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Breath of the Wild is the official subtitle for Zelda U/NX, first gameplay trailer

smhzvutw.gif

Ah I was looking for this earlier today! Thank you.
 

N.Grim

Member
I can't get over how BAD this looks. It bums me out. Especially that snow environment. Oh my goodness. Textures are about universally terrible, LOD in the distance (even relatively close distance) is really rough, lighting is very, very flat, etc. I guess I shouldn't have expected much since the hardware is quite dated, but I can't deny that I'm still disappointed regardless. In the distance really does look Gamecube era rough a lot of times. Close proximity looks decent but after the last few years of amazing looking games, I'm bummed.

Tell you what, though, I'm really excited to see it on NX. And even if I have to get it on Wii U, like if NX is too expensive for me or something, the game looks really fun to play. It's right up my alley. I don't like a huge amount of combat in games that aren't completely combat-based. This looks more adventure-y.
I want your Gamecube!

...
 
Nothing about this game is winning E3 2008 let alone E3 2016.

We're in a post-Souls post-Witcher world, this looks and feels incredibly dated and unimpressive.

I know some of you will take whatever Zelda fix you can get but be objective and look at this game. Do you really think this is going to win back lost fans and make Nintendo relevant to kids and teens again? Because I would be very worried right now if that's your goal.

This one only watched the trailer.

post-Witcher world, lmao. You literally don't know about the game you're talking about if you think this game warrants comparison to The Witcher 3. Like comparing Far Cry to MGSV. And yeah, in this analogy, Witcher is Far Cry, and this game is MGSV. take that how you will.
 
Nothing about this game is winning E3 2008 let alone E3 2016.

We're in a post-Souls post-Witcher world, this looks and feels incredibly dated and unimpressive.

I know some of you will take whatever Zelda fix you can get but be objective and look at this game. Do you really think this is going to win back lost fans and make Nintendo relevant to kids and teens again? Because I would be very worried right now if that's your goal.

Wow with the condescending attitude. Must suck to have that negative stick so far up your ass.

I couldn't care less about Witcher or Souls, I haven't played either of those games. But I love Zelda games, and this looks like an absolutely stunning Zelda game, that expands and freshens things while looking beautiful. I'm sorry if I'm not being "objective" enough for you because I'm not comparing this to some random other games I couldn't care less about, and that aren't even in the same genre. I don't think anyone here has any "goals", we just like what we see and are excited to play this. Your cynicism and negativity is really depressing.
 

Easy_D

never left the stone age
The more they show the more I want this game, god dammit, it's gonna look damn nice on NX.

Nothing about this game is winning E3 2008 let alone E3 2016.

We're in a post-Souls post-Witcher world, this looks and feels incredibly dated and unimpressive.

I know some of you will take whatever Zelda fix you can get but be objective and look at this game. Do you really think this is going to win back lost fans and make Nintendo relevant to kids and teens again? Because I would be very worried right now if that's your goal.


"I am right, you are all wrong, here is why [something something insinuating Nintendo is for children]."

Quality post m8.
 
I think the main problem isnt the game itself, its the presentation. The dudes on stream are just screwing around finding random bosses and shrine puzzles instead of going to the first dungeon so it looks like a walking simulator, cause that's all they're doing. If they actually were playing the game I think it would be a lot more interesting to people cause then you'd probably see a lot more of what people expect from a Zelda game.
 
Sure. But then I read this IGN interview:

http://www.ign.com/articles/2016/06...-of-zelda-breath-of-the-wild-hands-on-preview



I play Zelda for the puzzles, the dungeons, and the boss battles. I think walking from one side of some huge map to the other is a waste of time. I'm pretty sure the concept was invented by MMORPG designers to artificially inflate playtime and get more subscription dollars out of you. Why people have decided to praise this as a great game mechanic is beyond me. A big reason why the Wind Waker is the worst console Zelda is because you spend so much time just sailing from one side of the empty sea to the other.

