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Let us calmly discuss the Monster Hunter 4chan rumor about PS4 and Switch

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Amuse me, which team worked on MH4 and what did the other team do meanwhile?

MHX director was Yasunori Ichinose who was also the director of the "Portable" games on PSP. MH4's director was Kaname Fujioka.

MH is an annual series because there's more than one team working on the IP.
 
Wow, the idea of a Monster Hunter going open world and with more streamlined (hopefully better, less clunky) controls sounds great.

Glad to know this time Capcom is forced to make a game that is not technologically 10 years behingd. They've been working on PS2 era assets for too long.
 
As a casual MH player I'm fine with whatever we get. I don't play all the entries as it is.

I just hope both games aren't ports or expanded editions of other versions. Those are fine here and there, but if both the PS4 and Switch are gonna get entries I'd prefer them to be native.
 
I think Monster Hunter has a huge chance of going to the PS4, but I don't believe this specific rumor. I am very hesitant to believe anything that fully details the internal strife of a company by someone who is clearly not an employee.
 
MHX director was Yasunori Ichinose who was also the director of the "Portable" games on PSP. MH4's director was Kaname Fujioka.

MH is an annual series because there's more than one team working on the IP.

So they worked both on portable games?
 
Guys behind DMC
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The hilarious thing is that if this rumor ends up true, Capcom might achieve the feat of pissing off both Nintendo and Sony fans: Nintendo fans get stuck with "classic" MH graphics while Sony fans get the "next-gen" MH graphics but unproven "streamlined" gameplay and game design by a different team. Salt for everyone!


Hahaha the rumour can be positive or negative depending on how you view things.

I can see Capcom DMC monster Hunter for PS4 easily.
 
I think Monster Hunter has a huge chance of going to the PS4, but I don't believe this specific rumor. I am very hesitant to believe anything that fully details the internal strife of a company by someone who is clearly not an employee.

This.

It's not impossible for a Monster Hunter title to appear on PS4, there's one already on there.

The question is the validity of this rumour, so apparently some Dev friend on WoW shared some info just before the Nintendo Direct that had Capcom announce Monster Hunter XX because everyone knew they were going to announce a new Monster Hunter.

Because the name was guessed right, everything else being said has to be taken seriously. How do we know that such Dev is privy to personal details about Sony signing an exclusivity agreement for MH5?

The details suggest this all happened over a long period of time yet the Dev leaks it all just before the announcement of Monster Hunter XX rather than leaking to his friend in the first place long before that announcement.

Other than that, when one leak occurs, we always usually get it from more than one source. After all this time... There hasn't been any other places leaking about Monster Hunter 5, preferably from a reputable source like Eurogamer or Kotaku.

I know someone is going to say that it has to be someone from Japan, then we have WSJ since there is a reporter there who leaked NX details over time and the PS4 Slim and Pro because he has sources for that.

Not only that, if it's an exclusivity deal with Sony, then it's possible for Monster Hunter 5 to get leaked out of SIE in the US too since that's where they moved to now.
 
I'll be happy wherever the game releases, just as long as I can play more Monster Hunter. Though I hope they don't change or westernize the gameplay, I love the current ganeplay cycle in 3-4-Gen
 
Actually if This rumour comes true, PS4 MH won't play the same as traditional MH lol.

Yeah, we'll see about that. I think the series is in need of a shakeup but how far they'd go with that shakeup remains to be seen.

One thing I know is that Capcom has treated MH with care since 2004 in terms of game systems and what they've added/not added. What wouldn't surprise me is if the new things they add in MH5 are received as poorly as the new things they added in MH3 (underwater combat) and MH4 (monster mounting). If anything MH5 will probably seem experimental, but hopefully not overly so to the point where the entire game suffers if the new systems added aren't fun.
 
Yeah, we'll see about that. I think the series is in need of a shakeup but how far they'd go with that shakeup remains to be seen.

One thing I know is that Capcom has treated MH with care since 2004 in terms of game systems and what they've added/not added. What wouldn't surprise me is if the new things they add in MH5 are received as poorly as the new things they added in MH3 (underwater combat) and MH4 (monster mounting).

According to the rumor, MH5s big change will be an open world. If this is the only major change, I think itll be mostly ok. The segmented areas definitely feel dated by todays standards.
The other bits about streamlining, new combat, timer removal, and no missions? I think theres going to be a pretty big pushback from the fanbase on those.

Personally, Im not even sure how a mission-less Monster Hunter game would work unless you make it some kind of linear story based game. But then whats the point of an open world?
 
According to the rumor, MH5s big change will be an open world. If this is the only major change, I think itll be mostly ok. The segmented areas definitely feel dated by todays standards.
The other bits about streamlining, new combat, timer removal, and no missions? I think theres going to be a pretty big pushback from the fanbase on those.

Personally, Im not even sure how a mission-less Monster Hunter game would work unless you make it some kind of linear story based game. But then whats the point of an open world?

As someone who has played MH games since 2004 I genuinely don't understand what the point of mission timers are. I wouldn't miss the time limit -at all-.

No mission/quest structure though, that one's weird. I wonder how they'd do that. One big map with each section belonging to a specific monster species? It sounds weird on paper.
 
