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Sony GDC 2010 Press Conference (PS Move, PSWii Sports, PSWii Boxing, PSWii Party)

Vinci

Danish
Fenderputty said:
The Wii has sold to a much larger market then the PS2 ever thought of doing. I know plently of people with Wii's that never even played video games before.

I'm not disagreeing with that, but there was a ratio thrown up in the past that said 70% of people who owned the Wii also owned the PS2. Throw in the sales of the 360 and PS3, and I think - excepting the super-late adopters of consoles - it's probably a good portion of the active PS2 userbase covered. And I knew plenty of people who owned PS2s that never played games at all; they just wanted a DVD player.

So I doubt everyone with a PS2 has a system yet, and I'm sure there's more people out there who might one day think about jumping into gaming for the motion.

What is this obsession with motion? It's not about motion, it's about how motion was used with software. Is NSMB Wii selling like a bat out of hell because of its use of motion? No, it's because people want that piece of software - just like they wanted Wii Sports, Wii Fit, Mario Kart, etc. and so on. These people are buying these games for the same reasons that gamers do: They want the game experience.

Nintendo had many of their best designers working on Wii Sports, Wii Fit, Resort, and so on... It wasn't just motion that sold the Wii; it was merely a tool in what they were doing, not the end-all of the product.
 
UntoldDreams said:
Saying things like "Sony was content to take an idea that wasn't theirs" is kind of silly.
You know better than to say things like this.

If McDonalds made the first french fry clearly you aren't going to yell at other restaurants for putting out fries after it was well proven to be popular.

WiiHD is finally here. Its on another platform whether you like it or not.
Now the only complaint should be "Nintendo doesn't make games for it".

You're focusing on the wrong part of my sentence.

Sony is content to take an idea that wasn't theirs and admit that they are absolutely bereft of new ideas.

I've said this twice now. Ultimately noone gives two shits who copied whom, as history will attest. My concern with this is that Sony has been sitting down and watching for almost 5 years and apparently didn't once think "The Wii is a great idea, but let's refine it and address the common complaints". Instead they shit out a clone and called it a day.

When I watched move and the videos I didn't think "Sony wants to improve motion". I thought "Sony wants part of Wii's uncontested market." The Move is a marketing construct; one that was created because Sony wanted a new revenue stream and not because they wanted to improve what Nintendo's already done.. Had they done that, I would have had no problem and actually applauded them.

Make no mistake, the goal of Move is to eat into Nintendo's market: if you haven't done so already, acclimate yourself with the EA port threads; that's all this is pretty much going to amount to.

gofreak said:
I'm just curious, but what do you think of the idea of a HD version of Wii?

Games are games. HD is nice (It's really nice on my PC) but as long as i'm having fun I ultimately don't give a shit.
 
Not sure if this has been posted yet but we have battery life figures...

http://uk.ps3.ign.com/articles/107/1076722p2.html

IGN: What's battery life looking like?

Shu Yoshida: I think we're looking at up to 10 hours with a full charge to play the games.

IGN: Does that hold true for the sub-controller, too?

Shu Yoshida: Sub-controller is much longer. 30 hours.

10 hours is kinda low for a controller... (especially one that has to be charged up and can't have new batteries whacked into it like the Wiimote...)
 

CamHostage

Member
Hey, here's something else weird... I'm not sure that any of the major PlayStation Move games are first party. Many if not all appear to be contracted to external (and many of them first-time) developers.

Sports Champions appears to be by some company called Zindagi.

The Shoot is by Cohort Studios.

Move Party is by Supermassive Games.

Motion Fighters may be a SCE Europe project, I can't tell for sure; John Mclaughlin is an internal staffer but he may just be the producer for an external studio?

TV SuperStars, I can't tell either.
 

Skiesofwonder

Walruses, camels, bears, rabbits, tigers and badgers.
Everyone in here is bitching for the wrong reason.

As a fan of motion-enabled gaming, PS Move was suppose to be a big step in the right direction. It was a chance for other talented developers besides Nintendo (and a select few others) to make actual good, innovative, motion-enabled games. A chance to move the industry forward.

But GDC has proven to me that all Sony is willing to do is copy the same shit that Nintendo has already done (and may I add at a lower level of quality).

That's whats depressing.

