cleveridea
Member
So what happens then the trial time runs out? Does it just kick you out, or let you finish your current match (MP) or mission (SP)?
Yeah just looked into it some more. I can see the gamergate type jumping on this "female cosplayer doesn't know how to animate" agenda. Fucking people man.
Some fairly vague (descriptive) environment spoilers.
Not all of them seem to have nomad driving. For instance one looked a bit like avatar bioluminescent jungle, although I am not sure how much exploration there was. Another was a city. There seems to be variety and they definitely looked nice. It is definitely not a slouch in the visual department.
What you had no framerate issues?
Consider yourself lucky that they don't affect you that much.
I expect DA Inquisition system for the teammates.
So what happens then the trial time runs out? Does it just kick you out, or let you finish your current match (MP) or mission (SP)?
Shane from siftd.net just did their weekly twitch show and said he doesnt understand all the negative press, that he is loving the game. He said its the best combat of any mass effect, and it looks great on PS4 (regular not Pro).
Yeah it's really fucking awful.Yeah just looked into it some more. I can see the gamergate type jumping on this "female cosplayer doesn't know how to animate" agenda. Fucking people man.
ME2 is deceptively fast, because the pre-credits sequence where you die is explosive, but then after that it's a relatively slow canter that turns into a trot that turns into a sprint, really. The Cerberus Base escape and Freedom's Progress missions have action but both are very simple feeling and without much that feels like a true threat, really - then Omega is, likewise, pretty chill, if nasty thematically.
I think ME2's pace is really rather calm in general - 3's the only one where it really goes nuts out of the gate.
Andromeda's opening is most like the first game in that you have a relatively low-stress first-mission and while it has dramatic moments it's quite calm. The game also opens into a ship and gives you a minute to breathe and get a feel for the conversational system, like ME1. (Consider: the first talk choice in ME1 being a casual conversation about Rank with Joker and Kaiden - ME2's is a choice between two tones of a barked order during a panic, or answering serious questions from Miranda after waking up).
Anyway, I think Andromeda actually benefits from taking its time, as I think the opening up until the end of the Habitat 7 mission is pretty great. I take issue with the stuff that follows - the stuff on the Nexus is just weird and dead feeling (it doesn't help that the stark artificial lighting on the Nexus makes the facial issues stand out) and then Eos is a strange first world because it's massive but also restrained.
Those first few hours had me worried about what the game's open worldy structure would be, and for me I think this was a similar feeling to the Citadel-wandering in the first stretch of ME1, which started out with wonder at discovering the seedy underbelly of this world but then rapidly fell into feeling stretched and slow. This is how Eos felt to me.
I can't really talk about any further on until Monday because of embargoes, but it's fair to say that my feelings about the game changed a lot once I left Eos for the first time. That's when it seems to become what it was intended to be.
Game is a mess on xbox. Frame rate sucks. Game will just completely freeze for up to 10 seconds.
Does anyone agree with me this game should delayed for another 6 months or a year??? Just fix the animations and the character creator instead of patching post launch? EA you will make more money that way.
Even on bronze when testing out new characters?
See stuff like this I love. The experimental opportunities seem incredible. The sheer verticality.
ME2 is deceptively fast, because the pre-credits sequence where you die is explosive, but then after that it's a relatively slow canter that turns into a trot that turns into a sprint, really. The Cerberus Base escape and Freedom's Progress missions have action but both are very simple feeling and without much that feels like a true threat, really - then Omega is, likewise, pretty chill, if nasty thematically.
I think ME2's pace is really rather calm in general - 3's the only one where it really goes nuts out of the gate.
Andromeda's opening is most like the first game in that you have a relatively low-stress first-mission and while it has dramatic moments it's quite calm. The game also opens into a ship and gives you a minute to breathe and get a feel for the conversational system, like ME1. (Consider: the first talk choice in ME1 being a casual conversation about Rank with Joker and Kaiden - ME2's is a choice between two tones of a barked order during a panic, or answering serious questions from Miranda after waking up).
Anyway, I think Andromeda actually benefits from taking its time, as I think the opening up until the end of the Habitat 7 mission is pretty great. I take issue with the stuff that follows - the stuff on the Nexus is just weird and dead feeling (it doesn't help that the stark artificial lighting on the Nexus makes the facial issues stand out) and then Eos is a strange first world because it's massive but also restrained.