I love Zelda precisely because it does not embrace the conventions of WRPGs. A genre I find terribly boring.

Pocket of emptiness, what does that mean? Lots of places of emptiness or only a little?
 

Plum

Member
I think the main problem isnt the game itself, its the presentation. The dudes on stream are just screwing around finding random bosses and shrine puzzles instead of going to the first dungeon so it looks like a walking simulator, cause that's all they're doing. If they actually were playing the game I think it would be a lot more interesting to people cause then you'd probably see a lot more of what people expect from a Zelda game.

Bosses and puzzles = walking simulator.

What?
 
is it just me or does link's walking/running animation still suck? seems so stiff compared to everything else.
Now this is something I hate in Zelda lately: they seem to be keeping the TP running animation. All the other new animations look good but that one feels stiff.
 
I feel like, so far anyway that while there are elements from other things in the game, it doesn't really go too far with it. I like the hunting/gathering system, all the items you can get and use, it just makes sense and pushes the series. I only need Zelda to take inspiration from Zelda; taking the good, cutting out the bad. This just looks like they're keeping it very much Zelda but not adhering to some strict formula. I love all the little changes and additions, and having 100+ shrines is just quite simply a whole shitload of gameplay to be had. And that's not counting the massive world and the primary dungeons.
 

3DShovel

Member
I think the main problem isnt the game itself, its the presentation. The dudes on stream are just screwing around finding random bosses and shrine puzzles instead of going to the first dungeon so it looks like a walking simulator, cause that's all they're doing. If they actually were playing the game I think it would be a lot more interesting to people cause then you'd probably see a lot more of what people expect from a Zelda game.

I'm sure they were instructed to do this. They don't want to show off all of the main elements in the game because they want it to be a surprise. I'm glad they're doing this way, because they're reinforcing that the game has a bunch of stuff to do outside of dungeons. Exploration looks fantastic.
 
It doesn't look dated. It's interactive in a way that Souls and Witcher aren't, it's still a Zelda game, a very different genre from those. It may look dated technically (it doesn't) but the fact that these additions were already in other games doesn't really say anything. It's just normal to pick a mechanic from another genre, Souls itself took things from other games. Every series does it.
What if the next Witcher implements a good combat like the one we're seeing from this Zelda? Would that be considered dated or just very cool?

Looks aside, which are dire (but hopefully far better on the NX), the mechanics look extremely dated. The crafting system is barely up to MGS3 standards, the combat is pretty much unchanged for a decade bar weapon durability (??) and a stealth system that looks worthy of a mobile phone game, the world looks sparse and dull, the enemy AI looks pretty much non-existent.

Ocarina, WW and ALTTP are some of my favourite games of all time, they pushed action RPGs forward and broke boundaries.

If this wasn't called Zelda nobody here would be paying it any attention even if it was revealed 6 years ago.

What is there here that will appeal to a new audience more than say, Skyward Sword? This is supposed to be part of Nintendo's campaign to regain relevance in mainstream gaming and nothing I see here looks to come remotely close to achieving that.

I'm sorry, I'm not trying to troll, I genuinely think you guys are wearing rose tinted glasses and if you take them off you'll be very worried at what you see is the fruit of so many years labour at Nintendo...
 
Bosses and puzzles = walking simulator.

What?
They're aimlessly walking around the map looking for them and so the majority of time spent on screen is them walking around, which makes people think the map is too open and barren when he could actually get where he needed to go quite quickly. I'm just saying if you want to play it like a regular Zelda and go from dungeon to dungeon that's probably not going to be an issue and the big overworld won't drag things out all that much
 

KAP151

Member
Looks aside, which are dire (but hopefully far better on the NX), the mechanics look extremely dated. The crafting system is barely up to MGS3 standards, the combat is pretty much unchanged for a decade bar a stealth system that looks worthy of a mobile phone game, the world looks sparse and dull, the enemy AI looks pretty much non-existent.

