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Eurogamer: NX = portable w/ carts, detachable controllers, Tegra, TV Out, no BC, Sept

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swarley64

Member
But just how powerful is the NX relatively? In terms of the capabilities of Tegra X1, consider this: Doom BFG Edition on Xbox 360 and PS3 runs at 720p60 with frame-rate drops. The same game running on the Shield Android TV micro-console, based on X1, hands in a near-flawless 1080p60 presentation.

OK, so that's good right? That means it can handle Wii U ports without too much trouble?
 

sublimit

Banned
Quite the opposite, it is sacrificing power to ensure it can squeeze all of this technology into a handheld, something which also tallies with earlier reports

I'm surprised that part wasn't bolded in the OP.

Is it possible it will be less powerful than the WiiU?
 

Baleoce

Member
Here's another thing, since the NX is basically a handheld, kiss the hardware storage goodbye. At most we will have 128GB of storage and how large will the games be for those who go digital?

That's a point. How is internal storage going to work on this thing?
 

Xun

Member
The home device could be the patented supplementary device, no?

I'm not quite sure why people are all jumping to conclusions here until this thing is properly announced.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Read my post about Tegra X2. I'm not sure it's going to use that, obviously, but it would explain why the current Tegra X1 is noisy in the home (it's an overclocked placeholder?) and the delay to 2017. Digital Foundry speculated the same thing in their article.

ARM or x86 doesn't change anything as long as power is there.

You are wrong. Architecture does matter. It's just not about power.
 

Thraktor

Member
A few thoughts:


  • Seems I was completely wrong on the whole hybrid thing. I'm still a little confused by a few of the points, not least of which is the detachable controller parts, which don't seem like a Nintendo kind of thing at all (too easy to break or lose), but I suppose Nintendo gonna do what Nintendo gonna do, and being predictable isn't exactly their thing.
  • NX won't use the Tegra X1. Even aside from the comment in the article that they're being actively cooled (which wouldn't fly in a handheld, particularly a Nintendo handheld), there's no reason to use an off the shelf chip when the NX would be expected to sell literally an order of magnitude more units than every other Tegra device combined. Nintendo will be getting a custom Tegra chip.
  • If they're using a custom Tegra chip, and are still using an X1 in dev kits, that would suggest that the custom chip is a 16nm Pascal-based Tegra (which might also partly explain the launch delay, if they're waiting for yields to improve).
  • If they're actively cooling the X1, then the target performance for the custom chip has to be higher than can be achieved on a passively cooled X1. That means 300+ Gflops. That's not much for a home console (although we'll get to that later), but it's a hell of a chip for a handheld, literally better than the best case scenario I would have considered a few months ago. It would be a big generational leap from Vita even on a 720p screen, or on a 540p/480p screen you'd be in the ballpark necessary to get decent quality XBO/PS4 ports.
There are a few different ways of going about the "handheld" mode versus the "home console" mode from a hardware perspective, which may be worth looking at:


  1. The dock is "dumb", and games running in home console mode and handheld mode both run entirely on the Tegra chip in the handheld unit, running at the same clock speeds in both cases. In this case we'd probably be looking at a 720p screen in the handheld, and obviously identical graphics regardless of which mode you're in. This would have the advantage of making things a lot easier for developers, as there's only one hardware config to worry about.
  2. The dock is "smart", with extra computational components inside (GPU, RAM, maybe a full SoC). In this case the "home console" mode could in theory match or exceed PS4 and XBO, as Nintendo could put arbitrarily powerful hardware in the dock, although the total system could get very expensive.
  3. The dock is "dumb", but when games run on the dock in "home console" mode, the SoC runs at higher clock speeds. There are basically two different sub-scenarios for this:
    (a) The SoC is passively cooled in both scenarios. In this case you could have it running at low clocks for about 2W power draw in the handheld mode, and clock it up to draw about 5W in home console mode. The case of the device would get pretty warm in home console mode, but as you're not holding it that shouldn't be too much of an issue. In a pretty much best case scenario this might allow you to double your GPU performance in home console mode, allowing for slightly prettier graphics or higher resolution.
    (b) The SoC has a ~2W power draw in handheld mode, and is passively cooled, but is actively cooled in home console mode, and hence can hit far higher TDP (tens of Watts, anyway). In this case you need to actually get a fan and heatsink into the mix somehow. The simplest way of doing it would be to fit the fan in the handheld unit, but only turn it on when docked (so it's still silent for handheld use). The issue is that you're going to end up with a seriously bulky handheld unit, which will detract from the main selling point of being able to take your games on the go.
    The other possibility is that you design some insane cooling dock system which is able to dissipate a serious amount of heat from the handheld without leaving users with burns when they pick up the handheld immediately after use. I can't imagine any way in which they could implement this which would be at all actually practical.
If I were betting on what Nintendo's doing
(then I would have lost a lot of money already)
, I'd put my money firmly on scenario 1, as I don't think scenario 2 would be practical from a financial point of view and I don't think scenario 3 would be practical full stop.

