Version 3.0
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Like I do for most other games I consider contenders for "Best Ever", I have a laundry list of complaints for Breath of the Wild. No game, not even a 10/10 game, is actually perfect, and this one is no exception.
This thread is for ways to fix minor issues in this game, not ways to make a different game. Please don't post huge overhauls like "it should have dungeons instead of shrines", or things of that nature. Or, in modern gaming terms, think of it this way: what could be fixed with a patch?
Also, let's leave out technical issues, even though they may be fixable. That's a different conversation.
So, here are mine.
1. Increase weapon durability. I'm on board with breakable weapons. I get the design idea behind it, and I think it works great to encourage you to use all the different weapon types, and make combat really dynamic and varied. Hoarders: stop hoarding. Use those high level weapons. Kill some wimp enemies with them, even!
Having said that, durability is ridiculously low. Bows and shields are fine, but weapons should, at the very least, last long enough to kill a single enemy that's reasonably matched to your level. But I never felt that was the case outside of "durability up" weapons. Besides, it's not as if enemy weapons ever break (maybe they should).
One last thing about durability: give us a visible number! I hate it when I have to choose which weapon to keep, only to find out later the one I picked was 1 hit away from "almost broken".
2. UI efficiency. There are quite a few improvements they could make here. The top requests, from what I've seen, are definitely dropping weapons/bows/shields from the quick menu, and opening a menu when a chest item won't fit in your inventory. But there are plenty of others. Here's a simple example I haven't seen: a button for equipping clothing sets. The X button doesn't do anything in the clothing screen - set it to "equip full set". More advanced options like having custom pre-sets would be nice, too. And I still say d-pad down should be the bow quick select. There's no reason to dedicate an action button to whistling for your horse.
3. Move the damn stamina meter. Come on, Nintendo. This game has critics singing your praises for "trusting the player". Please trust that, just like we can see our health/heart meter all the way up there in the top left of the screen, we can also see a stamina meter that's not dead center.
4. Let us ride more animals! Without listing specific animal types, let's just say that the list of animals you can't ride is almost as crazy as the list of animals you can ride.
I guess that's enough for now. What are yours?
This thread is for ways to fix minor issues in this game, not ways to make a different game. Please don't post huge overhauls like "it should have dungeons instead of shrines", or things of that nature. Or, in modern gaming terms, think of it this way: what could be fixed with a patch?
Also, let's leave out technical issues, even though they may be fixable. That's a different conversation.
So, here are mine.
1. Increase weapon durability. I'm on board with breakable weapons. I get the design idea behind it, and I think it works great to encourage you to use all the different weapon types, and make combat really dynamic and varied. Hoarders: stop hoarding. Use those high level weapons. Kill some wimp enemies with them, even!
Having said that, durability is ridiculously low. Bows and shields are fine, but weapons should, at the very least, last long enough to kill a single enemy that's reasonably matched to your level. But I never felt that was the case outside of "durability up" weapons. Besides, it's not as if enemy weapons ever break (maybe they should).
One last thing about durability: give us a visible number! I hate it when I have to choose which weapon to keep, only to find out later the one I picked was 1 hit away from "almost broken".
2. UI efficiency. There are quite a few improvements they could make here. The top requests, from what I've seen, are definitely dropping weapons/bows/shields from the quick menu, and opening a menu when a chest item won't fit in your inventory. But there are plenty of others. Here's a simple example I haven't seen: a button for equipping clothing sets. The X button doesn't do anything in the clothing screen - set it to "equip full set". More advanced options like having custom pre-sets would be nice, too. And I still say d-pad down should be the bow quick select. There's no reason to dedicate an action button to whistling for your horse.
3. Move the damn stamina meter. Come on, Nintendo. This game has critics singing your praises for "trusting the player". Please trust that, just like we can see our health/heart meter all the way up there in the top left of the screen, we can also see a stamina meter that's not dead center.
4. Let us ride more animals! Without listing specific animal types, let's just say that the list of animals you can't ride is almost as crazy as the list of animals you can ride.
I guess that's enough for now. What are yours?