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Magic: the Gathering |OT10| Aether Revolt - That shit that make your Soul Burn slow

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Violet_0

Banned
Why does gaf hate vechiles so much? Imho they are the best thing wizards have made in awhile. They fix a lot of the clunk that is equipment. I REALLY hope they are evergreen. Just because there are overpowered ones doesn't mean the mechanic is bad.
the big problem for me is that they make sorcery removals even weaker than they already are. That, and the fact that all best vehicles are 2 mana beatdown fliers and to a lesser extend a 3 mana hard-to-remove flier with lifelink and a 5 mana flying inferno titan. And caravan, which is fine
 

Supast4r

Junior Member
It's a case of busted ones with minimal ways to interact. Low crew costs are awkward because even if you wipe the board it's easy to play out a 1-2 power creature once it's your turn again. Equipment is generally held back a turn due to summoning sickness and the mana cost to equip is an actual cost instead of tapping a creature you couldn't do anything with anyway.

The mechanic can probably work but it really needs the wrinkles worked out.
It's better that wizards pushed vechiles really hard rather than half ass a new mechanic. A lot of your issues steam from the cards being pushed rather than the mechanic itself.
 
"Magic Digital Next" isn't a product, it's an umbrella term for Magic's digital presence
http://magic.wizards.com/en/articles/archive/magic-digital/magic-digital-next-2017-02-17

Okay, so what this mostly confirms for us is that they actually made a big org chart change, and now all the digital teams now roll under the WotC Digital Studio directly, instead of the previous status quo where MTGO rolled up to R&D. That would also line up with Worth getting fired -- his teams got moved under Steefel and their efforts to improve MTGO in the short term are rolled together as part of the same initiative that's going to build a replacement in the longer term. (As the Toy Fair news reconfirms again, it doesn't mean no replacement exists.)

For the record, this is almost certainly a good thing -- it's another sign of actual professional software management being applied instead of whatever halfassed nonsense they had before.

Why does gaf hate vechiles so much?

They're a force multiplier on summoning-sick creatures that isn't vulnerable to normal creature removal.

Haven't played MTG in awhile, but always loved the concept and art. Just wanted to pop in the thread to say it's awesome to see an MTG/Nas reference in the title.

After the Kaladesh block threads, at this point I'm seriously considering a mandate that all future threads be hip-hop references, lol.
 

Supast4r

Junior Member
the big problem for me is that they make sorcery removals even weaker than they already are. That, and the fact that all best vehicles are 2 mana beatdown fliers and to a lesser extend a 3 mana hard-to-remove flier with lifelink and a 5 mana flying inferno titan. And caravan, which is fine
Sorcery speed removal should have these drawbacks but be more efficient that instant speed removal. Cards like innocent blood or dec in stone show that removal can be more efficient at sorcery speed but have these issues. Similar to the other post, it sounds like you have a bigger issue with power level rather than the actual mechanic. Basically gaf is whining about the cards being op.
 
Sorcery speed removal should have these drawbacks but be more efficient that instant speed removal. Cards like innocent blood or dec in stone show that removal can be more efficient at sorcery speed but have these issues. Similar to the other post, it sounds like you have a bigger issue with power level rather than the actual mechanic. Basically gaf is whining about the cards being op.
Vehicles only have 1 showcase and while their approach to constructed is supposedly changing they have shown no inclination that it applies to limited in any form.
All the vehicles are big beaters, Daredevil Dragster is about the only vehicle that's interesting from a design perspective. Wizards has not proven they are able to make something compelling with the mechanic so far.
 

Violet_0

Banned
Sorcery speed removal should have these drawbacks but be more efficient that instant speed removal. Cards like innocent blood or dec in stone show that removal can be more efficient at sorcery speed but have these issues. Similar to the other post, it sounds like you have a bigger issue with power level rather than the actual mechanic. Basically gaf is whining about the cards being op.

well, vehicles are the biggest threat at the moment, vehicles are completely immune to sorceries that don't target artifacts specifically, therefore the only sorcery speed removal that even sees marginal play is fugimate which only gets rid of the pilots. I think barely anyone plays declaration in stone anymore
 

Tunoku

Member
Went 3-1-1 at FNM with the Zombie list I posted before. I drew against GW and lost against 4 Color Copy Cat. My wins were against Mardu, BR Aggro, and UB Control. Wish I had played against BG once to practice the matchup. Mardu was surprisingly good for me, my removal spells are just extremely efficient and won only seeing 1 Amalgam in all the games combined. Made me wonder if I should try making a BR Control deck, which probably just scoops against Combo.
 
