What is this game. I don't remember it.
This is a terrible joke
Did you not play the demo? All the characters are androids, and them not supposed to be showing emotions is likely going to be a big part of the game.
It's a combat visor, she can see through it and the male character wears one too.
Yeah, I was gonna say...
Simply having female characters isn't the same thing as writing or designing them well. I liked Kainé, but there was zero reason she had to be dressed the way she was. Same thing for the protagonist of Automata. The little boy android is properly dressed. Did they just run out of clothes or something?
This is the problem with female leads in Japanese games as a whole. Sure they're there, but by and large they're designed to appeal to men just as much as a musclebound male protagonist would be. Would you really hold up Hyperdimension Neptunia as a bastion of diversity because it has nothing but female characters? Of course not.
The tragic thing is that Kat from Gravity Rush doesn't actually read like one of those female protagonists. She's got a very real and relatable personality. She's interested in getting a boyfriend (contrary to all of the waifu characters who exist in a state of permanent sexy sexlessness). And she's got flaws to round out her good qualities, rather than being a clumsy, overeating, bashful anime stereotype. And yet everybody treats her like one of the waifu characters anyways. Even her own game does sometimes, with the fetishy costumes. It's depressing as hell.
She's biracial but imagine for most that counts as blackThat character just looked tan to me. Is she really black?
Not sure why people keep bringing up the eyes.Just because there's an excuse in-game it doesn't instantly make up for their shortcomings. The game's not out yet but so far from what I've seen I dont think Neir is a good example of positive female leads. Not when you have a character that covers her goddamn eyes but exposes her thighs, ass and wears stilettos when fighting monsters.
The female lead in Nier is wonderful. She appears to have no personality at all, and her eyes are covered so you can focus on her exposed thighs and buttocks, rather than her soul or feelings. Just the way GAF likes it!
Yeah, they just always make them sexy waifus.Only western devs seem afraid of female leads. Japan has never been afraid of female main characters.
BahahahahahThe female lead in Nier is wonderful. She appears to have no personality at all, and her eyes are covered so you can focus on her exposed thighs and buttocks, rather than her soul or feelings. Just the way GAF likes it!
And yet in the very demo they do show emotions (in an ultra-fake sounding, hokey as hell scene, mind). In any case, it's funny you should bring up the male android, since he's actually dressed properly.Did you not play the demo? All the characters are androids, and them not supposed to be showing emotions is likely going to be a big part of the game.
It's a combat visor, she can see through it and the male character wears one too.
Remember Me's protagonist is (half) black. Her mom is black and her dad is white.What I really want to see is a game (one I'd actually like to play) with a black female protag. It'd be especially refreshing to see her in a Japanese-made game. And just treat her like a normal person. Nothing stereotypical.
Good post.Yeah, I was gonna say...
Simply having female characters isn't the same thing as writing or designing them well. I liked Kainé, but there was zero reason she had to be dressed the way she was. Same thing for the protagonist of Automata. The little boy android is properly dressed. Did they just run out of clothes or something?
This is the problem with female leads in Japanese games as a whole. Sure they're there, but by and large they're designed to appeal to men just as much as a musclebound male protagonist would be. Would you really hold up Hyperdimension Neptunia as a bastion of diversity because it has nothing but female characters? Of course not.
The tragic thing is that Kat from Gravity Rush doesn't actually read like one of those female protagonists. She's got a very real and relatable personality. She's interested in getting a boyfriend (contrary to all of the waifu characters who exist in a state of permanent sexy sexlessness). And she's got flaws to round out her good qualities, rather than being a clumsy, overeating, bashful anime stereotype. And yet everybody treats her like one of the waifu characters anyways. Even her own game does sometimes, with the fetishy costumes. It's depressing as hell.
Plus she looks cooler than all of them!Weak sauce. We have a female lead reference in our actual title (Cosmic Star HEROINE).
Depends on the female characters, but as a female player I'd often rather play a boring white dude over a dolled up fucktoy. *shrugs*Hey OP never specified what kind of female leads. I mean that's still a far cry from western devs who seem to be afraid of main characters that aren't straight, white, and hetero.