Those first few hours had me worried about what the game's open worldy structure would be, and for me I think this was a similar feeling to the Citadel-wandering in the first stretch of ME1, which started out with wonder at discovering the seedy underbelly of this world but then rapidly fell into feeling stretched and slow. This is how Eos felt to me.
I can't really talk about any further on until Monday because of embargoes, but it's fair to say that my feelings about the game changed a lot once I left Eos for the first time. That's when it seems to become what it was intended to be.
Does anyone agree with me this game should delayed for another 6 months or a year??? Just fix the animations and the character creator instead of patching post launch? EA you will make more money that way.
See stuff like this I love. The experimental opportunities seem incredible. The sheer verticality.
By the way, when I played the trial yesterday I noticed it can't select my powers from a wheel anymore? I wanted to switch between Lift and Pull but instead only could do one of them or both at the same time?
No. Not at all. Some of us are having a lot of fun, nothing is game breaking, and the Character Creator and model issue is being blown way out of proportions. Some of the minor/bit player NPCS aren't the best but this game is HUGE and almost open world in scope. If you disagree there is a great much more mellow thread showing just how great you can make your Ryder look if you want to tweak and play with it.
I've personally never experienced ANY animation weirdness on my PC version (the running is the same as it ever was and doesn't bother me but some still hate it, which is annoying, but again, not game breaking, and if there is a patch great.
Advocating something like a delay as if you are speaking for all ME fans is incredibly presumptuous just because it isn't jiving with your personal taste.
Yeah it's really fucking awful.
It's all nice and fun to poke and laugh at the horrible animations and designs sure, do that. But it's not at all alright to harass someone because you don't like a design and need someone to blame. This is some real petty shit and is exactly why I hate any kind of Internet Mob.
If someone does a questionable job on something or not it's not your job to "punish them" or whatever the fuck these assholes think they're doing.
How does scanning planets work exactly? I've discovered the anomalies in the system and get the ore from the asteroids, but scanning planets seems to offer nothing buy a waste of time.
See stuff like this I love. The experimental opportunities seem incredible. The sheer verticality.
You have a point and it does get to be less criticism and more cruel in some of the ways these things get discussed. But there is definitely a problem with some of the animations and the facial features in this game so there is value in discussion it or showing it off so others can see and make a judgement of their own. And some people found it a deal-breaker and some don't.I mean... it's not all nice. Setting up threads like that other one allows people with more serious issues to spread their shit around on the down low. We've normalized rampant negativity as a substitute for criticism.
I think its a hard line to walk.I mean... it's not all nice. Setting up threads like that other one allows people with more serious issues to spread their shit around on the down low. We've normalized rampant negativity as a substitute for criticism.
No. People need to stop confusing the Internet's mob mentality as anything approaching a majority. I know plenty of people who are excited about this game that either don't care about some GIFs or don't even know about it.Does anyone agree with me this game should delayed for another 6 months or a year??? Just fix the animations and the character creator instead of patching post launch? EA you will make more money that way.
It's kind of presumptuous to think though that stuff isn't game-breaking for some people since some of these things would completely destroy some of the immersion you would get in a game like this. A lot of the game's appeal is in the conversations and character interactions and if characters lack expressive eye emotion, do weird things in the middle of a discussion it ruins a bit of the impact those interactions have.
There's no problem with wanting a delay. It's not as if MEA is a roast that you can overcook, more time can only make it better. And it's that little bit of time that I'm waiting for with this game before I throw some money down.
The fact that you think 'Bioware' (which isn't a faceless entity, but actual human beings) needs to be 'taken to task' because animations in a video game aren't up to your expectations is as absurd as all the other nonsense going around this game right now.I think its a hard line to walk.
I think Bioware needs to be taken to task for the the bizzare animation step down from DAI (animations were no way in hell ready for debut) but at the same time, there are a lot of people that just seem to pop up to try to spin it into a narrative that the game is a full on dud.
What starts out as some people poking fun inevitably seems to also result in some guy coming out with a torch and pitchfork.
Yeah it's really fucking awful.
It's all nice and fun to poke and laugh at the horrible animations and designs sure, do that. But it's not at all alright to harass someone because you don't like a design and need someone to blame. This is some real petty shit and is exactly why I hate any kind of Internet Mob.
If someone does a questionable job on something or not it's not your job to "punish them" or whatever the fuck these assholes think they're doing.
