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Media Create Sales: Week 29, 2016 (Jul 18 - Jul 24)

Sandfox

Member
Comparing Level-5 Vision 2015 to 2016 is pretty jarring in term of presentation. It really feels like games are becoming a smaller forcus for them lol. I'm also not expecting much from Musashi and to a lesser extent Snack World, but what so I know.

Level5 gets 100% of the profits from Yokai Watch in Japan, they likely get a smaller percentage from Layton outside of Japan, given how Nintendo did all the heavy lifting. Not to mention, Yokai Watch has a TON of merchandising revenue, while Layton has pretty much zero.

We need more Layton movies.
 

Man God

Non-Canon Member
Did Level 5 do the reprogramming for Layton? That must have been a ton of work considering they used a ton of puzzles from the next game in the series to replace super Japanese puzzles in the first three games.
 
I'm actually impressed how stable PS4 is at 20k these past weeks. Far cry from the doom a few years ago but I hope Sony announces another price cut at TGS to go with NEO (that I think will sell very poorly in Japan) to keep it going. Could do wonders together with FFXV.
 
The main man behind the puzzles of Layton games prior to Lady Layton passed away.

Explains why there's less emphasis on puzzles on more on mysteries in Lady Layton according to game details.
 
That's what I've been trying to tell people on social media.

Pokemon does the same thing, and Go is still a huge success in Japan.

Thanks for posting this.

Not really. Everyone realizes a remake =/= a brand new entry, even if they're significantly updated and treated as the new "it" game in the series. There are very few pokemon and events that you miss out on by skipping the remakes
 

duckroll

Member
The main man behind the puzzles of Layton games prior to Lady Layton passed away.

Explains why there's less emphasis on puzzles on more on mysteries in Lady Layton according to game details.

I... don't think there's less emphasis on puzzles? This isn't Layton Brothers, it looks straight up traditional Layton. They already have a replacement for Togo, the puzzle designer for Lady Layton is Kuniaki Iwanami.
 
Not really. Everyone realizes a remake =/= a brand new entry, even if they're significantly updated and treated as the new "it" game in the series. There are very few pokemon and events that you miss out on by skipping the remakes

By that I mean Pokemon milks with spinoff games like annually with recent titles like Detective Pikachu, Pokemon Picross, Pokken Super Mystery Dungeon, and it can still succeeded greatly with Pokemon Go.

Who says Yo-kai Watch can't perform similarly while still milking games. It could with YW3 depending on how YW3 is handled in the holidays, there's probably a third version of YW3 coming to boost sales.

I... don't think there's less emphasis on puzzles? This isn't Layton Brothers, it looks straight up traditional Layton. They already have a replacement for Togo, the puzzle designer for Lady Layton is Kuniaki Iwanami.

I got that from here:

https://mynintendonews.com/2016/07/28/heres-a-roundup-of-todays-level-5-vision-event-2016/

The story will focus less on dynamic problem-solving and more on solving multiple mystery cases observed in the everyday lives of Londoners, which will bring a faster tempo and more comical tone to the series.

I probably didn't read this correctly. So yeah NVM that point.
 
I'm actually impressed how stable PS4 is at 20k these past weeks. Far cry from the doom a few years ago but I hope Sony announces another price cut at TGS to go with NEO (that I think will sell very poorly in Japan) to keep it going. Could do wonders together with FFXV.

Doesnt really matter if hardware sales are decent if software keeps bombing every week =(

Maybe the big games can get things turned around a little bit.
 

hiska-kun

Member
Oh, totally forgot this!

Yes in this case i can see Pokèmon ORAS outsell Yokai Watch 2 in Media Create. :D

P.S
Now that i think so, did XY got a double pack too? I don't remember this, but i Know there is a good difference between Famitsu and Media Create For XY.

No, XY didn't have a double pack. Was a first thing with ORAS.
 
Just one thing to note, YW2 digital sales are probably way higher because there is exclusive Yo-kai you can get by getting the digital version and physical version with Sailornyan and Robonyan-F, encouraging more money spent. It's the same for the American release.

http://www.siliconera.com/2016/07/1...ital-physical-copies-offer-different-bonuses/

Even with that recent OR/AS boost, YW2 Ganso/Honke overall sales are still likely higher anyway.

