After half an hour of clear sailing I found the first difficulty spike in the game.
How do you reliably beat stage 35 without being insanely good or lucky?
This is fun, and it strikes me as extremely smart to retool failed gacha games into real games. It seems like a cost-effective, low-risk way to recoup some development costs. Any other games that have followed this route?
This is pretty fun. Cleared 10 stages so far.
Try hard mode once you clear a set of stages. You basically have half the time. Also, things will start to pick up after stage 30, & there's 150 of them, so I'm sure by the end, it'll be much higher in difficulty compared to the beginning.I'm at stage 12 and I'm finding it brain dead easy. Not much fun in that imo.
I'm at stage 12 and I'm finding it brain dead easy. Not much fun in that imo.
You speak the truth womp. I don't particularly like many mobile games, but this one has me addicted. I am a sucker for both Arkanoid and Space Invaders so this was a no brainer pick up for me. Unfortunately, I don't have an Android compatible controller so I have been "rough housing" it with touch control. After awhile my index finger feels numb or tingly from the constant sliding required in this game.It's $3.99 on Android...I snagged it earlier. I am not a mobile gaming fan but I instantly put my Google Opinions credit to work and grabbed it. As a long time Taito fan this is bliss. It's absolutely fantastic and worth the money. No in app purchase bullshit...cool tunes...and very polished. If anything it makes me wish it were on DS.
Grab it.
I dislike mobile gaming with a passion but the game plays fine. You control the Vaus from Arkanoid and it works decent enough with touch. Android version has controller support though too. But yes, I don't like touch myself...
I spent like 7 tries attempting to beat that stage thinking it was impossible even with buffs... then realized the stage objective was to destroy all the blocks rather than the invaders.
I feel like that didn't actually make it any easier! More than half my shots got blocked by that moving shield, and half the rest missed the blocks completely.
In the end I had to use Gather to get past that.
All you really need to do is angle the ball just right once you get it so it bounces off of the top set of blocks repeatedly, and use Bob's skill to take out a good chunk of blocks, particularly the hard-to-reach last ones.
It took until getting to stages 70-80 before I finally grasped that a lot of stages can only be cleared by making one or two good banking shots. And the game only gives you enough time to charge up the exact number of attacks you need.
What a tightly designed game.
There's a character to unlock immediately by going into options and tapping the pixel face 10 times.
Games is pretty simple for now but its got some cool mechanics despite that.
Any tips to beat stage 91?
Do you need to be always online to play it?
I know, right? I just got 989k in ranked mode with him. Pretty much use him in most stages nowOK that Darius ship you get for beating 20 bosses is the best thing ever. I just grinded the first boss over and over.
I know, right? I just got 989k in ranked mode with him. Pretty much use him in most stages now
I just want to say that Stage 65 made me feel extreme rage. When I finally beat it tho... what a feeling.
Lol.
Stage 69, send help.
73 seems impossible. I've tried it with different skills and strategies and I'm totally at a loss.
How do you deal with the horizontal spreads of 3-5 yellow bullets on hard?
I'm not sure if you're expected to be able to consistently catch them all, or if it's a signal to find another solution before your time gets grinded out.
I was wondering what you meant by activating the skill, then I realized I never went into the controls to see that there's a manual skill option. LOL. This is soooooooo much more useful for some characters! I think auto is more useful for the ones which you want activated immediately tho, like the UFO ones. Anyway, being able to manual activate the Attack Mode skills made that beatable. Thanks.
It helps to know that you can touch bullets with any part of your ship to send them back, even the bottom of it, making it easy to catch bullets that have gone past you.
This is a good shitting game
Any trick for when a shot gets mixed with a power down? Or do I just take the L?