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New FFXV Worldmap/Car Trailer from PAX

Perfo

Thirteen flew over the cuckoo's nest
I find Prompto very funny actually. I don't like Gladio that's for sure, especially his eng VA that's so banale -.-'
 

ViciousDS

Banned
LOL I meant SNES. Can't you guess that it was a mistake ? You should use your common sense more.

SSSSHHHHHH


he knows nothing


vvvvvvvvvvvv it really is easy


LOL@ FFVII being dead easy. It's one of the easier titles but you can still get bodied in random encounters if you don't know anything.


Also he wasn't part of team #Believe


Isayas on FFVII:R said:
Guys, it's not happening. That dude is a troll who's account was created on 10/9/2014
 

BreakAtmo

Member
Dualshockers (banned site so I can't link it here) may have worked out the rough actual size of FFXV's world map.

DuPPYJT.png

mxTQuYQ.png

ypCGCry.png

C4HanEC.png


The perspective fucks with things but mostly averages out. It'll be nuts if this is correct.

EDIT: Note that the Witcher 3 image is just the main continent, I don't believe it includes Skellige.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Ignis though wouldn't be able to put Prompto in his place if it wasn't for the fact that he acts like hes 12.....I love the interactions they have lol.
I see what they're going for but it's like, everything I hate about that anime archetype into one character.
 

Styles

Member
Looks like Cactuars are in.

FINAL FANTASY XV ‏@FFXVEN 1h1 hour ago
FFXV is action based, open world and immersed in reality! Hajime Tabata answers that FFXV will include cactuar!
 
I don't know where I read it, but I remember recently seeing that Cactuars weren't in, at least yet. So either they added them in that time frame or I read something unreliable or misinterpreted something or am remembering something wrong or pretty much any other variable you can think of.

So basically, "trippin"
 

Styles

Member
I don't know where I read it, but I remember recently seeing that Cactuars weren't in, at least yet. So either they added them in that time frame or I read something unreliable or misinterpreted something or am remembering something wrong or pretty much any other variable you can think of.

So basically, "trippin"

I think Tabata said they were still looking into how they would add them in the game. Tonberry is still up in the air.
 

Philippo

Member
Dualshockers (banned site so I can't link it here) may have worked out the rough actual size of FFXV's world map.

DuPPYJT.png

mxTQuYQ.png

ypCGCry.png

C4HanEC.png


The perspective fucks with things but mostly averages out. It'll be nuts if this is correct.

EDIT: Note that the Witcher 3 image is just the main continent, I don't believe it includes Skellige.

No way in hell it'll be all explorable.

And if it is, i could actually start understanding those who thinks it'll be mostly empty of things to do
although i wouldn't mind

But i guess when you factor in all the various means of transportation (Car, chocobo, boat, airship), it should become much more easy to traverse.
 

hal9001

Banned
Dualshockers (banned site so I can't link it here) may have worked out the rough actual size of FFXV's world map.

DuPPYJT.png

mxTQuYQ.png

ypCGCry.png

C4HanEC.png


The perspective fucks with things but mostly averages out. It'll be nuts if this is correct.

EDIT: Note that the Witcher 3 image is just the main continent, I don't believe it includes Skellige.

939.gif
 

Perfo

Thirteen flew over the cuckoo's nest
If they really manage to make a worldmap that big call me more than impressed.
 

BreakAtmo

Member
No way in hell it'll be all explorable.

And if it is, i could actually start understanding those who thinks it'll be mostly empty of things to do
although i wouldn't mind

But i guess when you factor in all the various means of transportation (Car, chocobo, boat, airship), it should become much more easy to traverse.

Oh, no doubt - I'll bet the vast majority of those mountain ranges, for example, can't be explored and at most have roads you can drive through. Much of it is probably just there to look good from the airship. Still impressive.
 

I think their perspective is mucked up there, it's a square board but they measure one side to be almost three times as large as the other?

Realistically it'll likely be the size of the smallest side - 20km x 20km for 400km^2 total area, same as Just Cause 2. Still incredibly impressive, I mean, there's two cities there that are the size of the city in GTAV.
 

Philippo

Member
Oh, no doubt - I'll bet the vast majority of those mountain ranges, for example, can't be explored and at most have roads you can drive through. Much of it is probably just there to look good from the airship. Still impressive.

Yeah, and as i said i would still be okay with it because it reminds me of older FFs overworlds.
 

BreakAtmo

Member
I think their perspective is mucked up there, it's a square board but they measure one side to be almost three times as large as the other?