Yeah, it's totally not the game that specifically designed this character that allows players to get those screenshots.That's on the people making those screenshots.
Not when you have a character that covers her goddamn eyes but exposes her thighs, ass and wears stilettos when fighting monsters.
It's almost as if Yoko Taro intentionally handicapped himself to make her a serious and believable character in spite of her visual appearance (although the real reason is probably simply "to sell more").
Like I said, I know the context, and even with that knowledge, that dialogue is a steaming pile of shit.That you're posting a quote from three of all characters makes me believe you don't even know a tiny bit of context.
Nah.Drakengard 3 is high art and I'll not hear another word said against it.
The way they're written in Drakengard doesn't help at all in that regard.Women are almost never written as like, sexual beings independent of their attraction to a given man (usually the male lead) in any media, at all.
- Estelle Bright, Trails in the Sky.
- Yunica Tovah in Ys Origin. But she's a co-protagonist.
- Jeanne d'Arc in the game of the same name.
- Shanoa in Castlevania: Order of Ecclesia
What I'm trying to say is that I really really like the new Fire Emblem art style and I hope they keep it going forward, lol.
At the very least, it's a better art style than the one they were using for the DS games...
The male leads in recent Japanese games are often designed to be attractive to the female audience too. Tales of Zestiria and FFXV are good examples of games with a pretty even (or even more skewed to women!) gender split in their fanbases.
I dunno, their side of the industry different, and I don't think it's any more worthy of criticism than the usual sort of gruff white dudes we get here in the west.
And the VA's delivery is top notch.Dude, at least play the demo before you say such things....
In the demo, she mentions that androids like herself aren't supposed to show emotion, but amusingly enough, nothing outright prevents them from doing so. Throughout the demo, she repeatedly makes snarky comments about what's going on around her, and I just love her for it.
And yet in the very demo they do show emotions (in an ultra-fake sounding, hokey as hell scene, mind). In any case, it's funny you should bring up the male android, since he's actually dressed properly.
I wonder why that is!
Yeah, it's totally not the game that specifically designed this character that allows players to get those screenshots.
LOL please.
Like I said, I know the context, and even with that knowledge, that dialogue is a steaming pile of shit.
And the weird thing is, she managed to be a really unique and charismatic character even then (and even though her face, like most of Nier's has some serious uncanny valley shit going on). It's almost as if Yoko Taro intentionally handicapped himself to make her a serious and believable character in spite of her visual appearance (although the real reason is probably simply "to sell more").
She's not, I love Kat design, but they're starting with the questionable outfits already
Only because Shanoa is a sexy tattooed nunYeah, they just always make them sexy waifus.
Let's try and name Japanese female leads (playable) that aren't sexualized, shall we? How many are there really?
- Estelle Bright, Trails in the Sky.
- Yunica Tovah in Ys Origin. But she's a co-protagonist.
- Jeanne d'Arc in the game of the same name.
- Shanoa in Castlevania: Order of Ecclesia
Those are getting old, too. Most of these games are over a decade old. And most are relatively obscure/niche games too.
For AAA Japanese games, you have Resident Evil and FF13 with some famous female leads but of course they get skimpy outfits as alternate costumes because of course we gotta be able to ogle them.
Bahahahahah
Don't forget her high heels and boob window
And yet in the very demo they do show emotions (in an ultra-fake sounding, hokey as hell scene, mind). In any case, it's funny you should bring up the male android, since he's actually dressed properly.
I wonder why that is!
Remember Me's protagonist is (half) black. Her mom is black and her dad is white.
There's that AssCreed spin-off on Vita too, but then you'd have to play AssCreed, not worth it.
Good post.
I just want to say, fans treat non-sexualized female characters as waifus all the time too. Every Soulsborne level-up female NPC gets waifu'd by the fans even though they're dressed in the most modest ways possible (one of them is literally dressed like a grandma, lol). Fans are just gonna be creeps no matter what I guess.