Not this fanboy shit you guys are bickering about.
 
DeaconKnowledge said:
You're focusing on the wrong part of my sentence.

Sony is content to take an idea that wasn't theirs and admit that they are absolutely bereft of new ideas.

denethor.jpg



I'm sorry, it was the 'bereft'
 

WinFonda

Member
DeaconKnowledge said:
Sony wanted a new revenue stream and not because they wanted to improve what Nintendo's already done.. Had they done that, I would have had no problem and actually applauded them.
Not to argue any technical specifics between the Move and Wiimote, but I would argue that Sony is improving on it by bringing it to their system with more horsepower, better online and more features. To get the waggle experience I don't have to play in sub-HD graphics with cumbersome friend codes. If that's not an improvement, I don't know what is.
 
DeaconKnowledge said:
You're focusing on the wrong part of my sentence.

Sony is content to take an idea that wasn't theirs and admit that they are absolutely bereft of new ideas.

I've said this twice now. Ultimately noone gives two shits who copied whom, as history will attest. My concern with this is that Sony has been sitting down and watching for almost 5 years and apparently didn't once think "The Wii is a great idea, but let's refine it and address the common complaints". Instead they shit out a clone and called it a day.

When I watched move and the videos I didn't think "Sony wants to improve motion". I thought "Sony wants part of Wii's uncontested market." The Move is a marketing construct; one that was created because Sony wanted a new revenue stream and not because they wanted to improve what Nintendo's already done.. Had they done that, I would have had no problem and actually applauded them.

Make no mistake, the goal of Move is to eat into Nintendo's market: if you haven't done so already, acclimate yourself with th EA port threads; that's all this is pretty much going to amount to.


Games are games. HD is nice (It's really nice on my PC) but as long as i'm having fun I ultimately don't give a shit.

...
And this is surprising why Deacon?

I'm certainly not on the Sony fence saying "No they are white knights of glory who rescue puppies"... Because Sony is a big old greedy company just like Nintendo and just like Microsoft. (Please note I included Nintendo don't you dare put them on a pedestal)

If Sony finds a way to "get more money" by improving on the Wiimote they will most certainly do so. This is also not surprising and it is apparently what they are trying to do whether they succeed is unknown.

Frankly, if they found a way to suck money out of you by tricking you I think most corporations would probably be happy to do so. Again this is not surprising.

Why the angry face Deacon? Its like saying Republicans are lying scum yet the Democrats are also liars so the message gets lost.
 

gofreak

GAF's Bob Woodward
[Nintex] said:
I'm willing to give Sony the benefit of the doubt but I have to give this one to the Nintendo fans.

I wonder what those 'Nintendo fans', again, think of the idea of Nintendo releasing a HD version of Wii.

Something tells me that most of them - maybe not all, but most - would splooge their pants at the prospect, and the prospect of Nintendo expanding the availability of content on their platform into the HD space, and at the prospect of Nintendo making HD games. Getting their system into porting range of the range of content that's overlooked their system to date too. Something tells me, however uninnovative this would be, however marginal the impact on sales, they'd see the value in such a move.

Yet if the HD consoles adopt the same principle in the other direction - extend into Wii's space on the same terms, to allow their first parties create games with a 'wiimote', and to bring their systems into porting range of Wii.... it's a really bad idea and should be mocked for its lack of innovation?

By doing that, by deriding the introduction of 'just' this to a HD platform, they're really just inadvertently suggesting that the stuff they've stood by for the last x years isn't all that valuable or interesting.

It's highlighted an amazing level of partisanship and possessiveness.
 
Just caught up and watched the presentation.

Honestly, I have to say that I am impressed. Although it has a blantant wii inspired theme, I really think that the hardware may really provide for the games. While with games like Socom 4 I don't see myself using anything besides the standard remote, it is still nice to see the Move controllers work.

I am really curious how the Move marketing will go and how it will be recieved. $100 isn't the worst pricing if people really feel there is a solid, well backed reason to buy it.
 

-COOLIO-

The Everyman
Flachmatuch said:
Yep. And it was a stupid, stupid thing to do for Sony that might bankrupt them. MS lost a few billions too.
the 360 and ps3 are bankrupting sony and ms?

well the early costs were probably tough to bear but now costs are down, this motion stuff will probably be straight up money making from the get go even if it sells poorly. which it wont.

move giving the advantage in online shooters is pretty much guaranteed success alone.
 