Realistically it'll likely be the size of the smallest side - 20km x 20km for 400km^2 total area, same as Just Cause 2. Still incredibly impressive, I mean, there's two cities there that are the size of the city in GTAV.

This was how the article mentioned that:

Now, we face a problem: perspective deforms the map, but we’re lucky. Our peninsulas are close to the center, so the margin of error pretty much averages out. We could deform the map back to a flat plane, but this risks to introduce enormous margins of error, so it’s better to just consider the effect of the perspective at the top cancelling out the effect at the bottom. It’s not perfect, but it works.

The guy used the number of pixels in the image to calculate it. It's not going to be perfect, for sure.
 
Dualshockers (banned site so I can't link it here) may have worked out the rough actual size of FFXV's world map.

DuPPYJT.png

mxTQuYQ.png

ypCGCry.png

C4HanEC.png


The perspective fucks with things but mostly averages out. It'll be nuts if this is correct.

EDIT: Note that the Witcher 3 image is just the main continent, I don't believe it includes Skellige.

Whoa. It makes sense for the world to be that big if the main mode of transportation is a car going much faster than the horse in the Witcher 3 and this game not being entirely open world from the start like GTAV. Still, the size of this world is an incredulous sight.
 
Dualshockers (banned site so I can't link it here) may have worked out the rough actual size of FFXV's world map.

DuPPYJT.png

mxTQuYQ.png

ypCGCry.png

C4HanEC.png


The perspective fucks with things but mostly averages out. It'll be nuts if this is correct.

EDIT: Note that the Witcher 3 image is just the main continent, I don't believe it includes Skellige.

Incredible if true,
Episode duscae was said to be 10% ( IMO) i'ts a small area
H.Tabata said The whole map would be about 10 times that of EP duscae.

Where in that map is duscae region?
And can we re-do the math again considering that info HT gave us?
 

Famassu

Member
Duscae was said to be about 1/10th of the game's world, but the demo was only a small portion of Duscae. It wasn't even near to being ALL of Duscae.
 

Famassu

Member
Probably just guess-work, but the location would make sense. In mythology, Niflheim is a realm of ice. That location is a mountaneous region, so it could be a cold place. It also makes sense from a story POV as well (it's not right in the neigbour of Lucis, but a bit further away). There really aren't any other cities marked on the map that make as much sense to be Niflheim as that one.
 

PaypayTR

Banned
Did Kagari ever said anything about SQ bringing FFXV to other platforms like( NX,PC ?)
Are there any plans of it? I think this game could use some PC help to fix AA problems and AF
 
Incredible if true,
Episode duscae was said to be 10% ( IMO) i'ts a small area
H.Tabata said The whole map would be about 10 times that of EP duscae.

Where in that map is duscae region?
And can we re-do the math again considering that info HT gave us?

Duscae is 10% of the world map. The demo was just a part of Duscae, so we don't actually know how much is "10%" of the map.

I hope dualshockers is completely off-base with that comparison though. That'd be horrible and probably turn me off from doing any side activities at all...


I also don't see how it's any impressive when everything is as dull as it can be. I'm pretty sure any developer can make something that big when you fill it up with nothing...
 

Famassu

Member
It's PS4Bone for now, but they'll consider PC once the console versions are done. Nothing has been said about NX. That is completely dependent on how powerful the hardware is. If it continues Nintendo's line of not going for even remotely powerful hardware and it's just some PS3.5, then I doubt NX will be able to run FFXV and they won't bother.
 

Famassu

Member
Duscae is 10% of the world map. The demo was just a part of Duscae, so we don't actually know how much is "10%" of the map.

I hope dualshockers is completely off-base with that comparison though. That'd be horrible and probably turn me off from doing any side activities at all...


I also don't see how it's any impressive when everything is as dull as it can be. I'm pretty sure any developer can make something that big when you fill it up with nothing...
That's just your opinion. I think it'll be extremely fun driving through the kind of environments we've seen so far. They aren't dull. The coastal area looks pretty.

Again, empty space is not necessarily a problem so long as they manage to signal points of interest in the world well. I think a world that doesn't have crap every 5 feet is far better than something like The Witcher 3 where you can't turn around without bumping into another treasure, enemy camp, village or monster nest.

It'll make the game's world more believable if Lucis and Niflheim aren't a 10 minute drive away from each other.
 
Here's the full one, btw:
hS9ze4o.jpg

There are some interesting pictures/artworks there. You can obviously see Altissia to the right. There also seems to be some interesting monster design at the bottom(strange looking), and next to it, a cool looking train(perhaps the one where Noctis encounters the indoor blizzard). Over that one, there seems to be a heavy industrial area/town that looks sorta out of FFVII(or even Vector-like from FFVI). I think it's interesting that there seems to be some sky "light show" happening(natural phenomenon?) over it.
 

