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Let us calmly discuss the Monster Hunter 4chan rumor about PS4 and Switch

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More Monster Hunter is not bad for MonHun fans.

But QTEs? Doesn't that go against the series emphasis on animations, timing, and skill?
 
If the rumor is to be believed, and I semi believe it because Capcom is stupid, it will be MH4Portable.

Nintendo could just release Animal Crossing for the switch and it would outsell even portable MH by 1.5 times.

Nintendo really has nothing to worry about. It's Capcom who should be concerned about their future plans.

The rumor is about a Monster Hunter for the West on PS4, so if it is to be believed why would it be MH4portable? On what, the dead Vita?

Not sure why you are turning this into "Nintendo has nothing to worry about" and starting sales wars.
 
So, does MHPortableNumberX counts as a stand alone series? Otherwise it sounds weird that they'd go with 5 for the more experimental title on PS4, and then the traditional one with a new name. Would have done the oppposite imho.
 
Sony wanting Capcom to announce MH5 close to release makes no sense to me. If I were Sony, I would have planned for that announcement to be made a month or so before the Switch launch.

*shrugs* Well if it isn't true it's something easy to throw in there to keep the rumour going for longer.
 
Sony wanting Capcom to announce MH5 close to release makes no sense to me. If I were Sony, I would have planned for that announcement to be made a month or so before the Switch launch.

Yup, that's not how Sony functions. Hell they "announced" Last Of Us 2, Shenmue 3 & FF7R well before they went into production just for the hype.
 
No. There is no magic X86 SoC that can run PS4 binaries without explicit reoptimisation. At that point you may as well go for an ARM based SoC for superior performance per watt. With good tools the porting effort would be no different.
Good point, but PS4 could run this console's software, and, if you think long term, Sony's switch to x86 is about to last for a long time - eventually there will be mobile x86 hardware capable of running PS4 software (problem is mostly GPU, RAM, storage etc rather than CPU anyway tbh). This could play well in a family of devices on different power levels with a degree of compatible software, in which the lower powered device can act as a hybrid one - their Switch of sorts. PPW gap is closing if you look at the latest Core M chips.

So, overall, I think there would be benefits to Sony supporting a single instruction set architecture, even if this portable console would need to be larger than traditionally they are at first.

Although I guess this is a bit out of place speculation.
 
Luckily, the PS3 wasn't the end of the road? Dark Arisen sold 1.7 million and the series is up to 3.2 million after what is essentially two games. Nothing amazing, nothing horrible either.

The commercial reception was okay but the point was that the quality of the game is hardly sufficient to be used as a model for future titles. A game that earns 78 on metacritic should hardly be seen as setting the bar. I can't see people at Capcom saying, 'let's do that again'.

Probably the biggest problem with Dogma is that fails one of the fundamental principles of game design. It provides the player with insufficient feedback when they attack. Most enemies aren't swayed by your attacks at all, only when they hit a certain threshold to fall over.

There's a really good example of this here.. The troll is getting hit by a barrage of massive spells, and he provides an insufficient reaction to any of them. The gamefeel is just straight up awful as a result, and it's incredibly unsatisfying for the player to experience this.

Releasing a game based on its mechanics will only produce a game met by the same lukewarm reception that Dragon's Dogma received when it first launched on the PS3.

It doesn't help that the environment for releasing this type of game on PS4 has changed. Horizon features gigantic beats with meaningfully reactive gameplay. Enemies that feature 100s of unique animations in response to the players attacks. A sequel to Dragon's Dogma that failed to substantially overhaul these mechanics would only receive harsher criticism.
 
Monster Hunter finally changing it up and evolving the gameplay and design sounds very attractive and exciting, but also incredibly risky. Kind of excited for both projects, was never able to get into MonHun on 3DS but I had a lot of fun with Tri on Wii when it first came out.
 
which was the last leak made on 4chan that was revealed to be true??

Because i don't remember nothing in the last 5 years.

I don't get even why we are talking about it here...
 
Does it still ease the burden of having to search everywhere for the monster? So whats the problem?Is that even a thing now? I haven't played since 3rd? If not why bring it up?
You know the game is called Monster Hunter yeah?

If you're feeling that's a burden then maybe hunting ain't for you?
 