Ocarina, WW and ALTTP are some of my favourite games of all time, they pushed action RPGs forward and broke boundaries.

If this wasn't called Zelda nobody here would be paying it any attention even if it was revealed 6 years ago.

What is there here that will appeal to a new audience more than say, Skyward Sword? This is supposed to be part of Nintendo's campaign to regain relevance in mainstream gaming and nothing I see here looks to come remotely close to achieving that.

I'm sorry, I'm not trying to troll, I genuinely think you guys are wearing rose tinted glasses and if you take them off you'll be very worried at what you see is the fruit of so many years labour at Nintendo...

Okay, now you can stop. We get it. You dont like it. Move on already.
 

N.Grim

Member
Sure. But then I read this IGN interview:

http://www.ign.com/articles/2016/06...-of-zelda-breath-of-the-wild-hands-on-preview



I play Zelda for the puzzles, the dungeons, and the boss battles. I think walking from one side of some huge map to the other is a waste of time. I'm pretty sure the concept was invented by MMORPG designers to artificially inflate playtime and get more subscription dollars out of you. Why people have decided to praise this as a great game mechanic is beyond me. A big reason why the Wind Waker is the worst console Zelda is because you spend so much time just sailing from one side of the empty sea to the other.

I love Zelda precisely because it does not embrace the conventions of WRPGs. A genre I find terribly boring.
Zelda it's not just puzzles
we knew this for 30 years
 

En-ou

Member
Now this is something I hate in Zelda lately: they seem to be keeping the TP running animation. All the other new animations look good but that one feels stiff.

yes - exactly! its just atrocious. someone need to mention to aonuma that the animation is sub-par.
 
Nothing about this game is winning E3 2008 let alone E3 2016.

We're in a post-Souls post-Witcher world, this looks and feels incredibly dated and unimpressive.

I know some of you will take whatever Zelda fix you can get but be objective and look at this game. Do you really think this is going to win back lost fans and make Nintendo relevant to kids and teens again? Because I would be very worried right now if that's your goal.

Sorry to say but every Souls game looks dated to the new Zelda. Even the Witchers world isn't on the same level (graphics and story are better for sure).

And I doubt that they wanna make the gme relevant for kids, thats not CoD here. They wanna attract every gamer and it seems they succeed. Sad about that? ;)
 

sphinx

the piano man
Looks cool, and looks like fun, but I can still see what people mean when they say it's dated.

to me those complains are as silly as saying

"In a Post- Uncharted:Golden Abyss world, all of the 3DS games look like shit".

I mean, sure, I can see the reasoning but come on, that's incredibly obtuse
 
Looks aside, which are dire (but hopefully far better on the NX), the mechanics look extremely dated. The crafting system is barely up to MGS3 standards, the combat is pretty much unchanged for a decade bar weapon durability (??) and a stealth system that looks worthy of a mobile phone game, the world looks sparse and dull, the enemy AI looks pretty much non-existent.

Ocarina, WW and ALTTP are some of my favourite games of all time, they pushed action RPGs forward and broke boundaries.

If this wasn't called Zelda nobody here would be paying it any attention even if it was revealed 6 years ago.

What is there here that will appeal to a new audience more than say, Skyward Sword? This is supposed to be part of Nintendo's campaign to regain relevance in mainstream gaming and nothing I see here looks to come remotely close to achieving that.

I'm sorry, I'm not trying to troll, I genuinely think you guys are wearing rose tinted glasses and if you take them off you'll be very worried at what you see is the fruit of so many years labour at Nintendo...

I'd be absolutely all over this game even if it wasn't called Zelda. Go troll somewhere else.
 
Looks aside, which are dire (but hopefully far better on the NX), the mechanics look extremely dated. The crafting system is barely up to MGS3 standards, the combat is pretty much unchanged for a decade bar weapon durability (??) and a stealth system that looks worthy of a mobile phone game, the world looks sparse and dull, the enemy AI looks pretty much non-existent.

