Thanks to Videogamer
MCVUK's Interview with Sam Lake - http://www.mcvuk.com/news/read/reme...-the-studio-s-most-ambitious-game-yet/0164881
Warp me through time if old.
Sam Lake said:Funnily enough the delay came from Microsofts end, he says.
It was looking at its portfolio of upcoming games and were feeling that it would be foolish to have all of these bigger games come out at the same time, essentially fighting among themselves for the audience. So it wanted to stagger them out.
Certainly we were happy to take the extra time and really happy to have that extra time as these are really challenging, complicated projects always. In a big game like this, the polish phase is absolutely essential. We were more than happy to take the extra time. That mainly resulted in much a higher level of polish and iteration and fine-tuning of the experience.
MCVUK's Interview with Sam Lake - http://www.mcvuk.com/news/read/reme...-the-studio-s-most-ambitious-game-yet/0164881
Warp me through time if old.