SolVanderlyn
Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
Life is really all about the little things. Whether it be a gameplay mechanic, a small design detail, an element of the UI that you appreciate, or what have you, a game, while more than the sum of its parts, still has parts worth appreciating.
I'll go for one of my favorite games first: The power-up noise from the eco vents in Jak and Daxter. I can't onomatopoeia it. It's like a triumphant hum.
You can see it here.
And from another well regarded platformer, I love the water/boxes on the file select screen from Super Mario 64 DS.
IIRC, the water splashes when you touch it with the stylus. I always thought that was really nice, and fit well with the soothing file select music.
What's something people don't usually talk about or vocally appreciate from a game you love?
I'll go for one of my favorite games first: The power-up noise from the eco vents in Jak and Daxter. I can't onomatopoeia it. It's like a triumphant hum.
You can see it here.
And from another well regarded platformer, I love the water/boxes on the file select screen from Super Mario 64 DS.
IIRC, the water splashes when you touch it with the stylus. I always thought that was really nice, and fit well with the soothing file select music.
What's something people don't usually talk about or vocally appreciate from a game you love?