logo?

tumblr_myreply47Y1rpsncgo1_250.gif


No :p
 
I dunno, I have a theory that next year may institute GS Cup rules again. They last did that back in 2010
What's that?
They're Mega-Evolutions in all but name. It's the same system, they even use a similar animation.
Well I know that. It's just an example of gameplay and story integration that causes gameplay to suffer. I don't think they'll ever get rid of the current 1 mega cap though
 

JoeM86

Member
What's that?

Basically the same as VGC now: Doubles, National Pokédex etc. except players may include up to two of the following Pokémon in their Battle Box:
o 150 – Mewtwo
o 249 – Lugia
o 250 – Ho-Oh
o 382 – Kyogre
o 383 – Groudon
o 384 – Rayquaza
o 483 – Dialga
o 484 – Palkia
o 487 – Giratina
o 643 – Reshiram
o 644 – Zekrom
o 646 – Kyurem
o 716 – Xerneas
o 717 – Yveltal
o 718 – Zygarde
 
I just see it as a neat thing to do so they don't essentially have the same format two years in a row.

If they add Rayquaza it becomes a meta of building a team entirely around beating Rayquaza, instead of an actual strategy. Mega-Rayquaza centralizes the game in a bad way because of how hilariously overpowered he is. And you can't even use other Megas to fight him because you'd basically have to have M-Rayquaza on your team as well.
 

JoeM86

Member
If they add Rayquaza it becomes a meta of building a team entirely around beating Rayquaza, instead of an actual strategy. Mega-Rayquaza centralizes the game in a bad way because of how hilariously overpowered he is. And you can't even use other Megas to fight him because you'd basically have to have M-Rayquaza on your team as well.

True enough
 

Tiamant

Member
Then maybe in future they should prioritise making new Pokémon and traditional new evolution for past gen Pokémon before doing mega, because Game Freak clearly made a mistake in treating them as "new" Pokémon.

I honestly don't mind mega but not at the cost of new Pokémon and traditional new Evolution of past Pokémon, two of the key features that I enjoy from the Pokémon series and was sorely lacking in gen 6.



Not the same thing.

When Electrabuzz evolves into Electivire it's permanent and Electivire gains a whole new Pokédex entry and numbering.

Electivire is treated as a new species

Mega Lopunny however is not permanent, does not gain whole new Pokédex entry and numbering, in fact the only dex data is in the Form and appearances section of the Pokédex. Heck Mega Lopunny doesn't even change name upon evolving.

Mega Lopunny is not treated as new species.

And to top it off Elekid and Electrabuzz gains the benefit of the Eviolite because they are unevolved Pokémon. Now only Buneary can benefit from it but not Lopunny because she's fully evolved.

This is what meant by form change because they also change Pokémon appearances, type, ability and stats and are not counted as New Pokémon. The only different is that Mega require an item and can only be activated in battle.

Mega are in my eye a Pokémon version of burst mode.

You just summarized my complaints about megas perfectly. I would also add that some megas make some pokemon very predictable since no one is going to use a regular Beedrill in battle.

I hope that gen 7 brings back regular evos for older pokemon and that it tries harder to fix "useless" ones by more creative methods than just throwing a mega.
 

Boss Doggie

all my loli wolf companions are so moe
An illegal camera shot from a movie theatre? Best not.

All right.

On a related note, people forget one thing with regards to Zygarde

BKitA5z.png


Zygarde has a "hole" in the middle of its head. That thing is expounded in the silhouette.
 

JoeM86

Member
You just summarized my complaints about megas perfectly. I would also add that some megas make some pokemon very predictable since no one is going to use a regular Beedrill in battle.

I hope that gen 7 brings back regular evos for older pokemon and that it tries harder to fix "useless" ones by more creative methods than just throwing a mega.

No-one? Pah ;)
 

L.O.R.D

Member
I think it's anime exclusive , just like carbink in Diancie movie
and there is no new main game is coming this year, I doubt we will see them in the games
 

Hatchtag

Banned
The Zordgrade illegal shot is of the big ass form, not the small one right?

Because holy shit balls that thing looks bad ass.
 

Boss Doggie

all my loli wolf companions are so moe
You know I am tempted to post movie shots, if only because the Ant-Man thread does it a lot lol

The Zordgrade illegal shot is of the big ass form, not the small one right?

Because holy shit balls that thing looks bad ass.

Yep clearer shot of it.

Definitely makes the head look more Zygarde rather than Kyurem (lol). Also has shoulder pads/X-vest.

For the longest time I thought that was its mouth and was very confused.

Maybe it is!
 

Hatchtag

Banned
You know I am tempted to post movie shots, if only because the Ant-Man thread does it a lot lol



Yep clearer shot of it.

Definitely makes the head look more Zygarde rather than Kyurem (lol). Also has shoulder pads/X-vest.



Maybe it is!

The X is interesting. Its body is basically a Y, it has an X plate on it, I gotta wonder where a Z's gonna be on it.
 
Something about the blob being the "eyes" of Zygarde or a smaller form is that I doubt they would show it off at the end of the movie if it wasn't going to be available in the games and at this point, I don't see what would be that point of introducing a weaker Zygarde forme, especially when the silhouette is likely a stronger Zygarde forme. Phione was already made in time for the release of Diamond/Pearl and didn't have a role in a movie.

The blob to Zygarde would probably also be the most drastic form change in the series. At least both Hoopas have the rings and the same general colour scheme. It's possible, but I wouldn't be shocked if it's a similar situation to Munchlax where it's being shown off at least a year before the next generation.
 

Forkball

Member
It sort of looks like some sort of cartoony ghost. We never got a conclusion to the strange ghost sightings from XY, so maybe this is tied in.
 

Sandfox

Member
If they add Rayquaza it becomes a meta of building a team entirely around beating Rayquaza, instead of an actual strategy. Mega-Rayquaza centralizes the game in a bad way because of how hilariously overpowered he is. And you can't even use other Megas to fight him because you'd basically have to have M-Rayquaza on your team as well.

I doubt they care and people would just deal with it like they did with Pokemon in similar roles in the past.
 
X/Y was my least favourite gen almost exclusively thanks to the very small amount of new Pokemon. if the 70-ish pokemon become standard, i would be very sad.
 
X/Y was my least favourite gen almost exclusively thanks to the very small amount of new Pokemon. if the 70-ish pokemon become standard, i would be very sad.

It had 100 new Pokémon which is the same as GSC, and ORAS added another 21 new ones so gen VI is now ahead of gen II and gen IV in that department.
 
It had 100 new Pokémon which is the same as GSC, and ORAS added another 21 new ones so gen VI is now ahead of gen II and gen IV in that department.

in my playtrough i encountered 50ish new pokemon, least of any i've played (tbf, i skipped gold/silver back in the day). that's just not enough for me.
 
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