That said, it's worth taking a flight of fancy on the crazy extreme scenario just for curiosity's sake. I should preface this by emphasising that I absolutely don't think it's going to happen, but that it's an interesting hypothetical extreme case to consider. A couple of months ago I wrote a post examining a hypothetical TN1 Tegra chip which would be used in both a Nintendo handheld and a home console, running at much higher clock speeds in the latter. My analysis concluded that it didn't make much sense, as even if it was theoretically feasible, there weren't any benefits. Nintendo could get better performance for their money in each device by using separate chips. Of course, my analysis was based on an implicit assumption; that the handheld and home console are two physically different devices. However, if the reason that Nintendo wants a single SoC that can work both in a handheld environment and a home console environment is that they want a single device to do both, then it gets a little more interesting.

For under $40* (which is a lot for a handheld SoC, but cheap for a home console SoC), Nintendo should be able to get a TN1 with an 8-core A72 CPU, a 512 "core" Pascal GPU and a 256-bit LPDDR4 interface. Running the CPU at about 700-800MHz and the GPU at around 300MHz should be doable for a passively cooled handheld*, and running the CPU at 2.4GHz and the GPU at 1.2GHz should consume about 25W* for decent home console mode performance. That puts GPU performance at about 300 NV Gflops for handheld mode and around 1.2 NV Tflops for home console mode, which would suit a system which is designed around 540p output in handheld mode and 1080p output in home console mode. RAM becomes a little more complicated, as you need enough of it (and importantly with enough bandwidth) for the system not to be memory-starved in home console mode. Pretty much the only way to do that without guzzling too much power in handheld mode is to use a 256-bit wide LPDDR4 memory system, which means four LPDDR4 chips (which might be a bit of a squeeze in the handheld form factor, and obviously add to the cost).

Of course, as previously mentioned, I can't see any way of overcoming the engineering challenge of properly cooling a 25W chip while docked, while still keeping the system slim and portable while in handheld mode. Nonetheless, it's an interesting hypothetical to consider, in that aside from the cooling difficulty, Nintendo could use a single SoC that can perform admirably in a ~2W envelope in a handheld, while also stretching up to compete with PS4 and XBO in an actively cooled environment (and one which is still pulling a very low power draw for a console).

*While I've done my best to estimate costs and power draw for these chips, there are big margins of error to my calculations, so take them with a heaping pile of salt.
 

Ridley327

Member
The actual gyroscope is tiny. Also, Ubi announced Just Dance on it. Motion controls are a lock. Nintendo aren't going to make you use a cell phone like other consoles.

I don't think it's up to Nintendo to determine how Just Dance is supposed to control. I don't think Just Dance means anything one way or the other for the final control options that Nintendo goes with.
 

Alpende

Member
Not sure if it being mobile and in some way intended to be a home console is the best idea. Having a console do one thing best is better than it doing two things just okay or good imo.
 

Metroidvania

People called Romanes they go the house?
This.....may be what I was expecting, but now what I was hoping for.

Still cautiously optimistic, but my first thought is 'meh'.

edit:

Basically

Mixed feelings about this. I think one of the biggest mistakes of the Vita was trying to do the same as a home console. People don´t want watered down versions of the games they can play at home, they want experiences tailored to a portable. Nintendo has commented on this on the past, so it´s really strange to me that they´re pursuing the "powerful handheld" concept. It leaves them in a strange position: an expensive handheld (we all saw how that went with the 3DS) and an underpowered home console (many examples of this one). All that power makes me worry about battery life too.

This.
 