Only The Last of Us is actually made by Sony there though...

True, but also Monster Hunter is made by Capcom, not Sony, so I think if it was coming they'd have announced it already, not after the Switch announcement, but I hope I'm wrong and everyone can play some MH on their favourite hardware.
 
Anyone else read the word "4chan" in the thread title and immediately get a slimy feeling about the thread?

Nope, because leaks have actually come from the site, which is what this layer of that onion is on about.

IIRC, Bloodborne's gameplay got leaked there first, out of anywhere else on the internet.
 
Nintendo Switch reveal and FFXV.

I was thinking it was E3 last year for some reason, but yeah, a guy working the setup for the switch event put up out a giant list and was completely correct. Had some flak at the time since Emily Rogers and Liam Robertson debate or whatever it was.
 
The commercial reception was okay but the point was that the quality of the game is hardly sufficient to be used as a model for future titles. A game that earns 78 on metacritic should hardly be seen as setting the bar. I can't see people at Capcom saying, 'let's do that again'.

Probably the biggest problem with Dogma is that fails one of the fundamental principles of game design. It provides the player with insufficient feedback when they attack. Most enemies aren't swayed by your attacks at all, only when they hit a certain threshold to fall over.

There's a really good example of this here.. The troll is getting hit by a barrage of massive spells, and he provides an insufficient reaction to any of them. The gamefeel is just straight up awful as a result, and it's incredibly unsatisfying for the player to experience this.

Releasing a game based on its mechanics will only produce a game met by the same lukewarm reception that Dragon's Dogma received when it first launched on the PS3.

It doesn't help that the environment for releasing this type of game on PS4 has changed. Horizon features gigantic beats with meaningfully reactive gameplay. Enemies that feature 100s of unique animations in response to the players attacks. A sequel to Dragon's Dogma that failed to substantially overhaul these mechanics would only receive harsher criticism.

The monsters in MH often don't react to your attacks either unless you hit a certain threshold for breaking parts or stunning them. You can slash them with a giant sword and they don't give a shit. For a good reason too, it would throw the balance out the window since the fights in MH are almost always more a battle of attrition than a traditional bossfight,and having a monster flinch after every single attack would be way too exploitable.

So generally speaking I don't really think that an enemy has to always immediately react to every single hit it receives. It can be definitely be a matter of personal taste - MH sometimes feels like slashing a beast with a bread knife - but I would assume that these are intentional decisions and not some fundamental game design failure.
 
There are several things to discuss about this rumor but, in the end, Capcom being Capcom is literally what makes this rumor kinda believeable lol

if its not a big e3 reveal then the whole rumor can be put at rest. why would capcom announce a MH5 on PS4 at TGS when its catered to the western market?

DmC got revealed at TGS rotfl
 
Monster Hunter finally changing it up and evolving the gameplay and design sounds very attractive and exciting, but also incredibly risky. Kind of excited for both projects, was never able to get into MonHun on 3DS but I had a lot of fun with Tri on Wii when it first came out.
I don't think "evolving" is the correct word here. How would ppl react if the next dark souls had "easier" gameplay just to appeal to a broadier audience? Changing a few bits here and there to experiment is fine for me but we are talking about a complete overhaul of the core gameplay.
 
Can you imagine Rathalos with this fidelity?

paradise_downxeuie.gif

From the company that needed Sony helps to deliver a fighter(SFV) and had to dial back resources/budget from their biggest Series (RE7) ? Honestly no....but whatever we get will be miles better than what he had on 3DS. No matter where MH5 end up on.
 
I was thinking it was E3 last year for some reason, but yeah, a guy working the setup for the switch event put up out a giant list and was completely correct. Had some flak at the time since Emily Rogers and Liam Robertson debate or whatever it was.

Yeah, the Nintendo Switch presentation was leaked, like 2 days prior to the event. This MH PS4 rumnor though was leaked 7 months ago. And the additional information? The super detailed leak about the contract and stuff. That's all from the last few days or something? That's crazy.

I do think a MH will come to the PS4 to tie-in with the movie, but I don't know about this super detailed leak.
 
