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Uncharted 4 Trailer runs in-engine, in-game, in realtime on a single PS4 at 1080p60

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Reese-015

Member
This.

I'm sorry guys but we gotta be a bit realistic. The IQ just looks beyond anything I've seen aside from major supersampling and nobody from Naughty Dog has literally been quoted saying "real-time", I believe it's reporters misconstruing 'in-game' and 'captured on a ps4' as 'real-time'. ND is using the same terminology as they did with The Last of Us trailers that also ended up having higher IQ than the eventual game.

Quoting myself. Called it back in 2014 and never doubted it because the original teaser was obviously impossible. Maybe through some insane technical wizardry and advances in anti-aliasing/multisampling/post fx they'll achieve tightly managed cutscenes in real-time like that at 60fps somewhere at the end of the PS4's life cycle or something but at that point in time, and today still, it's obvious to anyone who has some grasp on real-time graphics that this was not going to be the fidelity of the actual game or even its real-time cutscenes.

Was kinda baffled at the time how all of NeoGAF was lapping it up saying hey it's Naughty Gods, don't doubt them, it's true, they are wizards... They definitely are wizards and U4 is one of the absolute best looking games ever, no doubt about that. But people's hopes and claims with the initial teaser were way too unrealistic.

That being said, I gotta say Naughty Dog did still exceed my expectations. Past days I found myself checking footage from the actual final game to see if their AA solution is really as good as it has been looking in recent previews and goddamn it, it is. Very impressive. Hard to spot any shimmering or jaggies at all, all while the overall image still looks sharp and there's huuuge amounts of detail, fx and pretty advanced shaders being thrown around. Very very impressive.


...still tho. Allow me to have my "told you so, bitchez" moment here.
 

HeelPower

Member
Its neither a lie nor a downgrade, its just that they didn't have the ressources to make every part of the look and run as good as the teaser.

The exact same thing happened with every game that's been "downgraded",from DS2 to Witcher 3.

Devs overestimating hardware,lack of time/realistic budget etc.

No one downgrades to fulfill some evil ultimate plan.
 
Not saying they matched it, I don't think they did. But even in worse lighting, with worse highlights, no wet shader etc, the gameplay model (not cutscene like with the reveal) is still incredible.

m9aXZs5.jpg~original


qP4LVsV.jpg~original

And I thought Lara was impressive, and it still is but this... this is quite crazy to be honest. Don't know about you guys, but if we'd have his character model under the same lighting conditions as the E3 reveal, I don't think they are far off.
 
If anything they overestimated their time budget.
What happened here is that they polished a short part of the game to have it running at 1080p 60FPS on Ps4 and later noticed that they don't have the time to optimize every last segment of the game to that level, so they decided on 30FPS.

Its neither a lie nor a downgrade, its just that they didn't have the ressources to make every part of the look and run as good as the teaser.

Biting off more than you chew is still a perfectly acceptable for critique though. Devs should be held responsible to putting out representative work that isn't actually representative. I'm not talking about a story changing completely or a complete reworking of gameplay systems, mind you.

Naughty Dog put out this trailer that they should have known was not feasible on the PS4. They've finished the game and it, by many respects, is one of the best looking games in the industry. There have been improvements over this trailer. I feel Drake's skin shader looks better, more realistic, in the retail than in the E32014 trailer. Hair took a hit though. There will be more trade-offs along the way, that's the way game dev works. Still, its not unfair or biased to point out when game companies make a promise they can't deliver on.

If this was an internal test that never saw the light of day, there'd be no issue.
 
uncompressed gameplay png vs a jpeg screenshot from the e3 2014 trailer from Frank Tzeng's portfolio.
There is visible hair dithering.
yfCmF5.png


oSgewZ.png

YipSi5.jpg


The gameplay shot is closer to the camera than the 2014 one. In theory it should have better iq but look at the hair, look at the micro details.

In regards to skin shading
rYAh9w.png

JSfMy0.jpg


Which honestly looks better and more realistic to you?

edit:
arm hair in reveal trailer:
zW3rYE.gif

QV6KvN.png

4jMAB9.jpeg


Lol hair does not look dithered in the final game, this photo was taken during movement. You are seeing the post processed AA solution and motion blur in this photo. Notice the blur by the eyes. Please don't take this photo as an example of final games hair
 

nib95

Banned
Biting off more than you chew is still a perfectly acceptable for critique though. Devs should be held responsible to putting out representative work that isn't actually representative. I'm not talking about a story changing completely or a complete reworking of gameplay systems, mind you.