Jarmel

Banned
I don't see how this fixes any of Nintendo's primary underlying problems.

I could see this being much more succesfull in Japan than it is in the US.
 
Everyone looks so excited, but... I'm afraid that it's power won't be as good the Wii U, and if it is, then... It'll be a heavy handheld...

The WiiU is the opposite of a powerful system, and it's old tech at this point too. A Tegra would be a noticeable upgrade over a WiiU, and since this thing is designed to fit in cellphone, it won't require a huge handheld.
 

DNAbro

Member
EOnDYxT.gif


So we are going to play this on the go...

4rMAzr.gif
 

Mik317

Member
i don't like this one bit.

putting all your eggs into one basket sounds stupid. AND at the end of the day it's just a further exstention of the wii U idea....that didn't work.

I love handheld gaming tho so its fine i guess but not really seeing the benefit right now.
 

Jumeira

Banned
Ok cool so we got a good idea bout the hardware. Now, I don't need to know about the software, but I'm largely interested in the services they'll be offering. MS are focusing on Xbox gaming decoupled from hardware, Sony offer streaming, very interested to see what Nintendo have developed.
 

audio_delay

Neo Member
The Wii U is a 176 GFLOPS machine. The X1 can hit 512 GFLOPs. They could easily crank the game up.
Plus, nvida flops aren't the same as amd flops. I thought we already established that flops are a bad representation of processing power.
Now we have to see if Sony and MS will stick to AMD in the future, or will Nintendo start another trend again, and both competitors will follow suit.
 

EloquentM

aka Mannny
End of the main series from Game Freak. There would still be spinoffs, and maybe even a reboot by another dev. Game Freak might shift focus to mobile, current consoles, and PC. We already know that they have PS4 and Xbone dev kits, and I doubt that they bought them to make only one game. Perhaps they were preparing to part ways with Nintendo.
These threads always bring the crazies
 

Asd202

Member
That is true. However, perhaps the entire story hasn't been told. The Supplemental Computing Device is a patent with great potential. Nintendo was quick to get that patent approved after part of it was rejected. Seems to me they might not have bothered if they didn't have plans for it to become a product. I doubt Eurogamer knows everything. We'll see.

The computing device sounds great on paper but I'm not sure about the actual use of it. First thing is how many computing devices are we talking about? Is there going to be a limit? I think there has to be.

Second it will require making multiple SKUs depending on how many are allowed in which will cost more money to develop while less people even using it due to price.

Third QA may become a nightmare and overall it kinda defeats the purpose of consolidating the Nintendo devs onto one device if they'll make them work on multiple SKUs. With current model they would pump games faster.

Fourth games will have to be designed with base device in mind in this case an handheld in some cases not capable of running big AAA games because of specs and space. Unless you want to see things like "work with atlest 1 computing devices only".

It's like Nintendo is creating more work for themselves for questionable gains with what may be a little profit. The idea we have now is much more streamlined and makes more sense.
 

Ydelnae

Member
They already said that NX is a line of products and not just a piece of hardware. The first product can be this handheld hybrid, the next one could be a home console version with better specs, or a XL version of the handheld, and stuff like that. While I think this is the only thing we will get in 2017, I have no doubt that this is just one of the pieces of hardware they are developing.
 

Gurish

Member
People are seriously happy about it? you do remember this is the main console right? not just a handheld, it's suppose to replace the WiiU, and it's underpowered and using carts, great!

Forget 3rf party support for the next good years.
 

efyu_lemonardo

May I have a cookie?
I really hope the mobile screen is very nice and has Super IPS or whatever to be visible in the sunlight. The 3DS screen gets washed out so easily.
Here's a crazy idea: as long as we have detachable controllers, why not a detachable screen? Why not a modular system that would allow you to connect your own screen to the handheld, not just your home TV, but perhaps even use your own smartphone as the screen?

Assuming it could be done (Android and iOS would need to support this, for all I know maybe they already do), it would be a HUGE cost cutter while simultaneously allowing the device to be smaller and make it that much likelier people will carry it around. It would also mean HUGE battery savings as the phone could power the screen (fully or partially) while the handheld powers the rest of the hardware. Furthermore, people complaining about crappy Nintendo handheld screens will have nothing to complain about.
 

