I neither meet nor exceed those requirements but I'm not playing Fallout 4 anyway so....
Perhaps you can tell us what you had for breakfast this morning as well.
Anyhow, I'm all for developers adding an optional download to make things look nicer. (There's no way this can be like the Skyrim "high-res" textures, right?)
That was my first thought. Also i think that CPU is a 6 core 12 thread processor.
Hopefully those are the top specs for 4K and I can use the higher res textures on my 1440p monitor (with a core i7-6700K and a GTX 1070).
Really? missed the memo on that one. Time to turn on the Pro.
It's a HD pack.What's up with the HD pack requirements??
Hopefully the Pro patch comes with load time and performance improvements as well
I don't really think there's much of a relationship between this and VR development.
On the other hand, they most certainly will need to make the game work at 90 FPS for VR.
Enhanced textures are only for pc? Or pro too?
maybe it will get 21:9 support?
one can hope.
Some how I expect it to still run shitty.
I don't really think there's much of a relationship between this and VR development.
On the other hand, they most certainly will need to make the game work at 90 FPS for VR.
I'm guessing it's ~4kx4k as the game uses a lot more textures at once vs skyrim, which also explains the high VRAM requirements.It's either one of two things, in this case I hope it's the latter.
In one case it could be higher res textures without a significant visual improvement but they are horribly unoptimized, OR they are vastly improved over the standard ones and are like 8k by 8k which would be absolutely ridiculous and justify their file size.
One texture pack I use on Skyrim already is roughly 12GB for the whole pack which is by itself larger than the entire game and expansions combined, and that is 4k by 4k.
I probably won't download the new texture pack for Fallout 4 until someone does an analysis on them to see they actually justify their file size or Bethesda just didn't optimize them properly. (Just like they didn't optimize the HD Texture pack for Skyrim either)
Maybe Digitalfoundry or a PC Gamer article will cover it.
??? Last time I played it, it was on my 21:9 monitor.
You might have to set the resolution on the .ini file (don't remember), but it works fine once set. I don't think there were any issue swith the GUI, atleast not that I noticed.
Are. You. Having. A. Giraffe?
So my i7-4770k is not enough?
Does the PS4 have 8 Gb of super charged GDDR5?
;p
Will look forward to an optimized PC texture pack on the Nexus.
Sweet been waiting for that pro patch. Hopefully it's 60 fps.
Sweet been waiting for that pro patch. Hopefully it's 60 fps.
Sweet been waiting for that pro patch. Hopefully it's 60 fps.
??? Last time I played it, it was on my 21:9 monitor.
You might have to set the resolution on the .ini file (don't remember), but it works fine once set. I don't think there were any issue swith the GUI, atleast not that I noticed.
Because Bethesda don't accommodate for optimisation. They just release a janky product and expect the end user to brute force it into working.Why does a texture pack require the best GPU on the market, a GPU that doesn't exist and a 6-core 12 thread processor?
it was 'super charged PC architecture'