so it's an add on for the Wii U?
:^)
Hybrid, detachable controller, local multiplayer on the go with one console. Although I feel like every of these has been done before.
Not as much as you'd think. I think had Nintendo given the 3DS some great games at launch, people would have considered the $250 price worth it. Note that when they dropped the price, that did NOT improves sales hardly at all. It wasn't until they had released Zelda, Mario 3D World, and Mario Kart, that sales picked up to what you would expect from a Nintendo handheld. Wii U had the same problem - its price at launch wouldn't have been considered bad if Nintendo had launched it with some of their AAA franchises.For starters, this will be much cheaper. That $250 launch price slowed down a lot of the 3DS' momentum early on.
You missed the point. XD It was about how you can change the traditional button arrangement in a controller using alternative technologies.If the controls are detachable, those mockups can't.
VR eliminated with Reggie saying Nintendo wasn't going to do any VR until after it had already gone mainstream.Portable screen with detachable controllers?
...VR not eliminated with this rumor.
Reggie said:In my judgment, I think VR is a bit further out there for mainstream, mass market applications and applications that consumers can invest a lot of time in versus short snacks of entertainment...For us, we want to make sure that technology is mainstream. We want to make sure the technology represents strong value to the consumer So the way we look at VR or even AR for us the technology has to be at a point where it can be mainstream, and then it takes content creating companies like us to really make things that the consumer wants to experience, that they want to jump into the particular technology.
I assumed that's what the detachable controllers were.wii mote and nunchuk should be back. They can be attached to unit some how. Two wireless controller awesomeness.
Not my point and that Wii remote is focused around you hitting that A button and back trigger and not much else unless you turn it sideways. In the design I quoted and pretty much most of the mockups they are putting the dpad and buttons way at the bottom, so if you are using these primarily then you're putting your thumbs at a horrible angle. The only way to get some relief would be to shift the device forward in your palms so your thumbs can be at a more natural position, but if you shift it forward you're also losing some of your ability to stabilize the device since you'll no longer have a grip where the entire device is resting in your palms. The Wii U controller layout was weird but at least they had the sense to not put the face buttons directly below the analog stick. They are offset for a reason. The thumb can naturally move to that position with little discomfort.
VR eliminated with Reggie saying Nintendo wasn't going to do any VR until after it had already gone mainstream.
Originally Posted by Reggie
In my judgment, I think VR is a bit further out there for mainstream, mass market applications and applications that consumers can invest a lot of time in versus short snacks of entertainment...For us, we want to make sure that technology is mainstream. We want to make sure the technology represents strong value to the consumer… So the way we look at VR or even AR… for us the technology has to be at a point where it can be mainstream, and then it takes content creating companies like us to really make things that the consumer wants to experience, that they want to jump into the particular technology.
Ok. One last mockup post. This time I played with the possibilites with the form factor and deattachable controllers. Hope it adds to the discussion.
I must say that after thinking a lot about the concept, something seems to be missing and as many have pointed there is a lot of things to figure out before an idea like dettachable controllers on a portable really becomes viable and appealing...however if any could come with a solution, that is Nintendo.
P,S. Thanks a lot for all the comments about the last mockup, that is what made me keep going.
What Reggie said doesn't eliminate Nintendo from being the one to bring VR to mainstream.
Ok, and how are those detachable pieces supposed to work standalone?
EDIT: That's also really big.
maybe like a Wii Remote and nunchuck but without the wire?
Looking good. Just put the controls a bit closer to each other and I think it could work pretty well.
Now I'm starting to wonder how this would look with a 16:10 display like on the Nvidia Shield.
I placed the controllers as close as was possible without overlapping the screen while mantaining simmetry for them (for ergonomic and aesthetic purposes)
Wouldn't the Tegra X1 be a 100x jump in power from the 3DS?
After 3DS not working out, I can't see them doing the same for VR
The more I think about it, the more I like the idea of playing all Nintendo everything on one device.
Mobile, handheld, AAA console games all right there, taking it with me wherever I please. Sounds great.
Hope it looks and feels great too.
I put a keychain on it, because why not?
Yes, I think so.
106x
More if you consider Maxwell architecture is massively superior to that of PICA 200.
I'm sure they'll reference this design when NX is finally revealed. More than that though, this sort of self-contained local multiplayer handheld design is a thoughtful acknowledgement of the fact that not everyone (at least outside of Japan) has a dedicated gaming handheld on them at all times. It also helps to eliminate the image of a lone person completely absorbed in their mobile gaming device, not interacting with anyone else. It's a very Nintendo design philosophy and I think it makes way more sense than whatever the hell they thought Wii U was accomplishing.