After the Kaladesh block threads, at this point I'm seriously considering a mandate that all future threads be hip-hop references, lol.

What would be a hip-hop reference that works for Amonkhet? I'm completely out of the loop on Hip-hop.

The best title I can think of is either Stargate or Prince of Egypt based. Or "Gods of Egypt: Whitewashing free edition."
 
It's better that wizards pushed vechiles really hard rather than half ass a new mechanic. A lot of your issues steam from the cards being pushed rather than the mechanic itself.

I mean, I admit as much in my post, don't I? Yes, they clearly tried to push them and they succeeded. That doesn't mean there isn't room to complain about said pushed cards currently in Standard.
 

OnPoint

Member
After the Kaladesh block threads, at this point I'm seriously considering a mandate that all future threads be hip-hop references, lol.

Magic: the Gathering |OT11| Amonkhet - Bolas feat. immortal technique
Magic: the Gathering |OT11| Amonkhet - Planes with sand ain't nothin to f*ck with
Magic: the Gathering |OT11| Amonkhet - The Notorious UBR
 

ironmang

Member
You know what I'm missing these days? Reasonably priced GPs. GP NJ is $100 if you want the playmat. They're also using the same venue they used last year which has so few toilets that they needed to bring in portable ones out back.
 

Supast4r

Junior Member
Vehicles only have 1 showcase and while their approach to constructed is supposedly changing they have shown no inclination that it applies to limited in any form.
All the vehicles are big beaters, Daredevil Dragster is about the only vehicle that's interesting from a design perspective. Wizards has not proven they are able to make something compelling with the mechanic so far.

I would argue that Caravan, Skysovereign, Consul Flagship, Peacewalker Colossus, Consulate dreadnought, and Heart of Kiran are interesting designs as well. Heart of Kiran should have had a higher crew cost so you are forced into using the ability more, Dreadnought is a fun build around me card, Skysovereign is sorcery speed removal that becomes a great grindy creature, Peacewalker Colossus is another fun build around me card for, etc.

well, vehicles are the biggest threat at the moment, vehicles are completely immune to sorceries that don't target artifacts specifically, therefore the only sorcery speed removal that even sees marginal play is fugimate which only gets rid of the pilots. I think barely anyone plays declaration in stone anymore
The issue with Vehicles steams from Gideon, ally. Pooping out 2/2s which can crew most of the vehicles is the biggest issue imho. If standard didn't have gideon around then vehicle decks would feel the effects of wraths rather than rebuilding because gideon is so overpowered.

I mean, I admit as much in my post, don't I? Yes, they clearly tried to push them and they succeeded. That doesn't mean there isn't room to complain about said pushed cards currently in Standard.

The difference is that people on this forum are saying that the mechanic as a whole is bad. I see NO complaining about how stupid it is that green gets so much card advantage attached to all of it's creatures. Nor do I see complaining about how powerful constrictor/ballista are. Vehicles aren't even the best cards in standard; Gideon is. Gideon's dominance just makes the reflector mage ban look embarrassing. This is my question to gaf. How powerful are vechiles without Gideon? With the exception of smuggler's copter, only aethersphere harvester sees play in non gideon decks.
 

OnPoint

Member
I'm looking for a a way to make Jace into Slim Shady.

You're better off with other characters for this, but:

Jace = Swim Shady (blue = water, ha. ha. no) / Sim Shady (illusions! also bad) / Skim Shady (mind reading. bad)
Liliana/Sorin = Grim Shady / Hymn Shady (obvious I think)
Gideon = Gym Shady (duh, meatslab)
Chandra = Tim Shady (because she pings...?)
Nissa = Trim Shady (because plants...)
Marchesa = Prim Shady (she dresses proper?)
 