Ōkami;211649466 said:
Because Level 5 doesn't do it.

Nor anyone else really. Shinuchi is it's own thing.
What you mean by Level 5 doesn't do it? Do you mean they don't combine the three games together?

Shinuchi is the same Yo-kai Watch 2 game but with content from both versions and more additional content. It technically should be counted if you're comparing the YW2 with Pokemon OR/AS, even if Level-5 doesn't list them together.
 

casiopao

Member
Some notes from the Famitsu first half report. Everything down year-on-year. Top four software are Dragon Quest Monsters Joker 3, Yokai Sangokushi, Monster Hunter X and Kirby Planet Robobot. Animal Crossing: New Leaf combined over 94,000 (!) and a Wii game sold over 40,000 (!!).

Yes.

In other notes: Monster Strike will never make a million and Sumikko Gurashi 2 sold another 43,000 +.

Well, it is damn sad there that top 4 software in Japan is from damn old machine like 3DS there.T_T Not to mention, DQMJ3 is also one underperforming title there.T_T

Nintendo really need to seize that Momotaro IP from Konami there. There is huge money to be make there.^_^

On the other hand, it is sad seeing Monster Strike not doing well there. I fear the fate of the upcoming Puzzle and Dragon game there.

Sumikko still doing well, hope this third one will be able to had the same leg there.

Any info on how good does Kuma Tomo did there? The game also had huge discount on Eshop anniversary there.

Wonder if Pokémon Go can carry Alpha Sapphire/Omega Ruby to Yokai Watch 2 numbers.

I think, they reach that number already. And also, Poke Go is already giving legs to X,Y, and ORAS there. I can't wait how big Sun and Moon will be this time.^_^

Level 5 gonna Level 5. I'm just constantly impressed how they almost always reach the exact same level with their franchises and yet can never cross that barrier. Layton is their first chance at redemption and the one that nearly made it because of its gigantic push in Europe.

Youkai Watch is easily one of the biggest thing Level-5 had ever see though. Thanks to that single game, the last 2 years, Level-5 is more or less the number one devs in Japan beating even Bamco and Nintendo there.
 

Terrell

Member
Yep, if this would've happened on February-March maybe they could've sold more than 800.000 Wii U worldwide and the battle against PS4 in Japan could've been more interesting :p Now is too late and Wii U is going to finish not even reaching 3.5 million in Japan. Let's see what happens with NX!
The logic of this doesn't follow. Until we hear otherwise, NX is a handheld. If you're going to compare, do so accurately.
 

Terrell

Member
If you consider the NX a handheld, does that mean you think Nintendo is exiting the console business?
For all intents and purposes, yes, until I see something that isn't a handheld device that can be jury-rigged with official peripherals to be played at home, that is my position.
 

Ōkami

Member
What you mean by Level 5 doesn't do it? Do you mean they don't combine the three games together?
Correct, and
Shinuchi is the same Yo-kai Watch 2 game but with content from both versions and more additional content. It technically should be counted if you're comparing the YW2 with Pokemon OR/AS, even if Level-5 doesn't list them together.
No, that's now how it works.

We don't combine sales of Pokémon Crystal with Gold / Silver (or any other 3rd Pokémon release), neither do we combine Monster Hunter 4 nor Monster Hunter 4 Ultimate, or Street Fighter IV and Super Street Fighter IV.

The publishers don't group them as one game and neither do we.

If there was some sort of Pokémon GammaEmerald we wouldn't combine it with ORAS either.
 
Ōkami;211664955 said:
Correct, and
No, that's now how it works.

We don't combine sales of Pokémon Crystal with Gold / Silver (or any other 3rd Pokémon release), neither do we combine Monster Hunter 4 nor Monster Hunter 4 Ultimate, or Street Fighter IV and Super Street Fighter IV.

The publishers don't group them as one game and neither do we.
I see.

But I say we don't assume OR/AS sales are higher than Ganso/Honke, because there's a multitude of factors that could suggest Ganso/Honke overall sales are higher with digital exclusive content. Since you have said YW2 doesn't count digital sales.
 

