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Gran Turismo 6 Sells 2.37 Million Copies, 72.6 Million For GT Series

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whats weird is this was said some time ago

Screen-Shot-2014-08-28-at-11.36.30-AM.png
 

BadWolf

Member
After GT3 it all went downhill for Polyphony as they focused on the wrong things. Sony might want to ditch the series, or at least wait until the end of the consoles life to get the next one out as Project Cars will fill the gap for years to come.

Hilarious.

Ditch your best selling series with over 70 million units sold Sony!
 
Well, I hope Yamauchi-san and his team at least react somehow (doing something about the hoover-sound of most cars would be a good start, I guess). Next gen graphics alone won't ensure 8-digit sales numbers of the 7th part.
 

jjonez18

Member
That really is sad to hear. But I can't be too sympathetic, since they decided to release it on PS3 the week before PS4 launch and still haven't ported it over. Wth Polyphony/Sony?

I, like many others, at least those who haven't gone to Forza or PC, will be waiting on GT7
 
Oh this thread reminded me of what i did with my gt6 disk a while ago, bought the game thinking the new gt6 would be a refreshing change from gt5, booted up the disk and there were tons of updates skipped them all and just played the 1.0 version and it was terrible and boring...

Never bothered to play the game again or even check out the patches two things put me off

- the sound of the car engines it is god awful what the hell happened ?
- its just gt5 v2.0 nothing much as changed in fact i still play gt5 every now and then it still at least has the top gear test track.
 

ItIsOkBro

Member
I hope the poor timing isn't the only thing they consider. GT6 not promising enough change/improvements is the only reason I didn't buy it. Anyhow, I read that they're improving the sound for GT7 so maybe they're finally evolving and GT7 will breathe new life into the series.
 

etta

my hard graphic balls
Maybe the number in the OP doesn't take digital sales into account?

court documents show this number to be 2.37 million copies for GT6

This is the company stating how many units they sold, right? Why wouldn't they include digital? NPD doesn't track digital because it doesn't have access to internal reports, but the company has access to that, right?
 
People often only think the reason is it's launch, it was also badly marketed and not marketted in some areas, had meh word of mouth, and doesn't have to high a critic appreciation on MC.

The game would be doomed even as a PS4 launch game. I mean it may have sold more but maybe double the current number and a bit more at best.
 

BadWolf

Member
This is the company stating how many units they sold, right? Why wouldn't they include digital? NPD doesn't track digital because it doesn't have access to internal reports, but the company has access to that, right?

Any reasons for that?

Dunno but digital being separate would be the most obvious way to account for higher numbers.

DLC released in July, and this claim is from August.
I can't fathom 130k copies of the game being exchanged in less than two months...

Not only that but even if that happened there would need to be a 100% download rate for that DLC number to make sense. No way that's possible.
 

Vena

Member
Dunno but digital being separate would be the most obvious way to account for higher numbers.

They're not going to report retail-only in a court filing for data about the sales of the title, that makes zero sense. The number that is provided in the court filing is the real deal unless you think that they are lying/misrepresenting their own data to a court judge.

The filings would have to specify retail only if that were the data being presented, otherwise it is a misrepresentation of information if they are presenting retail-only for GT6 while discussing global sales for GT5 which is clearly all inclusive.

It'd be easier to believe that the Bloomberg/Sony download number is simply fudged for "the better".
 
DLC released in July, and this claim is from August.
I can't fathom 130k copies of the game being exchanged in less than two months...

It would also mean that 100% of GT6 owners have played the game during that time span. That's ridiculous. Realistically it should be way lower than 50%. Not to mention that the game's sales can't have dropped to zero since a full year.

I think it's pretty clear that the 2.5 million for downloads are way off if the 2.37 million sales are correct and include worlwide sales.
 

Wagram

Member
That's really bad by GT standards. I wonder if GT7 will return to be a very high profile seller (not that 2m+ is bad, but it's bad by GT standards).
 

ethomaz

Banned
I'm a bit skeptical about these numbers...

Japan: > 500k (Dec 2014)
US: > 500k (my low estimated based in over 300k at launch)
Germany: > 100k (Dec 2013)
UK: > 100k (my low estimate based in the launch)

Full EU, rest of the world, 2 years... and it didn't sold more than 1 million?

Sorry but something feels wrong here... it can be outdated numbers.
 
DLC released in July, and this claim is from August.
I can't fathom 130k copies of the game being exchanged in less than two months...

Not only that but even if that happened there would need to be a 100% download rate for that DLC number to make sense. No way that's possible.

It would also mean that 100% of GT6 owners have played the game during that time span. That's ridiculous. Realistically it should be way lower than 50%. Not to mention that the game's sales can't have dropped to zero since a full year.

I think it's pretty clear that the 2.5 million for downloads are way off if the 2.37 million sales are correct and include worlwide sales.

Wow. Never noticed the dates. So they are pretty much caught lying.
 
They're not going to report retail-only in a court filing for data about the sales of the title, that makes zero sense. The number that is provided in the court filing is the real deal unless you think that they are lying/misrepresenting their own data to a court judge.