It's kind of presumptuous to think though that stuff isn't game-breaking for some people since some of these things would completely destroy some of the immersion you would get in a game like this. A lot of the game's appeal is in the conversations and character interactions and if characters lack expressive eye emotion, do weird things in the middle of a discussion it ruins a bit of the impact those interactions have.
There's no problem with wanting a delay. It's not as if MEA is a roast that you can overcook, more time can only make it better. And it's that little bit of time that I'm waiting for with this game before I throw some money down.
See stuff like this I love. The experimental opportunities seem incredible. The sheer verticality.
pretty sure what you're referring to, ie, 'immersion-breaking', isn't quite the same thing as 'game-breaking', which is something that literally (mechanically) makes the game unplayable. so for someone to say there's nothing 'game-breaking' in me:a is, at this point, anyway, completely accurate ...
As you have already seen it goes from "haha funny gifs" to "let's hunt down an animator for the crime of making this piece of entertainment" really quickly.
I guess this kind of unhinged behavior is to be expected from the Mass Effect fanbase after the ME3 ending debacle, though.
See stuff like this I love. The experimental opportunities seem incredible. The sheer verticality.
You have a point and it does get to be less criticism and more cruel in some of the ways these things get discussed. But there is definitely a problem with some of the animations and the facial features in this game so there is value in discussion it or showing it off so others can see and make a judgement of their own. And some people found it a deal-breaker and some don't.
It's shitty that other people decided to use it as an excuse to show how shitty they are as a person but that shouldn't be enough suddenly silence the problems being discussed.
I think its a hard line to walk.
I think Bioware needs to be taken to task for the the bizzare animation step down from DAI (animations were no way in hell ready for debut) and a lot of it is funny but at the same time, there are a lot of people that just seem to pop up to try to spin it into a serious narrative that the game is a full on dud based on that alone.
What starts out as some people poking fun inevitably seems to also result in some guy coming out with a torch and pitchfork to burn the whole thing down which is pretty dumb.
Do you mean that as "nothing happened to me in particular", or "all I've seen on the internet are ultimately minor glitches"? There is a video somewhere in the glitch mockery thread where someone gets into a complete clusterfuck of a situation, NPCs from two different time periods are spawned together. That's pretty game breaking.
I wouldn't whittle it down to just Mass Effect fans (which isn't some niche audience). This is gaming as a whole in 2017. 'Gamers' are routinely the most embarrassing and hateful people around and they expose themselves of that routinely.As you have already seen it goes from "haha funny gifs" to "let's hunt down an animator for the crime of making this piece of entertainment" really quickly.
I guess this kind of unhinged behavior is to be expected from the Mass Effect fanbase after the ME3 ending debacle, though. What is it about Bioware that attracts the crazies? Is it the fact that you can fuck characters in their games? I'd love to read an analysis of this.
Do you mean that as "nothing happened to me in particular", or "all I've seen on the internet are ultimately minor glitches"? There is a video somewhere in the glitch mockery thread where someone gets into a complete clusterfuck of a situation, NPCs from two different time periods are spawned together. That's pretty game breaking.
I never advocated attacking Bioware (obviously goes without saying personally hunting someone down on the internet for something like this is incredibly fucked up) but I absolutely think its fine to mock the animations, they're comically bad and are worth discussing. You can enjoy the game (which I most likely will judging by the trial), care about Bioware and still be puzzled by that aspect.The fact that you think 'Bioware' (which isn't a faceless entity, but actual human beings) needs to be 'taken to task' because animations in a video game aren't up to your expectations is as absurd as all the other nonsense going around this game right now.
You don't 'take them to task' by shouting at a company and the people that make up that company, you just don't purchase the game. That's all. If you don't like something, then you don't buy it. It's all there is to this.
The fact that you think 'Bioware' (which isn't a faceless entity, but actual human beings) needs to be 'taken to task' because animations in a video game aren't up to your expectations is as absurd as all the other nonsense going around this game right now.
You don't 'take them to task' by shouting at a company and the people that make up that company, you just don't purchase the game. That's all. If you don't like something, then you don't buy it. It's all there is to this.
This is cool, giving me a FF XV vibe (janky camera included, but none-the-less).
I never once said what you describe in your first paragraph shouldn't happen. I took exception to the language of 'taking them to task'. I wouldn't even be in here if it was just gifs and memes.MEA is a product made for public consumption. As such when said product doesn't attain a certain level of polish, it is within the public's right to point out its shortcomings, as well as not purchase it.
This however does not however excuse behaviour such as harassment and the vitrol directed at specific staff members.