But at least the creators of these games have some respect for their characters and don't give them fetish costumes for the otaku fans to ogle them, unlike in Gravity Rush, Resident Evil, FF13 etc.
Plus she looks cooler than all of them!
Depends on the female characters, but as a female player I'd often rather play a boring white dude over a dolled up fucktoy. *shrugs*
Yeah, it's totally not the game that specifically designed this character that allows players to get those screenshots.
LOL please.
There's a stark difference between having an attractive character and a sexualized character. Noctis? Zestiria guy? Elena from Uncharted? Attractive. Cindy? That chick from Berseria? Sexualized.
And five's dialogue is also shit. And so is Zero's, 2,3, and 4, it's straight up shit that's like "ow the edge more than anything." AND there's other ways to do that parody better.If you'd know the context you'd know that Three's dialogue is supposed to be shit because the entire character is a mockery of "JRPG villain with shit, wannabe deep dialogue" like most of KH's cast.
You are sadly right. Estelle Bright is the only example I can think of it right now, and it's all very chaste (that's OK though, she's a teenager ).And despite the larger number of female leads, this hasn't changed. I'm hard-pressed to think of a single game where a set female protagonist forms a romantic relationship with a man. And once that starts happening with similar frequency to male protagonists having romantic subplots (or gay male romantic subplots start appearing) then I think we'll have started to move past objectifying women in video games.
That game is even older than the ones I listed, lol. I could have listed Alys in Phantasy Star IV or even Alis in PS I but that's going really far back. Incidentally, it seems the quality of representation is improving when you go further back... xDVirginia in Wild Arms 3.
Who is Zero?Zero has a literal line about pegging a man. I don't think she really fits the "she's being sexy for the audience enjoyment" (Which would be something like DOA or even this Nier 2 lead)
"Woman collects harem of hot (mostly) dudes with 0 women in it" doesn't really strikes me as something made for the average straight dude. It's probably written to be weird more than anything, but I can safely say Zero was written as her own character first rather than a fetish checkbox.
Or (less cynically) much like Kamiya and many other visionary directors, Yoko Taro just likes that kind of design.
Who is Zero?
Yo release the damn gameSorry, take your time
I really don't like Automata's protagonist design. It's not even because of sexualization (which it is, and it's unnecessary but not in itself what bothers me the most) but because it looks so random for a super powerful battle robot/android. I mean why is this battle bot dressed like that in the first place? I would have much preferred some bad ass, ornamented battle gear. After that comes the whole pandering thing which just adds to my displeasure with it. You don't need to do that in order to get me interested. I actually don't like it when I feel like I'm being coaxed by sexualized design, like it was necessary to get my money. I want good, badass design, not a "waifu" design. But who knows, maybe I'll be ashamed of my words and deeds and all that. The gameplay is fucking awesome.
Tbh havimg a big rpg with only male party members focusing on their bond its kind of unprecedented, shame the plot ducks and characters are paper thinFfxv team am not pleased
That game is even older than the ones I listed, lol. I could have listed Alys in Phantasy Star IV or even Alis in PS I but that's going really far back. Incidentally, it seems the quality of representation is improving when you go further back... xD
alicia melchiott is old? How could you forget her?
She's not, I love Kat design, but they're starting with the questionable outfits already
Well like you said, the gameplay is "fucking awesome", so that alone could get someone to buy this game. From my perspective, they already know their game is lit, so it comes off more as them just wanting a sexy design/attire for their protagonist, which isn't an inherently bad thing. Seems like the designer or w/e usually likes making characters like that to begin with, but I dunno. Also it seems like most people are primarily interested in the gameplay, that it is the miraculous sequel to cult classic Nier, that the combat is being done by Platinum, the music, etc. etc. as the primary reasons to buy the game. 2B being bae or a waifu is just a bonus if anything to the majority that are interested in the game. Now if someone doesn't want to buy it because they are not feeling the design, then that's fine. But meh, I dig it. Her attire comes across as being just classy enough to work for me.