Nirolak

Mrgrgr
We obviously need to see what Nintendo is doing, but I see it as them combining the two rather than exiting one.
I would consider them having dropped the home console hardware part of their business, but having kept the home console style software part of their business.

Given they're ultimately not selling you two devices anymore, it's hard for me to envision a world where that revenue stream isn't gone from a business perspective.
 

duckroll

Member
I don't think there's much evidence to suggest that OR/AS has outsold YW2, but there's enough evidence to conclude that they sold on about equal levels. That alone shows that while YW is a huge success for Level5, it's not quite Pokemon. YW2 will likely remain the high point of the franchise, with YW3 looking a step down even though Busters performed very well for a quick spinoff. So we have remakes which sold on par with the highest entry of the franchise, and Sun/Moon is likely to cream YW3 hard.

I would consider them having dropped the home console hardware part of their business, but having kept the home console style software part of their business.

Given they're ultimately not selling you two devices anymore, it's hard for me to envision a world where that revenue stream isn't gone from a business perspective.

It's too early to say for certain about the software style though. So far the only NX game we know for sure is Zelda, and that's a WiiU game. So having WiiU games enhanced and re-released to be portable isn't going to be unusual I think, but it remains to be seen if they will continue to make big console style games which ignore the design preferences of portable gamers.
 

Nirolak

Mrgrgr
I don't think there's much evidence to suggest that OR/AS has outsold YW2, but there's enough evidence to conclude that they sold on about equal levels. That alone shows that while YW is a huge success for Level5, it's not quite Pokemon. YW2 will likely remain the high point of the franchise, with YW3 looking a step down even though Busters performed very well for a quick spinoff. So we have remakes which sold on par with the highest entry of the franchise, and Sun/Moon is likely to cream YW3 hard.



It's too early to say for certain about the software style though. So far the only NX game we know for sure is Zelda, and that's a WiiU game. So having WiiU games enhanced and re-released to be portable isn't going to be unusual I think, but it remains to be seen if they will continue to make big console style games which ignore the design preferences of portable gamers.
Sure, that's fair. I'd be surprised if they did, though I guess there's also the question of what exactly draws the line between the two with some of their series given the direction they started heading in with the Wii U and 3DS.

Super Mario 3D World, Smash 4, Captain Toad, Splatoon, and Mario Kart 8 are all very bite-sized accessible pick-up-and-play games.
 

Nirolak

Mrgrgr
Did anyone think this when they announced the 3DS? Why would they think it now?
Because the assumption is that there's no equivalent to the Wii U coming to replace that separately, and they've kept talking about the system as if it's the follow up to the Wii U publicly, which has implications given it's not a stationary home console.
 

duckroll

Member
Sure, that's fair. I'd be surprised if they did, though I guess there's also the question of what exactly draws the line between the two with some of their series given the direction they started heading in with the Wii U and 3DS.

The biggest question mark for me would be how they approach marketing for this. Nintendo is known for being a company that likes to tell people how their games should be played and emphasizing the unique features of a given game and how it takes advantage of the hardware it is on.

If they have a singular platform which is both a portable and a console, the question is how they communicate if a game they release for it is "meant" be to played on the go or played at home. And how will they market the hardware itself? Will it be highlighted as a home console which you can take with you and continue playing on the go? Or will it be a portable system which you can plug in and play with enhanced comfort when at home? Some people think these are the same things, but they're not. Perception and imaging is very important, otherwise there is market confusion and if people don't know what your product is supposed to be, they might just skip it entirely.
 

casiopao

Member
I see.

But I say we don't assume OR/AS sales are higher than Ganso/Honke, because there's a multitude of factors that could suggest Ganso/Honke overall sales are higher with digital exclusive content. Since you have said YW2 doesn't count digital sales.

I believe ORAS number also don't include digital sales right?
 

Vena

Member
It's too early to say for certain about the software style though. So far the only NX game we know for sure is Zelda, and that's a WiiU game. So having WiiU games enhanced and re-released to be portable isn't going to be unusual I think, but it remains to be seen if they will continue to make big console style games which ignore the design preferences of portable gamers.