It's very interesting how salty people get at the thought that there might be a rumored MH for PS4

Is that really happening? Im to lazy to look but, this rumor claims a dumbed down streamlined version of the game is being bought by Sony as an exclusive while the mainline traditional version is coming to Switch. I can't imagine why anyone would be 'salty' about what Sony is rumored to be paying for here.

Rumor sound ridiculous. And if true, Sony basically played themselves.

Desperate for Japan, they pay for a MH game that's nothing like MH while the Switch gets a traditional one?

Stupid as stupid can be.

Exactly. The only reason I don't write it off, is because it sounds juuuuust dumb enough for some suit somewhere to come up with.
 
The commercial reception was okay but the point was that the quality of the game is hardly sufficient to be used as a model for future titles. A game that earns 78 on metacritic should hardly be seen as setting the bar. I can't see people at Capcom saying, 'let's do that again'.

Probably the biggest problem with Dogma is that fails one of the fundamental principles of game design. It provides the player with insufficient feedback when they attack. Most enemies aren't swayed by your attacks at all, only when they hit a certain threshold to fall over.

There's a really good example of this here.. The troll is getting hit by a barrage of massive spells, and he provides an insufficient reaction to any of them. The gamefeel is just straight up awful as a result, and it's incredibly unsatisfying for the player to experience this.

Releasing a game based on its mechanics will only produce a game met by the same lukewarm reception that Dragon's Dogma received when it first launched on the PS3.

It doesn't help that the environment for releasing this type of game on PS4 has changed. Horizon features gigantic beats with meaningfully reactive gameplay. Enemies that feature 100s of unique animations in response to the players attacks. A sequel to Dragon's Dogma that failed to substantially overhaul these mechanics would only receive harsher criticism.

Hitstun? Most games dont employ it either... It'll be a boring fight when you could just lock the enemy from atacking you or to give a feel that it is strong or massive.
 
From the company that needed Sony helps to deliver a fighter(SFV) and had to dial back resources/budget from their biggest Series (RE7) ? Honestly no....but whatever we get will be miles better than what he had on 3DS. No matter where MH5 end up on.
They didn't need Sonys help for SFV. That was gonna get made, but Sonys offer just got it fast tracked. You're right about RE7 though. Half of the budget was making RE Engine.
 
I don't trust this rumor, Sony wouldn't really benefit from this, the only thing they'd achieve is hurting the Nintendo Switch, Sony was the company that prevented a monster hunter west release while Nintendo embraced it later on.

Also imagine the amount of money involved to buy off exclusivity from Capcom for this game. There is also the strange sentence where it didn't matter for Sony if the game was released on the Xbox One(their main competitor) or PC as well. This doesn't fit together, Nintendo isn't their rival, MS is. -And Japan is lost anyway, no normal home console will sell as well there, as the PS2 did ever again.
 
I think these rumors will die when MH 5 is announced for Switch at TGS


Last time capcom announced MH4 alongside MH3uexactly to declare how 3ds would have been the console for the brand going forward

This time they announced just MHXX for Switch
I am not denying that there will be other MH games for Switch, aimed to Japan, but it male little sense to have MH5 actually planned and locked for Switch and not announcing it yesterday

If a MH game will be announced at E3 would make more sense to be a spin off aimed at the Western market
 
Yeah, the Nintendo Switch presentation was leaked, like 2 days prior to the event. This MH PS4 rumnor though was leaked 7 months ago. And the additional information? The super detailed leak about the contract and stuff. That's all from the last few days or something? That's crazy.

I do think a MH will come to the PS4 to tie-in with the movie, but I don't know about this super detailed leak.

The Switch stuff was literally someone helping set up the booths. Only the stuff with booths was leaked.

This is a whole different kettle of fish.

EDIT:
Last time capcom announced MH4 alongside MH3uexactly to declare how 3ds would have been the console for the brand going forward

This time they announced just MHXX for Switch
I am not denying that there will be other MH games for Switch, aimed to Japan, but it male little sense to have MH5 actually planned and locked for Switch and not announcing it yesterday

If a MH game will be announced at E3 would make more sense to be a spin off aimed at the Western market

Tri G was announced in Famitsu a week or so before Nintendo's Pre-TGS conference/stream where MH4 was teased/announced.
 