I'm talking about larger trends rather than Zero specifically. But her having a harem basically conforms to the stereotype. She's sexy, she has sex, but she's also "available" in that she doesn't have a significant other. I'm not saying that she had to have a boyfriend or anything, but it's interesting that the female Drakengard protagonist got the story about being one of a collection of badass, sexy, singing magical girls, rather than a story about trying to rescue a loved one. Or why not something like Nowe's story in Drakengard 2? Hell, why wasn't Manah the protagonist of Drakengard 2? It would've made just as much sense.Why would Zero need a romantic relationship when she has a harem, though?
I...don't. You've gotta understand, "objectification" and "sexy" are not the same things. Sexy characters are great (though over-the-top sexy is another thing entirely, especially when it's the norm rather than the exception). But they're objectified if they're just there to fulfill a player's fantasies rather than being able to express desire themselves. That's what makes them a person rather than a prop.See, I don't feel as though the objectification of women would be AS MUCH of an issue if men were objectified a lot too. But outside of certain specific Japanese games, they're not. And that's a little bit sad.
Simply having female characters isn't the same thing as writing or designing them well. I liked Kainé, but there was zero reason she had to be dressed the way she was.
She's sexy, she has sex, but she's also "available" in that she doesn't have a significant other.
I...don't. You've gotta understand, "objectification" and "sexy" are not the same things. Sexy characters are great (though over-the-top sexy is another thing entirely, especially when it's the norm rather than the exception). But they're objectified if they're just there to fulfill a player's fantasies rather than being able to express desire themselves. That's what makes them a person rather than a prop.
You know, I didn't even notice that my 3 most anticipated games of Q1+2 2017 all have female leads. I think that's testament to how the industry is progressing.
I did in fact play Nier (it was a while ago, but still) and that just smacks of a writer thinking, "well I have this design, let's think of a justification for it." You can in fact choose to write a character in a way that means she doesn't have to be dressed like a stripper. The writer just chose not to.This is a pretty weird statement for someone to who didn't play Nier to make. Because they actually do explain it.Before the start of Nier, Kaine ends up losing an arm and a leg. A shade possesses her and restores both of them, while aiming to take her body for himself. But Kaine gets some pretty strong resolve to live and is able to suppress the shade, but it's still got a large presence inside her, especially in her arm and leg. So what she does to try and convince herself that she's still human, is that she hides the shade-restored parts and reveals as much of her human skin as possible (without revealing her penis and breasts, because that would get censored everywhere) to really just make herself believe that she's still human.
In Japanese media (no I'm not an expert), the important thing is usually virginity, not availability per se. Drakengard 3 broke a lot of ground in that regard.
I did in fact play Nier (it was a while ago, but still) and that just smacks of a writer thinking, "well I have this design, let's think of a justification for it." You can in fact choose to write a character in a way that means she doesn't have to be dressed like a stripper. The writer just chose not to.
Video games, like all media created by humans, are a collection of choices. And it's valuable to analyze what these choices mean. It's stupid to say, for example, "well she's dressed the way she is because she wants to" because these characters are written by people. It's "she breathes through her skin" all over again.
I did in fact play Nier (it was a while ago, but still) and that just smacks of a writer thinking, "well I have this design, let's think of a justification for it." You can in fact choose to write a character in a way that means she doesn't have to be dressed like a stripper. The writer just chose not to.
But the game is at no point trying to justify her outfit. Quite the opposite even. A lot of lines are being repeatedly spent on how ridiculous it is to wear such a thing.
HZ has shown no media whatsoever where Aloy is sexualized thankfully.
They don't have to, thankfully.It feels like this is Bayonetta all over again. Don't think people will ever reach a consensus on sexy yet empowered characters.
Why is it dumb? You could use the argument you're using right now about literally anything, so it would be nice if you actually explained why it's a poor justification for the clothes. Unlike Quiet, it actually ties nicely into her entire character. First you don't know Kaine's backstory and now you think that Nier came out after MGSV? Pretty sure you're lying about having played it.
That game is even older than the ones I listed, lol.