OrbitalBeard
Member
After being completely and utterly obsessed with this game all week, this news makes me extremely happy : )
Close to beating it and it's certainly an early goty contender if not a sure lock. Generation wise it's up there but Im sure there might be others that are also fantastic, if completely different.Good, the game deserves it. Probably the best game released this generation.
Again the only person I've actually seen upset about this is Blow.
Will get the game for €10 on sale.
The most popular torrent on KAT says 20.6 K in 5 days so it seems piracy is taking a good chunk of potential sales.
Yeah, well, i'm going to wait until the game is 10 cents on Steam!
Scratch that, I'm gonna wait until Blow PAYS ME to play the game!
please get banned shit junior
+23 years in pc gaming has shown me one thing: one of the main factors of how popular a pirated game is how pretty it is. Which makes sense, people just love prettier and prettier games, in fact entire generations of new hardware are done in the industry to have more and prettier graphics..
Close to beating it and it's certainly an early goty contender if not a sure lock. Generation wise it's up there but Im sure there might be others that are also fantastic, if completely different.
What is this game most similar to? Something like the Talos Principal?
I have never paid $40 for a digital game, so it's not priced correctly for me.
I don't care if a game is indie, made on a shoestring budget or cost $100 million to develop. For $40 I want a physical release that comes with actual property rights.
(NB, I have no problem spending much more on a physical release if a game is good.
I recently spent more than $150 on a physical, limited edition copy of DARIUSBURST for PS Vita.)
He basically wants the ability to sell it again. Any "property rights" argument made is just a cover for "I want the ability to sell it in a month"Only difference between digital and physical is a plastic case.
"Property rights" are just the same.
Visually it instantly reminds me of Myst, I imagine that's intentional. But if what you say about Fez is true then that reinforces my worries about the game. It may be not for me as I had similar issues with Braid.I read an interesting comparison with FEZ mechanisms, and a bit Myst
After being completely and utterly obsessed with this game all week, this news makes me extremely happy : )
Maybe they pirate the game because they don't know if it will run decent on their system?
I'll admit to pirating Windows games sometimes to see how they run under Wine before I buy them, making me part of the statistic who usually buy the game after pirating. If they run, that is.I wonder how often this happens. Like genuinely curious
Worth mentioning that only through DD you can get it DRM free (which covers a different aspect of property rights), but yea, if it's resale value you're after, it's kind of a moot point.SomedayTheFire said:Any "property rights" argument made is just a cover for "I want the ability to sell it in a month"
I don't know. There's quite a few recent examples of games doing well at 40$. If your game is good it works. You also have more room to do discounts later without dropping to sub 10$ immediately.
The higher revenue can absolutely be worth fewer copies sold day 1.
Yah - the only two obvious benefits of physical are ability to re-sell and ability to quickly re-install if juggling disk space (although patches can render this benefit moot in some cases).He basically wants the ability to sell it again. Any "property rights" argument made is just a cover for "I want the ability to sell it in a month"
There will be one, but no time frame yet.Question probably asked a million times but will there be a physical version?
I want to jump in now but same with Life is Strange I have no problem to wait a little bit more for disk version.
Only difference between digital and physical is a plastic case.
"Property rights" are just the same.
Yah - the only two obvious benefits of physical are ability to re-sell and ability to quickly re-install if juggling disk space (although patches can render this benefit moot in some cases).
I suppose for offline games there is the third benefit of always having access to the game so long as you still have your old console vs a digital game becoming unavailable for some reason.
Beyond that I can't see any other benefits of one over the other.
well yeah...but you also admit you haven't followed the game much.
There was poster here who said "are you fucking kidding me?" about the price. That's somebody who seems upset. Here's a guy on steam who is clearly upset
http://steamcommunity.com/app/210970/discussions/2/458607518206230191/
You can find other people who seem to be upset in other threads here:http://steamcommunity.com/app/210970/discussions/2/
I mean you're not gonna see people have Boogie/Francis like overblown dramatic meltdowns, but I don't think that should count as the only criteria for being upset
How the fuck do you know that?Looks like the pirated numbers didn't really effect sales. You know, like always.
Question probably asked a million times but will there be a physical version?
I want to jump in now but same with Life is Strange I have no problem to wait a little bit more for disk version.
He basically wants the ability to sell it again. Any "property rights" argument made is just a cover for "I want the ability to sell it in a month"
You can't transfer ownership = you don't own it.
You can also lend physical games to others. Or give them away.
Wasn't it bootyblasted?
How the fuck do you know that?
Excellent. The gaming industry could use more games like The Witness and more people like Blow.
It's amazing.
Of course, not every pirated version is a lost sale, but equally some pirated versions are lost sales, especially down the road with price drops and sales. It's just terribly flawed reasoning to pretend that pirating does not influence sales at all just because the game sells better than the last game that developer made.
And apparently, a developer who feels threatened and annoyed by people who disrespect the large personal financial risk he took is "butthurt." Seriously, what the fuck.
It's amazing.
Of course, not every pirated version is a lost sale, but equally some pirated versions are lost sales, especially down the road with price drops and sales. It's just terribly flawed reasoning to pretend that pirating does not influence sales at all just because the game sells better than the last game that developer made.
And apparently, a developer who feels threatened and annoyed by people who disrespect the large personal financial risk he took is "butthurt." Seriously, what the fuck.