Second, they think, since its monster hunter, people in Japan will buy it anyway, no matter the amount of western streamlining they will do.
Have you seen the sales for Monster Hunter Stories? That's definitely not the case.
I'm pretty sure the contracts were signed before that game came out though. Anyway, I don't think Sony or Capcom would take the poor sales of an obvious spin off as evidence that people would not buy a new, streamlined, direct Monster Hunter sequel.

I'm just trying to counter people who say the deal makes no sense. To me, it makes sense from Sony's perspective; i.e if it is successful in the West, Monster Hunter will be on their platform from now on, as the base would be on Playstation at that point. They could see that as worth the risk of spending all that money. Not to mention, if it hurts the brand, it's mainly on Nintendo platforms, so that helps Sony out in the end anyway.

Capcom is probably excited Sony if footing the bill, and, even if it does do bad, it looks like they have plan B (MH portable on Switch).

To me, I see motives, is all I'm saying.
 
I am not denying that there will be other MH games for Switch, aimed to Japan, but it male little sense to have MH5 actually planned and locked for Switch and not announcing it yesterday

Perhaps MH 5 just isn't ready to be announced yet? Perhaps Capcom wants to see how well MH XX does on the Switch before committing to the system entirely? I wouldn't be surprised if the next MH would be released on the 3DS in tandem with the Switch, with the Switch being yet another upport. That said: Capcoms Engine use to scale well(look at Resident Evil for example) on different systems, perhaps they measure the success of MH XX on Switch to determine if they should dedicate more personell to the Switch version and make something special with it.
 
True, but also Monster Hunter is made by Capcom, not Sony, so I think if it was coming they'd have announced it already, not after the Switch announcement, but I hope I'm wrong and everyone can play some MH on their favourite hardware.
I guess it depends on the circumstances. I mean E3 is in two weeks so if it exists that could be the time to reveal it?

Not sure I really believe the rumour though to be honest.
 
Last time capcom announced MH4 alongside MH3uexactly to declare how 3ds would have been the console for the brand going forward

This time they announced just MHXX for Switch
I am not denying that there will be other MH games for Switch, aimed to Japan, but it male little sense to have MH5 actually planned and locked for Switch and not announcing it yesterday

If a MH game will be announced at E3 would make more sense to be a spin off aimed at the Western market

If MH game is announced, which I don't see happening.

do you have inside information or something?

No. I just don't believe that Westernized MH will be called MH 5.
 
They didn't need Sonys help for SFV. That was gonna get made, but Sonys offer just got it fast tracked. You're right about RE7 though. Half of the budget was making RE Engine.

Heh true..just saying that i wouldnt necessary expect Capcom to go all out on MH5 budget/production wise if they already had to scale back on other IPs and are struggling a bit right now.
Last time capcom announced MH4 alongside MH3uexactly to declare how 3ds would have been the console for the brand going forward

This time they announced just MHXX for Switch
I am not denying that there will be other MH games for Switch, aimed to Japan, but it male little sense to have MH5 actually planned and locked for Switch and not announcing it yesterday

If a MH game will be announced at E3 would make more sense to be a spin off aimed at the Western market

MH5 would be too big of a deal to be just announced on a fan-event. Its either e3 or a Sony/Nintendo conference during TGS/this Fall.
 
Rumor sound ridiculous. And if true, Sony basically played themselves.

Desperate for Japan, they pay for a MH game that's nothing like MH while the Switch gets a traditional one?

Stupid as stupid can be.

Yeah this was my thinking while reading the OP. You also rarely hear about games getting dumbed down making the leap from handheld to console - it's usually the other way around.
 
The commercial reception was okay but the point was that the quality of the game is hardly sufficient to be used as a model for future titles. A game that earns 78 on metacritic should hardly be seen as setting the bar. I can't see people at Capcom saying, 'let's do that again'.

Probably the biggest problem with Dogma is that fails one of the fundamental principles of game design. It provides the player with insufficient feedback when they attack. Most enemies aren't swayed by your attacks at all, only when they hit a certain threshold to fall over.

There's a really good example of this here.. The troll is getting hit by a barrage of massive spells, and he provides an insufficient reaction to any of them. The gamefeel is just straight up awful as a result, and it's incredibly unsatisfying for the player to experience this.