Is there that much of a difference for their titles (or the major titles of third parties)? Even Xenoblade was made into a 3DS game and that's as far from "bite sized" design as you can get, no? Seems to me Nintendo generally has blurred the lines of handheld/console software to the point of near irrelevancy. If my 3DS had a TV out, I'd basically just use it as the NX and ditch the WiiU because of all of the redundancy in software experiences. Only thing I lose is my GotG Xenoblade X, lol.

Splatoon is bite sized, on a console.
Xenoblade is not bite sized, on a handheld.
Smash/Kart/Pokken/Hyrule Warriors etc... all are encounter based games that can be played on the fly, on a console.
Is Majora's Mask 3D bite sized? Link Between Worlds?
#FE feels like a game that could have been on the Vita/3DS and it would have played exactly the same.

I don't really think there's much distinction anymore and almost all games can simply be "paused" or saved anywhere and put away and continued at a later time. Picked up and played in parts.
 

Sterok

Member
Local multiplayer games like Smash and Mario Party might be an issue given the difference in how they're handled with handhelds vs consoles. Will there be options to use multiple NX's or multiple controllers with one NX?
 

Vena

Member
Local multiplayer games like Smash and Mario Party might be an issue given the difference in how they're handled with handhelds vs consoles. Will there be options to use multiple NX's or multiple controllers with one NX?

NX has USB, so smash is covered for GameCube adapters and I am sure Nintendo will in general love to sell you more Bluetooth/wireless controllers as accessories.
 

duckroll

Member
Splatoon is bite sized, on a console.
Xenoblade is not bite sized, on a handheld.
Smash/Kart/Pokken/Hyrule Warriors etc... all are encounter based games that can be played on the fly, on a console.
Is Majora's Mask 3D bite sized? Link Between Worlds?
#FE feels like a game that could have been on the Vita/3DS and it would have played exactly the same.

You're looking at it wrong though. Xenoblade and Majora's Mask are ports, which explain why they are identical. If Monolithsoft were to develop a Xenoblade game ground up for a portable experience do you really expect the same sort of game? That's my point. With a port the expectation is that it's a console game which is now playable on the go. People know what it is.

Link Between Worlds is a good example. All portable Zelda games had top down experiences, even when they adopt the art style and graphics of their console counterparts. Meanwhile console Zeldas are third person and involve a lot more vertical design. Why do you think this is? Because Nintendo has very obvious design concepts for what is expected of a portable Zelda game and a console Zelda game. It's not about how big the world is, it's about how the game is conceived and how it is presented.

Splatoon is another title which I feel is an example of a console game which would be very different if designed ground up for portables first and foremost. Sure, it's "bite sized" like all multiplayer shooters are, but think of the gameplay dynamics. It's a 8 player game which is best enjoyed with 4v4 teams. This is larger than you would expect for a portable multiplayer game which would benefit more from local ad-hoc than online play. Online on phones is not a problem because of data plans and 3G/4G technology, this doesn't extend as seamlessly to dedicated game portables as the Vita discovered. People don't want separate data plans for their game devices, and they like to keep their SIMs on their phones. Ideally portable multiplayer experiences are for 2-4 players. This is why Smash worked so well. Same with Mario Kart. A 4 player Splatoon would be significantly less fun unless resigned with that in mind.

That's the sort of thing I'm talking about.
 

Vena

Member
That's the sort of thing I'm talking about.

Ahh okay I have a better idea of the angle you're coming from, which I hadn't considered. That said, aren't they in some ways forced to make both? What I mean is, I can't imagine Splat2n being stripped of its Splatoon gameplay and features but I can see it gaining an adhoc mode similar to Monster Hunter.

Likewise, at least early on, they'll be forced to have a third person Zelda game, and then they may continue this down the road unless it proves completely unfavorable by the consumer audience. I wouldn't be surprised if we saw third-person, then isometric, and then another third person Zelda game just because BotW will set expectations for the future much as Splatoon has set expectations on Splat2n.

Conversely, though, I don't expect games that have ever only existed in their design ethos of handhelds to pivot away from that nor do I think audiences would care all that much. FE on handheld or on console has... pretty much been identical. Pokemon would be a big thing just in being playable on a big screen at 720p/1080p or whatever even if played exactly the same.

But you may be right that the next Xenoblade... may be a more handheld-ethos designed game.
 