You're better off with other characters for this, but:

Jace = Swim Shady (blue = water, ha. ha. no) / Sim Shady (illusions! also bad) / Skim Shady (mind reading. bad)
Liliana/Sorin = Grim Shady / Hymn Shady (obvious I think)
Gideon = Gym Shady (duh, meatslab)
Chandra = Tim Shady (because she pings...?)
Nissa = Trim Shady (because plants...)
Marchesa = Prim Shady (she dresses proper?)
It has to be Jace because he's gonna be the only white guy among all brown people in amonkhet.
I would argue that Caravan, Skysovereign, Consul Flagship, Peacewalker Colossus, Consulate dreadnought, and Heart of Kiran are interesting designs as well. Heart of Kiran should have had a higher crew cost so you are forced into using the ability more, Dreadnought is a fun build around me card, Skysovereign is sorcery speed removal that becomes a great grindy creature, Peacewalker Colossus is another fun build around me card for, etc.
Almost all of those are still big beaters with just some added benefit.
 
You can say that about any big creature in the history of ever in magic the gathering.
If they just have a little extra sure and they would be boring beaters too but the interesting ones to more than just do that little extra. If Prime Titans just fetched basics it'd be a boring big beater for example.
You're right with Heart of Kiran and the alternative crew and I already acknowledged Peacewalker Colossus. They are more than just big beaters, Heart not even that much requiring a crew 3.
 

Ashodin

Member
I like them too. I feel like they could easily become a fixture 1 or 2 per set, like Equipment.

They COULD... but I feel like they've tied it to Kaladesh now and that sucks.

I LOVE VEHICLES.

My takes on the OT

Magic: the Gathering |OT11| Amonkhet - Blood on the Sand
Magic: the Gathering |OT11| Amonkhet - The Amazing Race
Magic: the Gathering |OT11| Amonkhet - Survivor Season 70
Magic: the Gathering |OT11| Amonkhet - I would walk 500 miles, and I would 'walk 500 more
Magic: the Gathering |OT11| Amonkhet - Bolas' Next Top Walker
Magic: the Gathering |OT11| Amonkhet - What if God Was One of Us?
Magic: the Gathering |OT11| Amonkhet - Straight Outta Kaladesh

250px-50_Cent_Blood_on_the_Sand.jpg
 

Ashodin

Member
ok now I'm totally sold on Straight Outta Kaladesh. It's a reference to how they don't give a fuck and just charge right in
 
Okay Monster was a joke suggestion before but

wait for it

Magic |OT11| Amonkhet - Have you ever had decks with a Pharaoh?

mod power abuse incoming
 
While we're talking about thread titles without really knowing much about Amonkhet:
Magic: the Gathering |OT11| Amonkhet - Only whores can save us

Or maybe that's better saved for Hour of Devastation.
 

Ashodin

Member
Magic: The Gathering |OT11| Amonkhet - Hey TEZZ-E, looks to me like you're on the WRONG side of the RIV-ER!
Magic: The Gathering |OT11| Amonkhet - SCARABS
Magic: The Gathering |OT11| Amonkhet - He's a cat-man! Bedotdabadabo, bedotdabadabo
 

Wulfric

Member
WotC at E3? That's interesting to say the least. I can see a "MTG with Hearthstone skin" attracting some attention. Right now, MTGO is too complex and Duels is too simple. There needs to be a middle ground product.
 

OnPoint

Member
Magic: the Gathering |OT11| Amonkhet - Tappers Delight
Magic: the Gathering |OT11| Amonkhet - Planeswalk This Way
Magic: the Gathering |OT11| Amonkhet - Real 'walkers don't die
Magic: the Gathering |OT11| Amonkhet - '93 til (Blind) Eternity
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Basically gaf is whining about

It's sort of like when someone says "I'm not racist, but" because you know what's about to be said.

When you see this phrase you know you're about to read a strawman.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
basically gaf is whining about sentence openers

More like whining about generalizing several potentially valid criticisms of a mechanic as "whining about mechanic being OP."
 

Tunoku

Member
Btw, today apparently marks the start of that new Aether Revolt promotion thingy, so we all got our little stamp card for participating. I'm mostly excited for the playmat, those promos are wack.

 

Ashodin

Member
almost won, the board state was pretty crazy near the end. Had to play Gideon, crew, make a dude, crew, and hope to survive. Nope.
 
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