Releasing a game based on its mechanics will only produce a game met by the same lukewarm reception that Dragon's Dogma received when it first launched on the PS3.

It doesn't help that the environment for releasing this type of game on PS4 has changed. Horizon features gigantic beats with meaningfully reactive gameplay. Enemies that feature 100s of unique animations in response to the players attacks. A sequel to Dragon's Dogma that failed to substantially overhaul these mechanics would only be receive harsher criticism.

You can say a lot of negative things about Dragon's Dogma and you'll be right, but saying that it's combat is unsatisfying... Well let's just say that you are in a very, very, very, very small minority in agreeing to that.
 
Last time capcom announced MH4 alongside MH3uexactly to declare how 3ds would have been the console for the brand going forward

This time they announced just MHXX for Switch
I am not denying that there will be other MH games for Switch, aimed to Japan, but it male little sense to have MH5 actually planned and locked for Switch and not announcing it yesterday

If a MH game will be announced at E3 would make more sense to be a spin off aimed at the Western market

Acutally, this is wrong:

MH3G was announced weeks if not a full month or more ahead in a magazine, famitsu if i remember correctly, and was announced alongside the right analogue accessory.

Then they did a separate announcement during a conference, where they showed 3U again and then finished it with a 4 trailer.

So far it seems to follow the 3DS anouncements pretty close
 
If it's up to Capcom, then I can't think of a single reason why it wouldn't also release on PS4. Lets face it though, it's probably not Capcom's decision to make as much as it is Nintendo's at this point.
 
There are several things to discuss about this rumor but, in the end, Capcom being Capcom is literally what makes this rumor kinda believeable lol



DmC got revealed at TGS rotfl

because DMC is also a franchise that used to be big in Japan as well as in the west. This one is leaned to japan more heavily (although it didnt sell that shitty as some people here seem to imply)
From the company that needed Sony helps to deliver a fighter(SFV) and had to dial back resources/budget from their biggest Series (RE7) ? Honestly no....but whatever we get will be miles better than what he had on 3DS. No matter where MH5 end up on.

seriously? its going to be 3DS again
 
Yup, that's not how Sony functions. Hell they "announced" Last Of Us 2, Shenmue 3 & FF7R well before they went into production just for the hype.
One of these is not like the other.

And yes, it's the one that had to be announced to get funded. C'mon man. It should be obvious.
 
somehow MHXX got announced for switch resurrected the MH5 PS4 exclusive rumor, and even make some people who thought it was a joke believing it(including me)
 
I mean

Since there hasnt been any insider leaks since then

really its just sit and wait right?

Im thinking we are going to know for sure come E3 this year
 
Nicely posed OP. It's always nice to see a thread encouraging rationality around these parts.

I feel like, if true, the MH5 changes could go either way.

For one, we've seen Capcom try to appeal to a western audience in the past and ended up with DmC.
Granted that was primarily on the thematic / aesthetic side rather than gameplay, but I don't want to see a similar caliber of change applied to a mainline numbered MH. They need to keep the core style and not try to be Witcher.

Then we have the gameplay changes. I've found that "X is now open world" means the loss of tight design and refined gameplay in most cases.
Take FFXV for example- Square ended up going full Ubisoft and significantly dumbing down the experience relative to the footage we saw of Versus XIII, though granted that game has its own games-as-a-service issues to deal with outside of its structure.

QTEs and 'refined' combat certainly sound bad on the surface, but I'm keeping an open mind on that. If we're looking at climactic MGR finishers or more stuff along the lines of mounting then I can deal.
Tell you what though, I'd be glad to see the back of gathering and the overall glacial pace of waiting for the RNG to hand you the item you need to complete your next set.

And on the business side, I think having big Japanese developers sit up and take notice of the western market is a good thing, with a sizeable caveat. I can remember a bunch of instances in the past when I've thought "god damn Capcom, let us give you money", and this may well be that happening at last.
However, the aforementioned caveat: I like Japanese developers and their games because their design sensibilities are distinct from western ones. What I don't want to see is existing series with their own identities being homogenized down into Ubisoft-tier games to pander to the western mass market.

So TL;DR... Eh. We'll see.
 
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