According to the rumor, MH5s big change will be an open world. If this is the only major change, I think itll be mostly ok. The segmented areas definitely feel dated by todays standards.
The other bits about streamlining, new combat, timer removal, and no missions? I think theres going to be a pretty big pushback from the fanbase on those.

Personally, Im not even sure how a mission-less Monster Hunter game would work unless you make it some kind of linear story based game. But then whats the point of an open world?

I imagine the mission structure would just change to more of a quest oriented open world. Mission implies to me a separate instance, with a more controlled environment. Perhaps in an open world, were just discussing minutiae of terminology.

Of course games should evolve, but there is nothing desperate about it. Speaking about graphics, the new MH for Switch is already a big upgrade.

The "new" MH on switch looks like a really quick resolution increase, with little else. It's better than nothing of course, but not a genuine effort. (If you're talking about XX that is)
 
I think botw-ing the game is actually a pretty good idea. Imagine a cel shaded open world Monster Hunter, not focusing on story and stuffs, but about exploring the world like zelda and hunting giant monsters like MH, an open world monster hunter could be awesome if you think about it
 
As someone who has played MH games since 2004 I genuinely don't understand what the point of mission timers are. I wouldn't miss the time limit -at all-.

No mission/quest structure though, that one's weird. I wonder how they'd do that. One big map with each section belonging to a specific monster species? It sounds weird on paper.

I agree about the timers. They literally serve no purpose.

I imagine the mission structure would just change to more of a quest oriented open world. Mission implies to me a separate instance, with a more controlled environment. Perhaps in an open world, were just discussing minutiae of terminology.

True. I just dont know how monster spawns would happen without separate instances....unless the open world is large enough and there are enough areas to allow for multiple spawn across an entire zone
 
I think botw-ing the game is actually a pretty good idea. Imagine a cel shaded open world Monster Hunter, not focusing on story and stuffs, but about exploring the world like zelda and hunting giant monsters like MH, an open world monster hunter could be awesome if you think about it

That sounds awful.
 
I think the game is going to be based on the movie.

Set in modern day U.S, player's mission is to defeat monsters raiding the city with their 'hunter' power.

I think botw-ing the game is actually a pretty good idea. Imagine a cel shaded open world Monster Hunter, not focusing on story and stuffs, but about exploring the world like zelda and hunting giant monsters like MH, an open world monster hunter could be awesome if you think about it

The game has to be somewhat tied to the movie. I think it will heavily focus on the story.
 
This sounds stupid, but one way they could work in tactical getaways and pursuits in an openworld is by adding some vehicle mechanism. You can easily recoup out of the area and make the monster's active engage range more believable.rIf monsters are a priority over exploration, then I DON'T want to waste time running around the world.
 
I think botw-ing the game is actually a pretty good idea. Imagine a cel shaded open world Monster Hunter, not focusing on story and stuffs, but about exploring the world like zelda and hunting giant monsters like MH, an open world monster hunter could be awesome if you think about it
Even for how much BotW upended the traditional formula, it still had enough of it to still naturally feel like a Zelda. The removals the rumor stated just take too much away from it that you might as well call this iteration of monster hunter something else entirely.
 
I'd like for this to be true, but if it is then it sounds like MH5 isn't coming for a long frickin' time. I may still have to get a Switch for that MHportable title.
 
As someone who has played MH games since 2004 I genuinely don't understand what the point of mission timers are. I wouldn't miss the time limit -at all-.

No mission/quest structure though, that one's weird. I wonder how they'd do that. One big map with each section belonging to a specific monster species? It sounds weird on paper.

Mission times are so you have to work efficiently and go in prepared. Do you need paintballs if you have the time to just visit every area? That's just an extra slot you can use for something else. Why cook meat if you can go rest at the tent and then just run back?

It's not like there aren't ways to design around it, but their design decision here isn't haphazard.
 
If this game is truly trying to focus on the Western market in terms of being a AAA game. Wouldnt this fuck up Capcom's budget and be a huge loss if it ends up selling terribly than expected?

This could be a terribly bad risk.
 
I agree about the timers. They literally serve no purpose.



True. I just dont know how monster spawns would happen without separate instances....unless the open world is large enough and there are enough areas to allow for multiple spawn across an entire zone

Well I think monster spawns would occur when quests were accepted. Like I imagine you could have "wild" occurrences of many default monster favorites (Rathalos, Rathian, Khezu, etc etc), then lock the rare versions behind quests.
 
I think botw-ing the game is actually a pretty good idea. Imagine a cel shaded open world Monster Hunter, not focusing on story and stuffs, but about exploring the world like zelda and hunting giant monsters like MH, an open world monster hunter could be awesome if you think about it

They did ex troopers. :P

~~~

If people think about it, Lost Planet 1 and 2 are more like western monhuns.
Changing monhun for the west is like not monhun at all.
 
I think accepting quests could be a really cool way to trigger mini world events as well. Say a huge thunderstorm over a certain part of the world until the quest is completed or abandoned. Maybe an earthquake to open a deeper part of a cavern.
 
If this game is truly trying to focus on the Western market in terms of being a AAA game. Wouldnt this fuck up Capcom's budget and be a huge loss if it ends up selling terribly than expected?

This could be a terribly bad risk.

Assuming the rumour is true, it sounds like it's alot less risky thanks to Sony.

I'm very interested in a new MH entry on PS4.
 
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