Papacheeks

Banned
Indeed, way too insignificant of an audience. Its smart for them to leave the home console market.

It's anything but smart at the moment. With how much Microsoft is still floundering this generation it could have been Their time to swoop in and come out with a bang. But instead they are going to almost concentrate on region specific market of Japanese third party deals, first party and hope UK/US really like the device like they did with Wii.

Which I don't see happening like they want it too.
 
And with this, the expectation of backward compatibility in a new generation of consoles is 100% dead. Sony, MS, Nintendo. Boom.

That would suck because to me a handheld with wiiU performance only makes sense if I'll be able to get access to the wiiU library too, since i skipped that system.

Really don't know what to think about this nx... i can't imagine it becoming a huge hit tbh.
 

Drencrom

Member
Does this mean that Nintendo have basically left the stationary console market for the handheld market?

That's pretty big if anything...
 
Really hope this is a Tegra X2.

The X1 benchmarks (in the Pixel C tablet and Shield "console") slightly better than the iPhone 6S on GPU and multicore CPU tasks, but is sub-iPhone 6 for single-core CPU tasks (and various system/memory benchmarks, but those aren't necessarily SoC related).

I'm really hoping for TegraX2 myself. An actively cooled TegraX1 means that they are DEFINATELY overclocking it. This alone makes me think that it is Tegra X2.

http://www.eurogamer.net/articles/d...-mobile-games-machine-powered-by-nvidia-tegra
This relates to the idea that the Tegra X1 in the NX development hardware is apparently actively cooled, with audible fan noise. With that in mind, we can't help but wonder whether X1 is the final hardware we'll see in the NX. Could it actually be a placeholder for Tegra X2? It's a new mobile processor Nvidia has in its arsenal and what's surprising about it is how little we actually know about it.
 

coughlanio

Member
Nintendo Go.

Calling it.

Go is five in Japanese, this being their 5th generation handheld. Also, makes sense to capitalise on the Pokemon Go mindshare.
 

Akki

Member
Nintendo´s output is going to be insane. All first party games just on one device, first time Pokemon on the big screen.

Hopefully their execution is great.
 
With neo and scorpio coming soon it's more important than ever that devs make sure their games scale well. To have your game playable on NX < XBone < PS4 < NEO < Scorpio your game needs to scale through 4 levels. Its like making a pc game that has to run on countless different configs. Except one's ARM... Yeah this isn't going to get a lot third party ports.
 

Darryl

Banned
So this can't coexist with another portable Nintendo system. I wonder what Pokemon games will look like on it.



I like how portable it is too, but it was only good(portably) for games that only used the d pad.

Pokemon is gonna be the killer app. I'm hoping they can finally add co-op. This would be the perfect console for it. Start up Pokemon on the big screen. Partner gets home. Joins your match. Or maybe the kids were already home playing, and you can join them. They're already doing away (? I don't keep track) with the Gym leader format of the game, which is like the biggest obstruction to a co-op Pokemon game around. If they move progression from singular obstacles to potentially group obstacles (like all progression is done by obtaining HMs), we could get the biggest killer Pokemon game since Red/Blue. Or since Go. And with the added Pokemon attention from Go. It's crazy to imagine. That single game could justify the console.
 

Taker666

Member
I wonder, would there be any chance of Nintendo also releasing a cheaper 'console only' or 'handheld only' SKU for this? They could take the battery and the screen out of the base part and release it as a console or take the base out and integrate the controls and release it as a handheld. Might be interesting for the people that are afraid that the combined version would be too expensive.

That's what I was assuming they'd do..but at present it sounds like people are going to be forced to buy a handheld even if they only want a home console.

Hopefully there are some crossed wires and stand alone devices will be available...as being forced to pay extra for a handheld if you only want a home console is ridiculous
 

mclem

Member
We already know its 2017 and September is a month away.. if you think its the release then i dont know what to say lol.

My point was that I don't think it's the release, but I think the title probably should get a bit more context in it to state what Sept is.
 
I am now interested. I'm surprised about the negativity, since this is what I assumed most people wanted rather than futilely chasing Sony and Microsoft in the power stakes.

I haven't read the whole thread, but any word on whether the dock adds extra processing power or ports for VR, etc? That might mollify some people's concerns.

Exciting times ahead for a streamlined dev pipeline.
 
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