Tizoc
Member
Just finished reading this excellent article about the development of SoR2/BK2.
http://shmuplations.com/streetsofrage2/
This interview is an in-depth look at the making of Streets of Rage 2 (Bare Knuckle II in Japan) with its designer Ayano Koshiro. Although a veteran of game design whose work has graced classics like Actraiser, Lunar, and Ys, in the West she is still largely unknown except as the sister of famous composer Yuzo Koshiro. In any event, this candid interview serves as an excellent introduction to her own significant contribution to gaming.
This interview appeared on Ancients blog as a celebration of the recent 3DS port of Streets of Rage 2. They also shared the planning docs for the game, including much of Ayano Koshiros original concept art. Ive translated a selection of these for your enjoyment here!
Miss Koshiro gets it-
V. Imagining Streets of Rage 4
Who would the characters be?
Koshiro: Well, one thing is for sure: no moe characters. Just old dudes and tough guys.
And muscleheads, right?
Koshiro: Oh yes, muscles. Muscles, muscles, and more muscles! (laughs)
Who exactly would buy this game? (laughs)
Koshiro: Me. (laughs) I think tastes are changing though and more people are getting into this kind of stuff again. These days everything is just little girls and I think people are getting tired of it.
And I think Streets of Rage fans want that older style.
Koshiro: Yeah, definitely. I dont think it would fly with little moeblobs.
Yeah, this is Bare KNUCKLE after all. You fight with your fists!
Koshiro: Yeah, this is no placed for teddy bears.
The article also has a link for the 3DS SoR 2 interview
Didn't see a thread for this yet, thanks to JCViewtiful for linking to the article~