Reminds me a bit of Vikings: Battle for Asgard the way it's structured. Amass army > big battle. Barring the awful framerate in the big battles I enjoyed that game.
You read my mind. I got those vibes as well.
Reminds me a bit of Vikings: Battle for Asgard the way it's structured. Amass army > big battle. Barring the awful framerate in the big battles I enjoyed that game.
You've made your own ring and are using it to conquer territory back from Sauron?
If they play that straight I can't think of something more thematically at odds with Lord of the Rings
Holy fucking shit.
I got tired of SoM about 2/3rds of the way through since the second map felt a lot more "been there done that" than I was expecting, but this...this is incredible. If they deliver on half of what's shown here, we're in for a treat.
Only three minutes in and I'm already hyped as hell.
The iterations on the Nemesis System are seemingly pretty vast. That's cool, but the Nemesis System was one of the only things they nailed in the first game. What I'm far more concerned about is the quality of the open world (I have no idea what the map represented in the video. If they were distinct regions then they look absolutely tiny, but if the land between the regions is also part of the open world it looks super barren), as well as the quality of the side content. Both of those were major disappointments in the first game. I can only hope they'll be addressed.
The video walkthrough in good quality at Gamersyde: http://www.gamersyde.com/news_shadow_of_war_first_gameplay_video-18873_en.html
A few screenshots:
Damn.... a bit intimidating, tbh. I love the first one, but this might teeter too much in the RTS department for me...
Going by the Giant Bomb video it seems improved over the first one. But I won't be fooled again this time and will wait. Plus the action on the mini map reminded me too much of Dynasty Warriors.
Was the first game anything like this with the armies? I only played for a few hours, but I'm interested in going back.
Hard to tell how scripted that was.
If it was all dynamic then that was pretty cool, but I doubt it.
Are enemies supposed to die in one hit?
I hope dush makes a return
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Would be amazing if they somehow remembered you from the first game too lol
Who needs an Orc army when the player is basically God? Just didn't really get a sense of the army amounting to anything beyond theatrics in that video.
There wasn't as much to your allies as there are in this game. I guess you could think of Shadow of Mordor as a game of chess, but you don't have any pieces.Instead, you're looking at all of your enemy pieces and you're able to slowly take them over to become your own. You are able to manipulate the pawns to start overtaking the bigger/better pieces on the board and eventually just control/kill everything else.
The nemesis system is really something special.
My feelings exactlyDamn.... a bit intimidating, tbh. I love the first one, but this might teeter too much in the RTS department for me...