Vinci said:
What is this obsession with motion? It's not about motion, it's about how motion was used with software. Is NSMB Wii selling like a bat out of hell because of its use of motion? No, it's because people want that piece of software - just like they wanted Wii Sports, Wii Fit, Mario Kart, etc. and so on. These people are buying these games for the same reasons that gamers do: They want the game experience.

Nintendo had many of their best designers working on Wii Sports, Wii Fit, Resort, and so on... It wasn't just motion that sold the Wii; it was merely a tool in what they were doing, not the end-all of the product.


I'm going to have to disagree there. At least a little bit. Sure the motion needs to be used properly. Wii Sports seems like an obvious use for the tool. Driving games as well. Almost everyone I know that has one though, like the use of motion rather then using sticks to control the game. It's simple and it translates well to the causal audience. That's the main reason they have one. Most of these people never even noticed the lag the old controllers had. It stood out like a soar thumb to me.

As far as the ratio's, I'm sure neither of us are 100% correct. People are still buying systems like crazy. So it's either more people are buying systems then 10 years ago or, we're about to start seeing major drops in systems sold.
 

Vinci

Danish
Skiesofwonder said:
Everyone in here is bitching for the wrong reason.

As a fan of motion-enabled gaming, PS Move was suppose to be a big step in the right direction. It was a chance for other talented developers besides Nintendo (and a select few others) to make actual good, innovative, motion-enabled games. A chance to move the industry forward.

But GDC has proven to me that all Sony is willing to do is copy the same shit that Nintendo has already done (and may I add at a lower level of quality).

That's whats depressing.

Not this fanboy shit you guys are bickering about.

And this is really my biggest issue with Move at the moment. It's a money-grab; that's all. In fact, the only thing they showed that I'm reasonably interested in is Socom and that's because it's being developed by people who know what they're doing, not some random no-name outfit Sony threw together three months ago.
 
Skiesofwonder said:
Everyone in here is bitching for the wrong reason.

As a fan of motion-enabled gaming, PS Move was suppose to be a big step in the right direction. It was a chance for other talented developers besides Nintendo (and a select few others) to make actual good, innovative, motion-enabled games. A chance to move the industry forward.

But GDC has proven to me that all Sony is willing to do is copy the same shit that Nintendo has already done (and may I add at a lower level of quality).

That's whats depressing.

Not this fanboy shit you guys are bickering about.
2r5c1nq.gif
 
WinFonda said:
Not to argue any technical specifics between the Move and Wiimote, but I would argue that Sony is improving on it by bringing it to their system with more horsepower, better online and more features. To get the waggle experience I don't have to play in sub-HD graphics with cumbersome friend codes. If that's not an improvement, I don't know what is.

Too many assumptions here. The most important being that friend codes are necessary - that's becoming less prevalent as more online games come out. The second assumption is that you will be getting lots of feature rich games that use Move. They may come in time, but as it stands, Sony is trying to reel in the casuals first - just like Nintendo did - and then convert them to 'hardcores' or fanboys.

Of course, HD graphics are the only tangible quality to these games compared to Wii games.. but even then, they're not exactly the prettiest. In all likelihood, there will be a decent library of games that using Move that are perhaps, innovative, but that will be at least a couple years from now.
 

Ding

Member
Vinci said:
Sounds like that would take a great deal of practice then. I'm not dismissing the idea of head tracking, but... it seems potentially very problematic to me.
People have been doing it forever on the PC. Racing and flight-sim nerds, mostly. I've never gotten the chance to try it myself, but folks claim that it's extremely intuitive and takes just minutes to become used to. "Greatest thing since sliced bread," seems to be a common refrain. I doubt that they all are lying and/or deluded.

Obligatory head tracking video.

EDIT: So beaten.
 
Vinci said:
And this is really my biggest issue with Move at the moment. It's a money-grab; that's all. In fact, the only thing they showed that I'm reasonably interested in is Socom and that's because it's being developed by people who know what they're doing, not some random no-name outfit Sony threw together three months ago.

Did you really expect Sony to pull out their big guns at GDC so that when E3 rolled around they were just reshowing some old shit while everyone else was unveiling new stuff?
 