Naughty Dog put out this trailer that they should have known was not feasible on the PS4. They've finished the game and it, by many respects, is one of the best looking games in the industry. There have been improvements over this trailer. I feel Drake's skin shader look better in the retail than in the E32014 trailer. Hair took a hit though. There will be more trade-offs along the way, that's the way game dev works. Still, its not unfair or biased to point out when game companies make a promise they can't deliver on.

If this was an internal test that never saw the light of day, there'd be no issue.

Obviously the PS4 could achieve this as it was running realtime on a PS4. My guess is just like with Uncharted 3's cutscenes, this is a cutscene specific downgrade, not a gameplay one. In other words because they wanted the gameplay model to match the cutscene model, the cutscenes took a slight hit in overall fidelity, but the gameplay graphics were actually still improved, and now there's more consistency across the game.
 

etta

my hard graphic balls
Wouldn't it be awesome if the word "downgrade" was automatically replaced with "optimization" similar to how "PSA" gets automatically replaced with something random?
 
Naughty Dog put out this trailer that they should have known was not feasible on the PS4.

Should they have known? I mean, the teaser came out 2 years ago, they didn't know how development would go on this one back then. They polished this part of the game up to a point they deemed reasonable back then, a year or so later they noticed that they won't have the time to polish the whole game to that level.

It would be a different thing if they had shown something that they knew the Ps4 couldn't run, but according to them they had it running on a Ps4, so obviously it was possible, but development apparently didn't work out as they imagined back then.
I mean, its no secret that Uncharted had some problems during development.
 

Shpeshal Nick

aka Collingwood
Even downgrading from the original reveal is still pretty good. I felt the same about Quantum Break. It was clearly downgraded from the original reveal, but a downgrade from borderline CG quality is still a fucking great looking game.
 
you know why
no I really don't. usually when something like this happens I go back to see what the bumped post was. it was a really busy day at work so when I flicked gaf on I just saw this bumped thread and posted the question. still haven't had a chance to look back and see why
A Gaffer wanting to GAF.
hey man i'm a gaffer wanting to gaf too.
Failed Trolling.
not cool man not cool
hi bishop =]
 
Should they have known? I mean, the teaser came out 2 years ago, they didn't know how development would go on this one back then. They polished this part of the game up to a point they deemed reasonable back then, a year or so later they noticed that they won't have the time to polish the whole game to that level.

It would be a different thing if they had shown something that they knew the Ps4 couldn't run, but according to them they had it running on a Ps4, so obviously it was possible, but development apparently didn't work out as they imagined back then.
I mean, its no secret that Uncharted had some problems during development.

Considering the PS4's specs, the fact that Naughty Dog isn't an amateur dev house, and the fact that even as a layman, I and others could tell there was no way this could be supported on a full retail level, yeah, I'd say it was definitely foreseeable this was not a direction their vision could actually be fulfilled in.

Of course, you're right, UC4 went through some growing pains, but I believe ND was over-ambitious with this. There's nothing shameful about admitting it. What they achieved with the retail version speaks for itself about their talent and skill.
 
So IQ and 60fps in a small teaser running in real-time with no AI or anything else besides animations, models and environments (Obviously I am simplify it).

Is it any wonder the teaser looked so good?

Come on, the finished product looks great.
 

Not

Banned
Damn even the post-pics or whatever that people are posting look downright insane. This makes me want a PS4 so bad.
 

platina

Member
So IQ and 60fps in a small teaser running in real-time with no AI or anything else besides animations, models and environments (Obviously I am simplify it).

Is it any wonder the teaser looked so good?

Come on, the finished product looks great.
I'm not denying the final product looks amazing ( the environments look better in the final release than the teaser) but the character model detail between the two look different to me. I am just comparing the character model.
 

Brigandier

Member
I've already completed the game twice and posted my impressions in another thread, I can safely say it's one of the best looking games of all time at present on any format.

OK it doesn't have that 60fps goodness but it's still one hell of an achievement for a console game there was many times I said oh my god or wow...

Stunning game, Can't believe people will do anything to find/post negatives.
 

gamerMan

Member
So IQ and 60fps in a small teaser running in real-time with no AI or anything else besides animations, models and environments (Obviously I am simplify it).

Is it any wonder the teaser looked so good?

Come on, the finished product looks great.

Even if it was running in realtime, it was not representative of the final game. Why bother showing it? What does it accomplish other than to fuel these silly discussions? I think devs shouldn't be creating isolated tech demos of their games unless it will appear in the final game. This thing looked so incredible at 60FPS and was a huge deal when the game first appeared that it caused many people to doubt it was in realtime. Even if the story somehow changed, it makes no sense to throw the entire level away unless it was never designed to be part of the gameplay. It was a tech demo as you say.

uncharted4inengine.jpg
 

LostDonkey

Member
Even if it was running in realtime, it was not representative of the final game. Why bother showing it? What does it accomplish other than to fuel these silly discussions? I think devs shouldn't be creating isolated tech demos of their games unless it will appear in the final game. This thing looked so incredible at 60FPS and was a huge deal when the game first appeared. Even if the story somehow changed, it makes no sense to throw the entire level away unless it was never designed to be part of the gameplay.