Ryng_tolu

Banned
Sorry, since yesterday was the Nintendo quarter results, do we heard about Splatoon lifetime sales and the numbers of player during the Marie VS callie Splatfest in Japan?
 

vinnygambini

Why are strippers at the U.N. bad when they're great at strip clubs???
OOOOOOHHHH Nintendo just included a new category in their consolidated sales (pg.6): Smart devices, IP related income, etc.

We didn't have that previously. This is fun. This is where Pokemon royalty income, licensing income and smart devices income will appear. Me likey.

https://www.nintendo.co.jp/ir/pdf/2016/160727e.pdf
 

Nirolak

Mrgrgr
They said more than once that the NX was neither the successor to the Wii U nor to the 3DS.

http://www.technobuffalo.com/2016/05/17/nintendo-nx-wont-be-wii-u-or-3ds-replacement/

Well...

On Nintendo’s strategy in light of the PS4 and Xbox One outselling Wii U…

Fils-Aime: The time frame that these systems are sold is quite long, and right now we’re still at the very early stages of the current generation. The other piece I would highlight is this is a global business. Don’t just look at what’s happening here in the U.S. Look at what’s happening globally.

From a Nintendo perspective, we clearly have strength here in the Americas, we have strength in Europe and we have strength in Japan. That isn’t necessarily true of some of our more direct competitors. We’ve also said publicly that we are already hard at work on our next home console and that’s another element we’ll be talking about much later.

http://nintendoeverything.com/reggi...artnership-amiibo-shortages-wii-u-sales-more/

Speaking to Eurogamer at E3, Metroid Prime series producer Kensuke Tanabe said that due to the amount of content such a game would require, it would probably take several years to develop.

"If we started for Wii U now, it would likely take three years or so. So it would likely now be on Nintendo's NX console," he said.


http://www.eurogamer.net/articles/2015-06-17-next-proper-metroid-prime-would-likely-now-be-on-nx
4Gamer: On one hand, virtual reality requires special machinery to play, and we feel that the current state of “games” is headed to yet another way of playing. It’s almost as if it’s evolving towards the opposite direction of smartphones, and requires to “only play at that spot,” or something along those lines. Lately it seems that [home] consoles haven’t been doing too well, but is that the case? At least that’s what we’re wondering.

Erikawa: “Actually, I think that it’ll start doing much better. The PlayStation 4 has recently surpassed 2 million units in nationwide sales, and Nintendo announced a new ‘machine’ called the NX. From this point forward, I believe that each company will make clear commitments for these machines.”

Read more at http://www.siliconera.com/2015/12/2...hinted-by-koei-tecmo-ceo/#hkECzbU7YX3Od1c2.99
So we see from both Nintendo and their partners that they're talking about it as if it's a home console. It would be weird to do that if there was some totally different upcoming Nintendo device that wasn't a handheld.

I agree that in concept it's not a direct replacement for either device because it's instead a replacement for both, which is presumably what they're trying to signal there without saying exactly what it is.
 
Well...





So we see from both Nintendo and their partners that they're talking about it as if it's a home console. It would be weird to do that if there was some totally different NX device that wasn't a handheld.

I don't see how that supports your point. It's the opposite, It supports the point of the poster you were responding to. Your quotes reference specifically a home console, so does it not show that Nintendo is indeed not exiting the home console market, regardless of the shape of the leaked NX device? The point that was being made is that the existence of the NX device leaked by Eurogamer does not mean that there isn't also a home console NX following. Your point was that this device is the Wii U successor, suggesting they were virtually exiting the home console market.
 

Nirolak

Mrgrgr
I don't see how that supports your point. It's the opposite, It supports the point of the poster you were responding to. Your quotes reference specifically a home console, so does it not show that Nintendo is indeed not exiting the home console market, regardless of the shape of the leaked NX device? The point that was being made is that the existence of the NX device leaked by Eurogamer does not mean that there isn't also a home console NX following. Your point was that this device is the Wii U successor, suggesting they were virtually exiting the home console market.

All right, break this down for me.

Exactly what product lines are you expecting Nintendo to announce and when, and then please source down your argument for this setup.
 