[Nintex]

Member
gofreak said:
I wonder what those 'Nintendo fans', again, think of the idea of Nintendo releasing a HD version of Wii.

Something tells me that most of them - maybe not all, but most - would splooge their pants at the prospect, and the prospect of Nintendo expanding the availability of content on their platform into the HD space, and at the prospect of Nintendo making HD games. Getting their system into porting range of the range of content that's overlooked their system to date too. Something tells me, however uninnovative this would be, however marginal the impact on sales, they'd see the value in such a move.

Yet if the HD consoles adopt the same principle in the other direction - extend into Wii's space on the same terms, to allow their first parties create games with a 'wiimote', and to bring their systems into porting range of Wii.... it's a really bad idea and should be mocked for its lack of innovation?

By doing that, by deriding the introduction of 'just' this to a HD platform, they're really just inadvertently suggesting that the stuff they've stood by for the last x years isn't all that valuable or interesting.

It's highlighted an amazing level of partisanship and possessiveness.
But yet Nintendo is a smart enough company not to do everything their fans want/ask and despite all the bitching Nintendo mostly made the right calls. Sony really has some damage control to do this E3. They need to show some great games that show improvements in both gameplay and graphics. Killzone 3 with Move support seems like a nice first step towards that goal.

Right now MS is lucky to have a guy like Molyneux on their team, sure the Milo stuff was creepy but at least it was something new and different.

If Sony wants to take this fight to Nintendo they need to come up with more interesting games. Lets face it, the third parties on the Wii failed hard but yet those third parties often sell more games on PS3 than Sony themselves. Sony software is just now taking off with Uncharted 2 and there's even a shortage of Heavy Rain. They've finally managed to deliver diversity and quality and they're going to piss it all away with a rather weak Move line-up.

I haven't heard much from Naughty Dog or Ueda yet on this thing it seems that Sony marketing is more interested in Move than the SCE developers are.
 
Belfast said:
My problem is that it's just another motion gimmick. Without a wrap-around display, you're still having to keep your eyes fixed on the screen right in front of you, making it rather.... useless, and perhaps detrimental, to significantly move your head.

If your PC screen was a magic window to another dimension where aliens were trying to reach into the window to eat your face...

I can pretty much guarantee you would tilt & move your head around left and right up and down trying to look into every corner of the screen through to the other side... changing angles to see everything possible.

That is part of face tracking.

The screen perspective can be shifted to mimic a 3D window into another location so it feels like you are looking through a window.
 
-COOLIO- said:
the 360 and ps3 are bankrupting sony and ms?

well the early costs were probably tough to bear but now costs are down, this motion stuff will probably be straight up money making from the get go even if it sells poorly. which it wont.

Overall, they're both going to lose billions on this gen. They're doing better now of course, but overall, I think this kind of indicates that HD was not worth it from a financial pov. Here's Psychotext's post

move giving the advantage in online shooters is pretty much guaranteed success alone.

I really hope this is true (the advantage thing) :)
 

nicknick

Member
Just tried Move out at GDC. This one's a non-starter, folks -- just not much fun. Monchichi game looked moderately interesting, however. I guess. Oh, I also took a pic. I think the expression on the dude with the blue ball sums up my thoughts.

fail.jpg
 

Raist

Banned
WrikaWrek said:
Let me just say, a couple of people here went from "Waggle is shit" to "Waggle is the shit" like that.

I've never seen you bring up that point in any Natal thread. So I guess we can expect you to do so in the next one? See you during E3?
 

WinFonda

Member
mentalfloss said:
Too many assumptions here. The most important being that friend codes are necessary - that's becoming less prevalent as more online games come out. The second assumption is that you will be getting lots of feature rich games that use Move. They may come in time, but as it stands, Sony is trying to reel in the casuals first - just like Nintendo did - and then convert them to 'hardcores' or fanboys.

Of course, HD graphics are the only tangible quality to these games compared to Wii games.. but even then, they're not exactly the prettiest. In all likelihood, there will be a decent library of games that using Move that are perhaps, innovative, but that will be at least a couple years from now.
Perhaps you would feel differently if it was the Wii with HD graphics and more robust online service. Fom a feature point of view, we know trophies are mandated -- so even the most basic titles will have that.