Not my point and that Wii remote is focused around you hitting that A button and back trigger and not much else unless you turn it sideways. In the design I quoted and pretty much most of the mockups they are putting the dpad and buttons way at the bottom, so if you are using these primarily then you're putting your thumbs at a horrible angle. The only way to get some relief would be to shift the device forward in your palms so your thumbs can be at a more natural position, but if you shift it forward you're also losing some of your ability to stabilize the device since you'll no longer have a grip where the entire device is resting in your palms. The Wii U controller layout was weird but at least they had the sense to not put the face buttons directly below the analog stick. They are offset for a reason. The thumb can naturally move to that position with little discomfort.
But now you can connect it to your tongue ring and have mouth tracking. jkÜbermatik;211676265 said:That's waaaaaaay too small.
I'm sure they'll reference this design when NX is finally revealed. More than that though, this sort of self-contained local multiplayer handheld design is a thoughtful acknowledgement of the fact that not everyone (at least outside of Japan) has a dedicated gaming handheld on them at all times. It also helps to eliminate the image of a lone person completely absorbed in their mobile gaming device, not interacting with anyone else. It's a very Nintendo design philosophy and I think it makes way more sense than whatever the hell they thought Wii U was accomplishing.
This is a good observation. Remember Iwata's talks about the Alone Together book? Now granted, the Wii U was supposed to be response to this, but the concept fell flat on its face. This could be them trying to address this perceived problem in a different way.
Yes, I think so.
106x
More if you consider Maxwell architecture is massively superior to that of PICA 200.
So whose going to announce first, Nintendo or Sony?
Nintendo would be my bet.So whose going to announce first, Nintendo or Sony?
To be fair to Trev, he did say that the Tegra in the 3DS was a placeholder. This could be the case for the actively-cooled X1 in the dev kit (though it could be just Nintendo waiting for the X2, but that remains to be seen). I'll keep my expectations at a minimum & will go with the X1 for now.Guy is out of his fucking mind. Claims 3DS Nvidia was fake, when it was a deal that fell apart after Nvidia failed to deliver on promises. But, sure, go ahead and use that to debunk Eurogamer. I'm glad he doubled-down and said Tegra will not be used, because he just sank himself with that statement when it is officially revealed to be the case.
Where is that image from? The clock speed for the 3DS' CPU is wrong. The original 3DS had two ARM11s @ 256Mhz. The N3DS has four ARM11s that can run up to 768Mhz.
EDIT: Oops, so that is suppose to be the GPU. That is still wrong though. The PICA200 in the 3DS/N3DS runs at 256MHz.
To be fair to Trev, he did say that the Tegra in the 3DS was a placeholder. This could be the case for the actively-cooled X1 in the dev kit (though it could be just Nintendo waiting for the X2, but that remains to be seen). I'll keep my expectations at a minimum & will go with the X1 for now.
Unfortunate, he went from 80% believable to 10k%.Guy is out of his fucking mind. Claims 3DS Nvidia was fake, when it was a deal that fell apart after Nvidia failed to deliver on promises. But, sure, go ahead and use that to debunk Eurogamer. I'm glad he doubled-down and said Tegra will not be used, because he just sank himself with that statement when it is officially revealed to be the case. There is no x86 Nintendo console happening. Accept it.
Nintendo would be my bet.
So whose going to announce first, Nintendo or Sony?
Nintendo shouldn't have to resign themselves to the portable space like they're allegedly doing with the NX. They have too big of a war-chest for that. It's either an extremely powerful, on-the-go device, or an extremely dated console, maybe both. Point is, no one wants an overclocked WiiU for their home entertainment system and/or a battery seeping handheld with detachable controls. I'm sure that most people who are disappointed with this news are the nintendo fans looking for an online savvy, current gen console with a normal controller and at least some freaking attempt at courting Western 3rd party developers. This news shat all over that.
Whatever NX is, the big n wants to make it the jack of all trades and you know what that means if that's the case...
While I'm on the subject of the Tegra (be it X1 or X2), wouldn't Nintendo need to modify it either way to fit their needs? It doesn't really fit Nintendo's MO to just plop a Tegra into their device & call it a day.It wasn't a placeholder for 3DS. It was going to be used, but Nvidia failed to deliver on promises and Nintendo had to make other plans. He then continued to go on to say with confidence that Tegra will not be in NX. Tegra is going to be there. Whether it is X1 or X2 is unknown right now, but Tegra is being used.
Unfortunate, he went from 80% believable to 10k%.