L~A

Member
Marvelous just announced that Story of Seasons: Trio of Towns shipments had topped 220 000 units.

http://www.gamer.ne.jp/news/201607280067/

So far (Media Create): 162 565 units. I guess digital sales must be higher than we expect, because I doubt retailers have 30k unsold units. 20k seems more likely, so 38k digital sales?

OOOOOOHHHH Nintendo just included a new category in their consolidated sales (pg.6): Smart devices, IP related income, etc.

We didn't have that previously. This is fun. This is where Pokemon royalty income, licensing income and smart devices income will appear. Me likey.

https://www.nintendo.co.jp/ir/pdf/2016/160727e.pdf

Actually, they added that with the previous financial results.
 

hiska-kun

Member
Marvelous just announced that Story of Seasons: Trio of Towns shipments had topped 220 000 units.

http://www.gamer.ne.jp/news/201607280067/

So far (Media Create): 162 565 units. I guess digital sales must be higher than we expect, because I doubt retailers have 30k unsold units. 20k seems more likely, so 38k digital sales?

I already said by then that Story of Seasons digital sales were around 30k.
Now they can be close to the 40k range. Since I don't think they shipped much more than 180k.

http://www.neogaf.com/forum/showpost.php?p=209674710

I haven't checked Famitsu's yet. When I finish work I'll buy it and check the first half Top 100 and top 30 digital.
 

L~A

Member
I already said by then that Story of Seasons digital sales were around 30k.
Now they can be close to the 40k range. Since I don't think they shipped much more than 180k.

http://www.neogaf.com/forum/showpost.php?p=209674710

I haven't checked Famitsu's yet. When I finish work I'll buy it and check the first half Top 100 and top 30 digital.

Yup, your prediction is what I used as base.

By the way, previous entries sold (Media Create):

Harvest Moon 3D: A New Beginning (2012): 287.000 units
Story of Seasons (2014): 286.000 units

Looks like Trio of Towns LTD should come close to its predecessors'. Or at least, the drop will not be too big.
 
All right, break this down for me.

Exactly what product lines are you expecting Nintendo to announce and when, and then please source down your argument for this setup.

Why would I have an exact timeline and an exact idea of all the products? When have I given the impression that I did? I also don't have an exact idea of the size of Nintendo of America's cafeteria or the number of urinals in their restrooms, but I expect that they do have a cafeteria and urinals in their restrooms.

Now for what I was actually arguing, which is expectations of what the NX means for Nintendo's handheld and home markets; I expect what we had been expecting since 2013/14, that the NX is a platform in the sense of, for example, an operating system, supported by multiple devices.

I think the Eurogamer-leaked system is basically what would traditionally be their handheld, this time with a feature that enables it to act as a sort of "stop gap" home console. It will not be very powerful and the included controllers will not be as good as their regular home console controllers, but they will be serviceable.

Later down the road, I expect them to release a more powerful device that will only work with a TV and will have full-fledged controllers. That will be what would traditionally be their home console. I fully expect them to release other devices but will leave it to Nintendo to surprise us. They may just be revisions.

The devices will share a library, but it does not mean that someone with just the NX handheld will have as high end an experience as someone with the home console NX. To some extent, we're seeing this with computers, with smartphones, and we'll be seeing it with Neo and Scorpio.

The bottom line is, I don't think Nintendo is exiting anything. They see themselves as a little bit of a toy company on top of a video game company. They like selling their own hardware and will not cut down on that.

Time will tell, but I think people are jumping to conclusions based on a report about one device that solely relies on insider information when we have three years' worth of clues from the highest figures at Nintendo.

So I cast my vote and say they're staying in.
 

L~A

Member
About Ace Attorney 6...

Phoenix Wright: Ace Attorney - Spirit of Justice sold largely as planned with sales supported by core users, in addition to fair digital download sales.

http://www.capcom.co.jp/ir/english/news/html/e160728b.html

I honestly have trouble believing AA6 sold "as planned", when it took it quite a few weeks to even reach Week 1 sales of AA5 (and that's with the bigger promotion push, anime, etc.).

Sad they don't give any actual data, because I'd love to know what they mean by "fair digital download sales"

"fair digital sales"... Ah, the joys of corporate talk!
 
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