Ocarina, WW and ALTTP are some of my favourite games of all time, they pushed action RPGs forward and broke boundaries.

If this wasn't called Zelda nobody here would be paying it any attention even if it was revealed 6 years ago.

What is there here that will appeal to a new audience more than say, Skyward Sword? This is supposed to be part of Nintendo's campaign to regain relevance in mainstream gaming and nothing I see here looks to come remotely close to achieving that.

I'm sorry, I'm not trying to troll, I genuinely think you guys are wearing rose tinted glasses and if you take them off you'll be very worried at what you see is the fruit of so many years labour at Nintendo...

pfft, this could be a Ride to Hell sequel and it'd still be my game of the show on the merit of its mechanics, which somehow don't appear quite as dated to me as they do to you, and yet I'm pretty fuckin' critical of Zelda games for exactly that reason...

I'm truly at a loss as to how anyone could see what I'm seeing right now and consider it dated.
 

Plum

Member
They're aimlessly walking around the map looking for them and so the majority of time spent on screen is them walking around, which makes people think the map is too open and barren when he could actually get where he needed to go quite quickly. I'm just saying if you want to play it like a regular Zelda and go from dungeon to dungeon that's probably not going to be an issue and the big overworld won't drag things out all that much

Yet if they watched further they'd see the "proper gameplay" sections. Anyhow, why is exploration inherently bad? "Walking Simulator" is such a terrible term anyway because people use it to describe this and ultra-linear games like Dear Esther when they're so far apart from each other. They're showing off how someone might actually play the game, nobody is going to be going straight to the dungeons like you want them to here.
 
I couldn't care less about Witcher or Souls, I haven't played either of those games. But I love Zelda games, and this looks like an absolutely stunning Zelda game.

Says it all really. I'm not saying it won't be a "good game" but all the hyperbolic praise here seems to come from a microcosm in which the last generation of gaming never happened.

Fair enough if this is good enough for you but don't be surprised if it falls completely flat with all those gamers Nintendo are hoping to win back.
 
I am not a outspoken Nintendo fan (on the contrary! :)) and don't own anything Nintendo related anymore since selling my DS and Gamecube but I don't think even the greatest Nintendo hater on the planet can deny

this game looks fucking awesome :)

EDIT: Awesome in the same way Okami is fucking awesome
 

Bitanator

Member
Looks aside, which are dire (but hopefully far better on the NX), the mechanics look extremely dated. The crafting system is barely up to MGS3 standards, the combat is pretty much unchanged for a decade bar weapon durability (??) and a stealth system that looks worthy of a mobile phone game, the world looks sparse and dull, the enemy AI looks pretty much non-existent.

Ocarina, WW and ALTTP are some of my favourite games of all time, they pushed action RPGs forward and broke boundaries.

If this wasn't called Zelda nobody here would be paying it any attention even if it was revealed 6 years ago.

What is there here that will appeal to a new audience more than say, Skyward Sword? This is supposed to be part of Nintendo's campaign to regain relevance in mainstream gaming and nothing I see here looks to come remotely close to achieving that.

I'm sorry, I'm not trying to troll, I genuinely think you guys are wearing rose tinted glasses and if you take them off you'll be very worried at what you see is the fruit of so many years labour at Nintendo...

This game seems to be expanding on the concepts of your "favorite games" with a grander adventure and true world traversal, yet you are the one spouting bullshit about how it is not doing anything to move forward. People know you are full of shit too when you say things like "If this wasn't called Zelda nobody here would be paying it any attention even if it was revealed 6 years ago" Get out of here with that bullcrap.
 
I'm sorry, I'm not trying to troll, I genuinely think you guys are wearing rose tinted glasses and if you take them off you'll be very worried at what you see is the fruit of so many years labour at Nintendo...

You're right. I just took them off and all of a sudden all this awesome shit I'm seeing is borderline Superman 64
 
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