CRAWL is on STEAM for $10
http://store.steampowered.com/app/293780/
In case you don't know what this is, check out these amazingly narrated trailers (Who now narrates the start of every game!):
https://www.youtube.com/watch?v=WY0N12w3csI
https://www.youtube.com/watch?v=JH1BhKN9gEc
FeaturesHey guys it's update time again!
Each match now has a fully realized intro, where players battle it out to be the first as hero. We have a touch of story in there too, with randomized scenarios and narrator dialog to set the scene, with our poor heroes turning on eachother.
We have a new wave of monsters to destroy your bots and buddies with, ranging from a teensy fish to a hulking feathered bird abomination. We have a tentacled squid, a new skeleton mage, and a sneaky new gargoyle perfect for griefing!
We've made some new traps and artifacts to find, along with the usual tweaks and bug fixes across the board. We did upgrade to Unity 5 which unfortunately opens the door for some new bugs to sneak in, so please keep us posted if you see any weirdness!
As always, your feedback is invaluable in this process, so don't hesitate to tell us what you think about it all, and we'll do what we can to make everyone happy!
- Hero Battle Intros: The starting hero is no longer up to chance. Players battle it out in short randomized intros featuring our ghastly narrator.
- New Monsters:
The gigantic bird abomination grinds heroes in his beak
The mind squid draws hulking tentacles from the earth
The gargoyle defends by turning to stone
The skeletal magelord throws flesh-seeking skulls
The tiny fish is... kind of useless. Or is he? - New Artifacts:
The Vampire Tooth drinks health from striking enemies when you're bleeding
Cadaver Burst triggers a last-ditch explosion from your monster's corpse
The Emerald Signet heals you when poisoned - New Traps
The Dart Array spits a sequence of darts from an array hidden in the decaying walls
The Spike Train triggers a course of spikes that pierces the sod, and the flesh of any who stand upon it
The Dart Trap fires a cruel dart at any intruder that dares to cross in front
- Teleporting tentacle prophet down from tier 4 to tier 3, making way for the new bird abomination and mind squid at tier 4
- Spike traps more responsive, with quicker turnaround for multiple uses
- Tweaked occurance of healing items- now less potions and more healing orbs
Red Crystals occur more often - Audio level tweaks, including default game music volume a little higher
- Individual god names now spoken on god select, with names spoken in reverse for taunt gods
- Level layout tweaked so stores show up more consistantly
- Ectothermic slime cost from 50 -> 40
- Traps can now spawn in same room as monster statue
- Bots better at dodging and attacking through ground damage
- In the join menu, instead of just action button to toggle the bot count and AI difficulty, you can use left & right buttons
- Two and Three player games don't reward leveling up with health as often
Bugs
- Upgraded to unity 5. Should fix some issues (and probably cause others I've missed)
- Updated control system. Should fix some controller issues
- Fixed random crashes at startup for some people
- Fixed small chance of rooms spawning on top of each other
- Fixed Ghidraak heads not being cut off when took too much damage in a single hit
- Stun statuses no longer reward with extra gold
- Added missing statue for Horned Beast
- Monster portraits better aligned on evolve menu buttons, and wrong portrait frames fixed for some monsters
New Boss coming in next update (Currently 2 main bosses), which, judging by this being 0.9 will come with the 1.0 FULL RELEASE of the game. This has been a wild ride for this game, but the Devs have been one of the best in communicating the work they are doing and the changes they are putting in, plus updates came at a pretty steady clip. This one took a while because it has added voice work and tons of intros prior to starting the game.
This is the best couch co-op/competitive game I have bought, and at $10, it is a goddamn steal even if you can only get your friends together for one night of drinking and playing.