And I don't think I'm making assumptions. It's just my opinion. If you don't value what I value, that's fine, but to me it's about the overall package and not just one device vs the other device.
 

Afrikan

Member
CamHostage said:
Hey, here's something else weird... I'm not sure that any of the major PlayStation Move games are first party. Many if not all appear to be contracted to external (and many of them first-time) developers.

Sports Champions appears to be by some company called Zindagi.

The Shoot is by Cohort Studios.

Move Party is by Supermassive Games.

Motion Fighters may be a SCE Europe project, I can't tell for sure; John Mclaughlin is an internal staffer but he may just be the producer for an external studio?

TV SuperStars, I can't tell either.

some are by passing your post...

but I think it shows that PS3 owners(or fake PS3 owners) don't have to worry about their favorite devs spending too much time working on "crap" family/wii/casual type games......and the hardcore games will still continue to release year in and year out....

some might still complain that money shouldn't be spent there....well, again Sony has spend $$ on R&D for motion tech for years now....it is time for them to collect on their tech.......besides I'm sure Sony's top decision makers want a piece of that casual pie....so this money was going to be put aside for casual gaming either way.
 

WrikaWrek

Banned
Raist said:
I've never seen you bring up that point in any Natal thread. So I guess we can expect you to do so in the next one? See you during E3?

Are you kidding me?

I always said Natal was something i was not interested in at all, won't buy it and i would've preferred for MS to spend money on games like God Of War 3 like Sony does.

The only thing i can say about Natal aside from that, its that it's at least a technological change, it's new, and they are clearly trying to go for a disruptive move (too soon), unlike Sony.

That said, Natal is not Move, at all. Move is Wii motion Plus with a Playstation logo, Natal is quite a bit different.
 

Raist

Banned
WrikaWrek said:
Are you kidding me?

I always said Natal was something i was not interested in at all, won't buy it and i would've preferred for MS to spend money on games like God Of War 3 like Sony does.

The only thing i can say about Natal aside from that, its that it's at least a technological change, it's new, and they are clearly trying to go for a disruptive move (too soon), unlike Sony.

Which is not answering my question AT ALL.

That said, Natal is not Move, at all. Move is Wii motion Plus with a Playstation logo, Natal is quite a bit different.

Well if you want to make these kind of mistaken comparisons, Natal is eyetoy with a MS logo.
 
Why on earth are you people bickering? Sony's motion control setup may not be all that "original" (hint: they accomplished some interesting feats of engineering in order to get around Nintendo's patents), but it works. Just because Nintendo found an ergonomic setup that provides the most reliable input possible given today's tech limitations doesn't mean that anyone else who uses it is somehow "cheating". People who expected Move to be a Great Leap Forward over the Wiimote would do well to remember that Nintendo spent millions coming up with the idea in the first place, developing and perfecting it since the N64 days. If there were a better setup given today's tech, they'd have found it.

I'm just glad that motion controls are finally starting to become the minimum standard. This is an exciting development and bodes well for everyone but those closed-minded reactionaries who for whatever reason hate moving their wrists.
 
WinFonda said:
Perhaps you would feel differently if it was the Wii with HD graphics and more robust online service. Fom a feature point of view, we know trophies are mandated -- so even the most basic titles will have that.

And I don't think I'm making assumptions. It's just my opinion. If you don't value what I value, that's fine, but to me it's about the overall package and not just one device vs the other device.

Ah, true. I don`t really care about trophies or achievements so never thought of that.
 
Skiesofwonder said:
Everyone in here is bitching for the wrong reason.

As a fan of motion-enabled gaming, PS Move was supposed to be a big-step in the right direction. It was a chance for other talent developers besides Nintendo (and a select few others) to make actual good motion games. A chance to move the industry forward.
This is 100% Thuth
Bt then ...
But GDC has proven to me that Sony is doing the same shit Nintendo has done, but not even as good.

That's whats depressing.

This is 100% wrong. GDC and this event by Sony was about showing developers and anyone else that tuned in that thier tech works as promised, from the basic pointing to the augmented reality to the 1:1 motion tracking in 3d space. All the big games , Move and Non-Move games will be at E3. Ofcourse Sony going to show a sports games, a weapons fighting game, and an on-rail shooters it's the easiest and most reconizable way show off their tech. Those games are a natural fit for anytype of motion based controlls.