KupoNut

Member
That's just your opinion. I think it'll be extremely fun driving through the kind of environments we've seen so far. They aren't dull. The coastal area looks pretty.

Again, empty space is not necessarily a problem so long as they manage to signal points of interest in the world well. I think a world that doesn't have crap every 5 feet is far better than something like The Witcher 3 where you can't turn around without bumping into another treasure, enemy camp, village or monster nest.

It'll make the game's world more believable if Lucis and Niflheim aren't a 10 minute drive away from each other.

People also forget the roads are a transportation "minigame" to get around to another location. Instead of selecting an area on a map like in The Last Remnant or Lost Odyssey, you have the option to use a car (the Auto mode as seen in the trailer reminds me of a Chocobo porter in FFXIV) and maybe even a Chocobo/airship.

You don't need to get out your car to explore these "boring" parts, but if you want you can do that. Aside from that there will be landmarks and non-drivable areas that act as "dungeons" which seem to be more interesting than the generic highways that the car will drive on. If you don't like those roads, kick back and choose auto driving.

As the post I quoted, it's all about believability and conveying the feeling of being on a journey in a large world, something I miss when games prompt me to instantly go to a location by selecting it from a list.
 
So many things in that video made me remember why I haven't finished a Final Fantasy since 10. Square's direction for the franchise, and especially the Art direction / world design, just don't do it for me anymore.

Do i care that there are 4 different camera modes when in auto-pilot? Hell no, once i have somewhere unlocked, i'll be fast traveling since that road looks linear and boring. And then there's that music...
 

Koozek

Member
There are some interesting pictures/artworks there. You can obviously see Altissia to the right. There also seems to be some interesting monster design at the bottom(strange looking), and next to it, a cool looking train(perhaps the one where Noctis encounters the indoor blizzard). Over that one, there seems to be a heavy industrial area/town that looks sorta out of FFVII(or even Vector-like from FFVI). I think it's interesting that there seems to be some sky "light show" happening(natural phenomenon?) over it.
Ooh right, that's Altissia!

Can anybody here read those Japanese notes? :p
 
Dualshockers (banned site so I can't link it here) may have worked out the rough actual size of FFXV's world map.

DuPPYJT.png

mxTQuYQ.png

ypCGCry.png

C4HanEC.png


The perspective fucks with things but mostly averages out. It'll be nuts if this is correct.

EDIT: Note that the Witcher 3 image is just the main continent, I don't believe it includes Skellige.

This seems so so so incredibly wrong.
 
It'll make the game's world more believable if Lucis and Niflheim aren't a 10 minute drive away from each other.


I think this is the reason why they aren't' going the Dragon Quest VIII route with how the world is presented. I think Square knows some people wouldn't be able to swallow a world that isn't fully scale because the size of the quest and time it tales to travel might bite at them to the point that they won't accept anything not "realistically plausible". This isn't saying there AREN'T people who are more than willing to suspend their disbelief to enjoy it(and maybe give the dev team some slack in creating the world). I'm definitely one of them. But I think a LOT of people just can't, or won't. When you say you are aiming for a realistically presented world, people are going to take that at face value, even if they are full aware that's might not be something they'll like in the end, or a task easy to pull off.

And it's not like they are making an entire world, either(that would be an INSANE task). The look of the map shows that it's basically a region of a continent, not an entire planet. It's like FFXII's map, in a way, You know there's still more to the world(hell, in FFXII, you meet people from other parts of the world that isn't within the explorable regions of the game).

I really hope in the final game the map is a complete sphere.
It won't line up unless you add a considerable amount of land. I'm thinking it's going to be similar to FFXII, not the full world scope, just a region/continent(s) of the world.
 

Mcdohl

Member

This is beautiful. I really hope each area is well designed with things to do, see, and of course while hearing Shimomura's music.

This seems so so so incredibly wrong.

Maybe it's not that wrong, however I really don't think it will be fully explorable. I'm thinking more in terms of FFXII.

I wonder what's the obsession with seamless open worlds, I'm perfectly fine with segmented areas like FFXI, FFXII, FFXIV.
 

muteki

Member
It won't line up unless you add a considerable amount of land. I'm thinking it's going to be similar to FFXII, not the full world scope, just a region/continent(s) of the world.
True, I'm just hoping there is something that we haven't seen yet that would make it line up correctly.

Otherwise that will be a lot of invisible walls on the top and bottom.
 
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