It doesn't help either that they were so adamant that it was in game, an actual level, running on PS4 and that they were shooting for the final game to look even better.

Even Corrine came out and started saying it was real time, they had some crazy pipelines etc.

Don't get me wrong, it looks stunning, but it doesn't look as good or better than that reveal. And they had to half the framerate to get it there.
 
Other than the lighting those look pretty much identical to me, but, whatevs.

But lighting is one of the heaviest parts of the rendering pipeline, if not the most.

Changing just that is a big change. Specially when it supposedly ran at 60fps back then.
 
I agree, they didn't quite hit the level they showed on the early first reveal. Granted that simple showed him washing up on shore, walking into a jungle. The fact this game does indeed look as amazing as it does (which pictures don't even do it justice) , while throwing bad guys at you, things exploding, particles, etc. I think they still have something to be very proud of and once again here is a plethora of pictures I took just to remind people of just how awesome it looks.

tOJHIhm.png


sp9cCbu.png


Pbc7OOd.png


uwADHQY.png


MkTD1s3.png


rZBAcfg.png


CT1QzWJ.png


Gi15lZr.png


MVPfLfg.png


tqddPWk.png


DfTRKV6.png


UvSO1bN.png


cY4Rsro.png


1QFjLDh.png
 
I agree, they didn't quite hit the level they showed on the early first reveal. Granted that simple showed him washing up on shore, walking into a jungle. The fact this game does indeed look as amazing as it does (which pictures don't even do it justice) , while throwing bad guys at you, things exploding, particles, etc. I think they still have something to be very proud of and once again here is a plethora of pictures I took just to remind people of just how awesome it looks.
]

Very nice pics indeed.

Can you please capture a video showing chest hair moving and the watch working too like proved here:http://n4g.com/news/1888198/ps4-exc...nmental-images-wip-videos-and-a-working-watch around 1:50 in the video (
Take that Neogaf
) and post it to youtube or a gfycat or any gif site? Thanks!
 

f@luS

More than a member.
Granted its their first ps4 game I genuinely can't wait to see what they will provide later. Such an amazing team
 
I was just watching GameSpot's videoreview and I saw a cutscene of Nate in a white shirt and his brother was in the scene as well. That character model to me looks goddamn close to the reveal trailer. But yeah, the ingame pics here show it indeed didn't quite reach that level.
 

Frozone

Member
4jMAB9.jpeg


Is this the actual in-gameplay screenshot? Looks like most games these days tbh. I never understood why people put up the cutscenes to show off the games graphics when it's more about the gameplay... meh.
 

Ricky_R

Member
4jMAB9.jpeg


Is this the actual in-gameplay screenshot? Looks like most games these days tbh. I never understood why people put up the cutscenes to show off the games graphics when it's more about the gameplay... meh.

All those shots are in-game. As in gameplay.
 

Maxey

Member
It baffles me how people are still getting mad at games not looking as good as the bullshot reveal trailers.
 
4jMAB9.jpeg


Is this the actual in-gameplay screenshot? Looks like most games these days tbh. I never understood why people put up the cutscenes to show off the games graphics when it's more about the gameplay... meh.
The fact that reviewers unanimously agree that it's the best looking console game ever (and according to others, better than alot of PC games) say otherwise.
 

rashbeep

Banned
Is this the actual in-gameplay screenshot? Looks like most games these days tbh. I never understood why people put up the cutscenes to show off the games graphics when it's more about the gameplay... meh.

Some of those shots look less than great, but I think as a whole it's one of the more consistently good looking games out there.
 
I didn't create the comparison, so you can take up the complaints of 'tilting' with the creator.

In the interest of fairness, I regrabbed the top screen from Gamersyde footage. Definitely a lot more detail, but I still think the conclusion is the same: they compare very favorably, and outside of framerate it's hard to say any downgrade is clear.
pDbNeIk.png

Graphical quality looks nearly identical.
 

Spaghetti

Member
Looks good to me.

For a
console game
.

I'm sorry. It's actually a real looker, considering the PS4's hardware. Naughty Dogs got some real talented art/tech staff.
 

gamerMan

Member
Is this the actual in-gameplay screenshot? Looks like most games these days tbh. I never understood why people put up the cutscenes to show off the games graphics when it's more about the gameplay... meh.

For some reason there is no shadowing on the gameplay pics.
 
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