There's Going to be Move "Everybody" Golf, Tennis and High Velocity Bowling. Not because their ripping off Nintendo but becuase those games come easiest with motion controlls. And they'll show Camera based games like Move party to show their Augmented Reaility. Sony did their Job yesterday, They showed their Tech.

If your waiting to see something diffrenet from what Nintendo is doing/done then you'll have to wait till the Realy talented developers have some time with it. Because most third party stull will fall into the above examples because their the easiest ways to do motion based gaming.
 
UntoldDreams said:
...
And this is surprising why Deacon?

I'm certainly not on the Sony fence saying "No they are white knights of glory who rescue puppies"... Because Sony is a big old greedy company just like Nintendo and just like Microsoft. (Please note I included Nintendo don't you dare put them on a pedestal)

If Sony finds a way to "get more money" by improving on the Wiimote they will most certainly do so. This is also not surprising and it is apparently what they are trying to do whether they succeed is unknown.

Frankly, if they found a way to suck money out of you by tricking you I think most corporations would probably be happy to do so. Again this is not surprising.

Why the angry face Deacon? Its like saying Republicans are lying scum yet the Democrats are also liars so the message gets lost.

You're still too focused on this Nintendo vs. Sony thing.

Let me ask you, is what YOU want for Sony to get more money? Is it for motion controls to mature and become a valid form of input? Or does it not matter because hey, Sony's doing it, so it's cool.

That's my questioning here. What are we championing? A few degrees more of (arguably) better control? The problem with Move is that the only improvement you're getting with it is what the PS3 had ALREADY; HD graphics. Wii HD. Granted, Wii HD alone will attract a few people. However, Can we really say that those people weren't ALREADY attracted to the PS3?

Skiesofwonder said:
Everyone in here is bitching for the wrong reason.

As a fan of motion-enabled gaming, PS Move was suppose to be a big step in the right direction. It was a chance for other talented developers besides Nintendo (and a select few others) to make actual good, innovative, motion-enabled games. A chance to move the industry forward.

But GDC has proven to me that all Sony is willing to do is copy the same shit that Nintendo has already done (and may I add at a lower level of quality).

That's whats depressing.

Not this fanboy shit you guys are bickering about.


BAM. Skiesofwonder gets it.
 

WrikaWrek

Banned
Raist said:
Which is not answering my question AT ALL.



Well if you want to make these kind of mistaken comparisons, Natal is eyetoy with a MS logo.


I am answering by telling you it's hard for me to tell people they went from X to Y real fast on Waggle on a Natal Thread, when Natal isn't a waggle device (Waggle is synonimous of Wiimote).


Mistaken comparisons? Really? You are trying to tell me there's something incredibly different from Move and Wii Motion plus?
 

gofreak

GAF's Bob Woodward
[Nintex] said:
But yet Nintendo is a smart enough company not to do everything their fans want/ask

Whether they do or not is up in the air and not really the point of my post.

There's been a lot of questioning from Nintendo fans here about the value of doing this, the point of it, the lack of innovation and so on and so forth. A lot of derision of it from that particular gallery.

Yet the point of it is exactly the same point of a potential HD upgrade to Wii...yet I'm guessing IF the latter were to happen it would be received in a remarkably different way by the same people. Further, I think current 'HD' fans wouldn't be nearly as derisory of it as some Nintendo fans are of the idea of a Wiimote being adopted onto the HD platforms.
 

RJT

Member
gofreak said:
I wonder what those 'Nintendo fans', again, think of the idea of Nintendo releasing a HD version of Wii.

Something tells me that most of them - maybe not all, but most - would splooge their pants at the prospect, and the prospect of Nintendo expanding the availability of content on their platform into the HD space, and at the prospect of Nintendo making HD games. Getting their system into porting range of the range of content that's overlooked their system to date too. Something tells me, however uninnovative this would be, however marginal the impact on sales, they'd see the value in such a move.

Yet if the HD consoles adopt the same principle in the other direction - extend into Wii's space on the same terms, to allow their first parties create games with a 'wiimote', and to bring their systems into porting range of Wii.... it's a really bad idea and should be mocked for its lack of innovation?

