Schopenhauerian
Member
...she viewed the old Lara as "a male character with boobs"...
Cuningas de Häme;227605928 said:...LC was always just tits and badassery...
I do think this view of 'Classic Lara' is mistaken, but it's certainly understandable.
If this means she doesn't have anything to do with the next game, I'll take it as good news. I liked the last two games in the series, but mostly disliked the story and characters - especially in Rise. The way they weakened Lara in that game and made everything about her father and his legacy is a tragedy. I guess they were going for deeper motivations and inner growth, but Lara never comes across as her own person, instead remaining Richard's obsessed daughter throughout the whole thing.
Interesting... I suspect that this won't result in the future Tomb Raider titles being better-written unless they change their writing process and/or replace their in-house writers (depending on which of those is the main culprit behind the reboot games' bad writing - process or personnel)...
It's a confluence/amalgamation of (1) design philosophy at Crystal Dynamics ("how do we integrate the narrative with our AAA engagement loops of shooting and explosions?"), (2) the game director asking Pratchett for certain themes and premises that needs to be met, (3) the voice director directing based on the manuscript, (4) Luddington's interpretation and performance of the manuscript and what the director tells her, and (5) finally Pratchett's own abilities as a writer. Something needs to be done in regards to the series and its atrocious narrative, so I guess this is better than nothing when it's clear no one learned anything when it came to the sequel's handling of narrative. Finally, I think it's easy to call in to question Pratchett's abilities as a writer given the atrocious stereotypes in the 2013 game with an angry black woman, spiritual Samoan, brainless jock, drunk Irish, Wise old guy, unethical scientist, evil Russian, and so forth. I have no idea how those characters came to be.
It's good news if Cara Ellison takes over in writing or narrative duties on a new Tomb Raider. And they bring back Toby Gard somehow.
http://www.neogaf.com/forum/showthread.php?t=876611
On the following point, though:
...I'm pretty sure she once said that she was against giving Lara's father such a prominent role in Rise but was overruled by Crystal (who apparently have some sort of weird obsession with hamfisting Lara's dead or missing parents into every single Tomb Raider game they develop even though her parents were always alive and healthy in Core's timeline)...
Toby Gard should stay far away from Tomb Raider. It was reportedly his idea to make Lara's search for her parents the focus in Legend. That alone should give you a good idea of how much he didn't understand the character anymore (despite originally coming up with it)...
Is there a good source on Gard's specific contributions to the Crystal Dynamics games, in his role as an advisor? It would seem likely that he understands the character better than the folks at Crystal Dynamics (also: link), but what you've mentioned would certainly be cause for concern.