The filings would have to specify retail only if that were the data being presented, otherwise it is a misrepresentation of information if they are presenting retail-only for GT6 while discussing global sales for GT5 which is clearly all inclusive.

It'd be easier to believe that the Bloomberg/Sony download number is simply fudged for "the better".

The fudging is way out though. DLC having 100%+ attach rate is nonsensical.
 

ethomaz

Banned
Another hint these numbers are wrong...

The Aston Martin's Vision GT project, the DP-100, was downloaded by over 2.5 million people in Gran Turismo 6 as of August 2014.

only 2.37m copies? that can't be real
It is not... unless it is possible to download more one DLC car than copies of the game.
 
I'm a bit skeptical about these numbers...

Japan: > 500k (Dec 2014)
US: > 500k (my low estimated based in over 300k at launch)
Germany: > 100k (Dec 2013)
UK: > 100k (my low estimate based in the launch)

Full EU, rest of the world, 2 years... and it didn't sold more than 1 million?

Sorry but something feels wrong here... it can be outdated numbers.

The Japanese sales are interesting here. These seem to be confirmed.

GT5: 780k as of Mar 2013
GT6: 500k as of Dec 2014

Meaning that GT5 only sold 56% better than GT6 in Japan.

If the 2.37 million are worldwide sales then 1.87 million have been sold in the rest of the world. GT5 sold 9.88 million copies excluding Japan. Meaning that GT5 would have sold 428% better than GT6 in those regions. That doesn't sound realistic when compared to the japanese sales if you ask me.
 

Vena

Member
The fudging is way out though. DLC having 100%+ attach rate is nonsensical.

I mean, either we think the DLC number is really, really fudged (to the point of just being made-up) or that they are misrepresenting data to a court judge...

One of these is more likely than the other.

If the 2.37 million are worldwide sales then 1.87 million have been sold in the rest of the world. GT5 sold 9.88 million copies excluding Japan. Meaning that GT5 would have sold 428% better than GT6 in those regions. That doesn't sound realistic when compared to the japanese sales if you ask me.

Japan's PS3 audience was still largely very active until early this year.
 

Anth0ny

Member
terrible. they were out of their minds to release it on ps3 in december 2013. this had the potential to be huge if they just released it at ps4 launch, even if it didn't completely take advantage of the console's power. nothing at launch ever does, and the majority of that launch lineup was cross gen games anyways.
 
This is the company stating how many units they sold, right? Why wouldn't they include digital? NPD doesn't track digital because it doesn't have access to internal reports, but the company has access to that, right?

maybe the related court documents are already a little outdated?
 

le-seb

Member
Wow. Never noticed the dates. So they are pretty much caught lying.
Or, you know, Sony may have been asked to provide numbers at the time the original complaint was filed (July 31st, 2014) and this 2.37 million units sold number was what they were certain of, then.
We'd need to see what's referenced as 'Id. ¶ 28.' to know for sure.
 

AndyD

aka andydumi
Expected something like this, I was thinking at most they sold 3 mil.

Launch after PS4 released.
Rumors of a PS4 edition of GT6.
Driveclub initially was going to be a ps4 launch title.

Most of its audience had already spent way too much money to buy a game releasing on a last-gen system.

Pretty much. And now with several games out on PS4, the sales tail GT games usually enjoy is likely gone.
 

ethomaz

Banned
The real question.

When this lawsuit started? I guess the numbers supplied was from when the court asked to Sony these data.

Not the result that happened in August 2015.
 

ethomaz

Banned
How outdated would it be if users here report 2.5 million downloads of a dlc car from last year?
Numbers from launch period? March 2014 (end of fiscal year)? When Sony made the defense in the case?

I want to read the Id. ¶ 28.
 

ghibli99

Member
I was one of them that bought it... and then sold it a few days later. GT7 had better be something special. They lost me after the PS3 generation, which sucks because GT3 & 4 remain my favorites of the series.
 

Z3M0G

Member
When this game came out it felt like it was hot on the heels of GT5 and COMPLETELY unnecessary... and to make matters worst, they killed online support for GT5 not long after that, throwing that much larger userbase under the bus...

Also, didn't the game technically run worst than GT5? I remember one of the reasons I stayed away was because it had screen tearing issues...

What did GT6 even do better than GT5, anyways?
 
The Japanese sales are interesting here. These seem to be confirmed.

GT5: 780k as of Mar 2013
GT6: 500k as of Dec 2014

Meaning that GT5 only sold 56% better than GT6 in Japan.

If the 2.37 million are worldwide sales then 1.87 million have been sold in the rest of the world. GT5 sold 9.88 million copies excluding Japan. Meaning that GT5 would have sold 428% better than GT6 in those regions. That doesn't sound realistic when compared to the japanese sales if you ask me.

The PS4 and Xbox One sell a lot more software in the West than in Japan. A game like Persona 5 is cross gen largely because of the relative strength of the Japanese Ps3 market.
 
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