By doing that, by deriding the introduction of 'just' this to a HD platform, they're really just inadvertently suggesting that the stuff they've stood by for the last x years isn't all that valuable or interesting.

It's highlighted an amazing level of partisanship and possessiveness.
If Nintendo goes HD and all it has to show is Wii Sports with better graphics, then it would be mocked for its lack of innovation.
 
2r5c1nq.gif


Does everyone who quotes this realize that the "sword" actually spins the opposite direction that the guy spins the "Move"? :D

I just find it funny when everyone replies with this to prove how it's more advance than the Wii while this glaring error is there. Yes I KNOW it's minor and overall it's impressive I just laugh every time I see the thing spinning the wrong way.
 

[Nintex]

Member
Afrikan said:
some are by passing your post...

but I think it shows that PS3 owners(or fake PS3 owners) don't have to worry about their favorite devs spending too much time working on "crap" family/wii/casual type games......and the hardcore games will still continue to release year in and year out....

some might still complain that money shouldn't be spent there....well, again Sony has spend $$ on R&D for motion tech for years now....it is time for them to collect on their tech.......besides I'm sure Sony's top decision makers want a piece of that casual pie....so this money was going to be put aside for casual gaming either way.
It seems like a huge waste of R&D money if the top class developers aren't working on Move games. This won't take off unless Sony puts their full weight behind it and I don't think they've convinced everyone in the company that this is the right course of action.

Also if a good developer made casual/family games than the games wouldn't look like shovelware and would probably bring something new to the table as well.
 
[Nintex] said:
But yet Nintendo is a smart enough company not to do everything their fans want/ask and despite all the bitching Nintendo mostly made the right calls. Sony really has some damage control to do this E3. They need to show some great games that show improvements in both gameplay and graphics. Killzone 3 with Move support seems like a nice first step towards that goal.

I think you've said that about Sony every E3 since the PS3 came out. :lol
 

Raist

Banned
WrikaWrek said:
I am answering by telling you it's hard for me to tell people they went from X to Y real fast on Waggle on a Natal Thread, when Natal isn't a waggle device (Waggle is synonimous of Wiimote).


Mistaken comparisons? Really? You are trying to tell me there's something incredibly different from Move and Wii Motion plus?

Ah, semantics.

And you're telling me there's something incredibly different between the eyetoy and Natal?
 
Flachmatuch said:
technology may need to be a lot better for the Sony wand to achieve the same results.

Sure, that may be true. I think for pointing it's clear that the Wii's approach, or some variant thereof, is the sweet spot on the capability-expense curve and that's why Nintendo went with it rather than a technique like the one used in Move.

My point, though, is that there's no inherent reason to believe that Move can't achieve the level of precision possible on the Wii -- it's certainly possible on a technical level for the technology they are using to do so, given sufficient resolution. The question is really whether it actually does in practice, and there's really no good way to know that until the tech is in people's hands.

gofreak said:
I wonder what those 'Nintendo fans', again, think of the idea of Nintendo releasing a HD version of Wii.

Are you talking about the manbabies who populate GAF threads, or the actual paying consumers that made the Wii a ginormous hit on the marketplace? Because you are going to get two very different answers.
 

gofreak

GAF's Bob Woodward
[Nintex] said:
It seems like a huge waste of R&D money if the top class developers aren't working on Move games. This won't take off unless Sony puts their full weight behind it and I don't think they've convinced everyone in the company that this is the right course of action.

Creatively, the approach they're taking is the best approach. Let studios find their way to it if they see the value rather than forcing it. They claim that more and more are coming on board. Not all at the same time, some started with it earlier than others, but they say that it's gaining increasing excitement.

But it should not be forced. It is an additional tool, not the exclusive one.

charlequin said:
Are you talking about the manbabies who populate GAF threads, or the actual paying consumers that made the Wii a ginormous hit on the marketplace? Because you are going to get two very different answers.

The former.
 
RJT said:
If Nintendo goes HD and all it has to show is Wii Sports with better graphics, then it would be mocked for its lack of innovation.


More importantly, If Nintendo did that people would say "Why do I want that, I already have a Wii?" Hell, Nintendo has repeatedly said that their next jump won't be just an HD graphics upgrade.

Behold your Market Move.
 
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